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Illustration of Decision in the Desert

Decision in the Desert

Overview

Decision in the Desert was the second installment in the "Command Series" of tactical wargames co-designed by Sid Meier and Ed Bever and published by MicroProse in the mid 1980s. The game covers the North African theater during World War II. The design is essentially the same as in the first Command game, Crusade in Europe. Five different scenarios with multiple variants can be played. This, along with multiple levels of difficulty, gives the game significant replay value. Battles occur in real-time, though orders may be issued while the game is paused.

Platform
Commodore 64
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - 3D

Decision in the Desert - Box - 3D (Europe) - 820x1244
Europe -  820 x 1244

Box - Back

Decision in the Desert - Box - Back (North America) - 800x1134
North America -  800 x 1134

Box - Front

Decision in the Desert - Box - Front (North America) - 800x1133
North America -  800 x 1133
Decision in the Desert - Box - Front (Europe) - 799x1110
Europe -  799 x 1110

Clear Logo

Decision in the Desert - Clear Logo (null) - 2400x907
2400 x 907

Disc

Decision in the Desert - Disc (North America) - 800x797
North America -  800 x 797

Screenshot - Gameplay

Decision in the Desert - Screenshot - Gameplay (null) - 320x200
320 x 200