4.2

Duke Nukem: Episode 3: Trapped in the Future

Release Date calendar
November 1, 1991
Platform joystick
MS-DOS
Game Type type
Released
Max Players players
1
Overview

In the year 1997, the maniacal Dr. Proton has developed mechanical creatures known as Techbots. Commanding an army of Techbots, the insane scientist intends to conquer the entire world. There is only one hero on Earth who can stop him with his guns and attitude: Duke Nukum. Based on the same game engine as Crystal Caves, Duke Nukum, Episode 3: Trapped in the Future is a side-scrolling shooter with platform elements. Most of the gameplay consists of shooting enemies and exploring the environments, trying to reach the exit and advance to the next stage. Some of the environment is destructible: obstacles can be eliminated by shooting them. Defeated enemies yield points to the player. Duke can also collect power-ups to increase his health or upgrade his gun, as well as pick up inventory items with special abilities. At the end of most levels the player may receive bonus points, depends on his performance and achievements unlocked during gameplay (e.g. destroying all security cameras). The game is the third episode of a trilogy, following Duke Nukum, Episode 2: Mission: Moonbase; each episode was released separately and also as a complete game. In this final episode, Dr. Proton has created his own future, where his power cannot be matched; Duke is thrown into this future nearly defenseless, and has to figure out a way to escape and defeat the mad doctor once and for all.

Alternate Names

No information available

Wikipedia

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Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Platform, Shooter
Developers
Apogee Software
Publishers
Apogee Software
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