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This game was originally a sub-game within Battlepod, Wacko Software's entry for the 1989 STOS Gameswriter of the year contest (and the only game worked on bt all members of Wacko Software). The original game took two disks and was as interesting to play as having a chemistry lesson from Mr.B. If you managed to stay awake long enough, you would find a trading post, and only then, the chances of playing this subgame were 50/50. It is this sub-game, 3D Ski which I have extracted and put on this disk. The idea is that you are in charge of an egotistical robot. When he was asked if he wanted to do something dangerous, he said yes, but said it as a joke, and ended up on the Ski slope. At the time you start, he just cannot help looking at his fans. You start by moving the joystick forwards when you hear the gun (if you do it before, it's a false start). In case you are wondering where on earth you can find such a ski slope, this is because it's not on earth (another leftover from Battlepod). On the right is a green dot which you control. Control is relatively simple (that is, if you know what a joystick is). Move left or right and the dot will do just that. Pressing the fire button will make you go fater, your dot will disapear and the robot will look at his fans rather than pay attention to the slope ahead. You will get extra points for doing this. I'm not exactly sure about the scoring system as it's been nearly two years since I wrote this game. There are two invisible opponents, who'se progress is indicated by their scores (I'm not sure how this works). You die when you fall off or colide with a rock. It is somehow possible to change the file LV1.MBK so that you may design your own tracks. Perhaps, I will release the construction kit.
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