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Illustration of Super Sidekicks

Super Sidekicks

Overview

Super Sidekicks is a 1992 soccer arcade video game developed and published by SNK. It is the first installment in the eponymous series and the second soccer game released for Neo Geo MVS, succeeding Soccer Brawl (1991). Featuring an arcade-style approach to soccer compared to other games released at the time, the title allows players to choose any of the available game modes with AI-controlled opponents or other human players with the team of their choosing. Its gameplay uses a simplified two-button configuration.

Headed by Eikichi Kawasaki, Super Sidekicks was developed by most of the same team that worked on several projects for the Neo Geo platforms at SNK. Though first launched for the MVS hardware, the game was later released for both Neo Geo AES and Neo Geo CD, in addition of being re-released through download services for various consoles. The title proved popular among players and garnered positive reception from critics; praise was directed towards the graphic presentation and fast gameplay but criticism was geared towards several aspects. It was followed by various sequels and a remake.

Gameplay:

Super Sidekicks is a soccer game that is played from a top-down perspective in a two-dimensional environment with sprites. Although it follows the same gameplay as with other soccer titles at the time and most of the rules are present as well, the game opts for a more arcade-styled approach of the sport instead of being full simulation, using a simplified control scheme. The tile features 12 teams divided into two groups which compete for the "SNK Cup": Group A (Germany, Italy, Spain, England, Mexico, Japan) and Group B (Argentina, Holland, Brazil, France, United States, South Korea).

The players' team plays against all the others in their group, then it goes into an elimination tournament's semifinals and then the final to win the cup. There is an hidden mechanic in the game that affects single-player matches; During a free kick for the AI opponent, if the player has tapped button A for player two, the AI performs a short-shot while pressing the button A performs a longer kick. One noted mistake was that Spain's kit resembles Portugal's, which would not be featured until future entries. Another mistake is Mexico's uniform color, which was corrected in the sequels.

Developers
SNK
Publishers
SNK
Genre
Sports
Alternate Names
  • Tokuten OhJapanFlag of Japan region
  • Super Sidekicks: Tokuten-ou
Video
No information available

Media

Arcade - Marquee

Super Sidekicks - Arcade - Marquee (World) - 3840x1062
World -  3840 x 1062

Box - 3D

Super Sidekicks - Box - 3D (North America) - 1000x1000
North America -  1000 x 1000

Box - Back

Super Sidekicks - Box - Back (North America) - 818x698
North America -  818 x 698
Super Sidekicks - Box - Back (Japan) - 792x680
Japan -  792 x 680

Box - Front

Super Sidekicks - Box - Front (North America) - 500x500
North America -  500 x 500
Super Sidekicks - Box - Front (Japan) - 680x680
Japan -  680 x 680

Box - Spine

Super Sidekicks - Box - Spine (North America) - 37x698
North America -  37 x 698
Super Sidekicks - Box - Spine (Japan) - 37x680
Japan -  37 x 680

Clear Logo

Super Sidekicks - Clear Logo (North America) - 574x350
North America -  574 x 350
Super Sidekicks - Clear Logo (Japan) - 1125x480
Japan -  1125 x 480

Disc

Super Sidekicks - Disc (Japan) - 300x300
Japan -  300 x 300
Super Sidekicks - Disc (North America) - 600x600
North America -  600 x 600

Fanart - Background

Super Sidekicks - Fanart - Background (World) - 1920x1080
World -  1920 x 1080

Screenshot - Game Title

Super Sidekicks - Screenshot - Game Title (North America) - 640x480
North America -  640 x 480
Super Sidekicks - Screenshot - Game Title (Japan) - 320x224
Japan -  320 x 224

Screenshot - Gameplay

Super Sidekicks - Screenshot - Gameplay (World) - 640x480
World -  640 x 480