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Illustration of The King of Fighters 2002: Challenge to Ultimate Battle

The King of Fighters 2002: Challenge to Ultimate Battle

Overview

Just like King of Fighters '98, the game had no storyline. Instead, a "Dream Match" was included featuring characters from all the previous games in the series. In addition to the recurring teams from the series including the original Japan Team, the game also featured a series of teams representing each of the previous game series from The King of Fighters '96 to King of Fighters 2001.

The game brings back the team play composed by three characters each that was a tradition in previous games. The game has also several important changes in the gameplay, like the "Free Cancel System" or "Max Mode System", the "Quick Emergency Evasion" and "Quick MAX Mode Activation", aside from the countless changes in each character's special moves and their properties.

Developers
SNK
Publishers
SNKEolith
Alternate Names
  • The King of Fighters 2002: Challenge to Ultimate Battle

Media

Arcade - Marquee

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3840 x 1062

Banner

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3840 x 1454

Box - 3D

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North America -  612 x 1002
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North America -  388 x 540

Box - Back

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North America -  242 x 332
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North America -  437 x 547

Box - Front

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North America -  1432 x 2100
The King of Fighters 2002: Challenge to Ultimate Battle - Box - Front (Japan) - 1681x2467
Japan -  1681 x 2467

Box - Front - Reconstructed

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North America -  484 x 680
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North America -  504 x 713

Cart - Front

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North America -  718 x 561

Clear Logo

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World -  400 x 161
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1005 x 306
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Fanart - Background

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1920 x 1080
The King of Fighters 2002: Challenge to Ultimate Battle - Fanart - Background (null) - 1920x1080
1920 x 1080
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1920 x 1080
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1920 x 1080
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1920 x 1080

Fanart - Box - Front

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North America -  496 x 680
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North America -  496 x 684

Fanart - Cart - Front

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464 x 351

Screenshot - Game Title

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North America -  640 x 480

Screenshot - Gameplay

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World -  640 x 480