Pulsonic

Air Raid

Air Raid

Sinclair ZX Spectrum - Released - 1983

Protect yourself from an air raid with your own aircraft and air-to-land missiles. Your supplies of weapons and fuel are limited, but you can refuel provided that the enemy has not destroyed your fuel storage tanks.

The Ashes

The Ashes

Sinclair ZX Spectrum - Released - 1984

Playing as England or Australia, you must win a Test match. If you don't know the rules of cricket, this probably isn't the game for you. Suffice it to say that there are ten venues in which to play the match - five in England and five in Australia. Each pitch has its own characteristics and suits different types of play. The teams are made up of six batsmen, one all-rounder, a wicket-keeper and four bowlers. Three types of bowling are permitted: fast, seam/swing and spin. Teams may be named as you wish, although the computer already holds the names of some already. The toss takes...

Astroiders

Astroiders

Commodore VIC-20 - Released - June 9, 1984

Despite its name, Astroiders is NOT a clone of Asteroids, but a rather simplistic fixed screen vertical Space Invaders/Galaxian inspired shooter but with Asteroids falling to the earth, as well as aliens. It was developed in 1984 by Pulsonic.

Bobs Blunder

Bobs Blunder

Commodore VIC-20 - Released - May 28, 1984

Butterfly

Butterfly

Sinclair ZX Spectrum - Released - 1984

You are a hungry spider who must eat at least twelve butterflies every minute to stay alive, but beware of the Purple Spider Eater in the curtains and avoid the live wire on the window sill. The Spider has to catch as many butterflies as possible. Look out for the Purple Spider-Eater in the curtains. Also avoid the live wire on the window sill. The Spider will stay alive if he can eat a minimum of twelve butterflies per minute.

Close-In

Close-In

Sinclair ZX Spectrum - Released - 1983

Close-In is a light cycle game that can be played by two players sharing the same keyboard or by one player against an AI opponent. The game is played on a single screen where each player can move around in nine directions, vertically, horizontally or diagonally. As they do lines are drawn behind them that act as obstacles that both players have to avoid crashing into. The aim of the game is simply to stay alive the longest by not crashing into either lines or the walls. This game has a hyperspace button which allow the player to be transported to a random location on the screen. There are...

Harry Goes Home

Harry Goes Home

Sinclair ZX Spectrum - Released - 1984

Help Harry (the small blue man) to cross a minefield and pick up his key to open his big front door. If you succeed, you will find Harry has moved house and is on another stage which will be even harder.

Mission Omega

Mission Omega

Sinclair ZX Spectrum - Released - 1983

Mission Omega is a Blitz variant. That means the player is in control of a bomber plane and has to destroy the entirety of a city. The plane automatically moves from the left to the right and gets gradually closer to the buildings. To be able to land all building have to be destroyed or else a crash will occur. This version of the game is not exclusively about bombing since the plane also can shoot missiles. This is necessary to destroy the meteors and enemy aircrafts that move around above the city. The difficulty can be set from 0 to 9 in three different categories. Alpha decides the height...

Opposition

Opposition

Sinclair ZX Spectrum - Released - 1984

A board game, that can be played by two people or against the computer. The object of the game is to reach your opponents “goal" while they try to stop you. Be prepared. The computer will always win when it does the attacking.

Submarine Strike

Submarine Strike

Sinclair ZX Spectrum - Released - 1984

You are the captain of the submarine Spectrum. Sink as many ships as possible with only 10 torpedoes. Use your radar to hunt them down before they reach their base, but avoid attacks from land, sea and air and beware of running aground or suffocation a by being submerged too long.

Worm Attack

Worm Attack

Sinclair ZX Spectrum - Released - 1984

To grow into a large worm you must eat as much fruit in the garden as possible. Do not mistake the scattered rocks for fruit and don't cross your own tail as that will cost you lives.

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