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Illustration of Amnesia

Amnesia

Overview

So it's very simple:

You have circles and crosses. The goal is to place the round in a table (variable size) according to the orders which are in-line head and the table columns. These orders are in the form of numbers (1, 2, 3 or 4) that indicate the number and order of the round to be placed in the row or column. For example, if you have a 2 in a column header, that means you have to place 2 circles side by side in this column. If you have a 3 and 2, then you have to place 3 balls side by side and 2 other side balls next in this column. It's the same for the lines. Finally a table requires that all order (columns and rows) are fulfilled.

Another thing: when you finish a painting, you save money. When you have more than 60 pieces, you can "buy" the current table if you find it too hard; clear, so you will spend the next level for 60 balls. We buy a picture by pressing the F1 key.

Developers
DBT Productions
Publishers
DBT Productions
Platform
Amstrad CPC
Genre
Puzzle
Alternate Names
No information available
Wikipedia
No information available

Media

Box - 3D

Amnesia - Box - 3D (Europe) - 774x1419
Europe -  774 x 1419

Clear Logo

Amnesia - Clear Logo (null) - 459x139
459 x 139

Fanart - Box - Front

Amnesia - Fanart - Box - Front (France) - 632x782
France -  632 x 782

Screenshot - Game Title

Amnesia - Screenshot - Game Title (null) - 384x270
384 x 270

Screenshot - Gameplay

Amnesia - Screenshot - Gameplay (null) - 384x270
384 x 270