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Search Results for "Buck Rogers Planet of Zoom"

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3D Space Ranger

3D Space Ranger

BBC Microcomputer System - Released - 1983

3D Space Ranger is a video game published by Microbyte Software for the BBC Microcomputer in 1983. Bares some resemblance to Buck Rogers: Planet of Zoom. This is a third-person space shooter in which you shoot alien spacecraft and fly through asteroid fields, avoiding contact with asteroids on the way. Eventually you will come to a trench where you have to follow the instructions on the upper left to build a weapon.

3D Tachyon Fighter

3D Tachyon Fighter

Memotech MTX512 - Released - 1994

3D Tachyon Fighter is a video game published by Continental Software and released on the Memotech MTX in 1984. It was created by Andy Key. 3D Tachyon Fighter is a chase view shooter that is directly based on the arcade game Buck Rogers: Planet of Zoom. As such it is played from a third person perspective where the player's craft is automatically moving forward while the player can move left and right as well as up and down. Like the arcade game it is based on, the game is split into different sections with different screen layouts.

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Commodore VIC-20 - Released - November 1, 1983

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts. The player starts in sector 1.0 and will finish this level after the player successfully goes between an allocated number of pylons, indicated at the top left...

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Coleco ADAM - Released - 1983

The Buck Rogers - Planet Of Zoom coin-operated Videogame by Sega (circa 1982) You're Buck Rogers, and you're on a mission to stop a wandering "warrior-world" called the Planet of Zoom before it reaches Earth. Like a certain moon-sized space station, the Planet of Zoom devastates everything in its path. The Planet of Zoom is controlled by a source ship. Destroying the ship liberates the Planet of Zoom, saving Earth in the process. The game has only eight stages ("sectors"), with the mothership as the final (and only) boss. Clearing the game puts you on the next loop, with the message...

Buck Rogers: Planet of Zoom

Apogee BK-01 - Released

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts.

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Apple II - Released - 1984

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts. The player starts in sector 1.0 and will finish this level after the player successfully goes between an allocated number of pylons, indicated at the top left...

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Commodore 64 - Released - January 1, 1983

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts. The player starts in sector 1.0 and will finish this level after the player successfully goes between an allocated number of pylons, indicated at the top left...

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Atari 2600 - Released - 1983

It's the 25th century. You are Buck Rogers fighting the battle of Planet Zoom. This is a race against death. Your ultimate and most powerful enemy is the deadly MOTHER SHIP! There are 16 levels of increasing difficulty - each with four rounds of challenging space combat. Before you meet the MOTHER SHIP, your pilot skills and nerve are tested against deadly ELECTRON POSTS, ALIEN SAUCERS and smashing SPACE HOPPERS. This is a battle of speed, accuracy and endurance. Your time consumption is crucial to your survival. If you deplete your time you lose one of your five fighter ships....

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Arcade - Released - December 1, 1982

Buck Rogers: Planet of Zoom is an early arcade game developed by Sega for VCO Object hardware. It uses the Buck Rogers comic book/television license, and stands as one of Sega's first licensed video games, along with Star Trek: Strategic Operations Simulator, both debuting in 1982. The game is adapted from the earlier Zoom 909, a largely identical game seen predominantly in Japan. You're Buck Rogers, and you're on a mission to stop a wandering "warrior-world" called the Planet of Zoom before it reaches Earth. Like a certain moon-sized space station, the Planet of Zoom devastates everything...

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Sinclair ZX Spectrum - Released - 1985

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts. The player starts in sector 1.0 and will finish this level after the player successfully goes between an allocated number of pylons, indicated at the top left...

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Atari 5200 - Released - 1983

Fast and furious racing game taking place on a futuristic racetrack. Guide your spaceship between the pylons and shoot down other enemy racers. Based on the arcade game (which is even more loosely based on the Buck Rogers comic strips).

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Microsoft MSX - Released - 1983

Loosely based on the Buck Rogers comic strips, Buck Rogers: Planet of Zoom is a fast-paced arcade racing game taking place on a futuristic racetrack. Guide your spaceship between pylons and shoot down other enemy racers.

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

ColecoVision - Released - 1983

Loosely based on the Buck Rogers comic strips, Buck Rogers: Planet of Zoom is a fast-paced arcade racing game taking place on a futuristic racetrack. Guide your spaceship between pylons and shoot down other enemy racers.

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Atari 800 - Released - 1983

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts. The player starts in sector 1.0 and will finish this level after the player successfully goes between an allocated number of pylons, indicated at the top left...

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Texas Instruments TI 99/4A - Released - 1984

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts. The player starts in sector 1.0 and will finish this level after the player successfully goes between an allocated number of pylons, indicated at the top left...

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

MS-DOS - Released - 1984

Loosely based on the Buck Rogers comic strips, Buck Rogers: Planet of Zoom is a fast-paced arcade racing game taking place on a futuristic racetrack. Guide your spaceship between pylons and shoot down other enemy racers.

Cardwork Orange Compilation

Cardwork Orange Compilation

Microsoft MSX - Released

Compilation with the following games: Pyramid Warp Keystone Kapers Tawara Pine Applin Pac-Man Beamrider H.E.R.O. Hole In One Mr. Chin Rally-X River Raid Eggerland Mystery Pitfall II - Lost Caverns Hole in One Professional Zanac A.I. Thexder Buck Rogers - Planet of Zoom Chuckie Egg Manic Miner

The Gold Collection

The Gold Collection

Sinclair ZX Spectrum - Released - 1986

A compilation of six successful games by US Gold, spread across 2 cassettes. The games in this compilation are: Tape 1, side A: Beach-Head Tape 1, side B: Zaxxon Tape 1, side B: Blue Max Tape 2, side A: Tapper Tape 2, side B: Buck Rogers: Planet of Zoom Tape 2, side B: Spy Hunter

Hover Blade

Hover Blade

Apple IIGS - Released - September 17, 1991

Hover Blade is an action game that uses a chase view similar to Buck Rogers: Planet of Zoom and Space Harrier. The game involves steering a hovercraft with the mouse as it automatically moves forward and the objective is to reach the end without crashing. The path ahead is full of various obstacles such as trees, bushes and structures which has to be avoided since collisions leads to a loss of power. When all out of power the craft will be destroyed. The craft also has a limited amount of fuel and it's necessary to collect fuel canisters to refill. Missiles can be used to destroy obstacles but...

Sea Fighter

Atari 800 - Released - 1989

The game plays similarly to Buck Rogers: Planet of Zoom, with a horizon view, scrolling pseudo 3D perspective. Your joystick controls a cursor that can move anywhere on the screen and shoot objects as they approach.

Space Harrier

Space Harrier

Sinclair ZX Spectrum - Released - 1986

Space Harrier (スペースハリアー Supēsu Hariā?) is a third-person rail shooter video game released by Sega in 1985. It spawned several sequels like Space Harrier 3-D (1988), Space Harrier II (1988), or the spin-off Planet Harriers (2000). It was originally made for the arcades, and later saw ports to many home game systems. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates, with the ability to scale as many as 32,000 sprites and fill a moving landscape with them, along with 6144 colors on screen...

Z.E.X.A.S

Z.E.X.A.S

Microsoft MSX - Released - 1984

Z.E.X.A.S (also spelled Zexas) is a fixed screen shoot 'em up game with pseudo three dimensional graphics. Similar to Gyruss the enemies appear far off in the centre of the screen and move towards the player but in this game movement is restricted to the lower part of the screen where the player ship can move left and right as well as up and down. When shooting, the bullets don't travel vertically but towards the centre of the screen. The game also features levels taking place in tunnels where the player not only has to fight the enemies but also avoid crashing into the walls. These work...

Zexas: Kousoku 2000 Kounen

Zexas: Kousoku 2000 Kounen

Sharp X1 - Released - 1983

Zexas is a fixed screen shoot 'em up game with pseudo three dimensional graphics. Similar to Gyruss the enemies appear far off in the centre of the screen and move towards the player but in this game movement is restricted to the lower part of the screen where the player ship can move left and right as well as up and down. When shooting, the bullets don't travel vertically but towards the centre of the screen. The game also features levels taking place in tunnels where the player not only has to fight the enemies but also avoid crashing into the walls. These work differently in the various...

Zoom 909

Zoom 909

Sega SG-1000 - Released - 1985

Zoom 909 is an arcade game developed by Sega for VCO Object arcade hardware. It was released worldwide in 1982, however after obtaining a license for Buck Rogers, western versions of the game became known as Buck Rogers: Planet of Zoom. Both Zoom 909 and Buck Rogers: Planet of Zoom are largely the same game minus some minor graphical differences. Though most home ports of the game are based on Planet of Zoom, Zoom 909 was brought to the Japanese MSX in 1983 and SG-1000 in 1985. These versions take more liberties with the formula, introducing a top-down stage as level 3.

Zoom 909

Zoom 909

Microsoft MSX - Released - 1985

Zoom 909 (ズーム909) is an arcade game developed by Sega for VCO Object arcade hardware. It was released worldwide in 1982, however, after obtaining a license for Buck Rogers, western versions of the game became known as Buck Rogers: Planet of Zoom. Both Zoom 909 and Buck Rogers: Planet of Zoom are largely the same game minus some minor graphical differences. Though most home ports of the game are based on Planet of Zoom, Zoom 909 was brought to the Japanese MSX in 1983 and SG-1000 in 1985. These versions take more liberties with the formula, introducing a top-down stage as level 3.

Zoom in Space

Zoom in Space

NEC PC-8801 - Released - 1983

Zoom in Space is a simple arcade-style shooting game whose pseudo-3D perspective and ship designs are both modeled after Buck Rogers: Planet of Zoom. Armed with simple twin-shot cannons, you move your ship vertically and side-to-side while enemies approach from up ahead to ram you. Only one enemy sprite can appear at a time, so the next attacker will only appear once the current ship has been successfully dodged or shot. Three types of enemy ships attack in a never-ending loop, and the game's only goal is to attain a high score by shooting down as many as possible before losing all three of...

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