Arthur to Astaroth No Nazo Maikamura: Incredible Toons

Arthur to Astaroth No Nazo Maikamura: Incredible Toons

Popular Action aid princess is kidnapped by Arthur Knight, "Makaimura" Dotabatapazuruakushon familiar with the characters unfolds. Arthur Knight puppet, machines, traps, clear the stage with a variety of conditions in a given problem by using gears...

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Name Arthur to Astaroth No Nazo Maikamura: Incredible Toons
Alternate Name
Arthur to Astaroth no Nazo Makaimura: Incredible Toons
Japan
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Platform Sony Playstation
Release Date August 30, 1996
Game Type Released
ESRB E - Everyone
Developers Capcom, Dynamix
Publishers Capcom
Genres Puzzle
Max Players 1
Cooperative No
Rating

Community Rating: 1.5
Total Votes: 1
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Overview
Popular Action aid princess is kidnapped by Arthur Knight, "Makaimura" Dotabatapazuruakushon familiar with the characters unfolds. Arthur Knight puppet, machines, traps, clear the stage with a variety of conditions in a given problem by using gears and many more items. You can also create an original puzzle. Arthur to Astaroth no Nazo Maikamura - Incredible Toons is a remake of the old PC puzzle game The Incredible Machine (or Sid & Al's Incredible Toons that is a puzzle video game developed by Dynamix and released by Sierra On-Line in 1993. It is designed with the same style as that of The Incredible Machine, except that the game took place on a cartoon stage instead of a laboratory. The game focuses on the humorous adventures of the game's two main characters, Sid E. Mouse and Al E. Cat, as each tries to make life unbearable for the other. It features 100 puzzles and an editor which allows the player to design his or her own puzzles. The main objective of the game is to finish a "puzzle-piece" photograph by completing each puzzle. When each puzzle (or level) is completed a missing piece on the photograph is replaced.), with added characters and music from Capcom's Makaimura series. Basically, what you do is place different machines, traps, cogwheels and various other items into a level in an attempt to fulfil a certain goal, such as getting Arthur to the exit. When you're done you hit start, the whole level comes to life and you see if your setup is successful. It's really a lot of fun and quite humorous.
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