The Pokémon Mini is a handheld game console that was designed and manufactured by Nintendo and themed around the Pokémon media franchise. It is the smallest game system with interchangeable cartridges ever produced by Nintendo, weighing just under...
Nintendo Pokemon Mini - Homebrew - December 31, 2006
Cortex is a puzzle game in which you have to clear all blocks from a room by pushing 3 or more matching blocks together to make them disappear. Features a total of 40 levels.
Nintendo Pokemon Mini - August 9, 2000
Pichu Bros. mini is a collection of minigames similar to the earlier Pokémon Party mini. This game is based on the Pokémon anime, focusing on the titular Pichu Bros. and the Pichu Posse (a gang that consists of the Pichu Bros. and their friends that they regularly go on adventures with). The games include a skateboarding game where one of the brothers must avoid obstacles, a game where the player shakes the system to help Teddiursa eat big piles of fruit within a time limit, a whack-a-mole game where Smoochum must kiss a Diglett, and a hot air balloon game with Magby.
Nintendo Pokemon Mini - Released - December 14, 2002
In Pokémon Sodate-ya-san mini (Pokémon Breeder Mini english title), a virtual pet game, the player takes on the role of the Day-Care Man. Professor Birch gives the player a choice of one of three eggs. The player's job is to hatch the egg. When it hatches, the player must care for the young Pokémon in ways such as feeding it, brushing it, and taking it out.
Nintendo Pokemon Mini - Released - November 16, 2001
Pokémon Party Mini is a collection of several minigames, including: Hitmonchan’s Boxing, where you shake the system to ‘punch’; Pikachu’s Rocket Start, a game where you have to launch off a starting line before another Pokémon; Bellossom’s Dance, a DDR-like game; Chansey’s Dribble, kick the ball to the finish line as quickly as possible; Slowking’s Judge, predict if the tennis ball will land in or out of the court; Sneasel’s Fakeout, a rock-paper-scissors-like game for two players; Battlefield, where two to six players battle for the highest score; and Celebi’s Clock, which is essentially a...
Nintendo Pokemon Mini - November 16, 2001
With Pokémon Pinball Mini, the aim is to shoot as many balls as possible into the pockets using the special ‘Pokémon Plunger’. The goal is to try and beat the high scores on the different stages and become a genuine Pokémon Pinball Champion. *Pokémon Pinball Mini has three different play modes, including Quest, Time Attack and Score Attack. *Quest Mode consists of 70 stages in total, each having a different objective for the player to complete in order to clear the stage. *Time Attack mode contains 10 stages. In this mode, a limited amount of time is available to complete the stage....
Nintendo Pokemon Mini - Homebrew - June 16, 2015
Group Exeggcute and head towards the finish. Try to find the hidden pokéball in each stage. 30 levels of platform puzzling action and over 30 Pokémon to catch!
Nintendo Pokemon Mini - December 14, 2001
Pokémon Puzzle Collection? is a collection of different puzzle games such as: Shadow Puzzle, where different shapes are put together to make an image of a Pokémon; Motion Puzzle, a sliding game where an image of a Pokémon has to be unscrambled; Escape, where one has to move blocks to let a Pokémon out of a maze; and a bonus for completing most of your Minidex is the game Power On, a ‘Pipe Dream’-like game where one has to connect a Pikachu to a light bulb, creating a circuit).
Nintendo Pokemon Mini - April 26, 2002
Pokémon Puzzle Collection Vol. 2 is the Japan only sequel to Pokémon Puzzle Collection. Two puzzles return: Motion Puzzle, where tiles are switch around to form the correct Pokémon image, and Shadow Puzzle, where shapes are rotated and placed to form a Pokémon's relative silhouette. There are also two new puzzles. In Pick-Up Puzzle, an arrangement of Poké Balls lies on the floor. The player's Pokémon must clear them by moving over them in one line without isolating any of them. And in Stretch Puzzle, a grid is shown, with black and white boxes. The white boxes are empty, and the black boxes...
Nintendo Pokemon Mini - Released - July 19, 2002
In Pokémon Race mini, you control a Pikachu who races other Pokémon. The game is a combination of racing and platforming elements. The race has three laps. You must jump onto higher and lower platforms, as well as climb walls that are too high, and avoid crashing into walls. Every lap, you are given a power-up. Holding the B button charges this, and releasing lets you rocket forward at high speed.
Nintendo Pokemon Mini - Released - March 21, 2002
As a variation on the Tetris gameplay them, the game used the motion detection feature of the Pokémon Mini hardware for the players to rotate the falling tetrominoes, and the player received a mild force feedback response to clearing lines of blocks. During play, removal of lines of blocks will unlock Pokémon creatures from Pokémon Gold and Silver, which are collected in an 'Pokédex'. The game features a simultaneous two-player mode using the infra-red connection between two Pokémon Mini handhelds.
Nintendo Pokemon Mini - Released - November 16, 2001
Calling all card sharks! Classic card games in an all-new kind of mini-pak. Challenge your friends with the new infrared communications port. Perfect for travel or a quick game with the gang. When you're on your own, take on Misty, Brock and Team Rocket!
Nintendo Pokemon Mini - Unreleased - December 1, 2003
Snorlax’s Lunch Time is an unused Pokémon Party Mini mini game that could be found amongst the other mini games in Pokémon Channel for the Nintendo GameCube.
Nintendo Pokemon Mini - Released - November 18, 2002
Togepi no Daibōken is an action puzzle game similar to Kirby Tilt 'n' Tumble in that the player controls a Togepi who is rolling around like a ball. Traditional controls are used rather than motion controls for movement, though the Pokémon mini system's built-in tilt sensor is occasionally used for escaping when Togepi gets stuck in a hole. Togepi was peacefully walking through the forest when a Fearow noticed it. The Fearow grabs Togepi and takes it to its nest on the top of a tower. Togepi tries to escape, but trips on a pebble, and starts rolling around. The player must guide Togepi down...