Overview
The C5 electric car wasn't a huge success for Sir Clive Sinclair, and it largely undid the reputation he'd built up form inventions such as the Spectrum. This budget-price game wasn't the only one to gently mock it. You star as Clive aboard the car, and must travel through a succession of screens, which alternate between two different styles. The odd-numbered levels involve dodging hazards including trees, ghosts and brick walls to collect batteries - contact with any of these costs you a life. The objects are drawn as if 3D, but contact with any part of them is costly. The even-numbered levels play like a simplified Moon Patrol, as Clive must jump over cars and pedestrians.
- Developers
- David Broadhurst
- Publishers
- Scorpio Gamesworld
- Platform
- Commodore 64
- Genre
- Action
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available