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Illustration of Gloom

Gloom

Overview

As the title implies, Gloom is an attempt at recreating Doom for the Amiga. In 1995 this was a big target for programmers, as it was felt that the Amiga 1200 was capable of bringing the first person 3D action to life.

Gloom was written by New Zealand's respected Acid Software team, and published by Guildhall who supported the Amiga heavily in its later years. The emphasis was placed on action, rather than collecting keys and negotiating through maps.

Genre
Shooter
Alternate Names
No information available

Media

Box - 3D

Gloom - Box - 3D (United Kingdom) - 850x1244
United Kingdom -  850 x 1244

Box - Back

Gloom - Box - Back (United Kingdom) - 800x1017
United Kingdom -  800 x 1017

Box - Front

Gloom - Box - Front (United Kingdom) - 800x1015
United Kingdom -  800 x 1015

Box - Front - Reconstructed

Gloom - Box - Front - Reconstructed (United Kingdom) - 1763x2250
United Kingdom -  1763 x 2250

Box - Spine

Gloom - Box - Spine (United Kingdom) - 281x1600
United Kingdom -  281 x 1600

Clear Logo

Gloom - Clear Logo (null) - 2250x498
2250 x 498

Disc

Gloom - Disc (United Kingdom) - 692x730
United Kingdom -  692 x 730

Screenshot - Game Title

Gloom - Screenshot - Game Title (null) - 640x512
640 x 512

Screenshot - Gameplay

Gloom - Screenshot - Gameplay (null) - 640x512
640 x 512
Gloom - Screenshot - Gameplay (null) - 640x512
640 x 512