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Illustration of Metal Warrior 4: Agents of Metal

Metal Warrior 4: Agents of Metal

Overview

Three weeks after the events of Metal Warrior 3, metal guitarists Joan (Phantasm) and Ian receive a call from another musician, inviting them to a meeting in a deserted farm. Things soon take a strange and ominous turn, and Ian finds himself on another adventure. His past experiences in the metal scene, and in his struggles against military conspiracy, are about to take on a new meaning as he is initiated into a mysterious order, the Agents of Metal.

MW4 follows the previously established action/adventure formula, following Ian in his transformation into Agent form, with some new twists and features. There are now three difficulty levels, which determine the character's resilience and his carrying capacity (in kg); new special moves for the action/fighting sequences; armor classes and upgrades; more interactive environments; a weapon reload mechanism; a stealth element, which rewards sneaking and non-lethal action; and save slots instead of a password system.

Developers
Covert Bitops
Publishers
Covert BitOps
Platform
Commodore 64
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

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World -  390 x 544

Box - Front - Reconstructed

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Clear Logo

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Disc

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Screenshot - Game Select

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Screenshot - Game Title

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Screenshot - Gameplay

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Metal Warrior 4: Agents of Metal - Screenshot - Gameplay (World) - 320x240
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Metal Warrior 4: Agents of Metal - Screenshot - Gameplay (World) - 320x240
World -  320 x 240
Metal Warrior 4: Agents of Metal - Screenshot - Gameplay (World) - 320x240
World -  320 x 240