3.5
Release Date calendar
1995
Game Type type

No information available

Max Players players
1
Overview

Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system.

Alternate Names

No information available

Wikipedia

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Video

No information available

Cooperative

No

ESRB

No information available

Genres
Platform
Developers
Flair Software
Publishers
Flair Software
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