Team 17

Alien Breed

Alien Breed

Sony Playstation 3 - February 12, 2013

Choose between either old-school Amiga graphics or new enhanced graphics as you play through the original survival-horror game It features a total of 30 levels, including 6 original Alien Breed (1991) levels, 12 Alien Breed Special Edition (1992) levels and three entirely new level packs: Convergence, Valiance and Synergy. You can team up on either PS3 or PS Vita through Cross-Play. There will also be ad-hoc and online co-op on PS Vita, with local and online co-op for PS3 Cross-Saves: you can transfer your PS3 save game progress to PS Vita, or vice versa Leaderboards...

Alien Breed 3D

Alien Breed 3D

Commodore Amiga CD32 - Released - 1995

Alien Breed 3D is a follow-up to Alien Breed, a Gauntlet-style shooter, and its sequels. Unlike its predecessors, this game is set into a 3D context, making for the Amiga's first big Doom-style game. The 3D engine uses fairly small screen graphics, but these include full floors and ceilings with detailed shading, doors, vertical position variations, lifts and transporters. The CD version includes extra atmospheric sound, while fast processors and extra FastRAM are also supported.

Alien Breed Special Edition & Qwak

Alien Breed Special Edition & Qwak

Commodore Amiga CD32 - Released - 1994

Alien Breed: The game was based heavily, and unofficially, on the Alien films, specifically Aliens, and also on the 8-bit-era games Laser Squad and Paradroid (although the game bears some gameplay similarities with Gauntlet, with which it has been compared, as well an obvious comparison with Sega's Alien Syndrome). Alien Breed consists of the player or players having to find the lift down to the next level, occasionally setting the self-destruct sequence to blow up the level above them. The players collect or purchase a variety of weapons from the space station's computer terminals. In some...

Alien Breed: Tower Assault

Alien Breed: Tower Assault

MS-DOS - Released - August 22, 1994

In the depths of space a holocaust has occured. Intelligent and hostile alien life-forms have taken over the Military Research Unit in the planet Azarin 2E. Chaos and destruction have been wrought on the innocent colonists. Now it's your job to reclaim the station for humankind. Travel through the tractless voids of space, then endure over 65 levels of Alien blasting mayhem. Watch your ammunition and energy levels in preparation for the showdown with the Alien Queen.

Alien Breed: Tower Assault

Alien Breed: Tower Assault

Commodore Amiga CD32 - Released - 1994

A scientific outpost on a far off planet has been attacked. Nothing is known about the attackers, since all communications have been destroyed. A team of marines is dispatched to investigate and destroy the unknown invaders. As their dropships enter the atmosphere and approach the base, the defence lasers, damaged in the onslaught, move into action. They launch wild bursts of laser fire at the approaching marines, who are not prepared and take heavy losses. Rookies Nash and Jordan crash-land, and must fight off the alien force. As with the previous Alien Breed, the gameplay is viewed from...

Arcade Pool

Arcade Pool

Commodore Amiga CD32 - 1994

Arcade Pool is an overhead viewed pool game designed to be easy to control. The game includes the most standard games of pool (UK and US 8-ball and the fast-paced 9-ball game), each with customisable rules, computer players of variable difficulties, and two-player options. There's also a Survivor mode, which is similar to the early Pool arcade game, in that you're playing alone and have to clear the table without missing more than three times. Speed Pool involved clearing the table as quickly as you can - two minutes can be considered a good time.

ATR: All Terrain Racing

ATR: All Terrain Racing

Commodore Amiga CD32 - 1995

ATR: All Terrain Racing is an overhead racing game from Team 17 featuring a variety of circuits including snow, forest and seaside based ones. The graphics are overhead view and scrolling, with a forced perspective nature. Most levels have long and short ways round, which adds a hint of navigation and strategy to the proceedings. Unlike the company’s earlier Overdrive, there is a variety of corners, rather than just 90-degree ones. A variety of power-ups and advancements are on offer.

Kingpin: Arcade Sports Bowling

Kingpin: Arcade Sports Bowling

Commodore Amiga CD32 - 1995

Kingpin: Arcade Sports Bowling is a bowling game with support for up to 6 players, who can be human or CPU-controlled. Player statistics can be built up as you play. On the bottom right of the bowling alley screen there is a power gauge that can be altered pressing the Up and Down keyboard arrow keys / joypad buttons. Pressing the Left and Right keys changes the position of your avatar, and hitting Enter / fire makes a small moving arrow appear in the bowling lane. It shows the direction your character will throw the ball when you hit Enter / fire again.

Kingpin: Arcade Sports Bowling

Kingpin: Arcade Sports Bowling

Commodore Amiga - 1995

Kingpin: Arcade Sports Bowling is a bowling game with support for up to 6 players, who can be human or CPU-controlled. Player statistics can be built up as you play. On the bottom right of the bowling alley screen there is a power gauge that can be altered pressing the Up and Down keyboard arrow keys / joypad buttons. Pressing the Left and Right keys changes the position of your avatar, and hitting Enter / fire makes a small moving arrow appear in the bowling lane. It shows the direction your character will throw the ball when you hit Enter / fire again.

Overdrive [Team 17]

Overdrive [Team 17]

Commodore Amiga - 1993

Overdrive is practically two games in one. First, you have the arcade game, where you have to race against a succession of drivers, each better than the one before, until you reach the final challenge and claim victory. The second game is a time-trials challenge, where you have to race a variety of vehicles over a number of courses against the clock. This is slightly easier than the arcade version and gives you the option to get some practice in. You have four different cars to control in Overdrive, ranging from a GP to a Super sports car. All have their own strengths and weaknesses, as you...

Project-X

Project-X

Commodore Amiga - Released - 1992

Taking place many years in the future in colonized space, military scientists have disposed of countless, defective military droids on an un-colonized terrestrial planet called Ryxx. The droids eventually become sentient and, by way of revenge, start an attack against mankind, using a station to continually create more war machines. It is the player's mission to undergo Project X and eliminate the droid forces.

Project-X & Ultimate Body Blows

Project-X & Ultimate Body Blows

Commodore Amiga CD32 - Released - 1994

This is a compilation with 2 games: - Project-X (Revised Edition) - Ultimate Body Blows

Project-X Special Edition & F17 Challenge

Project-X Special Edition & F17 Challenge

Commodore Amiga CD32 - Released - 1994

This compilation contains the updated edition of shoot 'em up Project-X, which is an easier and debugged version of the original, and the racing game F17 Challenge, neither of which had previously been released for the CD32.

Project-X: Special Edition '93

Project-X: Special Edition '93

Commodore Amiga - Released - 1993

Fasten your seatbelt, this one is going to be a rough ride. This is a shoot-em-up's shoot-em-up, a blast from the past (1992 actually). You are a rider at the gates of space, flying your craft like the wind. Sad things are happening on the planet Ryxx, with evil creatures wanting to do naughty deeds. And guess what, you are the only one who can stop them. The action comes thick and fast. There are loads of power-ups to boost your progress and these include extra speed, missiles, plasma, lasers and stealth. The latter makes you virtually invincible, though if you add too many weapons your...

Qwak

Qwak

Commodore Amiga - 1993

Qwak is a 2D platform/puzzle game developed by Jamie Woodhouse. It was initially released for the BBC Micro and Acorn Electron in 1989 as part of Superior/Acornsoft's Play It Again Sam 10 compilation. An updated and enhanced Amiga version was given a budget release by Team 17 in 1993. This update added several new features, including a two player mode and additional levels. The game was re-released on the Amiga CD32 later that year in a double-pack with science fiction shooter Alien Breed. The object of the game is to guide a green duck through eighty levels. Fruit and gems can be collected...

The Speris Legacy

The Speris Legacy

Commodore Amiga CD32 - 1996

Cho is a young farmer who travels the world in search of adventure, fame, and fortune. He is asked by the king to find out the whereabouts of the evil prince Gallus, overpower him, and bring him back to the king to serve his punishment for burning down the palace and murdering Kane the previous day. If Cho succeeds in his quest, the king will hand the throne over to him. Unfortunately, Cho doesn't have anything to start off with, so he must find some weapons and protection before he starts. Your quest begins in Sharma City, where the palace resides. You can talk to people to get some hints...

The Speris Legacy

The Speris Legacy

Commodore Amiga - 1996

Cho is a young farmer who travels the world in search of adventure, fame, and fortune. He is asked by the king to find out the whereabouts of the evil prince Gallus, overpower him, and bring him back to the king to serve his punishment for burning down the palace and murdering Kane the previous day. If Cho succeeds in his quest, the king will hand the throne over to him. Unfortunately, Cho doesn't have anything to start off with, so he must find some weapons and protection before he starts. Your quest begins in Sharma City, where the palace resides. You can talk to people to get some hints...

Super Stardust

Super Stardust

Commodore Amiga - Released - 1994

Like Stardust, in this Asteroids clone you control your Panther PX-2 ship through successive waves of asteroids and other enemies, which are drawn using ray-tracing techniques. The game features both overhead and 3D sections. In the overhead part, you must eliminate enemy ships and asteroids across several zones in each world. The 3D sections consist of underwater tunnels that link one world to another and they are each defended by a guardian you must defeat.

Super Stardust

Super Stardust

Commodore Amiga CD32 - Released - 1995

Like Stardust, in this Asteroids clone you control your Panther PX-2 ship through successive waves of asteroids and other enemies, which are drawn using ray-tracing techniques. The game features both overhead and 3D sections. In the overhead part, you must eliminate enemy ships and asteroids across several zones in each world. The 3D sections consist of underwater tunnels that link one world to another and they are each defended by a guardian you must defeat.

Superfrog

Superfrog

Commodore Amiga - Released - 1993

Superfrog is a traditional jump & run platformer. You’re – surprise – a frog. Your enemies are all animals – like bees, hedgehogs or snails. You have no weapons. The only way to kill the enemies is to jump on them. Every stage has a time limit. In this limit you have to collect a pre-determined number of coins. Each of the six worlds has four stages. Every stage has a password. After all you can type your name into a high score table.

Superfrog

Superfrog

Commodore Amiga CD32 - Released - 1994

Superfrog is a scrolling 2D platform game. You play an unnamed prince who is turned into a frog by a jealous witch, who then abducts his princess girlfriend. Subsequently sulking by the "River O' Despair", the prince chances upon a floating bottle of Lucozade which confers upon him super powers. The objective of the game is to find and defeat the witch, thus rescuing your princess, whilst achieving smaller objectives throughout the game, such as finding a golden key or escaping from captivity in a circus. There are 24 regular levels, divided into six differently-themed worlds. The...

Ultimate Body Blows

Ultimate Body Blows

Commodore Amiga CD32 - 1994

A compilation of the original fighting game "Body Blows" and its sequel, available only for Amiga, "Body Blows Galactic". The game combines everything from its predecessors and adds more colors, improved graphics and music, more backgrounds and endings, giving the player a total of 22 characters (including the invincible Max and his true self, the Terminator T17) and many fixes.

Worms

Worms

Commodore Amiga - Released - 1995

Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around. Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each...

Worms 2: Armageddon

Android - Released - April 9, 2013

Worms 2: Armageddon

Worms 2: Armageddon

Sony Playstation 3 - September 8, 2010

This is a 2D turn-based strategy game in which players control worms in a battle to be the last man (worm) standing. Players take turns positioning their worms around fantastical landscapes and use a variety of over-the-top weapons ('cartoony' bazookas, grenades, uzis, exploding sheep, etc.) to defeat opponents' worms.

Worms Battlegrounds

Worms Battlegrounds

Microsoft Xbox One - Released - May 30, 2014

Worms Battlegrounds is an artillery strategy video game developed and published by Team17. It was released on 30 May 2014 for the PlayStation 4 and Xbox One, and is largely a console port of the PC game Worms Clan Wars. Set within a world history museum, the single-player story follows the player's worms attempt to retrieve the concrete donkey's stone carrot from Lord Crowley-Mesmer, a worm who is using it to try to take over the world. The game is narrated by Tara Pinkle, who is voiced by Katherine Parkinson.

Worms Revolution

Worms Revolution

Windows - October 10, 2012

The game has been developed from the ground up and features a completely new game-engine. Exciting new features and challenges have been introduced whilst old favourites such as the Super Sheep and Holy Hand Grenade remain to thrill fans worldwide.

Worms: The Director's Cut

Worms: The Director's Cut

Commodore Amiga - Released - 1997

Worms: The Director's Cut is a sequel to Worms. Like its predecessor, it is a turn-based artillery game. The game format remains the same: players control small armies of four Worms (whose names can be altered) with the sole purpose of blowing up all the other Worms on the map. Players can compete either against computer-controlled Worms or against each other. The weapons are more extensive (and destructive) than in the previous game, including the first appearances of the Kenny-on-a-Rope, Concrete Donkey, Priceless Ming Vase, Old Woman and Holy Hand Grenade. Also included is a level...

Worms: Ultimate Mayhem

Worms: Ultimate Mayhem

Microsoft Xbox 360 - September 28, 2011

Unlike most of the previous 2D Worms games, Worms Ultimate Mayhem features a 3D, turn-based artillery strategy that allows player to move freely rather from left and right. In the game lobby, players are able to choose from a wide variety of different weapons and use them when the game starts. At the start of the game each player is able to control four worms, due to the game turned-base nature, each player control one worm at a time with a set time limit; when the time limit expires or when the worm fires a weapon, the player's turn will end and the opponent will start his turn. The objective...

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