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Illustration of Deadline (Cleophus Davis III.)

Deadline (Cleophus Davis III.)

Overview

A graphic adventure game made with Gary Kitchen's Game Maker. How well he had learned during the brief period of subhypnotic training, Rosco and his two heroic companions had to reach and defuse the dangerous Discontinuity Generator, that the aliens of Vegar II had cleverly concealed in the center of the Exagor maze-fortress. Armed with the most modern of weapons available, our hero will have to carry out his mission guided by the wrist radar that will constantly indicate the distance to the target. As the only precaution, please remember to get out of the room in which you throw a plasma bomb in time or even for you, it WILL be the end.

Published in Italy by Sipe in Hit Parade C64 n.20 (Febbraio 1988), New Special PlayGames n.2 (ottobre 1987), War Games n.17 (Gennaio 1988) and in Hit Parade C64 n.49 (Ottobre 1990).

Platform
Commodore 64
Alternate Names
  • G.P.L.R.ItalyFlag of Italy region
Wikipedia
No information available

Media

Box - Back

Deadline (Cleophus Davis III.) - Box - Back (Italy) - 1343x1904
Italy -  1343 x 1904

Box - Front

Deadline (Cleophus Davis III.) - Box - Front (Italy) - 423x600
Italy -  423 x 600

Cart - Front

Deadline (Cleophus Davis III.) - Cart - Front (Italy) - 600x391
Italy -  600 x 391

Screenshot - Game Title

Deadline (Cleophus Davis III.) - Screenshot - Game Title (Italy) - 320x200
Italy -  320 x 200

Screenshot - Gameplay

Deadline (Cleophus Davis III.) - Screenshot - Gameplay (null) - 320x200
320 x 200
Deadline (Cleophus Davis III.) - Screenshot - Gameplay (null) - 320x200
320 x 200