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Illustration of GFL Championship Football

GFL Championship Football

Overview

This must be one of the earliest team sport games to use a first-person view – the packaging mocks the Xs and Os used to represent players in contemporary Gridiron games. What you see is what the player sees – control and viewpoint passes from the kicker to the receiver on a punt or kickoff, and the quarterback to the running back or receiver on a pass or kick. Releasing passes involves rotating the controls to select the pass direction. To take the ball, aim the visible hands in the centre of the screen.

There are 28 teams split into four divisions; their names are fictional (including the Seagulls, Mustangs and Geronimos), and each is rated out of 3 on 8 areas of skill. Matches last for 4 quarters of either 4 or 7 minutes' in-play time. Menus to select plays or teams involve using diagonal movements for selection.

Standard Gridiron rules apply – gain 10 yards in 4 attempts (downs) without fumbling or having a pass intercepted; kick a punt or field goal if you are about to fail at this.

Developers
GameStar
Platform
Commodore 64
Genre
Sports
Alternate Names
No information available
Wikipedia
No information available

Media

Box - 3D

GFL Championship Football - Box - 3D (Europe) - 334x551
Europe -  334 x 551
GFL Championship Football - Box - 3D (Europe) - 804x1238
Europe -  804 x 1238
GFL Championship Football - Box - 3D (North America) - 853x1245
North America -  853 x 1245

Box - Back

GFL Championship Football - Box - Back (Europe) - 800x1062
Europe -  800 x 1062

Box - Front

GFL Championship Football - Box - Front (Europe) - 800x1077
Europe -  800 x 1077

Cart - Front

GFL Championship Football - Cart - Front (Europe) - 800x498
Europe -  800 x 498

Clear Logo

GFL Championship Football - Clear Logo (null) - 400x175
400 x 175

Screenshot - Game Title

GFL Championship Football - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

GFL Championship Football - Screenshot - Gameplay (null) - 320x200
320 x 200