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Illustration of BreakThru (Avalon Hill)

BreakThru (Avalon Hill)

Overview

This is a racquetball-like game that is best described as a 3D variation of Breakout.

You are at the end on a rectangular room. On the other end is a wall made of bricks or blocks. The ball travels down to the wall and knocks out a brick. It then returns to your end where you must use a squarish paddle to send the ball back to the wall. If the ball gets past the paddle, you lose a ball.

In the computer version, you must knock out all the bricks of the wall to advance. Each level has more bricks per wall. You begin with 5 balls. In the console version, you must knock out 57 of the 72 bricks to advance. Each level has 72 bricks but the number of balls will lower in later levels. Level 1 starts with 99 balls.

Developers
Britt Monk CDP
Platform
Commodore 64
Genre
Action
Alternate Names
  • Breakthru in 3D
  • 3-D Brickaway
Wikipedia
No information available

Media

Box - 3D

BreakThru (Avalon Hill) - Box - 3D (North America) - 820x1244
North America -  820 x 1244

Box - Back

BreakThru (Avalon Hill) - Box - Back (North America) - 800x1090
North America -  800 x 1090
BreakThru (Avalon Hill) - Box - Back (North America) - 750x1040
North America -  750 x 1040

Box - Front

BreakThru (Avalon Hill) - Box - Front (North America) - 800x1080
North America -  800 x 1080
BreakThru (Avalon Hill) - Box - Front (North America) - 750x1010
North America -  750 x 1010

Cart - Front

BreakThru (Avalon Hill) - Cart - Front (North America) - 250x159
North America -  250 x 159

Clear Logo

BreakThru (Avalon Hill) - Clear Logo (null) - 399x77
399 x 77

Screenshot - Game Title

BreakThru (Avalon Hill) - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

BreakThru (Avalon Hill) - Screenshot - Gameplay (null) - 320x200
320 x 200