Overview
Playing a bit like the reverse of Pyro II, this game puts the player in charge of a forest fire response team, combating the spread of flare-ups into timberland and cabins using three fire-fighting tools: water Drops, Firebreaks, and Backfires, all of which work with varying success depending on the regard to the wind speed and direction. The layouts of flashpoints, cabins and fire-thwarting lakes is randomly generated with each game; a high score is assigned based on how quickly the player is able to control the total damage inflicted by all fires.
- Developers
- Eben Sprinsock
- Publishers
- No information available
- Platform
- MS-DOS
- Genre
- Strategy
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available