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Illustration of Planet Joker

Planet Joker

Overview

The game plays in a vertically tilted orientation, very close to Silpheed. There are times when it tilts less or more, depending on the enemy you’re facing.

Everything is rendered with polygons in a 3D environment, from popcorn enemies to bosses to backgrounds. It’s evident that Planet Joker carries an epic feel that’s ultimately unmatched by the game itself, with a general design that evokes old anime series such as Gloizer X.

After choosing one out of seven huge available robots, the player must go through seven stages of rather repetitive action. The mecha characters differ in power, speed, defense and “charge”, which is certainly related to how fast the shield function recharges after being used. This shield makes the player invincible while active, and can only be used again after the shield bar has been fully recharged.

Another special attack is the bomb (C for a radius detonation and W for a straight wave attack), whose stock is replenished by appropriate incoming icons. The regular shot can be changed according to a power-up that comes down staggering and cycling colors (blue, green and yellow).

Developers
IMP
Publishers
Naxat Soft
Platform
Sega Saturn
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Banner

Planet Joker - Banner - 830x1400
Japan -  830 x 1400

Box - 3D

Planet Joker - Box - 3D - 709x694
Japan -  709 x 694

Box - Back

Planet Joker - Box - Back - 1613x1370
Japan -  1613 x 1370

Box - Front

Planet Joker - Box - Front - 1385x1395
Japan -  1385 x 1395

Box - Spine

Planet Joker - Box - Spine - 66x1370
Japan -  66 x 1370
Planet Joker - Box - Spine - 64x1370
North America -  64 x 1370

Clear Logo

Planet Joker - Clear Logo - 400x175
Japan -  400 x 175

Disc

Planet Joker - Disc - 500x500
Japan -  500 x 500