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Illustration of Knight Lore

Knight Lore

Overview

Our hero must reach Melkhior, a somewhat eccentric wizard who is the only one who can save him. As with most Ultimate titles of the day, reaching him is a long and treacherous challenge, involving both puzzle-solving and action, meaning that each screen requires thorough planning and precise navigation.

The game uses the isometric viewpoint in a manner similar to the later Head Over Heels, using monochrome but detailed graphics and techniques to avoid flickering sprites. The game lasts for 40 days and nights - at night your character turns into a werewolf. Ultimate's individual style of eschewing straightforward instructions in favor of feature lists and riddles is put to good use here, with the story detailed in a rhyming poem of sorts.

Genre
Action
Alternate Names
No information available

Media

Advertisement Flyer - Front

Knight Lore - Advertisement Flyer - Front (null) - 1600x2281
1600 x 2281

Box - 3D

Knight Lore - Box - 3D (Japan) - 330x531
Japan -  330 x 531

Box - Front

Knight Lore - Box - Front (Europe) - 800x1035
Europe -  800 x 1035
Knight Lore - Box - Front (Japan) - 406x600
Japan -  406 x 600
Knight Lore - Box - Front (Spain) - 792x1181
Spain -  792 x 1181

Cart - Front

Knight Lore - Cart - Front (Europe) - 800x502
Europe -  800 x 502
Knight Lore - Cart - Front (Japan) - 400x245
Japan -  400 x 245

Clear Logo

Knight Lore - Clear Logo (null) - 400x124
400 x 124

Screenshot - Game Title

Knight Lore - Screenshot - Game Title (null) - 272x240
272 x 240

Screenshot - Gameplay

Knight Lore - Screenshot - Gameplay (null) - 272x240
272 x 240