Handic Software AB

Bridge 20

Bridge 20

Commodore VIC-20 - Released - 1983

A computerized version of the popular card game bridge developed and published by Swedish software developer Handic Software AB for the Commodore VIC-20 in 1983.

Depth Charge

Depth Charge

Commodore 64 - Released - 1983

Depth Charge is a single screen game where you must protect five battleships that sail on the top of the screen from an attack by enemy submarines below the waves. Each battleship is on screen on it's own and you move it either left or right, while the various numbers of submarines move left or right across the screen at different depths. The submarines will release various mines which head to the surface but you are armed with five depthcharges which move down the screen trying to hit the submarines or mines. If you hit a submarine, mine or the depthcharge hits the bottom of the screen then...

Gorf

Gorf

Commodore VIC-20 - Released - 1982

The player controls a spaceship that can move left, right, up and down around the lower third of the screen. The ship can fire a single shot (called a "quark laser" in this game), which travels vertically up the screen. Unlike similar games, where the player cannot fire again until the existing shot has disappeared, the player can choose to fire another shot at any time; if the previous shot is still on screen, it disappears. Gorf consists of five distinct "missions", each with its own patterns of enemies. The central goal of each mission is to destroy all enemies in that wave, which takes...

International Soccer

International Soccer

Commodore 64 - Released - 1983

International Soccer is a soccer videogame for Commodore 64. It can be played by two players or one player against an AI opponent. Each team can select one of a number of colored shirts, and the AI opponent is graded into 9 different difficulty levels. The game itself is a relatively simple game of football - there is no offside rule and no possibility to foul opponents. Each game is divided into two 200-second halves. There are no overtimes or shootouts. There are also six colors a person can chose from for play: red, yellow, blue, grey, white, and orange. The winning team is presented a gold...

Jelly Monsters

Jelly Monsters

Commodore VIC-20 - Released - 1981

A faithful clone of Namco's arcade hit Pac-Man for the VIC-20. The game however didn't last as it was pulled from the shelves due to a lawsuit from Atari, and was replaced by a lesser clone called Cosmic Cruncher.

Oisac

Oisac

Commodore 64 - Released - 1984

Oisac is an action\shooter game where the player moves a crosshair over single screen levels and has to shoot down enemies, who are soldiers of an empire called Oisac. The enemies, which come in different abstract shapes, appear in the middle of the screen and will start moving towards the edges. It's necessary to shoot them down before they do so because if they leave the screen some of the player's shield will be depleted. When the shield, which is not rechargeable, is completely destroyed the game ends. To complete a level twenty enemies have to be shot down. In addition to regular enemies...

Q-hop

Q-hop

Commodore 64 - Released - 1984

A Q-Bert clone with a touch of flair and great color. The pyramid of blocks has to be re-colored in a race against time and two screen opponents.

Sea Wolf

Sea Wolf

Commodore 64 - Released - 1982

You are the commander...and Sea Wolf puts you in charge of sinking and destroying all enemy ships. You are armed with 4 torpedoes which will reload after you fire. Your primary targets are the small P.T. Boats which travel quickly through the water. You can choose the length of your playing time. Game times vary from 1 to 9 minutes in 1 minute intervals.

The Ship

The Ship

Commodore 64 - Released - 1983

A text adventure game as in the Commodore Adventure series. This is the second adventure in a trilogy. Where the first one is called "The Mutant Spiders" and third on is named "The Fourth Sarcophagus". The Ship is an adventure. In this adventure you have to save someone very dear from danger. Yourself. You're brain is the only tool that can find the way to control this ghost-ship. Lady Luck and Sir Good Fortune has joined hands with the evil forces to stop you. You only have one thing to help you out-your infinite comprehension. Knowledge is bliss. How did you end up on board of this...

Stellar Wars

Stellar Wars

Commodore 64 - Released - 1983

Stellar Wars is a space based shooting game played from a first-person perspective. The player is being attacked by a squadron of stellar fighters and has 100 seconds to shoot as many as possible. The game is played with a joystick which is used to move around a firing sight and to fire the ship's twin lasers as an enemy gets within the sight. If an enemy fighter gets too close the player loses control of the ship and is unable to move or shoot for a few seconds. Firing too much leads to overheating and a temporary inability to fire. Points are scored for each fighter shot down with far away...

Tapper

Tapper

Commodore 64 - Released - 1983

The Tapper game screen features four bars. Patrons arrive periodically at the end of the bar opposite the player and demand drinks. The player must draw and serve drinks to the patrons as they slowly advance towards the player. If any customers reach the player's end of the bar, they grab the player-as-bartender and toss him out the far end of the bar, costing the player a life. The player serves customers by filling a mug at one of the four taps. Once the mug is full, the player releases the tap which automatically slides the mug towards the advancing customer. Customers catch mugs that...

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