Psygnosis

3D Lemmings

3D Lemmings

Sega Saturn - Released - August 23, 1996

There is no actual narrative to the game. The only introduction is a movie. It shows a completely flat (2D) lemming popping out of a computer's floppy drive, and finding a "3D" button to press, which makes him 3-dimensional. After that, the PC blows up and the (now 3D) lemmings inside it escape. Other movies play after completing each set of 20 levels, but are not connected by a storyline.

3D Lemmings

3D Lemmings

Sony Playstation - Released - November 1, 1995

You, as in all other Lemmings games, are responsible for helping hoards of lemmings through hazardous environments to safety. However, this lemmings game goes just that little bit further by introducing the lemmings to 80 new 3-dimensional levels!

3D Lemmings

3D Lemmings

MS-DOS - Released - July 31, 1995

The world famous Lemmings are lost in a world of their own. They're puzzled, confused, and they're dying at an alarming rate. So what's new? Turning corners, that's what. These 3D Lemmings are fat, they're round, and they can turn through 90 degrees. But only with your help. You and you alone can guide the suicidal rodents through dazzling 3D worlds packed with new features and puzzles to solve. 100 levels, 9 Lemmings skills and over 30 sampled Lemmingese last requests make this a huge and hilarious game for humans everywhere. Although if you're a Lemming, steer clear. It could be...

3D Lemmings Winterland

3D Lemmings Winterland

MS-DOS - Released - 1995

3D Lemmings Winterland is a special mini - demo of Lemmings 3D, featuring special Christmasy graphics. Apart from this, the gameplay is identical to that of Lemmings 3D. The game consists of 6 levels which are not featured in the original full game. The first couple of levels are fairly easy and are designed for you to get adjusted to the controls. The later levels are more difficult so they should keep you entertained a bit longer.

Adidas Power Soccer

Adidas Power Soccer

Sony Playstation - Released - August 31, 1996

Adidas Power Soccer kicks its way onto the PlayStation. You are given a wide variety of gameplay options to choose from, such as season and tournament modes, single games, and multiplayer. When going through the season mode, you can play either a shortened season or an official full-length season. Your team, as well as your opponents, are taken from all over Europe and other countries. If you're interested in reaching supreme glory at a quicker pace, there is an option for cup battle. Like it implies, you'll have to beat a certain number of teams in tournament fashion to claim your...

Adidas Power Soccer 2

Adidas Power Soccer 2

Sony Playstation - Released - December 10, 1997

adidas Power Soccer 2 is the second main game in the Psygnosis series and was made by a different development studio. Continuing the 3D gameplay from the first game, this title adds updated player and team databases for the 1997-1998 season, a new arcade mode where players can perform special moves, commentary by ITV's Brian Moore (UK), Yves Lecoq (France) and RTL's Marcel Reif (Germany), and eight new stadia fully rendered in 3D. The title includes many real Premier League teams, in addition to 56 national teams and top clubs. Multiplayer is available for up to four players with a...

Adidas Power Soccer 98

Adidas Power Soccer 98

Sony Playstation - Released - June 30, 1998

ADIDAS POWER SOCCER ’98 brings the action of soccer to the PlayStation. Thanks to the dynamic camera technology, you’ll get the best view of the action and the camera won’t miss a single flick pass, slide-tackle, or short dribble. All of this combines to make the game feel like a live broadcast. If realism is not what you are looking for, or if the refs keep rewarding your play with red cards, then switch from the Simulation mode to Arcade mode. With fewer rules and faster play, Arcade mode creates a wide-open game with lots of scoring. ADIDAS POWER SOCCER ’98 provides enough action to keep...

Adidas Power Soccer International '97

Adidas Power Soccer International '97

Sony Playstation - Released - April 10, 1997

This sequel to the early PlayStation bestseller adidas Power Soccer expands on the number of available leagues (from 3 to 5, with Spain and Italy adding to the English, French and German leagues) and a "Top 20" division with top European Clubs, as well as 56 national teams. The usual game modes and options in the genre make a presence here, being possible to play cups, tournaments or leagues. As with the previous game, the same fast-paced gameplay remains, while the regular mode isn't much different from the remaining sports game in the first years of the console, with the face buttons...

The Adventures of Lomax

The Adventures of Lomax

Sony Playstation - Released - October 31, 1996

Lomax's friends are in trouble, and it's up to you to save them from the sinister villain, Evil Ed. Using a magical spell, the fiend has kidnapped them and is forcing them to do whatever he instructs. Adventures of Lomax is a platform game that presents itself as a Lemmings spin-off (after all, it is developed by the same company). As the hero, you will have to jump and shoot your way through a multitude of side scrolling 2D levels while picking up different power-ups. The special items Lomax encounters gain him invincibility; increase the jumping range and power of his attacks. Most...

The Adventures of Lomax

The Adventures of Lomax

Windows - Released - October 22, 1996

Cute, green-haired yet halfwitted creatures Lemmings this time appear in a platform game. As the only survivor Lemming that managed to rescue himself from the evil spell of Evil Ed, you (Lomax) must stop Evil Ed's distracting effect over the LemmingLand. In your quest most of your enemies will be Hench Lemmings which've been possessed by Evil Ed's evil spell. You will be mainly using your spin attack or -when grabbed- your magic helmet to free these imprisoned Lemmings from the spell. You have also some special abilities like building a bridge, digging horizontally through certain...

Agony

Agony

Commodore Amiga - Released - 1992

This horizontally-scrolling shoot 'em up features six long levels, all with detailed and mellow background graphics, aiming for a less hectic feel than contemporaries such as Project X. As a magician's apprentice, you have been turned into an owl to give you the best chance of destroying the many dark creatures to be faced, and thus discovering the secret of cosmic strength. These dark creatures include piranhas, giant ants and mosquitoes. Extra weapons and invincibility periods can be collected. The technical details include 3 layers of multi-directional parallax scrolling, background...

Air Support

Air Support

Commodore Amiga - Released - 1992

Strategy based war game set in the future "where wars are fought in virtual reality". What this means is that you control your forces via a top-down map (like in the popular Battle Isle) but you can switch to a 1st person 3D wireframe perspective of your units for "special missions". The game boasted "incredibly realistic virtual 3D" which meant having to don the 3D glasses that came with the game during the wireframe 3D sections.

Air Support

Air Support

Atari ST - Released - 1992

Strategy based war game set in the future "where wars are fought in virtual reality". What this means is that you control your forces via a top-down map (like in the popular Battle Isle) but you can switch to a 1st person 3D wireframe perspective of your units for "special missions". The game boasted "incredibly realistic virtual 3D" which meant having to don the 3D glasses that came with the game during the wireframe 3D sections.

All New World of Lemmings

All New World of Lemmings

Commodore Amiga - Released - 1995

More lemming action this time with new skills and obstacles for them to overcome. Three islands to adventure on each featuring a different tribe of Lemmings to save. They are as follows, Classic Lemmings, Egyptian Lemmings, or the Shadow Lemmings.

Alpha Storm

Alpha Storm

MS-DOS - Released - 1997

Alpha Storm is a spaceship simulator and a first person shooter. You can travel through star systems. Encounter enemy fleets and battle them with the ship's weapons/devices, or by shooting the enemy ships shields down and teleporting there to kill the crew by your own. If you're not lucky, they may teleport to your ship and eliminate you. You can equip the ship with different lasers, radars, radar jammers, engines or cloaks each with many different power levels. Alternatively, you can combine them with yourself making you a better killing machine. The player is equipped with different types...

Alundra

Alundra

Sony Playstation - Released - December 31, 1997

Alundra is a boy who can step into other people's dreams. His own dreams tell him to go to the village Inoa. The ship on which Alundra is coming to the village goes down, but Alundra himself is washed up on a beach near the village. There, a blacksmith Jess takes care of him and treats him like his own son. But Alundra, stepping into the dreams of the village people, understands there's a danger somewhere. The people have horrible nightmares, and only Alundra can find out what they mean... Alundra is an action role playing game (RPG) somewhat similar to the famous Zelda games. It uses...

Amnios

Amnios

Commodore Amiga - Released - 1991

Amnios is a multi-directionally scrolling top down shoot 'em up set across ten levels, each representing a planet whose eco-system has been infected. The controls involved thrusting and rotating, similarly to Asteroids. There are two ways to successfully complete the level - destroy enough of the infection to allow the planet to survive, or rescue enough of the citizens, Defender-style. For each of the organs to be destroyed, a specific weapon can be created to cleanse it easier - blueprints must be collected and taken back to your ship for this.

Aquaventura

Aquaventura

Commodore Amiga - Released - 1992

After a nuclear war, Earth's population is mostly wiped out. The survivors have build eight underwater colonies - that's all what left from humanity. Unfortunately, the nuclear war was just the beginning. An alien race, the Spurcians, made advantage from this situation. So they've conquered Earth and have taken those eight cities. Now the only survivors are inside the freight vessel Genesite, which is in orbit. On a last attempt to free the underwater colonies, the pilot Josh Aldrin (you) is send back. Meanwhile, the Spurcians destroyed the freight vessel, making you the last human on Earth....

Archer Maclean's Super Dropzone

Archer Maclean's Super Dropzone

Super Nintendo Entertainment System - Released - December 1, 1994

Turn on, tune in, Drop Zone!Strap yourself in for the experience of a lifetime - legendary programmer Archer McLean's chart-topping mother of all blast'em ups, fully updated and enhanced to blow its way into the Nineties and beyond! It's a battle of the planets, featuring massive levels loaded wave after wave of enemies and outlandish level bosses. The most playable game in the galaxy, Super Drop Zone will leave you for dead.

Arena

Arena

Atari ST - Released - 1986

Arena is a sports game published very early in the lifetime of the 16-bit computers Atari ST and Amiga. It features six disciplines, including Long Jump, High Jump, Javelin, Shot Put, Pole Vault and the Hundred Meter run. Up to four players can compete in the events, but not playing at the same time, but in a hot-seat mode. Control is like in other sports games: you have to gain speed pushing the joystick in a perfect rhythm, and pushing the trigger at the right time, i.e. to start jumping in the Long Jump and High Jump discipline. Unlike other games of the genre, humor is not getting...

Arena [Psygnosis]

Arena [Psygnosis]

Commodore Amiga - Released - 1986

Arena is a sports game which features six disciplines, including Long Jump, High Jump, Javelin, Shot Put, Pole Vault and the Hundred Meter run. Up to four players can compete in the events, but not playing at the same time, but in a hot-seat mode. Control is like in other sports games: you have to gain speed pushing the joystick in a perfect rhythm, and pushing the trigger at the right time, i.e. to start jumping in the Long Jump and High Jump discipline. Unlike other games of the genre, humor is not getting short, as a referee is constantly pestering at you, making sarcastic comments if...

Armour-Geddon

Armour-Geddon

Commodore Amiga - Released - 1991

Post-Holocaust: A power crazed entity desires control of earth. They develop an energy beam and intend to bounce it off a custom-built satellite back to earth. All unprotected life will be wiped out. You select and control up to six diverse hi-tech vehicles at once in a race against time to seek and destroy enemy power lines and eventually knock out their beam generator. Build up your arsenal by collecting enemy resources to help develop and create your own new weapon systems. Featuring a sophisticated head-to-head serial link enabling "being-there" realism between two...

Armour-Geddon

Armour-Geddon

MS-DOS - Released - 1992

In Armour-Geddon, a power crazed entity is developing a devastating energy beam to wipe out all unprotected life on Earth. In a race against time you must choose and control up to six different vehicles, and use them to destroy enemy power lines and eventually the beam generator. And thus you save the Earth and all mankind. Armour-Geddon is a blend of simulation and strategy, in which you get to play both the brass and the grunt. You designate your targets and choose which vehicle(s) you shall use to blow them up with.

Armour-Geddon

Armour-Geddon

Atari ST - Released - 1991

In Armour-Geddon, a power crazed entity is developing a devastating energy beam to wipe out all unprotected life on Earth. In a race against time you must choose and control up to six different vehicles, and use them to destroy enemy power lines and eventually the beam generator. And thus you save the Earth and all mankind. Armour-Geddon is a blend of simulation and strategy, in which you get to play both the brass and the grunt. You designate your targets and choose which vehicle(s) you shall use to blow them up with.

Armour-Geddon II: Codename Hellfire

Armour-Geddon II: Codename Hellfire

Commodore Amiga - Released - 1994

Sequel to the previous 3D combat/strategy game from Psygnosis, in Armour-Geddon 2 your challenge is to defend the survivors of an apocalyptic disaster on earth, by destroying a satellite which aims to destroy the planet. The game involves lots of resource management, as the neccessities to build equipment must be mined, new designs must be researched, and factory facilities are required to build them. Pre-defined missions are also handed out, including capturing strategic points and delivering resources. The actual battles take place manually 3D, with multiple units under your control at...

Assault Rigs

Assault Rigs

MS-DOS - Released - 1996

In the future, physical sports will be replaced by a violent virtual contest, where a lot of gambling and corporate cash is involved. Such is the setting for this action-packed game, where you act as a jockey for a virtual tank of massive firepower, called a Rig. Navigate through the maze-like arenas with jumps, elevators and movable blocks. Pick up power-ups to overcome other Rigs, or Gems to advance through more than 40 levels. Graphics and ambiance are inspired, it seems, by Tron, and place the player in a "wire framed" virtual environment. The focus here, though, is not racing, but...

Assault Rigs

Assault Rigs

Sony Playstation - Released - February 1, 1996

In the future, physical sports will be replaced by a violent virtual contest, where a lot of gambling and corporate cash is involved. Such is the setting for this action-packed game, where you act as a jockey for a virtual tank of massive firepower, called a Rig. Navigate through the maze-like arenas with jumps, elevators and movable blocks. Pick up power-ups to overcome other Rigs, or Gems to advance through more than 40 levels. Graphics and ambiance are inspired, it seems, by Tron, and place the player in a "wire framed" virtual environment. The focus here, though, is not racing, but...

Atomino

Atomino

Atari ST - Released - 1990

Build molecules out of the atoms provided - but watch for double, triple or four way atoms that will stop you from completing your task!

Atomino

Atomino

Commodore 64 - Released - 1991

In Atomino you have to arrange atoms with each one to four free connections in a way so that stable molecules are created. The atoms fall with rising speed one after the other into a shaft, that offers space for 6 atoms, whereby the current atoms is always lowest. From there the atoms need to be placed on the game area. You can place altogether 56 atoms (7x8) there. If atoms with free connections lie next to each other they connect and as soon as a molecule without any free connections has been created, it is automatically removed from the game area. If the shaft for the atoms is more than...

Atomino

Atomino

MS-DOS - Released - 1990

Build molecules out of the atoms provided - but watch for double, triple or four way atoms that will stop you from completing your task!

Atomino

Atomino

Commodore Amiga - Released - 1991

Build molecules out of the atoms provided - but watch for double, triple or four way atoms that will stop you from completing your task!

Attack of the Saucerman!

Attack of the Saucerman!

Sony Playstation - Released - July 1, 1999

Save Earth's ecosystem. Ed, a peon from the Grimloid Intergalatic Empire, needs help to rid Earth of aliens. Battle alien bosses, Ned hunters and more while disbanding the illegal Ned farm. Capture the Neds and restore peace.

Awesome

Awesome

Atari ST - Released - 1991

Awesome is a multi-section space-based game. The plot involves an attempt to get across a harsh galaxy despite not having the funds or firepower to make it. To reach each planet the player has to progress through numerous action sections, starting with some overhead-view shooting of rocks which break into progressively smaller blocks, a scanner tells the player roughly where they are located. This is followed by an into the screen shoot-out against an enemy flying backwards and forwards, and then the final approach to the trading centre, which involves the player progressing on foot from...

Awesome

Awesome

Commodore Amiga - Released - 1990

Awesome is a science fiction action computer game released by Psygnosis for the Amiga and Atari ST in 1990. It features a variety of gameplay styles, from overhead shooting to Asteroids-esque sequences, and a pre-rendered ray-traced intro sequence. The antagonist of the game is John Winner. The theme music for Awesome was composed by Tim Wright. The box art for Awesome was painted by science fiction artist John Harris.

Baal

Baal

Atari ST - 1988

Baal is a monster who has stolen a war machine. You, as leader of the "Time Warriors" must destroy his minions, collect the war machine pieces (they flash yellow), and destroy Baal. You can use joystick or keyboard.

Ballistix

Ballistix

Commodore 64 - Released - 1989

Psygnosis' Ballistix is an arcade game in which you have to manipulate a ball in order to score a goal with your opponent. To do this, you will control an arrow that defines a direction, and pressing the fire key will launch a ball from this arrow in the direction the arrow points to; by launching balls at correct angles, you will manipulate the main ball and control the way it moves. Ballistix also keeps certain physics laws (namely gravity and friction), and will present you with varying obstacles in either one or two player mode.

Barbarian

Barbarian

Commodore Amiga - Released - 1987

Can you become Hegor the famous dragon-slaying, monster-mangling Barbarian? Are you the warrior who can enter the fearful realms of the underground world of Durgan, a world terrorized by the evil Necron? Can you handle the adventure, the frenzied attacks, the hidden traps, the gruesome death-dealing monsters? Your quest: to destroy the lair of the acursed Necron. Your prize: the kingdom's crown. Your task is awesome! You must live on your wits, conquer your innermost fears, and use every skill and weapon available to you. Hideous perils await. Can you survive? Barbarian is a 1987 computer...

Barbarian

Barbarian

Atari ST - Released - 1987

In this game you play the role of a barbarian who must navigate his way through dangerous dungeons. The game is played from a third person side scrolling perspective and also has platform jumping parts to it. The barbarian is controlled by using left and right on the joystick to move and up and down is used to scroll through the various commands at the bottom of the screen. When a command is highlighted pressing fire will perform that action thus saving on extra buttons being needed to play. There are two weapons at your disposal. A sword which you start the game with and later a bow which is...

Barbarian II

Barbarian II

Atari ST - Released - 1991

Not to be confused with Barbarian II: The Dungeon of Drax by Palace Software, Barbarian II is a direct sequel to the Psygnosis game Barbarian, an action, point and click hybrid released four years earlier. The game continues the tale of Hegor the Barbarian. After being improperly defeated some years ago, evil lord Necron has been reincarnated by one of his cult followers. Now only Hegor is strong, courageous, and stupid enough to face Necron and his minions. Unlike the original Barbarian, which was an action game with a point-and-click control interface, Barbarian II plays just like a...

Barbarian II (Psygnosis)

Barbarian II (Psygnosis)

Commodore Amiga - Released - 1991

Not to be confused with Barbarian II: The Dungeon of Drax by Palace Software, Barbarian II is a direct sequel to the Psygnosis game Barbarian, an action, point and click hybrid released four years earlier. The game continues the tale of Hegor the Barbarian. After being improperly defeated some years ago, evil lord Necron has been reincarnated by one of his cult followers. Now only Hegor is strong, courageous, and stupid enough to face Necron and his minions. Unlike the original Barbarian, which was an action game with a point-and-click control interface, Barbarian II plays just like...

Benefactor

Benefactor

Commodore Amiga - Released - 1994

As Ben E Factor himself, you must travel through the six moons of Minniat, on which the peaceful and good-natured people of Lullyat have been kidnapped. These Merry Men each have their own potential skill once rescued, so releasing them in the right order is often essential for completing a level. Some Merry Men have grey suits - this marks them out as joyless and awkward characters which must be guided through a coloring machine. The Miniation people have loaded the 60 levels with various nasties, ranging from slugs (slow, but must be jumped), Rock Men (those with sharp backs are more...

Benefactor

Benefactor

Commodore Amiga CD32 - Released - 1994

As Ben E. Factor himself, you must travel through the six moons of Minniat, on which the peaceful and good-natured people of Lullyat have been kidnapped. These Merry Men each have their own potential skill once rescued, so releasing them in the right order is often essential for completing a level. Some Merry Men have grey suits - this marks them out as joyless and awkward characters which must be guided through a coloring machine. The Miniation people have loaded the 60 levels with various nasties, ranging from slugs (slow, but must be jumped), Rock Men (those with sharp backs are more...

Bill's Tomato Game

Bill's Tomato Game

Commodore Amiga - Released - December 1, 1992

Bill's Tomato Game is a puzzle game similar to the ones in the Incredible Machine series. Completely mouse-controlled, the game is divided in a series of non-scrolling screens, each one being a puzzle. The main objective is to move an anthropomorphic tomato from the left side of the screen to a conveyor belt on the right side. Several objects hinder progress by squishing, perforating, exploding and destroying the tomatoes. The player has an infinite number of them, but a time constraint is in place: a timer runs in the bottom left of the screen. The tomato movement can be started and stopped...

Blast Radius

Blast Radius

Sony Playstation - Released - February 28, 1999

Kayne, the sole survivor of the Wolf Squadron, is tasked with saving the Vorn which is being attacked from the nefarious Kotan-Kal. For offering to help the Vorn out, Kayne is given his choice of the Vorn's most advanced spacecraft and weapons. In this space combat game, Kayne has the choice of 1 of 9 different spacecrafts which differ in appearance, weaponry, and control. Kayne is tasked with completing 40 different missions while fighting 37 different types of enemy crafts, which include bounty hunters, crime spaceships and military ships.

Blood Money

Blood Money

Commodore 64 - January 1, 1990

The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?" The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage. The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective....

Blood Money

Blood Money

MS-DOS - Released - 1990

The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?" The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage. The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective....

Blood Money

Blood Money

Atari ST - 1989

The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?" The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage. The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective....

Blood Money

Blood Money

Commodore Amiga - Released - 1989

Blood Money takes you on an Alien Safari across the untamed horizons of four hostile planets. The organisers charge varying ates of admission to each planet but have devised a unique way of rewarding successful hunters. You can see their brochure on the centre pages for more information. As young Spondulix,savouring the delights of the holiday planet Thanatopia, you yearn for excitement before returning home. Unfortunately, you cannot hope to raise the $100 required for entry to the safari,so you have no alternative but to sit and mope all day, with nothing to look forward to but your...

Blue Ice

Blue Ice

Windows 3.X - Released - 1995

Blue Ice is a puzzle adventure that was released only in a few European countries, and then quickly disappeared from the market. The game is best described as a surrealistic one, with a semi-standard plot. The player is a young prince who must prove himself worthy of a throne left for him by the belated king.

Blue Ice

Blue Ice

MS-DOS - Released - 1995

Blue Ice is a puzzle adventure that was released only in a few European countries, and then quickly disappeared from the market. The game is best described as a surrealistic one, with a semi-standard plot. The player is a young prince who must prove himself worthy of a throne left for him by the belated king.

Bob's Bad Day

Bob's Bad Day

Commodore Amiga - Released - 1993

The reason why Bob's having a bad day is that his head has become detached from his body, and they've been hurtled off into different places. To retrieve his body, he must progress through 50 levels, then a further 50 to escape before he can be put back together. Gameplay involves the character being on a rotating landscape with a set number of coins placed all over it. By rotating the joystick, the player moves the landscape so that Bob moves over the coins and finds the exit. The levels include many spikes, contact with which causes the loss of coins; if the player has no coins when...

Bram Stoker's Dracula

Bram Stoker's Dracula

Commodore Amiga - Released - 1994

One of several adaptations of the 1992 film version of the classic vampire tale, the Amiga version is a side-scrolling action game. The player controls Jonathan Harker, who, on his quest to destroy the Transylvanian vampire, must make his way through nine levels, starting at a tavern near Dracula's castle and then the castle itself. Back in England, Dracula and his minions must be driven out of a convent, an abbey and the house of Jonathan's fiancée Mina, among others. A primary task in each level is to find and destroy several coffins of Transylvanian earth. Hindering Jonathan on his way...

Bram Stoker's Dracula

Bram Stoker's Dracula

MS-DOS - Released - 1993

Bram Stoker's Dracula is loosely based on the 1992 film of the same name. The player controls a young lawyer named Jonathan Harker, who must track down Dracula and end his reign of terror. Unlike the several side-scrolling adaptions of the movie for console systems, this one is a first-person action game. Each stage (three large locations: the cemetery, Carfax Abbey, the castle) follows the same basic formula: Harker has to explore maze-like dungeons and purify all coffins with holy wafers, followed by a boss fight against Dracula in his many forms. Those coffins are also the spots where...

Brataccas

Brataccas

Commodore Amiga - Released - 1986

Brataccas is a game that combines exploration, puzzle-solving and combat. You play a character named Kyne, a man who has a price on his head. You must search the mining asteroid, Brattacus, to gather proof of a government plot against you and to try to stay alive. Surveillance cameras are watching you, so take any chance to disable them. Brataccas is a place where greed and corruption rule the day. The residents are treacherous, and while they can be bribed they are not above murder, so the player has to be careful.

Brataccas

Brataccas

Atari ST - Released - 1987

Brataccas is a game that combines exploration, puzzle-solving and combat. You play a character named Kyne, a man who has a price on his head. You must search the mining asteroid, Brattacus, to gather proof of a government plot against you and to try to stay alive. Surveillance cameras are watching you, so take any chance to disable them. Brataccas is a place where greed and corruption rule the day. The residents are treacherous, and while they can be bribed they are not above murder, so the player has to be careful.

Brian the Lion

Brian the Lion

Commodore Amiga CD32 - Released - 1994

In this game, you play Brian, the lion that closely resembles the Paddle Pop mascot. You must carry out the task of rescuing your friend Chris the Crystal, who has been kidnapped by Geeza the Dragon. His other warped jungle animal friends, Barry the Bear and Graeme the Gorilla, prevent you from getting to him and rescuing your friend. Your job is to run through each level, destroying enemies that get in your way by either "clawing" them or jumping on their heads. Along the way, collect as many crystals as you can so that you can use them at the shop to buy extra lives, credits, heavenly hit...

Brian the Lion

Brian the Lion

Commodore Amiga - Released - 1994

In this game, you play Brian, the lion that closely resembles the Paddle Pop mascot. You must carry out the task of rescuing your friend Chris the Crystal, who has been kidnapped by Geeza the Dragon. His other warped jungle animal friends, Barry the Bear and Graeme the Gorilla, prevent you from getting to him and rescuing your friend. Your job is to run through each level, destroying enemies that get in your way by either "clawing" them or jumping on their heads. Along the way, collect as many crystals as you can so that you can use them at the shop to buy extra lives, credits, heavenly hit...

Bulk Slash

Bulk Slash

Sega Saturn - Released - July 11, 1997

“When Sonic Team’s Burning Rangers was released on the Saturn, proclaimed to “push the system to its limits” but Bulk Slash still surpasses. With very large areas, multiple enemies, and having the ability to take battles to the sky, yet no slowdowns. Utilizing all Sega Saturn’s power having real 3D polygons unlike many other 3D titles that were released, which preferred to use layers instead… Bulk Slash [has a] Neo-Tokyo feel ala Neon Genesis Evangelion persona to it. You start off on mission based objectives; having them explained using 3D maps of the areas. Your mech is equipped with...

The Carl Lewis Challenge

The Carl Lewis Challenge

Atari ST - 1992

The game is about more than just Carl Lewis. You can select from a variety of countries to enter your athletes from, and then train them to hone their abilities before the real competition begins. The events are varied and range from running the 100 meter dash to the javelin throw. And the selection of athletes includes male and female stars.

The Carl Lewis Challenge

The Carl Lewis Challenge

MS-DOS - Released - 1992

The game is about more than just Carl Lewis. You can select from a variety of countries to enter your athletes from, and then train them to hone their abilities before the real competition begins. The events are varied and range from running the 100 meter dash to the javelin throw. And the selection of athletes includes male and female stars.

The Carl Lewis Challenge

The Carl Lewis Challenge

Commodore Amiga - Released - 1992

The Carl Lewis Challenge is a Sports game, developed by Teque London Ltd and published by Psygnosis, which was released in Europe in 1990. He set the previous Olympic Games ablaze with his speed, strength and stamina. This year, he’s lucky to make it to Barcelona. With this in mind, who better to endorse Psygnosis’ forthcoming athletics game than Carl Lewis himself. The actual graphics when throwing the javelin, sprinting, hurdling, long and high jumping, have been designed and recreated from live video footage. This is apparent when you first see the animation as it really is top...

Carthage

Carthage

Commodore Amiga - Released - 1990

Defending the ancient Carthagean Empire from Roman invasion is your challenge in this arcade-strategy fusion. Your armies can be supported by catapult and elephant-mounted units, but only if these are already available and you find them first (building doesn't really come into play). Guarding the hills also gives you an advantage in combat. Each unit becomes more skilled and happy if they win battles, but fatigue comes into play if they fight too frequently. You need to pay for the soldiers, which is done by producing goods to trade. Actually distributing the cash appropriately...

Christmas Lemmings

Christmas Lemmings

MS-DOS - Released - November 11, 1993

Based on the original classic game Lemmings, Holiday Lemmings was a small stand-alone game that was released during the early 1990s holiday seasons. It features classic Lemmings gameplay, only with Christmas-themed levels. The basic objective is to use the Lemmings' special abilities to create a path to the exit that all the Lemmings can follow. Your goal is to try and keep as many Lemmings alive as possible.

Christmas Lemmings

Christmas Lemmings

Commodore Amiga - Released - December 1, 1993

Based on the original classic game Lemmings, Holiday Lemmings was a small stand-alone game that was released during the early 1990s holiday seasons. It features classic Lemmings gameplay, only with Christmas-themed levels. The basic objective is to use the Lemmings' special abilities to create a path to the exit that all the Lemmings can follow. Your goal is to try and keep as many Lemmings alive as possible.

Chronicles of the Sword

Chronicles of the Sword

Sony Playstation - Released - November 1, 1996

Taking its roots from novels based on the legend of King Arthur and the Knights of the Round Table, Chronicles of the Sword follows the story of Sir Gawain through his adventures in Camelot. The evil Morgana La Fay is threatening the peace and prosperity of the land, this time by revealing the affair between Lancelot and Guinevere. King Arthur and Merlin have assigned you the task of ridding the land of Morgana once and for all. To do this, you must seek and discover items and venture out on quests for knights and other royal identities. Chronicles of the Sword has you journeying through...

Chronicles of the Sword

Chronicles of the Sword

MS-DOS - Released - May 31, 1996

Chronicles of the Sword is an adventure game developed by Synthetic Dimensions and released by Psygnosis in 1996 for the PC DOS and Sony PlayStation platforms. The game, originally titled as King Arthur: The Quest of The Fair Unknown, is based on Arthurian legends and uses a point-and-click interface. Chronicles of the Sword tells the story of the young knight Gawain on a quest to save Camelot from the scheming witch queen Morgana. It has received largely negative reviews.

Chrono Quest

Chrono Quest

Commodore Amiga - Released - 1988

Chrono Quest is an adventure game told in still images and text windows. Controls are implemented by various icons around the screen border. The gameplay basically is somewhere in between modern point&click adventures and graphics-supplemented interactive fiction. The plot starts off some time around 1920 in the mansion of the main character's father, which was murdered and left the protagonist as the main suspect. In the course of exploring the mansion, the player finds a time machine and starts tracking down his father's murderer through the ages...

Chrono Quest

Chrono Quest

Atari ST - 1988

Chrono Quest is an adventure game told in still images and text windows. Controls are implemented by various icons around the screen border. The gameplay basically is somewhere in between modern point&click adventures and graphics-supplemented interactive fiction. The plot starts off some time around 1920 in the mansion of the main character's father, which was murdered and left the protagonist as the main suspect. In the course of exploring the mansion, the player finds a time machine and starts tracking down his father's murderer through the ages...

Chrono Quest II

Chrono Quest II

Commodore Amiga - Released - 1990

This is a sequel to Chrono Quest, part of a series of games called Explora in their original French releases. After the events of the first game, you attempt to return to France of 1922, your own time period. A disorder on Explora, your time-machine, makes it use up all its metal fuel, leaving you stranded on an unknown time era. You need to find enough metal for Explora to be able to return you to your place in time. The original point-and-click interface (text-based with auxiliary icons) was replaced by a fully icon driven one. There's a row of icons at the bottom of the screen with...

Chrono Quest II

Chrono Quest II

Atari ST - Released - 1988

This is a sequel to Chrono Quest, part of a series of games called Explora in their original French releases. After the events of the first game, you attempt to return to France of 1922, your own time period. A disorder on Explora, your time-machine, makes it use up all its metal fuel, leaving you stranded on an unknown time era. You need to find enough metal for Explora to be able to return you to your place in time. The original point-and-click interface (text-based with auxiliary icons) was replaced by a fully icon driven one. There's a row of icons at the bottom of the screen with...

The City of Lost Children

The City of Lost Children

MS-DOS - Released - April 1, 1997

You play Miette, a character from the movie of the same name. The graphics are the style of 3d characters over rendered backgrounds. You travel through the streets at the whim of Pieuvre, the siamese twins who are your schoolmistresses. You do small robberies for them, but soon a larger plot emerges. Mysterious men called Cyclopses are kidnapping children to steal their dreams. You must determine what is truly happening in this adventure game.

The City of Lost Children

The City of Lost Children

Sony Playstation - Released - May 31, 1997

If you've ever seen the movie, you know your in for a weird, almost trippy gaming experience with The City of Lost Children. In it, you are Miette who lives in an orphanage. The evil "Siamese twins" that run the orphanage have Miette steal stuff for them. But all of a sudden, some dark presence starts to steal the souls and dreams of the little children. Of course, it is up to Miette to save the day and get to the bottom of these events. Like the Alone in the Dark series, The City of Lost Children takes place in a 3D, 3rd person adventure world filled with lots of diverse and challenging...

Cliffhanger

Cliffhanger

Commodore Amiga - Released - 1994

Cliffhanger is based on the 1993 Sylvester Stallone movie. The lead character, Gabe Walker, is an expert in high mountain search and rescue and receives a distress signal from a plane that has crashed nearby. However, the plane is actually loaded with terrorists who hijacked a large shipment of cash. The game consists of side-scrolling action. The hero can walk, run, jump, punch, and kick while jumping. Further, he can perform special feats as the situation requires, such as crossing a rope suspended from two cliffs. One of the biggest threats in this game is nature as Gabe must defend against...

Codename: Tenka

Codename: Tenka

Sony Playstation - Released - May 31, 1997

Wars and pollution have driven the Earth to chaos. The year is 2096. The remaining colonists' only dream is to leave the planet and establish on Extrevius 328, a corporate conglomerate manufacturing plant for deadly warriors, known as Bionoids. You are Joseph B. Tenka, future Bionoid, very unpleased with the situation, and determined to stop the corporate evil plans. Over 20 missions with detailed briefings can be found in this Doom clone with creepy atmosphere which has been compared to Aliens.

Colony Wars

Colony Wars

Sony Playstation - Released - October 31, 1997

Since 3095, the Earth Empire has spread throughout the universe, taking what it wants and destroying the rest - all in the name of sustaining life on Earth. To the Empire, expansion is of the utmost importance, even above famine, drought and death. The League of Free Worlds exists to offer resistance and hope to the plundered outlying colonies. After a key victory, it is shown that the Empire's Navy can be harmed and the ranks of the League begin to swell. Colony Wars is a combat fighter game set in space. You, as the player, join as a recruit in the League's fleet. Missions take place...

Colony Wars: Vengeance

Colony Wars: Vengeance

Sony Playstation - Released - October 31, 1998

After the first Colony Wars game, the Earth Empire was defeated... and the remnants of this regime sealed inside of the Sol System, cut off from the rest of the galaxy by some unknown technology. Within Sol, the Earth Empire civilization has fallen apart. Various tribes and factions, warring with one another have left the once great home system of humanity a wreck of salvage and waste from used up resources. One leader however, a Commander Kron, seeks to unite the warring clans under a banner of vengeance... and together find some way to break out from this solar prison. The game is space...

Combat Air Patrol

Combat Air Patrol

MS-DOS - Released - 1995

CAP is an accurate flight simulation based around the F-14 Tomcat and the F/A-18 Hornet. Both launched from a carrier during Operation Desert Storm, you receive your missions and carry them out. The usual options apply, like configuring your aircraft, and choosing a pilot, but there are some more unusual options, like calling in sick for a mission. This causes you to skip a mission if you don't like the sound of it, but if you use it too much command may get suspicious. The flight model is realistic, and there are some animations. One feature missing from the PC version is the strategic...

Combat Air Patrol

Combat Air Patrol

Commodore Amiga - Released - 1993

CAP is an accurate flight simulation based around the F-14 Tomcat and the F/A-18 Hornet. Both launched from a carrier during Operation Desert Storm, you receive your missions and carry them out. The usual options apply, like configuring your aircraft, and choosing a pilot, but there are some more unusual options, like calling in sick for a mission. This causes you to skip a mission if you don't like the sound of it, but if you use it too much command may get suspicious. The flight model is realistic, and there are some animations. One feature missing from the PC version is the strategic...

Cytron

Cytron

Commodore Amiga - Released - 1992

Viewed from above, Cytron is inspired by Paradroid and Alien Breed. The robot Cytron has been sent into a research facility in which robots have gone berserk, and it must safeguard the area and rescue the trapped scientists. The character control is skittish, meaning that the droid is hard to stop instantly, which makes progression through the levels harder. One unusual feature is that the droid can be split into two components, Cyt and Ron, in a manner similar to Head Over Heels. This comes in useful when switches must be activated in a part of the level away from the force-field they...

Darker

Darker

MS-DOS - Released - 1995

In this spaceflight 'simulator' / 3D shooter, your race (the Delphins) is sharing a far away planet with the Halons. Your side of the planet is constantly engulfed in total darkness but the Delphins have adapted to this life. The Halons used to live in the light but recent events have caused their side of the planet to fall dark and now they are attacking you in an attempt to take over your technology. As a Delphin pilot, your job is to stop them and take down of their attacking ships which is what most of the gameplay consists of; finding enemy ships and killing them.

Deep Space

Deep Space

Commodore Amiga - Released - 1986

Deep Space is an interstellar adventure encompassing warfare and exploration. You take charge of a STRIX fighter, an advanced long range raider in which you embark on a journey to find fame and fortune. Through your deed you earn credits with which you can purchase energy and weapons to tackle your adversaries, while negotiating meteor clusters and storms, clear minefields, steal communication satellites, and dog fight with Kogon interceptors.

Deep Space

Deep Space

Atari ST - Released - 1986

Deep Space is an early spaceflight action-simulation game in which the player is an owl-headed "freelance buccaneer", piloting a long-range space fighter on a search-and-destroy raid into alien space to destroy the enemy mothership. On the way, the player dogfights simple 3D-rendered enemy ships and uses a cargo scoop to pick up and apprehend their squirming alien pilots after they have ejected. The game features a lavishly-detailed cockpit with a significant level of complex functionality controlled by mouse and keyboard input aside the standard joystick flight control. Deep Space is...

Destruction Derby

Destruction Derby

Sony Playstation - Released - October 19, 1995

You probably feel like a crash test dummy when you're playing this game - it's not only a racing game, but you get points for wrecking your enemies! The amount of points you get depends on how you hit them ... e.g. you get more points for getting them do a 360 other than driving into theirs sides at high speed. The game has more to offer: a head to head mode with only two cars or the legendary destruction derby itself - a huge arena, every car starts at the edge of it, and then - have a nice crash!

Destruction Derby

Destruction Derby

MS-DOS - Released - October 20, 1995

You probably feel like a crash test dummy when you're playing this game - it's not only a racing game, but you get points for wrecking your enemies! The amount of points you get depends on how you hit them ... e.g. you get more points for getting them do a 360 other than driving into theirs sides at high speed. The game has more to offer: a head to head mode with only two cars or the legendary destruction derby itself - a huge arena, every car starts at the edge of it, and then - have a nice crash!

Destruction Derby

Destruction Derby

Sega Saturn - Released - August 15, 1996

You probably feel like a crash test dummy when you're playing this game - it's not only a racing game, but you get points for wrecking your enemies! The amount of points you get depends on how you hit them ... e.g. you get more points for getting them do a 360 other than driving into theirs sides at high speed. The game has more to offer: a head to head mode with only two cars or the legendary destruction derby itself - a huge arena, every car starts at the edge of it, and then - have a nice crash!

Destruction Derby 2

Destruction Derby 2

Sony Playstation - Released - October 31, 1996

Destruction Derby 2 is the sequel to the Sega Saturn, PlayStation and PC title, Destruction Derby. Here the player must race on up to seven different circuits, in a range of modes, similar to its predecessor. The modes are Wrecking Racing (where the player must destroy or spin the other competitors), Stock Car (a typical race where it's 1st to the flag) and Destruction Derby, which is based around the crash arenas.

Destruction Derby 2

Destruction Derby 2

MS-DOS - Released - October 31, 1996

This sequel to the original Destruction Derby offers more of the same no-holds-barred action and mayhem with new tracks and a lot of technical improvements and features not seen in the original, such as a pit stop feature that allows car repairs! Gameplay is identical to its predecessor -- the objective consists of gaining points by winning races or "creatively" crashing opponents and climbing to the top of the rankings.

Discworld

Discworld

MS-DOS - Released - October 1, 1995

This adventure game puts the player in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him. The game takes place in the humorous fantasy world created by Terry Pratchett. The world is called the Discworld, as it is actually a flat disc carried on the backs of four gigantic elephants, which themselves stand on the back of an even larger turtle. The story is loosely based on the novel "Guards! Guards!". Both in the book and the game, a dragon is...

Discworld

Discworld

Sony Playstation - Released - January 1, 1996

This game is based on the Discworld novel series created by Terry Pratchett. You play Rincewind, a wizard with of little courage or talent in the occult. A dragon is ravaging Ankh-Morpork, the city Rincewind the wizard lives in. The Arch Chancellor sends him to slaigh the beast and you must help him! So you wake up and take your luggage with you (which thinks it's a dog) and search for anything you can use to kill that dragon. Talk to the people of the Discworld (a flat world on which Ankh Morpork lies), though most are useless because they're all mad. And that's exactly the funny part...

Discworld

Discworld

Windows

Discworld is a 1995 adventure game developed by Teeny Weeny Games and Perfect 10 Productions. It stars Rincewind the Wizard (voiced by Eric Idle) and is set on Terry Pratchett's Discworld. The game's plot is based roughly around the events in the book Guards! Guards!, but also borrows elements from numerous other Discworld novels. Discworld has been praised for its humour, voice-acting and graphics, though some criticized its gameplay and difficult puzzles.

Discworld

Discworld

Sega Saturn - Released - December 13, 1996

This adventure game puts the player in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him. The game takes place in the humorous fantasy world created by Terry Pratchett. The world is called the Discworld, as it is actually a flat disc carried on the backs of four gigantic elephants, which themselves stand on the back of an even larger turtle. The story is loosely based on the novel "Guards! Guards!".

Discworld

Discworld

ScummVM - Released - October 1, 1995

This game is based on the Discworld novel series created by Terry Pratchett. You play Rincewind, a wizard with of little courage or talent in the occult. A dragon is ravaging Ankh-Morpork, the city Rincewind the wizard lives in. The Arch Chancellor sends him to slaigh the beast and you must help him! So you wake up and take your luggage with you (which thinks its a dog) and search for anything you can use to kill that dragon. Talk to the people of the Discworld (a flat world on which Ankh Morpork lies), though most are useless because theyre all mad. And thats exactly the funny part of the...

Discworld II: Mortality Bytes!

Discworld II: Mortality Bytes!

ScummVM - Released - 1996

Discworld II: Missing Presumed...!?, released as Discworld II: Mortality Bytes! in North America, is the second point-and-click adventure game based on Terry Pratchetts series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe).

Discworld II: Mortality Bytes!

Discworld II: Mortality Bytes!

MS-DOS - Released - 1996

Mortality Bytes casts players again in the role of Rincewind, from the first game. Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality. Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead. The game features...

Discworld II: Mortality Bytes!

Discworld II: Mortality Bytes!

Windows - Released - 1996

Mortality Bytes casts players again in the role of Rincewind, from the first game. Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality. Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead. The game features...

Discworld II: Mortality Bytes!

Discworld II: Mortality Bytes!

Sony Playstation - Released - September 24, 1997

Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality. Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead. The game features unique humour similar to the previous game.

Drakan: Order of the Flame

Drakan: Order of the Flame

Windows - Released - July 14, 1999

Many centuries ago, mankind and dragonkind fought each other, and chaos ruled. After many years, the conflict came to an end, as the Order of the Flame was created, bonding men and dragons together as the protectors of peace and virtue. Under the direction of the Order, the world of Drakan has prospered in peace, attaining new heights of learning of magic. All this came to an end when Navros, the war mage, betrayed the Order of the Flame, and led the Dark Union against the Order in the Dark Wars. He released evils on the world such as the Wartocks, to serve as his army. The Order was...

Dungeon Master

Dungeon Master

Commodore Amiga - Released - 1988

Dungeon Master is a role-playing game where the player selects four adventurers and descend into the depths of the dungeon. The gameplay is reminiscent of the 3D dungeon crawl type of role-playing games popularized by Wizardry and The Bard's Tale. However, unlike these games, Dungeon Master features real-time combat, which requires the player to click on the opponent in order to execute an attack. Another notable aspect of the game is its growth system: instead of gathering experience points and leveling up, characters improve by repeatedly using the same action. Spellcasting involves...

Ečstatica

Ečstatica

MS-DOS - Released - August 1, 1994

Help to free Ecstatica in this terrifing graphic adventure with a fully explorable 3D environment, stunning animation, and ground breaking ellipsoid technology graphics. So lock your doors and check under your bed. Ecstatica is a nightmare like none you've experienced before.

Ecstatica II

Ecstatica II

MS-DOS - Released - June 13, 1997

After the daring rescue of the princess Ecstatica, our hero returns to the homeland only to find that his village has come under the influence of dark spirits. It seems that while the land's chief sorcerer was dabbling in black magic, a mis-cast spell shattered the holy seal that guards the secret of existence. The pieces have been scattered throughout the land and must be rejoined before the forces of darkness create their own evil version of existence. Our hero must collect the pieces and reassemble the broken seal - all while fending off a host of demons who are keen to destroy him and...

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