4.3
Release Date calendar
1983
Platform joystick
Commodore 64
Game Type type
Released
Max Players players
1
Overview

Climb up the side of a series of 48-story buildings to collect suitcases full of money, while avoiding creepy monsters and falling objects that try to knock you off. Fortunately, you can strike back against the monsters by smashing them flat, by smashing them on the head. Don't linger too long, though, since they are soon resurrected, white and unsquishable. Squish 'Em is similar to Crazy Climber, with much faster gameplay. Squish'em, also known as Squish'em Sam, is a 1983 video game designed by Tony Ngo and published by Sirius Software the Atari 8-bit family, VIC-20, Commodore 64, MSX and the Colecovision game console. The Colecovision version features digitised speech without additional hardware and was published as Squish'em Featuring Sam. The game is the sequel to Sewer Sam.

Alternate Names

No information available

Cooperative

No

ESRB

Not Rated

Genres
Action
Developers
Tony Ngo
Publishers
Sirius Software
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