4.4
Release Date calendar
July 26, 1996
Platform joystick
Sony Playstation
Game Type type
Released
Max Players players
2
Overview

The game is based in the PC game Clockwerx: A game designed by the team at Callisto Corporation and endorsed by Tetris designer Alexey Pajitnov, the game contains 100 levels to complete by moving, spinning, flipping, reversing, rotating, swinging, or bouncing your "clock hand" from dot to dot (or point to point) across a maze-like playing field. As you move your clock hand around the field of play, you'll have to avoid running into many obstacles. Spinning enemy clock hands, each with unique properties and movements, wait to destroy you. Spikes, walls, doors, switches, globs of oil, lighters, fuses, bombs, guns, triggers, bullets, a variety of deadly dots (death, way station, ring, moving, hyper, shields), and more will block your way to the goal dot. ClockWerx contains ten stages, each with ten progressively more difficult levels. Many options allow you to customize the game to personal preferences, including four levels of difficulty, two-person competition (each player has a moving clock hand and shares the same keyboard), time limits per session (between 5 and 55 minutes), and background music and sound effects toggles. Both mouse and keyboard input is supported. The game was released changing the hand for a character in the SNES, Saturn & PSX versions (these last ones with full motion sequences). There is also a 2 Players mode in which each player controls each own character and have to make them reach the goal on time.

Alternate Names
  • Clockwerx Japan Japan
Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

E - Everyone

Genres
Puzzle
Developers
Axes Art Amuse
Publishers
Tokuma Shoten
Scroll to Top