ColecoVision

ColecoVision

The ColecoVision is a second generation (1976–1992) home video game console developed and distributed by Coleco Industries. It was released in August 1982 in North America at a retail price of $175. The console was later released in Europe (1983)....

2010: The Graphic Action Game

2010: The Graphic Action Game

ColecoVision - Released - 1984

2010: The Graphic Action Game is a puzzle/maze game with elements from 2010: Odyssey Two where the player must save the Discovery from crashing onto the surface of Jupiter's volcanic moon, Io. The player must choose one of about five circuits to work on in one of the ship's critical systems: Engine, Power, Communications, Life Support, and the HAL 9000. Successful power routing of a circuit makes each system slowly come on-line. It takes three powered circuits for minimum function, but four provides more leeway for success. On-Line engines and power can be activated for an orbital boost, but...

421

421

ColecoVision - Homebrew - 2002

Play starts with the first player rolling the dice and then making a hand. The player can roll again to better his hand but if he only rolls once, all other players following only get one roll to make a hand. The player at the end of the round with the best hand gets a point. Typically this game is played 10 rounds and the highest score at the end wins. Hands rank as follows: 4-2-1 (Scores double on first roll) Three of a kind 6-6-6 highest to 1-1-1 lowest Two of a kind plus a backer 6-6-5 highest to 1-1-2 lowest no matches 4-5-6 highest to 1-2-3 lowest

A.E. Anti-Environment Encounter

A.E. Anti-Environment Encounter

ColecoVision - Homebrew - 2012

A.E.'s- deadly flying rays from an alien world. They hunt in swift "killing packs" and their sting is deadly. You've got to blast them with your twin-barreled Stun Gun before they zap you. Keep moving and don't be distracted by A.E.'s snaking maneuvers... - Or you might not live to tell the tale. !

The Activision Decathlon

The Activision Decathlon

ColecoVision - Released - 1984

The Activision Decathlon is a sports game written by David Crane for the Atari 2600 and published by Activision in 1983. It was ported to the Atari 8-bit family, Atari 5200, Commodore 64, ColecoVision and MSX platforms. Up to four players compete in the ten different events of a real-life decathlon, either in sequence or individually. The game became somewhat notorious for the amount of wear or damage inflicted upon console controllers,[citation needed] namely the Atari 2600 version where rapid back-and-forth movement of the joystick propels the athlete down the track. The game was later...

Alcazar: The Forgotten Fortress

Alcazar: The Forgotten Fortress

ColecoVision - Released - 1985

In this adventure game you control an explorer who's on his way to fortress Alcazar. To reach Alcazar you are travelling through a countryside of fortresses and you need to collect several items that you can find along the way. Once you enter the Alcazar fortress you have to search for the crown. The strategy map gives you an overview of the countryside, it's fortresses and your location in it. What perils lurk in these mysterious castles? Which path is quick and safe? The Alcazar castle is three stories high, all other castles have only two stories. To enter a castle you just have to...

Alphabet Zoo

Alphabet Zoo

ColecoVision - Released - January 1, 1983

Alphabet Zoo is a top-view educational game where the player races around a maze. It is up to the player to collect the letters scattered around. The maze also contains two teleporters that warp the player who uses them to a random spot. Each maze has a graphic representation of an object in the middle. There are two modes: Game 1, where the player needs to repeatedly collect first letter of the object's name as many times as possible within the time limit, and Game 2, where all the letters oft he name must be collected in the correct order. The game can be played in one-player mode, or with...

Amazing Bumpman

Amazing Bumpman

ColecoVision - Released - January 1, 1984

Amazing Bumpman is an Action game, developed by VSS and published by Telegames, Inc., which was released in 1984. You help the Amazing Bumpman travel around the grid attempting to move the white numbers onto their proper places in the center of the grid. The game never shipped with official box art nor a box for that matter. Was Only shipped with the cartridge and paper manual. Fan cover art by Chris Coles

Antarctic Adventure

Antarctic Adventure

ColecoVision - Released - 1984

As a penguin, you must travel around Antarctica, making your way between bases before time runs out. This sounds easy, right? Wrong. Hindering your progress will be ice crevices and leopard seals. You can jump over the crevices, but jumping over the leopard seals may be difficult. You can speed up or slow down the penguin to avoid both of these hazards. The bases include Australia, France, New Zealand, USA, Argentina, UK, and Japan. You can collect flags and eat fish for points. Collecting a flashing flag will allow you to wear a propeller that enable you to fly over those hazards.

Aquattack

Aquattack

ColecoVision - Released - 1984

Aquattack is an action game with four levels which partly have varying gameplay mechanics. In level one and two, the player mans a motor boat which needs to travel a certain distance from left to right. Of course there is a lot of enemy opposition which needs to be avoided. Some enemies can be shot while others are out of reach. Fuel is limited and needs to replenished by collecting refreshments dropped by allied planes. Level three is similar; the player uses a hang glider now. There are different enemies to fight and no fuel to collect. In level four, there is a guarded energy field to cross...

Artillery Duel

Artillery Duel

ColecoVision - Released - March 16, 1983

In this two player game each player controls an artillery gun set in a mountain landscape with the goal of destroying the other player. Players take turns firing at each other; on each turn you have a limited amount of time in which the barrel angle and powder level can be set in order to control the direction and distance of the shot. When deciding on your shot, you will need to take the current conditions into account, which includes wind speed/direction and any mountains that may get in your way. Successfully destroying your opponents gun will earn you a point, and the first player to reach...

Astrododge

Astrododge

ColecoVision - Homebrew - February 13, 2013

In Astrododge, you control your ship and have to avoid the rogue asteroids for as long as possible. A point is rewarded for each asteroid that is dodged succesfullly. Picking up the bonus pickups will gain you massive points. Highscores can be uploaded to the internet so you can compare you score worldwide. Additionally there are tasks you can perform to will unlock rewards in the game. These rewards can also be synced on the internet so you don’t have to unlock them all in one session.

B.C.'s Quest for Tires

B.C.'s Quest for Tires

ColecoVision - Released - 1983

Cute Chick is in trouble! She is being held captive by the dinosaur, and it is up to Thor to ride his trusty wheel to the rescue. There are many obstacles in the way which Thor will need to jump and duck, including rocks, trees, rivers, lava pits, cliffs, and of course Fat Broad. When you duck, the character bounces up and down, so don't duck too soon. BC's Quest For Tires is a side scrolling action game resembling Moon Patrol in some ways, featuring characters from the comic strip BC.

B.C.'s Quest for Tires II: Grog's Revenge

B.C.'s Quest for Tires II: Grog's Revenge

ColecoVision - Released - December 31, 1984

Thor, the single-wheeling caveman, must gather up enough shells on the mountaintop he's traversing in order to pay the toll to cross the bridge to the next mountain. Along the way he must contend with rocks, potholes, rolling dinosaurs that like to eat his wheels, and that hairy being called Grog who will blast Thor into oblivion if they get too close to each other. Use the tunnels to go from one ledge to another, but be careful of the obstacles that lie in wait in the dark.

Bank Panic

Bank Panic

ColecoVision - Released

This must be the most dangerous job in the west! You've recently been recruited as the town's newest sheriff, but that shiny new badge of yours does nothing to scare away the crooks. ! The local bank is often the target of surprise bank robberies. Now you've decided to take the bull by the horns and stand guard as the bank's self-appointed security officer, to shoot the robbers as soon as they show their ugly faces. But be careful! Shoot a regular customer, get shot by a robber, or allow bombs to go off and you'll be out of a job faster than you can say "skedaddle." !

Bankruptcy Builder

Bankruptcy Builder

ColecoVision - Released

This is a construction company simulation game. You assign four construction teams with different skills to construction sites, always trying to get construction projects completed in time to be able to pay the wages. The game has a simultaneous two-player mode.

Battle Of Hoth

Battle Of Hoth

ColecoVision

Imperial scouts have discovered the location of Echo Base, the Rebels' main base of operation, on the planet Hoth.! The Empire has dispatched AT-AT walkers to destroy the base's shield generator, and it's up to you to keep these attackers at bay while Echo Base is evacuated.! Pilot your Snowspeeder across the frozen wastelands of Hoth and take the AT-ATs head on.! Keep shooting at them until they explode, or use your limited supply of grappling hooks to make them fall. Return to Echo Base for quick repairs, and then go back to the battlefield.! Only you can ensure the safety of the...

Beamrider

Beamrider

ColecoVision - Released - 1983

A web of iridescent blue beams engulfs Earth-Space. You stand watching. Mesmerized at first, you now realize the beams support weapons, frightening creations in different forms. Will you just watch or will you take action? Action??!! Then roll up your sleeves, mount these beams and... ride! Animated graphics create a 3D perspective that virtually pulls you into the screen. Pulsating sound effects intensify the action as a dizzying array of objects zips from beam to beam.

The Black Onyx

The Black Onyx

ColecoVision

Only the best of adventurers can hope to find the Black Onyx! For generations, warriors and adventurers have been drawn to the town of Utsuro to challenge the dangers of its underground tunnels, in hopes of finding the legendary Black Onyx, a stone said to give eternal youth and great wealth to its owner. Your small party of adventurers has just arrived in this town of many mysteries, and already you can smell the danger lurking at every turn. Buy equipment and hone your fighting skills, as you will need them to survive and gain experience during your quest. Prepare to engage battle with many...

Blockade Runner

Blockade Runner

ColecoVision - Released - 1984

A 3D shoot 'em up. You have to guide a fleet of four merchant space freighters to Earth with vital supplies. Hostile aliens have sighted you and forced you enter a dangerous asteroid belt. And now, you must try to avoid these asteroids, to destroy the Robot mines and alien space ships and also contend with fuel shortages and prevent the deflector shields from over-heating.

Boulder Dash

Boulder Dash

ColecoVision - Released - 1984

The ultimate underground journey, but be forewarned - nothing less than perfection is required! Boulder Dash will challenge your mind and reflexes like no other game. The objective is to search throughout each cave and collect as many jewels in as short a time as possible. Once the indicated amount has been collected, the door to the mysterious escape tunnel is revealed and you go to the next level. Boulders drop predictably enough, but you and Rockford also have to block growing amoebas, transform butterflies, outmaneuver fireflies, and overcome other numerous obstacles.

Boxxle

Boxxle

ColecoVision

Winning the heart of the girl of your dreams is no piece of cake, especially considering the girl in question has expensive tastes! Earn money by pushing crates inside bizarre warehouses into their intended positions. You can only push crates, not pull them, so be careful not to push a crate into a position where it can no longer be moved! Once you have solved all the puzzles, create your own with the level editor, and save your creations on the game cartridge!

Brain Strainers

Brain Strainers

ColecoVision - Released - 1984

Brain Strainers is a collection of two separate games/learning tools. The first game is "Follow The Leader" where a pattern is repeated using a 4-color circle. By keeping track of either the tones generated or the colors flashing, the player can copy the sequence to continue. Higher difficulties increase speed and allow only tone identification of sequences. Additionally it keeps track of your best number of correct identifications in a row. The second game is "Clef Climber" where the player is given a tone that corresponds to a certain musical note and must match the note being played....

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

ColecoVision - Released - 1983

Loosely based on the Buck Rogers comic strips, Buck Rogers: Planet of Zoom is a fast-paced arcade racing game taking place on a futuristic racetrack. Guide your spaceship between pylons and shoot down other enemy racers.

Bump 'n' Jump

Bump 'n' Jump

ColecoVision - Released - 1984

Bump 'n' Jump, known in Japan as Burnin' Rubber (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by Data East Corporation, released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by Bally Midway. In Bump 'n' Jump the goal is to drive from the beginning of a level to the end while bumping enemy vehicles into obstacles and jumping over various large obstacles such as bodies of water.

BurgerTime

BurgerTime

ColecoVision - Released - 1984

The object of the game is to complete a number of hamburgers while avoiding enemy foods. When main protagonist, chef Peter Pepper, the player's character, walks the length of an ingredient (bun, meat patty, tomato, etc.), it falls one level. If it lands atop another ingredient, the latter in turn falls one level. A burger is completed when all vertically aligned ingredients have been dropped out of the maze and onto a waiting plate. Once all burgers are completed, the game level is finished. While making burgers, the player must avoid the antagonists, three types of enemies: Mr. Hot Dog, Mr....

Burn Rubber

Burn Rubber

ColecoVision - Released

- 8 available tracks to test your driver skills. - Select you car's color before the race. - Smooth multi-directional track scrolling that must be seen to be believed! - Beat your best time in Time Trial mode (includes ghost car of previous lap). - Race against 3 computer-controlled opponents in the Single Race mode. - Race through all 8 tracks in the Championship mode, and review your standings between races. - In 1-Player Battle mode, race against a single computer driver. - In 2-Player Battle mode, race against another human opponent. - Can be played with regular ColecoVision...

Cabbage Patch Kids: Adventures in the Park

Cabbage Patch Kids: Adventures in the Park

ColecoVision - December 1, 1984

It's exercise time! Anna Lee, one of the Cabbage Patch Kids, is warming up for a day of athletic adventures in the park--and she's taking you along! So stretch your muscles and get ready for a workout. This adventure is no picnic! As you stroll through the park, you'll encounter obstacles they never told you about in the Cabbage Patch. You'll leap onto floating lily pads, jump over cabbages and bouncing balls, and hop over puddles so deep they could float a ship. And that's the easy part! By the time you get back to the Park entrance, you'll know just what kind of physical shape you're...

Cabbage Patch Kids: Picture Show

Cabbage Patch Kids: Picture Show

ColecoVision - Released - 1984

Gameplay is identical to that of Smurf Paint & Play Workshop, in that players can draw and create their own scenes, or choose from any one of four background scenes and start to add clip-art objects, furniture and free form design. Create any number of decorated scenarios and then use either controller to change into one of four Cabbage Patch Kids characters and play around in the graphic you have created. Characters are able to move left, right, up, down... jump and drop. Though you can record your animations and play them back, there is no method of saving your work, so it all...

Campaign '84

Campaign '84

ColecoVision - Released - 1983

The plot involves the player campaigning in the continental U.S. to become the president of the United States. The player has a limited amount of time to play as well as random events which may come up. The player must focus on many comical issues like reducing Pet Rock unemployment or controlling water guns.

Caos Begins

Caos Begins

ColecoVision

In an era long past, legendary paladins fought evil demons and gods ruled the fate of mankind. Zeus governed the whole world from his divine throne in Mount Olympus with wisdom and justice. However, sorrow awaited humans. Ares, God of War, secretly desired Zeus' power. He spread violence and chaos in human souls to weaken Zeus' authority. A dark age of war began. A company of knights loyal to Zeus was said to be invincible thanks to the bravery of their two commanders: the Mighty Aleena, a fearsome amazon, and King Zineus, a genius tactician. Ares summoned a wicked army of monsters....

Carnival

Carnival

ColecoVision - Released - 1982

The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items. If a duck target crosses the bottom row without being shot, it will come to life and begin flying down toward the player. Any ducks that reach the bottom of the screen in this manner will eat some of the player's bullets. Objects also periodically appear among the targets that will give the player extra bullets or points when hit. A spinning wheel with eight pipes sits above...

The Cat S.O.S. Game

The Cat S.O.S. Game

ColecoVision - 1983

The Cat S.O.S game (Caterpillar scheduled oil sampling game)along with a colecovision was given to every cat dealership in 1983 to support the S.O.S. program. The customers would play it while waiting in the lobby. The game was made by the company Nuvatec. It was never sold commercially and could only be found exclusively in cat heavy equipment dealerships. The game consists of a bulldozer that rides around and pushes dirt. Each dirt pile represents a "job". To keep from exploding you have to send in oil samples to the cat dealership ,then you will be told if the oil is good or bad. If you...

Centipede

Centipede

ColecoVision - Released - 1983

Centipede is a vertically oriented shoot 'em up arcade game produced by Atari, Inc. in 1981. The game was designed by Ed Logg and Dona Bailey. The player defends against centipedes, spiders, scorpions and fleas, completing a round after eliminating the centipede that winds down the playing field. The player is represented by a small, "somewhat humanoid head"[1] at the bottom of the screen, later depicted as a caped, elf-like character on the Atari 2600, Atari 5200 and Atari 7800 cartridge graphics (though described as being a garden gnome in the trivia section of the cell phone...

Choplifter!

Choplifter!

ColecoVision - Released - 1984

Choplifter! is a side-scrolling action/arcade game that puts you in command of an attack chopper. Your mission: Go behind enemy lines and rescue up to 16 hostages per level. Be careful, though, because tanks and enemy aircraft will try to stop you - and they won't stop shooting while you are rescuing those hostages! Originally released for Apple II home computers, Choplifter! was later ported to the arcades and a number of video game consoles. Many imitators and homages would follow.

Chuck Norris Superkicks

Chuck Norris Superkicks

ColecoVision - Released - 1983

In this action game you play the part of Chuck Norris on a quest to reach a monastery where an important leader is kept hostage. The game consists of several different screens: when beginning and between fights you will see a view of the path that leads to the monastery. Walking along the path, you will encounter numerous enemies. When fighting, the view switches to a close up of your current location. By pressing the joystick button and moving the joystick in one of four directions you can perform various kicks, punches, and blocks. The enemies you encounter are varied, and some can only be...

Circus Charlie

Circus Charlie

ColecoVision - Released

Are you clown enough to brave all five circus acts? Step right up! Step right up! See the amazing Charlie the Clown perform death-defying stunts for your amusement! Jumping through fiery hoops on the back of a lion, evading wild monkeys on a tightrope, walking on balloons, riding a horse across a field of suspended trampolines, swinging from rope to rope high above the ground, there's no challenge crazy enough for Charlie! Guide Charlie and help him reach the end of each stage, and rack up points along the way! One wrong move and it's bye bye Charlie! Mess up too many times and Charlie will...

Congo Bongo

Congo Bongo

ColecoVision - Released - March 12, 1983

Congo Bongo (J: Tip Top (ティップタップ Tippu Tappu?)) is an isometric platform arcade game released by Sega in 1983. The player takes the role of a red-nosed safari hunter who tries to catch an ape named Bongo. The hunter seeks Bongo to exact revenge for an apparent practical joke in which Bongo set fire to the hunter's tent, giving him a literal "hotfoot." The game was named by Peter W. Gorrie[citation needed] who was the CFO of Sega at that time. The game's ROM contains a message indicating it was likely coded at least in part by the company Ikegami Tsushinki.

Cosmic Avenger

Cosmic Avenger

ColecoVision - Released - 1982

Cosmic Avenger is a side scrolling shooter based on the arcade game. You are the pilot of a space fighter on a dangerous mission above a hostile alien planet. Your goal is to earn as many points as possible by using your missiles and bombs to destroy the various enemies you'll encounter. The aliens are armed with deadly missiles, ufo's, fuel domes, barrage guns, torpedoes, mines, tanks and more. You need to destroy as many of these as you can before they destroy you!

Cosmic Crisis

Cosmic Crisis

ColecoVision - Released - 1983

Mankind is under siege by demonic ghosts. Now its up to a heroic man named Bill armed only with his wits and a hammer to repel this invasion. In Cosmic Crisis, brick platforms are connected by ladders. Bill must maneuver around these platforms, punching holes in the brick platforms with his hammer in an attempt to trap a ghost. Once a ghost is trapped, Bill must get to the ghost and continue hammering at the hole until the ghost finally drops through the platform and gets hurt upon impact with the platform below it. While falling through one floor will destroy a white ghost, a red ghost...

The Dam Busters

The Dam Busters

ColecoVision - Released - 1984

Dam Busters is an early flight simulation, set in World War II. It focuses on Dam Busters who historically were used to heavily bombard strategic objectives, in this case dams. This task is not easy, as en route you will face heavy opposition forces. Fortunately, you won't be a sitting bomber in the air. Your aircraft is equipped with machine guns (left and right) with unlimited rounds of fire power, so fire at will as the enemy approaches. When the time comes, you will have to bomb the target manually. So, get ready to unload the cargo and give them hell!

Dance Fantasy

Dance Fantasy

ColecoVision - Released - 1984

There are eight dance steps to choose from and endless ways to put them together. You decide how long your dance is, where the dancers move, and how they dance together. And that creates the freedom children need to stretch their imaginations and create their own special works of art.

Death Race

Death Race

ColecoVision - Homebrew - 2011

Players control an on-screen car with a steering wheel and an acceleration pedal. The object is to run down "gremlins" who are fleeing the vehicle. As the player hits them, they scream or squeal and are replaced on-screen by tombstones. This increases the challenge of the game as the screen clutters up and the player has to avoid the tombstones.

Defender

Defender

ColecoVision - Released - 1983

Defender is an arcade video game developed and released by Williams Electronics in February 1981. A shooting game featuring two-dimensional (2D) graphics, the game is set on a fictional planet where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis' first video game project and drew inspiration from Space Invaders and Asteroids. Williams planned to display the game at the Amusement & Music Operators Association (AMOA) trade show, though development delays resulted in the team...

Destructor

Destructor

ColecoVision - Released - 1984

Your starcruiser lands in the hostile city of Araknid to collect precious Crystals needed desperately on earth. Your equipment: the mighty Ram-car. Use your Ram-car to bump Krystaloids, transforming them into precious Crystals! But watch out for the evil Destructor and deadly Insektoids, protectors of the Krystaloids! Can you collect the invaluable jewel-like Crystals and fly home? This is one of the few Colecovision games to make use of the Expansion Module #2, the Steering Wheel Controller. You steer your armored Ram-car through Araknid's maze searching for Krystaloid insects. Ram...

Dig Dug

Dig Dug

ColecoVision - Unreleased

Dig Dug (ディグダグ Digu Dagu?) is an arcade game developed and published by Namco in Japan in 1982. It runs on Namco Galaga hardware, and was later published outside of Japan by Atari, Inc.. A popular game based on a simple concept, it was also released as a video game on many consoles.

Donkey Kong

Donkey Kong

ColecoVision - Released - August 1, 1982

In Donkey Kong, Jumpman must rescue a damsel in distress, Lady, from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo's most popular characters. The game is divided into four different one-screen stages. Each represents 25 meters of the structure Donkey Kong has climbed, one stage being 25 meters higher than the previous. The final screen occurs at 100 m.

Donkey Kong Junior

Donkey Kong Junior

ColecoVision

Mario has gone mad! He's turned the tables on Donkey Kong and locked him in a cage. It's up to you, as Donkey Kong Jr., to rescue your father by stealing Mario's set of keys. But it won't be easy. You'll have to fight off ape-eating Snapjaws, jump onto moving islands and break through a jungle of vines to get to the keys that will free Donkey Kong. Can you handle the action? Because this off-the-wall monkey business will have you going bananas!

Dr. Seuss: Fix-Up the Mix-Up Puzzler

Dr. Seuss: Fix-Up the Mix-Up Puzzler

ColecoVision - Released - 1984

Designed for children ages 4–10, Dr. Seuss' Fix-Up the Mix-Up Puzzler is an electronic sliding puzzle featuring six Dr. Seuss characters: the Cat in the Hat, the Grinch, a Star-Bellied Sneech, the Doorman, and the Woset and Clark. The object of the game is to reassemble scrambled pictures, each of which is composed of three characters. There are five difficulty levels from which to choose. In the easiest level, kids can mix and match the characters' heads, torsos and feet any way they like. In higher levels of play, there are more puzzle pieces, some of which are upside down, and characters...

Dragonfire

Dragonfire

ColecoVision - Released - 1982

The king's treasures have been stolen! As the daring young prince, your goal is to recover them all. The treasures are being kept in various castles, each one guarded by a fire breathing dragon. Each level in the game has two parts; first you will need to cross the castle's drawbridge. You will have to jump and duck the dragons fireballs as well as avoid flying arrows to reach the other side! In the second part you need to collect all of the treasures on the screen and make it to the exit while avoiding the dragon who runs across the bottom of the screen. The dragons on each level have...

The Dukes of Hazzard

The Dukes of Hazzard

ColecoVision - Released - 1984

Driving around in the car known as the "General Lee", you must avoid all sorts of obstacles in an attempt to catch up to Jeremiah Stinge. Beware though as Boss Hog and his police force are trying to chase you. The Duke boys are as usual on the side of right in this scenario and it's Jeremiah who has orchestrated things to put them on the wrong side of the law. The gameplay is a top-down view of your vehicle heading down a path vertically across the screen. Also on the screen is your speedometer, a bonus timer (faster times mean more points!) and a gear shift. The General Lee itself has...

Elevator Action

Elevator Action

ColecoVision

The player assumes the role of Agent 17, codename: "Otto", a secret agent for an unspecified organization or government.[3] Otto enters a 30-story building at roof level and must work his way down to the basement, collecting secret documents whose locations are marked by red doors. Along the way, he must use the building's elevator and escalator systems to move from floor to floor and avoid or kill the enemy agents trying to stop him. After picking up all the documents, Otto can escape to the basement and drive away in a waiting car to end the level. The player controls consist of a...

Escape from the Mindmaster

Escape from the Mindmaster

ColecoVision - Unreleased

You've been abducted! Kidnapped! Shanghaied! You find yourself in a huge maze being watched by the Mindmaster. He is testing your intelligence, reflexes, agility, etc. The honor of you and the entire human race depends on how fast you can solve the Mindmaster's puzzles and six mazes. You begin in maze one. You must go through the maze and find colored, shaped pegs then find the correct shaped hole to put it in. As if that wasn't bad enough, there is an Alien Stalker wandering the maze and if he touches you, you lose one chance. You can tell how close he is by the beeping sound. The faster...

Evolution

Evolution

ColecoVision - Released - 1983

Evolution is an arcade style action game with six levels where you need to evolve from an amoeba to a human. Each level is a different stage in evolution with it's own unique goals. The first level is the amoeba stage where you need to eat all the DNA on the screen while avoiding the spores, microbes, and antibodies that are trying to stop you. The second level is the tadpole stage. The tadpole needs to eat three flies to move on to the next stage while avoiding the very hungry fish. Next is the rodent stage, where you need to eat five blocks of cheese while avoiding the snakes. In level four...

Facemaker

Facemaker

ColecoVision - Released - 1983

Everyone's mothers always say "Don't make those faces! They'll stay like that!" But now you have the chance to make the silliest looking faces anyone's ever seen! Choose from a wide assortment of eyes, ears, noses, and mouths. Then make your newly created faces blink, wiggle their ears, wink, or razz you. You can even play a "Simon Says.." type game where your face will do some kind of action and you have to follow along!

Fall Guy

Fall Guy

ColecoVision

Based on the hit television series staring Lee Majors and Heather Thomas. In the warehouse screen, when you land on the second floor, go all the way to the LEFT. Then run RIGHT and JUMP. Now you should be on top of the first crate, so run RIGHT. You should fall through the hole on the right, when you fall adjust it so that you land on your feet. The last floor you should be able to handle.

Fathom

Fathom

ColecoVision - Released - 1983

Neptina, Neptune's daughter, has been imprisoned at the bottom of the sea by Titans. Your goal is to rescue her by locating the scattered pieces of a magical trident! You will need to take the form of a dolphin and a bird in order to locate the pieces that are hidden in the ocean and clouds. When flying in the air, there are several screens that have clouds flying by. Touch all of the clouds, and the trident piece appears! Other birds which are flying around will cause you to lose energy if you touch them accidentally. Underwater, trident pieces can be found by touching the sea horses....

Flipper Slipper

Flipper Slipper

ColecoVision - January 1, 1983

It is a water-themed Breakout-like game, with the unique mechanic of having curved paddles, which can cause the ball to roll off them and bounce off at unconventional angles.

Fortune Builder

Fortune Builder

ColecoVision - Released - 1984

Gameplay involves developing a rural area with various businesses such as factories, resorts, stadiums, casinos and campgrounds. Proximity to certain types of businesses increase the cash flow coming from them, while putting other types of business too close together will negatively impact their profitability. Every few seconds a news ticker will announce an item that will temporarily increase or decrease the profits from a certain business, such as new laws requiring expensive new safety measures in factories or Bigfoot sightings scaring off attendees from resorts. On the other hand an...

Fraction Fever

Fraction Fever

ColecoVision - Released - 1983

In Fraction Fever, the player's goal is to advance floors up to the twentieth with the help of his pogo stick and the Fraction Elevators located on each floor. To find them, the player needs to look for the correct fraction pictures, matching what is shown at the top of the screen, while a radar shows the layout of floors at the bottom. Incorrect fractions can be knocked down for scoring points, but this leaves holes in the floors. When the player doesn't manage to jump over these and falls down far enough or several times, the game will end. There is also a time limit to look out for, if the...

Frantic Freddy

Frantic Freddy

ColecoVision - 1983

A tall building is on fire, and while all the human inhabitants seem to be safe, their cats are trapped in the flames. It is up to the brave fireman Frantic Freddy to save all the cats, floor by floor. Frantic Freddy is an arcade action game where Freddy must run back and forth on the ground, dodging falling rubbish while shooting water at flames in the windows of a building. When all fires are extinguished, the game progresses to the next floor, where Freddy can climb between the floors, shooting to the left and right instead of upwards. On these levels, there are two kinds of flames – the...

Frenzy

Frenzy

ColecoVision - Released - 1983

Frenzy is the sequel to Berzerk and gameplay is similar. You are chased around a maze of rooms by various robots and your player must avoid their lasers and shoot them back to destroy them. There's only so much time the player can stay in a room before a "Robot Attacks" occurs and a smiley face of death moves in on the player. In Frenzy there are also reflective mirrors in place of certain walls which reflects shots back and allow you to ricochet your fire. Also unique to Frenzy are four "device rooms" with a special icon in the center of the room that may be destroyed for bonus points and a...

Frogger

Frogger

ColecoVision - Released - 1983

Frogger (フロッガー) is a 1981 arcade game developed by Konami and licensed for North American distribution by Sega-Gremlin. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. The Frogger coin-op is an early example of a game with more than one CPU, as it used two Z80 processors.[4] By 2005, Frogger in its various home video game incarnations had sold 20 million copies worldwide, including 5 million in the...

Frogger II: Threeedeep!

Frogger II: Threeedeep!

ColecoVision - Released - 1984

Frogger II: ThreeeDeep! is a console and computer game released in 1984. The game is a sequel to the original Frogger from 1981, and features similar gameplay. The goal of Frogger II: ThreeeDeep! is to maneuver each frog to a berth at the top of the screen. Once all of the berths are filled the player progresses to the next level. Unlike its predecessor, the game features three consecutive screens for each level rather than one screen per level, with berths at the top of each of the three screens that need to be filled.

Front Line

Front Line

ColecoVision - Released - 1983

Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and...

Galaxian

Galaxian

ColecoVision - Released - 1983

Galaxian (ギャラクシアン Gyarakushian?) is an arcade game that was developed by Namco and released in October 1979. It was published by Namco in Japan and imported to North America by Midway that December. A fixed shooter game in which the player controls a spaceship at the bottom of the screen, and shoots enemies descending in various directions, it was designed to compete with Taito Corporation's successful earlier game Space Invaders (which was released in the previous year, and also imported to the US by Midway Games). The game was highly popular for Namco upon its release, and has been a...

Gateway to Apshai

Gateway to Apshai

ColecoVision - Released - 1984

Turmoil rocks the land and the only salvation lies in the magic of the Temple of Apshai. Unfortunately the location of this temple has gotten lost in time. Furthermore, many heros dispatched to seek it have been slain. A legend speaks that only the blood of the greatest hero of Apshai's greatest hero will be able to reclaim the lost Temple of Apshai. Unfortunately this "greatest hero" has also perished. But all hope is not lost, for the wise man, Merlis has found the hero's son, whose blood is still able to fulfill the prophesy. With great haste, Merlis brings the youngster to the dungeon pits...

Ghostblaster

Ghostblaster

ColecoVision

You are a fearless GhostBlaster. Your job is to help your clients by ridding their homes of unwanted ghosts and phantoms, and the magic gems that attract them. Be careful, these prank-playing ghosts and phantoms not only affect the home's structure, but they will be quick to attack if they think for even one second you are trying to stop them or remove their magical gems. This is Daniel Bienvenu's finest work and features the most impressive and smoothest screen scrolling to be found on any Colecovision game at 30fps- a REAL technical accomplishment! Plus, it features the excellent Ghost...

Ghostbusters

Ghostbusters

ColecoVision

It seems you started your ghost removal entreprise in a timely manner, as the city is currently experiencing a strange upsurge in paranormal activity. ! As ghosts emerge from all corners of the city and gather to bring about the return of the evil Zuul. You must capture the ghosts with your nuclear-powered gear, and earn money in the process to keep your ghostbusting operation running. As you fight against the clock (and more importantly, against the city's ever-rising psycho-kinetic energy level). You must manage money and tech resources and stay one step ahead of Zuul. Show 'em you...

Girls Garden

Girls Garden

ColecoVision

Help little Papri win the heart of Minto, the boy of her dreams! Love is in the air in Papri's garden, as she secretly dreams of dating Minto, the local dream boy. Luckily, Minto loves flowers, and Papri's garden is filled with them, so all she has to do is collect enough of them and give them to Minto to gain his affection. However, time is growing short, as Papri's rival Kokko also has Minto in her sights! Guide Papri around her garden as she collects flowers during the short time that they are in full bloom, while evading bears and avoiding falling into water. Play a bonus game of...

Golgo 13

Golgo 13

ColecoVision

Only Golgo 13 can free the hostages onboard the runaway trains! As Japan's best professional hit-man, code-named Golgo 13, you've been hired by local authorities, as a last resort, to free a group of passengers held captive onboard a number of runaway trains. In this emergency situation, there's only one way you can carry out your contract: You must drive your car alongside each train, and use your M-16 rifle to break the train's windows, in order to let the hostages escape. However, not only must you contend with incoming traffic of trains and cars that block your line of fire, you must...

The Goonies

The Goonies

ColecoVision

The Goonies for COLECOVISION / ADAM, new in box with instructions and game. Rescue the kidnapped Goonies from the clutches of the Fratelli gang! In this ColecoVision game based on the hit movie, you play as Brand, the older member of the Goonies gang who needs to save the remaining seven Goonies from the Fratelli family, a treacherous group of thieves. Find keys and use them to free your friends from their jails located in the underground tunnels of the Fratelli's lair. Punch the Fratelli pursuers to stun them, and avoid traps and other dangers. The Goonies are counting on you!

Gorf

Gorf

ColecoVision - Released - 1983

The game itself consists of four levels: •The first level has you behind a defensive shield, defending against an alien attack. The level is a top-down view, with your ship & shield on one side and the aliens on the other side; •The second level is similar to the first, only your defensive shield is gone, and the enemies tend to swoop down over the level as opposed to those row formations. Bonus ships also tend to appear in this level; •The third level is a change, and has you entering hyperspace. Your only goal is to survive to the end of your journey. The viewpoint switches from a...

Gulkave

Gulkave

ColecoVision

Destroy the 8 fortresses of the Gulbas empire !. The war against the interplanetary Gulbas empire has not been going well. Intelligence reports state that the Gulbas forces are regrouped around 8 fortresses. But this information has been of little value, considering the heavy losses endured by the Earth's military space fleet. As the best pilot of the fleet, you have been given control of an advanced prototype star-fighter code-named Zaiigar. Your mission - and Earth's last hope - is to destroy the 8 fortresses and turn the tide of this war. But the Gulbas are relentless adversaries...

Gust Buster

Gust Buster

ColecoVision - Released - 1983

Gust Buster is a video game written by Ed Salvo for the ColecoVision console and published by Sunrise Software in 1983. A Commodore 64 port was released in 1984. Salvo previously wrote a number of Atari 2600 games for Apollo.

Gyruss

Gyruss

ColecoVision - Released - 1984

Gyruss (ジャイラス Jairasu?) is a shoot 'em up arcade game designed by Yoshiki Okamoto and released by Konami in 1983. Gyruss was licensed to Centuri in the United States, and was ported to contemporary home systems. The gameplay is similar to that of Galaga but presented in a forced 3D perspective, with the player's ship facing 'into' the screen and able to move around the perimeter of an implicit circle. The scrolling starfield of earlier space shooter games is arranged to fit the 3D perspective, with the stars coming into view at the centre of the screen and flying outward, giving the...

H.E.R.O.

H.E.R.O.

ColecoVision - 1984

There is trouble in the mines! Volcanic activity has trapped numerous miners, and it is your job to save them. As Roderick Hero, you need to make your way through the dangerous mineshaft avoiding the dangerous creatures and lava, and find out where the miners are located before you run out of energy.

The Heist

The Heist

ColecoVision - Released - 1983

As a cat burglar, it's up to you to collect all of the valuable paintings from each level while avoiding security systems, pits and robotic sentries which move back and forth. Each level is comprised of three floors and ladders connecting them. Your cat burglar has only the ability to jump, and you must rely entirely on that to keep you alive.

Illusions

Illusions

ColecoVision - January 1, 1984

Illusions is a surreal ColecoVision video game in which the player maneuvers blobs around the screen, trying to get them to merge, or, alternatively, split apart. At times, lizards may chase the blobs around. The water bucket, when spilled, can cause the lizard to turn into a fish. If the fish remains there too long, however, it turns into a bird. The game was created by Nice Ideas, a division of Mattel that was located midway between Cannes and Nice.

It's Only Rock 'N Roll

It's Only Rock 'N Roll

ColecoVision - Released - 1984

In this brilliant text and graphics game, you start with a guitar, a few bucks and enough raw talent to sit in with the Stones or the Police. Now you've got some big decisions to make as you pick one of three levels and let IT'S ONLY ROCK 'N ROLL take you down a whirlwind road seeking the unbelievable wealth, status and popularity points you'll need to succeed. If you're really good if you can avoid exhausting tours, bad managers. lousy material and too much fun — if you can keep your money, stay happy, and interpret the record charts and newspaper headlines — you'll be the all time reigning...

James Bond 007

James Bond 007

ColecoVision - Released - 1984

james Bond 007 is a 1983 side-scrolling video game developed and published by Parker Brothers for the Atari 2600, Atari 5200, Atari 8-bit computers, Commodore 64, ColecoVision and distributed in Japan by Tsukuda Original for the Sega SG-1000.

Joust

Joust

ColecoVision - Released

Joust is an arcade game developed by Williams Electronics and released in 1982. While not the first game to feature two-player cooperative play, Joust was more successful than its predecessors and popularized the concept. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards. John Newcomer led the development team, which included Bill Pfutzenreuter, Jan Hendricks, Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game with cooperative...

Jukebox

Jukebox

ColecoVision - Released - 1984

Jukebox is a musical strategy game that's kind of a cross between a chess match and a dance contest. During the game the Jukebox is jumpin' with lots of terrific songs. Songs so good you never want them to stop. But to keep the music playing you've got to create gold records. Using your dancing feet and your natural sense of rhythm you jump from square to square creating hit records as you go. Aim for the pulsating gold tiles, because you can build them into records. And the more gold records you get the more coins you earn. Use the coins to keep the music bopping and the game from stopping....

Jumpman Junior

Jumpman Junior

ColecoVision - December 1, 1984

The object of the game is to defuse all bombs in a platform-filled screen. Jumpman defuses a bomb by touching it. According to the story, these are placed on Jupiter by terrorists. Jumpman can climb up and down ladders, and of course jump, and there are two kinds of rope each allowing a single direction of climbing only. Hazards include falling, "smart darts" (small bullets that fly slowly across the screen, but when orthogonally lined up with Jumpman, greatly speed up and shoot straight in his direction) and other hazards that are unique to a certain level. Points are awarded for each...

Jungle Hunt

Jungle Hunt

ColecoVision - January 1, 1983

JUNGLE HUNT! Now you can play the arcade hit in your own home. The graphics and gameplay are so realistic, you'll think you're on your own video safari! You'll find yourself hanging by your fingertips from slippery ropes, fighting off tooth crocodiles, and dodging huge bouncing boulders. Hurry up and rescure your sweetie from the hungry cannibals - it's almost dinnertime!

Ken Uston Blackjack/Poker

Ken Uston Blackjack/Poker

ColecoVision - December 1, 1982

Feeling Lucky? Pull up a chair and play a few hands of Blackjack or Poker. Minimum bet is $1 and maximum is $499 at the BlackJack table, whereas over on the 5-Card Stud Poker table the sky is the limit. Up to 4 people can play simultaneously, or if you're a little shy you can always go one-on-one with the dealer. Speaking of which, don't forget to give Max, your dealer, a nice tip, or you never know what kind of cards he'll deal out in your next hand.

Keystone Kapers

Keystone Kapers

ColecoVision - Released - 1984

Keystone Kapers is a video game published by Activision for the Atari 2600 in 1983, and later ported to the Atari 5200, Atari 8-bit family, ColecoVision, and MSX. Inspired by Mack Sennett's slapstick Keystone Cops series of silent films, the object of the game is for Officer Keystone Kelly (the player) to catch Harry Hooligan before he can escape from a department store.

Kings Valley

Kings Valley

ColecoVision

It takes more than a mummy's curse to scare away Vick the adventurer! Vick, the notorious English adventurer from Manchester, has gone to the Valley of the Pharaohs in search of the Mystery Jewels, which supposedly hold the secret of eternal life in the Kingdom of the Sun God. These jewels were locked away in secret pyramids guarded by cursed mummies. Use knives and pickaxes left behind by the ancient egyptian builders to collect the jewels and uncover passageways to the other pyramids. Will Vick fall victim to the dreaded curse of the mummy?

Lady Bug

Lady Bug

ColecoVision - Released - 1982

Lady Bug is an insect-themed maze chase arcade game produced by Universal Entertainment Corporation and released in 1981. Its gameplay is similar to Pac-Man, with the primary addition to the formula being gates that change the layout of the maze when used. The arcade original was relatively obscure, but the game found wider recognition and success as a launch title for the ColecoVision console.

Learning with Leeper

Learning with Leeper

ColecoVision - December 8, 1984

In Lunar Leeper, one of Sierra's earlier arcade games, players had to rescue prisoners on a planet's surface while avoiding the "Leepers", who would leap into the air in an attempt to grab them, and one of the Leepers feature in this game. Similar to Learning with FuzzyWOMP, the player can select one of four games, by moving the Leeper to the icon and pressing the fire button to select it. Clockwise from the top, the first game encourages the player to select a series of bones that match the number of dogs on the left side. In the second, the player matches a series of items at the bottom...

Linking Logic

Linking Logic

ColecoVision - Released - 1984

Linking Logic is an educational game meant to improve children's logical reasoning and planning skills. The aim of the game is to guide one of two children (Buddy or Betty) through the five floors of a building, from the top to the bottom. This is done by flying a bird who can place various objects (bridges, springs, walls and ladders) along the path. These are needed to prevent the child from falling through holes or changing its direction. Once the objects have been placed the game can be started and the child will start walking. As they walk a button has to be pressed as they pass patterned...

Logic Levels

Logic Levels

ColecoVision - Released - 1984

LOGIC LEVELS provides players with the opportunity to exercise logic and planning skills in exciting and challenging ways. These skills are essential in understanding how one action causes something else to happen and learning how to use these relationships in reaching a planned outcome. In LOGIC LEVELS. players learn to position -tools- throughout the building to create a path that directs a rolling ball past numerous prizes. But only careful and creative planning will get you to the highest score.

Looping

Looping

ColecoVision - Released - 1983

Looping is an arcade action game for one or two players. Your goal is to guide a plane from the runway to a docking station. To do this, there are several screens you need to get past. In the first area, you need to destroy a rocket which will open the gate to the next area. Enemy balloons and city terrain all get in your way! Once you've opened the gate and flown through, you will enter a maze made of pipes. There are no enemies trying to destroy you here, but be careful not to crash into the walls! Bonus points can be earned by staying in the maze for longer periods of time or by flying...

M.A.S.H.

M.A.S.H.

ColecoVision - Unreleased - 1983

Fox developed a M*A*S*H video game that was released for the Atari 2600, Atari 8-bit computers and the Texas Instruments TI 99/4A. Players alternate between controlling a helicopter picking up wounded soldiers from the front and a surgeon removing shrapnel from a soldier, similar to Microsurgeon. InfoWorld called M*A*S*H "the exception" among the TI 99/4A's generally poor game library.

Memory Manor

Memory Manor

ColecoVision - Released - 1984

Wee Willie is a window washer at an apartment who wants to keep his customers happy. Some of the customers welcome him and want their windows washed while others are worrisome about his wet work and would not want him washing their windows. There's only so much water for Willie to wield in his bucket, so he must only waste it on the welcoming window wash customers. It's also raining so Willie will have to remember who lives where. Memory Manor is a memory matching game played from a side-view perspective. Players take control of Wee Willie who can move left and right, climb ladders and choose...

Meteoric Shower

Meteoric Shower

ColecoVision - Released - 1983

Meteoric Shower is a clone of Space Invaders, Galaxian and Galaga, but introduces several new concepts: Your ship can move in all four directions, it turns upside down, and enemies can attack at once. above and under your ship.

Miner 2049er

Miner 2049er

ColecoVision - 1982

As Bounty Bob, the player's goal is to inspect every section of each mine in search of the evil Yukon Yohan while avoiding the various radioactive creatures that inhabit the mine. As Bounty Bob walks over a section of flooring, it fills with color. To complete the level, every section of flooring must be colored. There are ten mines in total (eleven in the ColecoVision port). Each level is timed and must be completed before the player runs out of oxygen. Along the way, Bob encounters many objects left behind by past miners. By collecting these, bonus points are achieved and the radioactive...

Monkey Academy

Monkey Academy

ColecoVision - Released - 1984

This platform game is about solving arithmetic problems. In the equation one number is missing, you 'll have to find the right number. This game is aimed at young children to help them learn arithmetic problem solving or playing with numbers. Some monkeys are minding their own business when they see a number missing from their arithmetic problem. Who took it? Another monkey, a crab? And where could it be? The only way to find that out is to go looking for it. Guide your monkey across the screen and up and down platform levels. Watch out for the crab! If its claws bite you, you lose a...

Montezuma's Revenge

Montezuma's Revenge

ColecoVision - Released - 1984

You play as a treasure hunter named Panama Joe, whose goal is to find an ancient treasure hidden by Aztec warrior deep inside catacombs. But beware, the catacombs are a large maze inhabited by monsters. Bouncing and rolling skulls, dancing spiders, disappearing and re-appearing chains and tons of fire await you. You'll have to find many keys and unlock doors in order to reach your goal. Panama Joe can jump and climb ladders, but doesn't have much to offer in terms of combat. That's why the monsters in the game should be avoided: a collision with an enemy leads to a premature death. He will...

Moon Patrol

Moon Patrol

ColecoVision - Unreleased

Moon Patrol is an arcade game by Irem released in 1982. It was licensed to Williams for distribution in North America.[1] Moon Patrol is widely credited for the introduction of parallax scrolling in side-scrolling video games taito's Jungle Hunt side-scroller, released the same year as Moon Patrol, also features parallax scrolling.

Moonsweeper

Moonsweeper

ColecoVision - Released - 1983

In Moonsweeper your goal is to rescue miners from the moons in Star Quadrant Jupiter. You begin your mission in space where you must avoid deadly aurora flares, photon torches and space bullets from the sun in this quadrant. From time to time you will see a moon pass by, and by flying near it you can descend to the surface. As you sweep along the surface, you will see stranded miners which need to be rescued by flying over them. Also on the moons surface are various obstacles which must be avoided or destroyed, such as towers and lunar satellites as well as alien surface destroyers. Should you...

Scroll to Top