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Illustration of Puzznic

Puzznic

Overview

The challenge in each level of Puzznic is to manoeuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.

There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with two others, and immediately removing all three. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example).

An Apple IIGS port was completed in 1990, however was never commercially released (a leaked copy was however circulated).

Developers
Ocean Software
Publishers
No information available
Platform
Apple IIGS
Genre
Puzzle
Alternate Names
No information available
Video
No information available

Media

Box - Front

Puzznic - Box - Front (United States) - 289x343
United States -  289 x 343

Box - Front - Reconstructed

Puzznic - Box - Front - Reconstructed (Europe) - 2520x3000
Europe -  2520 x 3000

Clear Logo

Puzznic - Clear Logo (null) - 2500x1147
2500 x 1147

Screenshot - Game Title

Puzznic - Screenshot - Game Title (null) - 672x432
672 x 432

Screenshot - Gameplay

Puzznic - Screenshot - Gameplay (null) - 672x432
672 x 432