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Illustration of Squish 'em

Squish 'em

Overview

Climb up the side of a series of 48-story buildings to collect suitcases full of money, while avoiding creepy monsters and falling objects that try to knock you off. Fortunately, you can strike back against the monsters by smashing them flat, by smashing them on the head. Don't linger too long, though, since they are soon resurrected, white and unsquishable.

Squish 'Em is similar to Crazy Climber, with much faster gameplay.

Squish'em, also known as Squish'em Sam, is a 1983 video game designed by Tony Ngo and published by Sirius Software the Atari 8-bit family, VIC-20, Commodore 64, MSX and the Colecovision game console. The Colecovision version features digitised speech without additional hardware and was published as Squish'em Featuring Sam. The game is the sequel to Sewer Sam.

Developers
Tony Ngo
Publishers
Sirius Software
Platform
Commodore 64
Genre
Action
Alternate Names
No information available

Media

Box - Back

Squish 'em - Box - Back (North America) - 800x1086
North America -  800 x 1086

Box - Front

Squish 'em - Box - Front (North America) - 800x1092
North America -  800 x 1092

Clear Logo

Squish 'em - Clear Logo (null) - 2433x700
2433 x 700

Disc

Squish 'em - Disc (North America) - 800x792
North America -  800 x 792

Screenshot - Game Title

Squish 'em - Screenshot - Game Title (North America) - 320x200
North America -  320 x 200

Screenshot - Gameplay

Squish 'em - Screenshot - Gameplay (North America) - 320x200
North America -  320 x 200
Squish 'em - Screenshot - Gameplay (North America) - 320x240
North America -  320 x 240