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Illustration of Mindbender (Gremlin Graphics)

Mindbender (Gremlin Graphics)

Overview

Mindbender uses similar gameplay principles to Deflektor, which means that you have indirect control over a beam of light. On each of the 50 levels you must guide it from a starting point to an ending point, taking out all the enemies along the way. Rotating each of the many mirrors on the level to send the beam onto the points the enemies hover over does this – reaching many of them will involve several attempts at finding the right combination of angles. Rotating barriers, light bulb switches and locked sections must all be taken into account, but there are also magic balloons later on. All this must be done within a time limit, and directing the beam back into itself causes overloads and must be avoided, Tron-style.

Developers
Georg Brandt
Platform
Commodore 64
Alternate Names
No information available
Wikipedia
No information available

Media

Box - Back

Mindbender (Gremlin Graphics) - Box - Back (Europe) - 1041x1280
Europe -  1041 x 1280

Box - Front

Mindbender (Gremlin Graphics) - Box - Front (Europe) - 1043x1280
Europe -  1043 x 1280

Clear Logo

Mindbender (Gremlin Graphics) - Clear Logo (Europe) - 1801x869
Europe -  1801 x 869

Screenshot - Game Title

Mindbender (Gremlin Graphics) - Screenshot - Game Title (null) - 384x271
384 x 271

Screenshot - Gameplay

Mindbender (Gremlin Graphics) - Screenshot - Gameplay (null) - 320x200
320 x 200
Mindbender (Gremlin Graphics) - Screenshot - Gameplay (null) - 384x271
384 x 271

Screenshot - High Scores

Mindbender (Gremlin Graphics) - Screenshot - High Scores (null) - 384x271
384 x 271