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Illustration of Worlds of Ultima: The Savage Empire

Worlds of Ultima: The Savage Empire

Overview

After the events in Ultima VI, the Avatar is transported by a friend's failed experiment with an obsidian "moonstone" to the otherworldly Valley of Eodon, a large jungle-like world filled with various tribes. These tribes have been magically drawn from varying periods and locations in history, such as the aboriginal nations of Mesoamerica and tropical Africa. The valley of Eodon is actually on Earth, but it is inaccessible and unmappable.

At the time of the arrival of the Avatar, the place is under attack from the insect-like Myrmidex. The Avatar needs to understand and master some aspects of their stone-age tribal culture and their "jungle magic" to find a way to bring peace to the valley. The main plot involves getting all thirteen tribes to join in an alliance against the Myrmidex. Each tribe has its own demands before joining, ranging from defeating a Tyrannosaurus rex to recovering their holy statue. This mixture of worlds was created by a huge corrupted moonstone that the Myrmidex possess, which has to be destroyed to prevent it collapsing in instability.

Developers
Origin Systems
Publishers
Origin Systems
Platform
NEC PC-9801
Alternate Names
No information available
Video
No information available

Media

Box - Back

Worlds of Ultima: The Savage Empire - Box - Back (Japan) - 969x1388
Japan -  969 x 1388

Box - Front

Worlds of Ultima: The Savage Empire - Box - Front (Japan) - 998x1430
Japan -  998 x 1430

Box - Spine

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Japan -  257 x 1600

Clear Logo

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1342 x 995

Disc

Worlds of Ultima: The Savage Empire - Disc (Japan) - 1432x703
Japan -  1432 x 703

Screenshot - Game Select

Worlds of Ultima: The Savage Empire - Screenshot - Game Select (null) - 640x400
640 x 400

Screenshot - Game Title

Worlds of Ultima: The Savage Empire - Screenshot - Game Title (null) - 640x400
640 x 400

Screenshot - Gameplay

Worlds of Ultima: The Savage Empire - Screenshot - Gameplay (null) - 640x400
640 x 400