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Illustration of Cargo

Cargo

Overview

Cargo was a game which was being developed by Simon Nicol and Stavros Fasoulas under the Ducksoft Development label, and was meant for Silverbird Software. It apparently was to prove a point according to Said, that a budget title could be written overnight. It had Simon’s star field in the background, and an Amidar style maze on the top. There was to be a Vorpal loader and a cast off Hubbard track, but nothing seems to exist of this. They may not have quite managed to get the tune included – unless a budding hacker can find it tucked away?

Richard Hewison of The Bird Sanctuary (a tribute site to Firebird and the other Telecomsoft labels) couldn’t recall the title, but suggested that at the time it would have likely gone on the Silverbird label. You can see elements of Quedex and Delta within the game, but also Simon’s distinctive star field. It’s a neat puzzler where you colour in the maps in Painter style

Platform
Commodore 64
Genre
Action
Alternate Names
  • QuadralItalyFlag of Italy region
  • TechnopuzzleItalyFlag of Italy region
Wikipedia
No information available

Media

Box - 3D

Cargo - Box - 3D (null) - 300x439
300 x 439
Cargo - Box - 3D (Italy) - 387x560
Italy -  387 x 560

Box - Back

Cargo - Box - Back (Italy) - 805x299
Italy -  805 x 299

Box - Front

Cargo - Box - Front (Italy) - 497x808
Italy -  497 x 808

Cart - Front

Cargo - Cart - Front (Italy) - 600x378
Italy -  600 x 378

Clear Logo

Cargo - Clear Logo (null) - 1300x138
1300 x 138

Fanart - Box - Front

Cargo - Fanart - Box - Front (null) - 720x968
720 x 968

Fanart - Cart - Front

Cargo - Fanart - Cart - Front (null) - 368x234
368 x 234

Screenshot - Game Title

Cargo - Screenshot - Game Title (null) - 320x200
320 x 200

Screenshot - Gameplay

Cargo - Screenshot - Gameplay (null) - 320x200
320 x 200