Psygnosis

3D Lemmings

3D Lemmings

Sega Saturn - January 1, 1996

There is no actual narrative to the game. The only introduction is a movie. It shows a completely flat (2D) lemming popping out of a computer's floppy drive, and finding a "3D" button to press, which makes him 3-dimensional. After that, the PC blows up and the (now 3D) lemmings inside it escape. Other movies play after completing each set of 20 levels, but are not connected by a storyline.

Adidas Power Soccer

Adidas Power Soccer

Sony Playstation - Released - August 31, 1996

Adidas Power Soccer kicks its way onto the PlayStation. You are given a wide variety of gameplay options to choose from, such as season and tournament modes, single games, and multiplayer. When going through the season mode, you can play either a shortened season or an official full-length season. Your team, as well as your opponents, are taken from all over Europe and other countries. If you're interested in reaching supreme glory at a quicker pace, there is an option for cup battle. Like it implies, you'll have to beat a certain number of teams in tournament fashion to claim your...

Adidas Power Soccer 2

Adidas Power Soccer 2

Sony Playstation - Released - December 10, 1997

adidas Power Soccer 2 is the second main game in the Psygnosis series and was made by a different development studio. Continuing the 3D gameplay from the first game, this title adds updated player and team databases for the 1997-1998 season, a new arcade mode where players can perform special moves, commentary by ITV's Brian Moore (UK), Yves Lecoq (France) and RTL's Marcel Reif (Germany), and eight new stadia fully rendered in 3D. The title includes many real Premier League teams, in addition to 56 national teams and top clubs. Multiplayer is available for up to four players with a...

Adidas Power Soccer 98

Adidas Power Soccer 98

Sony Playstation - Released - June 30, 1998

ADIDAS POWER SOCCER ’98 brings the action of soccer to the PlayStation. Thanks to the dynamic camera technology, you’ll get the best view of the action and the camera won’t miss a single flick pass, slide-tackle, or short dribble. All of this combines to make the game feel like a live broadcast. If realism is not what you are looking for, or if the refs keep rewarding your play with red cards, then switch from the Simulation mode to Arcade mode. With fewer rules and faster play, Arcade mode creates a wide-open game with lots of scoring. ADIDAS POWER SOCCER ’98 provides enough action to keep...

Adidas Power Soccer International '97

Adidas Power Soccer International '97

Sony Playstation - Released - April 10, 1997

This sequel to the early PlayStation bestseller adidas Power Soccer expands on the number of available leagues (from 3 to 5, with Spain and Italy adding to the English, French and German leagues) and a "Top 20" division with top European Clubs, as well as 56 national teams. The usual game modes and options in the genre make a presence here, being possible to play cups, tournaments or leagues. As with the previous game, the same fast-paced gameplay remains, while the regular mode isn't much different from the remaining sports game in the first years of the console, with the face buttons...

The Adventures of Lomax

The Adventures of Lomax

Sony Playstation - Released - October 31, 1996

Lomax's friends are in trouble, and it's up to you to save them from the sinister villain, Evil Ed. Using a magical spell, the fiend has kidnapped them and is forcing them to do whatever he instructs. Adventures of Lomax is a platform game that presents itself as a Lemmings spin-off (after all, it is developed by the same company). As the hero, you will have to jump and shoot your way through a multitude of side scrolling 2D levels while picking up different power-ups. The special items Lomax encounters gain him invincibility; increase the jumping range and power of his attacks. Most...

Air Support

Air Support

Atari ST

Strategy based war game set in the future "where wars are fought in virtual reality". What this means is that you control your forces via a top-down map (like in the popular Battle Isle) but you can switch to a 1st person 3D wireframe perspective of your units for "special missions". The game boasted "incredibly realistic virtual 3D" which meant having to don the 3D glasses that came with the game during the wireframe 3D sections.

Archer Maclean's Super Dropzone

Archer Maclean's Super Dropzone

Super Nintendo Entertainment System - Released - December 1, 1994

Turn on, tune in, Drop Zone!Strap yourself in for the experience of a lifetime - legendary programmer Archer McLean's chart-topping mother of all blast'em ups, fully updated and enhanced to blow its way into the Nineties and beyond! It's a battle of the planets, featuring massive levels loaded wave after wave of enemies and outlandish level bosses. The most playable game in the galaxy, Super Drop Zone will leave you for dead.

Armour-Geddon

Armour-Geddon

MS-DOS - Released - 1992

In Armour-Geddon, a power crazed entity is developing a devastating energy beam to wipe out all unprotected life on Earth. In a race against time you must choose and control up to six different vehicles, and use them to destroy enemy power lines and eventually the beam generator. And thus you save the Earth and all mankind. Armour-Geddon is a blend of simulation and strategy, in which you get to play both the brass and the grunt. You designate your targets and choose which vehicle(s) you shall use to blow them up with.

Armour-Geddon

Armour-Geddon

Atari ST - Released - 1991

In Armour-Geddon, a power crazed entity is developing a devastating energy beam to wipe out all unprotected life on Earth. In a race against time you must choose and control up to six different vehicles, and use them to destroy enemy power lines and eventually the beam generator. And thus you save the Earth and all mankind. Armour-Geddon is a blend of simulation and strategy, in which you get to play both the brass and the grunt. You designate your targets and choose which vehicle(s) you shall use to blow them up with.

Assault Rigs

Assault Rigs

MS-DOS - Released - 1996

In the future, physical sports will be replaced by a violent virtual contest, where a lot of gambling and corporate cash is involved. Such is the setting for this action-packed game, where you act as a jockey for a virtual tank of massive firepower, called a Rig. Navigate through the maze-like arenas with jumps, elevators and movable blocks. Pick up power-ups to overcome other Rigs, or Gems to advance through more than 40 levels. Graphics and ambiance are inspired, it seems, by Tron, and place the player in a "wire framed" virtual environment. The focus here, though, is not racing, but...

Assault Rigs

Assault Rigs

Sony Playstation - Released - February 1, 1996

In the future, physical sports will be replaced by a violent virtual contest, where a lot of gambling and corporate cash is involved. Such is the setting for this action-packed game, where you act as a jockey for a virtual tank of massive firepower, called a Rig. Navigate through the maze-like arenas with jumps, elevators and movable blocks. Pick up power-ups to overcome other Rigs, or Gems to advance through more than 40 levels. Graphics and ambiance are inspired, it seems, by Tron, and place the player in a "wire framed" virtual environment. The focus here, though, is not racing, but...

Atomino

Atomino

Atari ST - Released - 1990

Build molecules out of the atoms provided - but watch for double, triple or four way atoms that will stop you from completing your task!

Atomino

Atomino

Commodore 64 - Released - 1991

In Atomino you have to arrange atoms with each one to four free connections in a way so that stable molecules are created. The atoms fall with rising speed one after the other into a shaft, that offers space for 6 atoms, whereby the current atoms is always lowest. From there the atoms need to be placed on the game area. You can place altogether 56 atoms (7x8) there. If atoms with free connections lie next to each other they connect and as soon as a molecule without any free connections has been created, it is automatically removed from the game area. If the shaft for the atoms is more than...

Attack of the Saucerman!

Attack of the Saucerman!

Sony Playstation - Released - July 1, 1999

Save Earth's ecosystem. Ed, a peon from the Grimloid Intergalatic Empire, needs help to rid Earth of aliens. Battle alien bosses, Ned hunters and more while disbanding the illegal Ned farm. Capture the Neds and restore peace.

Awesome

Awesome

Atari ST - Released - 1991

Awesome is a multi-section space-based game. The plot involves an attempt to get across a harsh galaxy despite not having the funds or firepower to make it. To reach each planet the player has to progress through numerous action sections, starting with some overhead-view shooting of rocks which break into progressively smaller blocks, a scanner tells the player roughly where they are located. This is followed by an into the screen shoot-out against an enemy flying backwards and forwards, and then the final approach to the trading centre, which involves the player progressing on foot from...

Barbarian

Barbarian

Atari ST - 1987

In this game you play the role of a barbarian who must navigate his way through dangerous dungeons. The game is played from a third person side scrolling perspective and also has platform jumping parts to it. The barbarian is controlled by using left and right on the joystick to move and up and down is used to scroll through the various commands at the bottom of the screen. When a command is highlighted pressing fire will perform that action thus saving on extra buttons being needed to play. There are two weapons at your disposal. A sword which you start the game with and later a bow which is...

Barbarian II

Barbarian II

Atari ST - 1991

Not to be confused with Barbarian II: The Dungeon of Drax by Palace Software, Barbarian II is a direct sequel to the Psygnosis game Barbarian, an action, point and click hybrid released four years earlier. The game continues the tale of Hegor the Barbarian. After being improperly defeated some years ago, evil lord Necron has been reincarnated by one of his cult followers. Now only Hegor is strong, courageous, and stupid enough to face Necron and his minions. Unlike the original Barbarian, which was an action game with a point-and-click control interface, Barbarian II plays just like a...

Benefactor

Benefactor

Commodore Amiga CD32 - 1994

As Ben E. Factor himself, you must travel through the six moons of Minniat, on which the peaceful and good-natured people of Lullyat have been kidnapped. These Merry Men each have their own potential skill once rescued, so releasing them in the right order is often essential for completing a level. Some Merry Men have grey suits - this marks them out as joyless and awkward characters which must be guided through a coloring machine. The Miniation people have loaded the 60 levels with various nasties, ranging from slugs (slow, but must be jumped), Rock Men (those with sharp backs are more...

Blast Radius

Blast Radius

Sony Playstation - Released - February 28, 1999

Kayne, the sole survivor of the Wolf Squadron, is tasked with saving the Vorn which is being attacked from the nefarious Kotan-Kal. For offering to help the Vorn out, Kayne is given his choice of the Vorn's most advanced spacecraft and weapons. In this space combat game, Kayne has the choice of 1 of 9 different spacecrafts which differ in appearance, weaponry, and control. Kayne is tasked with completing 40 different missions while fighting 37 different types of enemy crafts, which include bounty hunters, crime spaceships and military ships.

Blood Money

Blood Money

Commodore 64 - January 1, 1990

The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?" The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage. The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective....

Blood Money

Blood Money

MS-DOS - Released - 1990

The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?" The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage. The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective....

Blood Money

Blood Money

Atari ST - 1989

The speech in the introductory sequence probably sums things up best - "the biggest unanswered question is 'where is the money?" The player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage. The game is a shoot 'em up which scrolls both horizontally and vertically, while being viewed from an R-Type style sideways perspective....

Bulk Slash

Bulk Slash

Sega Saturn - Released - July 11, 1997

“When Sonic Team’s Burning Rangers was released on the Saturn, proclaimed to “push the system to its limits” but Bulk Slash still surpasses. With very large areas, multiple enemies, and having the ability to take battles to the sky, yet no slowdowns. Utilizing all Sega Saturn’s power having real 3D polygons unlike many other 3D titles that were released, which preferred to use layers instead… Bulk Slash [has a] Neo-Tokyo feel ala Neon Genesis Evangelion persona to it. You start off on mission based objectives; having them explained using 3D maps of the areas. Your mech is equipped with...

The Carl Lewis Challenge

The Carl Lewis Challenge

Atari ST - 1992

The game is about more than just Carl Lewis. You can select from a variety of countries to enter your athletes from, and then train them to hone their abilities before the real competition begins. The events are varied and range from running the 100 meter dash to the javelin throw. And the selection of athletes includes male and female stars.

The Carl Lewis Challenge

The Carl Lewis Challenge

MS-DOS - Released - 1992

The game is about more than just Carl Lewis. You can select from a variety of countries to enter your athletes from, and then train them to hone their abilities before the real competition begins. The events are varied and range from running the 100 meter dash to the javelin throw. And the selection of athletes includes male and female stars.

Chronicles of the Sword

Chronicles of the Sword

Sony Playstation - Released - November 1, 1996

Taking its roots from novels based on the legend of King Arthur and the Knights of the Round Table, Chronicles of the Sword follows the story of Sir Gawain through his adventures in Camelot. The evil Morgana La Fay is threatening the peace and prosperity of the land, this time by revealing the affair between Lancelot and Guinevere. King Arthur and Merlin have assigned you the task of ridding the land of Morgana once and for all. To do this, you must seek and discover items and venture out on quests for knights and other royal identities. Chronicles of the Sword has you journeying through...

The City of Lost Children

The City of Lost Children

Sony Playstation - Released - May 31, 1997

If you've ever seen the movie, you know your in for a weird, almost trippy gaming experience with The City of Lost Children. In it, you are Miette who lives in an orphanage. The evil "Siamese twins" that run the orphanage have Miette steal stuff for them. But all of a sudden, some dark presence starts to steal the souls and dreams of the little children. Of course, it is up to Miette to save the day and get to the bottom of these events. Like the Alone in the Dark series, The City of Lost Children takes place in a 3D, 3rd person adventure world filled with lots of diverse and challenging...

The City of Lost Children

The City of Lost Children

MS-DOS - Released - April 1, 1997

You play Miette, a character from the movie of the same name. The graphics are the style of 3d characters over rendered backgrounds. You travel through the streets at the whim of Pieuvre, the siamese twins who are your schoolmistresses. You do small robberies for them, but soon a larger plot emerges. Mysterious men called Cyclopses are kidnapping children to steal their dreams. You must determine what is truly happening in this adventure game.

Cliffhanger

Cliffhanger

Nintendo Entertainment System - November 1, 1993

Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running from avalanches.

Colony Wars

Colony Wars

Sony Playstation - Released - October 31, 1997

Since 3095, the Earth Empire has spread throughout the universe, taking what it wants and destroying the rest - all in the name of sustaining life on Earth. To the Empire, expansion is of the utmost importance, even above famine, drought and death. The League of Free Worlds exists to offer resistance and hope to the plundered outlying colonies. After a key victory, it is shown that the Empire's Navy can be harmed and the ranks of the League begin to swell. Colony Wars is a combat fighter game set in space. You, as the player, join as a recruit in the League's fleet. Missions take place...

Colony Wars: Vengeance

Colony Wars: Vengeance

Sony Playstation - Released - October 31, 1998

After the first Colony Wars game, the Earth Empire was defeated... and the remnants of this regime sealed inside of the Sol System, cut off from the rest of the galaxy by some unknown technology. Within Sol, the Earth Empire civilization has fallen apart. Various tribes and factions, warring with one another have left the once great home system of humanity a wreck of salvage and waste from used up resources. One leader however, a Commander Kron, seeks to unite the warring clans under a banner of vengeance... and together find some way to break out from this solar prison. The game is space...

Destruction Derby

Destruction Derby

Sony Playstation - Released - October 19, 1995

You probably feel like a crash test dummy when you're playing this game - it's not only a racing game, but you get points for wrecking your enemies! The amount of points you get depends on how you hit them ... e.g. you get more points for getting them do a 360 other than driving into theirs sides at high speed. The game has more to offer: a head to head mode with only two cars or the legendary destruction derby itself - a huge arena, every car starts at the edge of it, and then - have a nice crash!

Destruction Derby 2

Destruction Derby 2

Sony Playstation - Released - October 31, 1996

Destruction Derby 2 is the sequel to the Sega Saturn, PlayStation and PC title, Destruction Derby. Here the player must race on up to seven different circuits, in a range of modes, similar to its predecessor. The modes are Wrecking Racing (where the player must destroy or spin the other competitors), Stock Car (a typical race where it's 1st to the flag) and Destruction Derby, which is based around the crash arenas.

Destruction Derby 2

Destruction Derby 2

MS-DOS - Released - October 31, 1996

This sequel to the original Destruction Derby offers more of the same no-holds-barred action and mayhem with new tracks and a lot of technical improvements and features not seen in the original, such as a pit stop feature that allows car repairs! Gameplay is identical to its predecessor -- the objective consists of gaining points by winning races or "creatively" crashing opponents and climbing to the top of the rankings.

Discworld

Discworld

MS-DOS - Released - October 1, 1995

This adventure game puts the player in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him. The game takes place in the humorous fantasy world created by Terry Pratchett. The world is called the Discworld, as it is actually a flat disc carried on the backs of four gigantic elephants, which themselves stand on the back of an even larger turtle. The story is loosely based on the novel "Guards! Guards!". Both in the book and the game, a dragon is...

Discworld

Discworld

Sony Playstation - Released - January 1, 1996

This game is based on the Discworld novel series created by Terry Pratchett. You play Rincewind, a wizard with of little courage or talent in the occult. A dragon is ravaging Ankh-Morpork, the city Rincewind the wizard lives in. The Arch Chancellor sends him to slaigh the beast and you must help him! So you wake up and take your luggage with you (which thinks it's a dog) and search for anything you can use to kill that dragon. Talk to the people of the Discworld (a flat world on which Ankh Morpork lies), though most are useless because they're all mad. And that's exactly the funny part...

Discworld

Discworld

Windows

Discworld is a 1995 adventure game developed by Teeny Weeny Games and Perfect 10 Productions. It stars Rincewind the Wizard (voiced by Eric Idle) and is set on Terry Pratchett's Discworld. The game's plot is based roughly around the events in the book Guards! Guards!, but also borrows elements from numerous other Discworld novels. Discworld has been praised for its humour, voice-acting and graphics, though some criticized its gameplay and difficult puzzles.

Discworld

Discworld

Sega Saturn - Released - 1996

This adventure game puts the player in the shoes of Rincewind, a wizard whose sole purpose in life is to stay alive. He appears to be very good at it as well, because apparently the universe has decided to continuously challenge him. The game takes place in the humorous fantasy world created by Terry Pratchett. The world is called the Discworld, as it is actually a flat disc carried on the backs of four gigantic elephants, which themselves stand on the back of an even larger turtle. The story is loosely based on the novel "Guards! Guards!".

Discworld

Discworld

ScummVM - Released - October 1, 1995

This game is based on the Discworld novel series created by Terry Pratchett. You play Rincewind, a wizard with of little courage or talent in the occult. A dragon is ravaging Ankh-Morpork, the city Rincewind the wizard lives in. The Arch Chancellor sends him to slaigh the beast and you must help him! So you wake up and take your luggage with you (which thinks its a dog) and search for anything you can use to kill that dragon. Talk to the people of the Discworld (a flat world on which Ankh Morpork lies), though most are useless because theyre all mad. And thats exactly the funny part of the...

Discworld II: Missing Presumed...!?

Discworld II: Missing Presumed...!?

ScummVM - Released - 1996

Discworld II: Missing Presumed...!?, released as Discworld II: Mortality Bytes! in North America, is the second point-and-click adventure game based on Terry Pratchetts series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe).

Discworld II: Mortality Bites

Discworld II: Mortality Bites

Windows - Released - 1996

Mortality Bytes casts players again in the role of Rincewind, from the first game. Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality. Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead. The game features...

Discworld II: Mortality Bytes!

Discworld II: Mortality Bytes!

MS-DOS - Released - 1996

Mortality Bytes casts players again in the role of Rincewind, from the first game. Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality. Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead. The game features...

Discworld II: Mortality Bytes!

Discworld II: Mortality Bytes!

Sony Playstation - Released - September 24, 1997

Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality. Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead. The game features unique humour similar to the previous game.

Ečstatica

Ečstatica

MS-DOS - Released - August 1, 1994

Help to free Ecstatica in this terrifing graphic adventure with a fully explorable 3D environment, stunning animation, and ground breaking ellipsoid technology graphics. So lock your doors and check under your bed. Ecstatica is a nightmare like none you've experienced before.

Ecstatica II

Ecstatica II

MS-DOS - Released - June 13, 1997

After the daring rescue of the princess Ecstatica, our hero returns to the homeland only to find that his village has come under the influence of dark spirits. It seems that while the land's chief sorcerer was dabbling in black magic, a mis-cast spell shattered the holy seal that guards the secret of existence. The pieces have been scattered throughout the land and must be rejoined before the forces of darkness create their own evil version of existence. Our hero must collect the pieces and reassemble the broken seal - all while fending off a host of demons who are keen to destroy him and...

Eliminator

Eliminator

Sony Playstation - Released - February 28, 1999

The Elimination event was the ultimate in televised arena combat. The participants were prisoners, of course, since no one sane enough would take up the gauntlet without some sort of incentive. Since those who survived the Elimination were granted reprieve and released back into society with both fame and wealth, the incentive was clear! All this came to an end during the Civil War. Instead of being televised, the Elimination served as a testing ground for weapons to be used in future battles. And the participants? They were prisoners of war, forced to compete solely for the amusement of...

Flink

Flink

Sega Genesis - Released - November 11, 1994

Disaster strikes Imagica Island! Wicked Wainwright has taken over. Only apprentice wizard Flink can save the day. Challenge fearsome bad guys and mix awesome spells in Flink's crazy cauldron as you race to free the Island! With the grooviest graphics and gameplay ever seen on the Genesis, Flink is pure magic!

Flink

Flink

Commodore Amiga CD32 - Released - January 1, 1995

Disaster strikes Imagica Island and Wicked Wainwright's taken over! He's kidnapped the four island leaders, separated them, and has them under the watchful eyes of the Demon Guardians. Excited by his newfound control, he's gone absolutely crazy! He's casting dark clouds of smoke across the land, bringing unpleasant weather and much sadness to the people of Imagica. In a huge panic, the islanders appoint Flink, an apprentice wizard, to challenge Wicked Wainwright and to force the Demon Guardians to release the island leaders. Locate the leaders, bring their powers together, and help make Flink...

Formula 1

Formula 1

Sony Playstation - Released - September 30, 1996

Formula 1 features the tracks, cars, advertising and excitement from the 1996 Formula 1 season. Murray Walker provides the commentary in his unique style. Players choose from thirty drivers with an abundance of options before even heading out onto the track. Options include weather conditions, arcade or Grand Prix modes, car dynamics, skill level, and number of rounds.

Formula 1 98

Formula 1 98

Sony Playstation - Released - November 30, 1998

Psygnosis hits back with Formula 1 98 not only providing a new game engine and features but also developer Visual Science. Formula 1 98 also sports a real 1998 FIA licences insuring real tracks, cars, racers, teams, more detailed statistics and other F1 lifelike aspects. Visually Visual Science have managed to tweak field depth and reduce pop up while providing the same detailed, fast visuals the first two were known for. Players also witness the action from a new cockpit view with realistic driver head animation and new particle effects have been added to heighten realism and crash...

Formula 1: Championship Edition

Formula 1: Championship Edition

Sony Playstation - Released - September 30, 1997

In Formula 1: Championship Edition, players select from 13 Formula 1 teams, 17 different circuits, and a variety of spec cars. To avoid crashes designed after real crash footage, players must navigate their car in and around the competition while maintaining high speeds. Gamers can select from three different modes of play including "Training," "Single Race," and "Championship," and then adjust such options as race length, skill settings, steer assist, brake assist, and sessions. Players can also adjust the setting of their cars and may choose to alter the gears, tires, suspension, brakes, and...

Formula One 99

Formula One 99

Sony Playstation - Released - October 31, 1999

Formula One 99 is the fourth installment in Psygnosis' FIA-licensed, Formula One series. All the racing teams, drivers, cars, and technical specs have been updated to match changes in the real world of Formula One racing. Even the newly constructed (as of 1999) Sepang International Circuit in Kuala Lumpur, Malaysia has been added to the season. Players may choose to participate in a Quick Race, an arcade-style game, a Grand Prix, which is a racing simulator, and various two-player racing options. In Quick Race, there is no concern for fuel, damage, pits or penalties. Select a track, set up...

G-Police: Weapons of Justice

G-Police: Weapons of Justice

Sony Playstation - Released - August 31, 1999

Taking place only ten days after the events in the original G-Police, the sequel G-Police: Weapons of Justice centers around a group of small gangs in Callisto. The various gangs are taking advantage of the G-Police by exploiting their weakened and exhausted task force. With crime back on the rise, the city will have to pull through and pray for a miracle --- fortunately, they're prayers have been answered. After an attempt to silence the terrorist organizations, your squad receives word of Marines being sent in to help with the current situation. Unfortunately, they're a few days away from...

Holiday Lemmings (1993)

Holiday Lemmings (1993)

MS-DOS - Released - November 11, 1993

Based on the original classic game Lemmings, Holiday Lemmings was a small stand-alone game that was released during the early 1990s holiday seasons. It features classic Lemmings gameplay, only with Christmas-themed levels. The basic objective is to use the Lemmings' special abilities to create a path to the exit that all the Lemmings can follow. Your goal is to try and keep as many Lemmings alive as possible.

The Killing Game Show

The Killing Game Show

Commodore Amiga - Released - 1990

The Killing Game Show is a run and gun shooter game developed by Raising Hell Software for the Amiga and Atari ST. It was released in 1990 and published by Psygnosis. It was re-released later under the name Fatal Rewind for the Sega Genesis and published by Electronic Arts. The music and sound effects for the game were created by Ray Norrish. The main character of the game later made cameos in Leander and Wiz 'n' Liz. This game is a mixture between platformer and shoot'em up. It looks very similar to the popular computer video game Turrican. Apart from avoiding or shooting enemies moving in...

Krazy Ivan

Krazy Ivan

Sony Playstation - Released - February 15, 1996

You play Krazy Ivan, a Russian soldier with a crazy mission! So leap into your forty-foot power suit and get ready to riot. Equipped with the outrageous armory of weapons ranging from 30mm guns to the ground breaking earthquake tsunami generator, you'll be more than prepared for the craziest all-out blasting experience this side of the future!

Krazy Ivan

Krazy Ivan

Sega Saturn - Released - May 23, 1997

In the early 21st century, the Earth is under attack by aliens. In five areas of the planet, they have erected energy generators, creating a field that slowly encompasses the entire planet surface. They have also taken hundreds of humans prisoner. Someone has to stop them. Enter Russian Commander Ivan Popovich, nicknamed "Krazy Ivan". He is a paranoid schizophrenic, prone to burst out into violence at any time. In other words, he's perfect for the job. The player controls Ivan's "Steel Cossack" power suit on the three-dimensional battlefields. In each of the five areas in the game, two...

Last Action Hero

Last Action Hero

Commodore Amiga - 1994

The Amiga game based on the 1993 Arnold Schwarzenegger vehicle Last Action Hero is a side-scrolling brawler in the vein of Double Dragon or Final Fight. The player controls action hero Jack Slater through five levels, including the streets, a warehouse, Slater's home and more. He must beat up a number of thugs with a variety of punches and kicks, a somersault, or a knee to the groin, all while slowly moving to the end of the level. Up to four goons will attack at the same time. In the later levels, some are armed with guns. At the end of each level a boss fight against a more powerful...

League of Pain: Professional Underground

League of Pain: Professional Underground

Sony Playstation - Released - February 14, 1997

A combination of ice hockey, basketball, and bare-knuckle fighting, Professional Underground League of Pain is a futuristic sports game with few rules and loads of violence. The object of the game is to throw a plasma ball into a round goal that is suspended above the middle of a hockey-sized arena. Before you or your computer opponent can make a basket, the ball must be charged. Each team's charger is located in their opponents end of the court. Be careful, though: If the ball is charged with your opponent's color and you make a basket, your opponent gets the points. The same rule applies for...

Leander

Leander

Commodore Amiga - December 1, 1991

Leander is a computer game for the Commodore Amiga developed by Traveller's Tales and published by Psygnosis in 1991. It was the first game to be developed by Traveller's Tales. The original version was developed on the Amiga, then it was converted by Philipp Wyatt for W.J.S Design on the Atari ST. A year later it was ported to the Sega Mega Drive as The Legend of Galahad and published by Electronics Arts.

Lemmings

Lemmings

Atari ST - 1991

Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards. You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then...

Lemmings

Lemmings

3DO Interactive Multiplayer - Released - 1993

The objective of Lemmings is to guide a group of anthropomorphised lemmings through a number of obstacles to a designated exit. To save the required number of lemmings to win, one must determine how to assign a limited number of eight different skills to specific lemmings that allow the selected lemming to alter the landscape, to affect the behavior of other lemmings, or to clear obstacles to create a safe passage for the rest of them.

Lemmings

Lemmings

Commodore Amiga CD32 - Released - 1994

Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards. You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then...

Lemmings

Lemmings

Apple Mac OS - Released - 1991

Lemmings is a puzzle-platformer video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms. The game was programmed by Mike Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint. The objective of the game is to guide a group of anthropomorphised lemmings through a number of obstacles to a designated exit. To save the required number of lemmings to win, one must determine how to assign a limited number of eight different skills to specific...

Lemmings

Lemmings

Sega Genesis - January 1, 1992

Lemmings is divided into a number of levels, grouped into four difficulty levels. Each level comprises both destructible landscape elements such as rocks, indestructible sections such as steel plates, and numerous obstacles including chasms, high walls, large drops, pools of water or lava, and booby traps. Each level also includes one or more entrance points and one or more exits. The goal is to guide a certain percentage of the green-haired, blue-shirted lemmings from the entrance to the exit by clearing or creating a safe passage through the landscape for the lemmings to use.

Lemmings

Lemmings

Commodore 64 - Released - 1993

Lemmings is divided into a number of levels, grouped into four difficulty levels. Each level comprises both destructible landscape elements such as rocks, indestructible sections such as steel plates, and numerous obstacles including chasms, high walls, large drops, pools of water or lava, and booby traps. Each level also includes one or more entrance points and one or more exits. The goal is to guide a certain percentage of the green-haired, blue-shirted lemmings from the entrance to the exit by clearing or creating a safe passage through the landscape for the lemmings to use.

Lemmings 2: The Tribes

Lemmings 2: The Tribes

Super Nintendo Entertainment System - Released - November 1, 1994

A whole new world! Those lovable green-haired Lemmings are back with a whole new bunch of skills, levels and mayhem to challenge your dexterity and tax your wits. You've gotta save those goofy critters. The Lemmings have split into 12 different tribes and are spread all over Lemming Island. It's up to you to lead them on. With your brains and their magic, you'll be unstoppable as you blaze through tons of awesome puzzles! Take the adventure to a higher level and reunite The Tribes!

Lemmings 2: The Tribes

Lemmings 2: The Tribes

Sega Genesis - January 1, 1994

The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces. Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option...

Lemmings 2: The Tribes

Lemmings 2: The Tribes

Nintendo Game Boy - February 9, 1994

A whole new world! Those lovable green-haired Lemmings are back with a whole new bunch of skills, levels and mayhem to challenge your dexterity and tax your wits. You've gotta save those goofy critters. The Lemmings have split into 12 different tribes and are spread all over Lemming Island. It's up to you to lead them on. With your brains and their magic, you'll be unstoppable as you blaze through tons of awesome puzzles! Take the adventure to a higher level and reunite The Tribes!

Lemmings 2: The Tribes

Lemmings 2: The Tribes

Commodore Amiga - Released - March 1, 1993

The sequel to Lemmings has a plot describing how the Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces. Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones from the original and is perhaps the best option for first-time players.

Lemmings 3D

Lemmings 3D

Sony Playstation - Released - July 31, 1995

You, as in all other Lemmings games, are responsible for helping hoards of lemmings through hazardous environments to safety. However, this lemmings game goes just that little bit further by introducing the lemmings to 80 new 3-dimensional levels!

Lemmings for Windows

Lemmings for Windows

Windows - Released - 1995

This port contains two complete games from the classic puzzle series. There are 209 levels to work through, all featuring the classic Lemmings formula: the player must assign roles (digger, climber, etc.) to marching Lemmings in order to prevent them from meeting terrible fates.

Lemmings Revolution

Lemmings Revolution

Windows - April 28, 2000

The witless little lemmings have returned--this time in a simple, elegant 3-D world filled with hazards such as lava and perilous heights. Choose from one hundred puzzles you can play over and over again, such as the Treehouse, the Stone Tower, and more. The most recent addition to the lemmings lineage, Lemmings Revolution brings the challenge of a simple but elegant 3-D environment to the addictive strategy and puzzle game of rescuing the dopey lemmings from certain doom.

Microcosm

Microcosm

Commodore Amiga CD32 - 1994

Microcosm is a 3D action shooter, similar to Descent, that takes place entirely within the human body. The concept was inspired by the 1966 movie Fantastic Voyage. The player pilots his way through various parts of the anatomy, blasting virii and enemy ships, while gaining power-ups and faster, stronger craft. The goal of the game is to eventually reach the brain to stop Grey M, the entity that controls Korsby's body. Microcosm makes heavy use of full-motion video and features high-resolution fractal graphics (to simulate the walls of veins and arteries), digital music and sound effects.

Microcosm

Microcosm

Sega CD - Released - January 1, 1993

Microcosm is a 3D action shooter, similar to Descent, that takes place entirely within the human body. The concept was inspired by the 1966 movie Fantastic Voyage. The player pilots his way through various parts of the anatomy, blasting virii and enemy ships, while gaining power-ups and faster, stronger craft. The goal of the game is to eventually reach the brain to stop Grey M, the entity that controls Korsby's body. Microcosm makes heavy use of full-motion video and features high-resolution fractal graphics (to simulate the walls of veins and arteries), digital music and sound effects.

Myst

Myst

Sony Playstation - Released - September 30, 1996

A book written by a potentially paranoid man named Atrus serves as a portal to an otherworldly place, the island of Myst, in this atmospheric adventure game by developer Cyan. Forgoing the character interaction and inventory-based puzzles found in earlier computer adventure games, Myst places you in a lonely, desolate environment with no obvious indication on where you should go or what you are supposed to do. By exploring the island, you will eventually stumble upon an assortment of puzzles in the form of intricate contraptions, whose secrets can only be unlocked after discovering evidence of...

Newman/Haas Racing

Newman/Haas Racing

Sony Playstation - Released - May 31, 1998

Newman/Haas presents racing in its purest form - no power-ups, shortcuts, or weapons here - and playing it requires equal parts patience, skill, and raw endurance. Those looking for an authentic Indy Car experience are in luck, as this is a game of remarkable depth and customizability. It offers a mind-boggling array of options - digital or analog control, single- or dual-player racing, four levels of difficulty, eleven tracks, 16 drivers, and a partridge in the pit stop. OK, I'm kidding about the last item, but it's obvious that Psygnosis doesn't think Indy Car racing is a laughing matter,...

Nitro

Nitro

Commodore Amiga - December 2, 1990

Nitro is an top-down perspective arcade racer for the Amiga and Atari ST. It was developed and published in 1990 by Psygnosis. This game contains no clear background or storyline, just white-knuckle video game racing. After choosing whether to play with one, two or three (via keyboard) players, the player(s) must select a car and buy accessories at the "pit stop" before proceeding to the race. Three vehicles are available; namely the racing car, sports car, and turbo buggy. Accessories include nitros, high speed, acceleration, traction, fix damage, a change of car, as well as fuel which is...

No Escape

No Escape

Sega Genesis - January 1, 1994

Based on the 1994 movie of the same name starring Ray Liotta, the player takes control of Liotta's character, Capt. J.T. Robbins, whose only objective of the game is to escape an island. After shooting his commanding officer, Robbins is imprisoned and eventually sent to the island Absolom as a war criminal, from where there is no escape possible. To do this still, the player must explore the island with side-scrolling platform gameplay for clues, finding items and combining them to make weapons and traps.

Novastorm

Novastorm

Sega CD - Released - November 1, 1994

A behind-the-view perspective of a shooter's dream: Blast enemies against a cinematic backdrop. Kill the computer-controlled fighters before they take over the world! Unlike first-generation interactive movies with action, Novastorm has hooks into the environment; if you move into the path of a pre-rendered obstacle and it "hits" you, you take damage, etc.

Novastorm

Novastorm

3DO Interactive Multiplayer - Released - 1994

A behind-the-view perspective of a shooter's dream: Blast enemies against a cinematic backdrop. Kill the computer-controlled fighters before they take over the world! Unlike first-generation interactive movies with action, Novastorm has hooks into the environment; if you move into the path of a pre-rendered obstacle and it "hits" you, you take damage, etc.

Novastorm

Novastorm

Sony Playstation - Released - October 30, 1995

The human race is complacent. Computers take care of everything. Nothing can possibly go wrong. Until one day, the most dangerous information superhighway in history starts preaching armed revolution. In the gut wrenching, heart stopping ride of a lifetime, pilot the Scavenger 4 space fighter between canyons, over glaciers and through cities in a one-on-one showdown with the deadly Scarab X. This heroic, high-flying blast 'em up features playability, amazing full motion video sequences and a shredding rave soundtrack.

O.D.T.

O.D.T.

Sony Playstation - Released - August 31, 1998

O.D.T. - Escape...Or Die Trying, is a video game created by Psygnosis for the PlayStation and Microsoft Windows. It is a 3D action-adventure, with some role-playing elements. Playing as 1 of 4 characters, the goal is to explore the "Forbidden Zone" to look for gas canisters to re-inflate one's balloon, which had crashed on the roof of a mysterious tower. Along the way puzzles are solved, monsters are fought, and so on.

Obitus

Obitus

Commodore Amiga - Released - December 1, 1991

Obitus is a video game by Psygnosis, released in early 1991 for Amiga, Atari ST and DOS systems. It was also ported for the SNES, by Bullet-Proof Software. King Cullen passed control of the peaceful land Obitus to his four sons, warning them to stand united or the land would fall into evil hands. To symbolise the unity, the king gave each of his sons a Gem of Tranquility, which when joined conjured a mystical force to protect the land. Some time after the transfer of power took place, an enchantress named Salome sought to take advantage of the princes' fraternal pact. She told them each...

Obliterator

Obliterator

Commodore Amiga - Released - 1988

You play Drak, the last of the Obliterators (genetically enhanced machines bio engineered for otherwise impossible missions.) Your mission is to save the Federation from an alien spacecraft. Obliterator is an arcade style platform action game. The game screens are static (instead of scrolling, though you can optionally turn on scrolling transitions between screens.) and can be maze like at times with many locations to search. Armed with a variety of weapons, you have to board the alien spacecraft, disable its weapons, plasma drives and shields, then escape.

Oh No! More Lemmings

Oh No! More Lemmings

Commodore Amiga - 1992

Oh No! More Lemmings is the follow-up to Lemmings. The game features 100 new levels, and all new graphics and music. It was released in both a stand-alone and an add-on version.

Ork

Ork

Commodore Amiga - 1992

Ork tells the story of a young alien military cadet Ku-Kabul, who is beamed town to the surface of Ixion - the planet of trials. Once on the surface, he must complete 5 survival boot camps and become the Legion-Command Officer or die trying. A sidescrolling action-adventure developed by WJS Design and published by Psygnosis (Shadow of the Beast, Leander), Ork features five expansive levels characteristic of Psygnosis games of the era. While slightly similar to the same firm's earlier Killing Game Show, Ork's presentation is more polished, and the gameplay is less hectic. In addition to...

Prime Mover

Prime Mover

Commodore Amiga - Released - 1993

Prime Mover is a motorcycle racing action game, viewed from behind the bike. There are twelve riders and five bikes (with different top speeds, acceleration and handling) to choose from. The full championship includes 12 races against a field of seven riders (computer opponents are loosely named after real riders of the day – Rain Wayney and Lucie Kavanora for example). Circuits are set around the world, with various weather effects, with a rendition of each national anthem played on the pre-race screen. Handling is loose and arcadey. It is not possible to fall off – contact with hazards...

Pro 18: World Tour Golf

Pro 18: World Tour Golf

Sony Playstation - Released - April 10, 1999

Pro 18: World Tour Golf attempts to bring the authenticity of golf to the PlayStation console by incorporating real-life courses and world-renowned PGA and LPGA tournament players. Included is the 1998 United States PGA champion Vijay Singh and Mark O'Mera, who won both the 1998 Masters tournament and British Open championship. There are eight players in all with the ability to create your own golfer. There are various game modes including Practice, Stroke Play, Fourball, Shoot Out, Skins, and a Tournament. In the Practice mode, you can practice putting, driving, and chipping the ball on...

Psybadek

Psybadek

Sony Playstation - Released - October 31, 1998

Xako and Mia live for one thing and one thing only: to catch serious air performing mind-blowing stunts on their hoverdeks. A hoverdek is best described as a hovering skateboard, it works the same way but there are no wheels and it's constantly floating. Back to the story at hand, these two dekkies are fanatical about their skills; they would go adventuring with their buddies and show off new tricks. Would meaning past tense; dekkies are now being oppressed by the maniacal Krakken. With a sour hatred for hoverdeks, the cheese-smelling ingrate kidnaps dekkies and stores them in his mundane...

Puggsy

Puggsy

Commodore Amiga - Released - 1994

Puggsy is a platform game with a combination of action and puzzle-solving elements. You control the the creature Puggsy, who has crash landed on an alien planet and had his spaceship stolen. Your goal is find the spaceship so you can get off the planet and return home. To do this, you will need to make your way from the start to the exit of numerous levels which take place in a variety of environments. Throughout each level are a variety of objects which you can pick up; on many of the levels you will need to figure out how to use the objects available to you in order to reach the exit. Some...

Puggsy

Puggsy

Sega CD - Released - January 6, 1994

Puggsy is a platform game with a combination of action and puzzle-solving elements. You control the the creature Puggsy, who has crash landed on an alien planet and had his spaceship stolen. Your goal is find the spaceship so you can get off the planet and return home. To do this, you will need to make your way from the start to the exit of numerous levels which take place in a variety of environments. Throughout each level are a variety of objects which you can pick up; on many of the levels you will need to figure out how to use the objects available to you in order to reach the exit. Some...

Puggsy

Puggsy

Sega Genesis - January 1, 1993

Puggsy is a platform game with a combination of action and puzzle-solving elements. You control the the creature Puggsy, who has crash landed on an alien planet and had his spaceship stolen. Your goal is find the spaceship so you can get off the planet and return home. To do this, you will need to make your way from the start to the exit of numerous levels which take place in a variety of environments. Throughout each level are a variety of objects which you can pick up; on many of the levels you will need to figure out how to use the objects available to you in order to reach the exit. Some...

Rascal

Rascal

Sony Playstation - Released - March 31, 1998

Put on your baggy pants, grab your shades, and turn your hat backwards -- its time to save the world, baby! Assuming the role of a mischievous dude with a 'tude, Rascal's mission is to save his brainiac grandfather from the clutches of Chronon. Casper Clockwise is well versed in the fields of sciences, inventions and time travelling. With that information, the evil overlord Chronon is hatching diabolical schemes to destroy the events of the past. Armed with the one-of-a-kind Bubble Gun, Rascal will travel through time to thwart the evil minion's plans and rescue his grandfather. As a...

Red Zone

Red Zone

Commodore Amiga - Released - 1992

Red Zone sees Psygnosis attempt to simulate motorcycle racing using 3D polygon graphics, in a similar way to Team Suzuki and No Second Prize. Ten different circuits are featured in the game's championship, although there are no bike setup options. The graphical detail level can be set, which affects the game's running speed and smoothness. The mouse is used for control, with options to vary the sensitivity of the response as well as the skill of the opposition. The game keeps track of how many times you punted an opponent off, and how many times you endangered one with your riding.

Retro Force

Retro Force

Sony Playstation - Released - March 12, 1999

In Retro Force, you get to play as one of the four members of Retro Force, you can get to choose either Paris, Hawtin, Pi, or Sinclair whatever suits your skill, but they each have their own aerial attributes, with your chosen character, you then have to shoot down your enemies from the sky and from the ground, you'll get to earn points by shooting down the enemies. And also, you get to collect Bonus crystals, the more bonus crystals you collect, the bigger the score, and of course keep an eye on the super crystals, they hide in hard to reach places and in secret hiding places.

Roll Away

Roll Away

Sony Playstation - Released - November 30, 1998

The main objective of the game is to collect keys which unlock the level exits, as well as coins and jewels along the way. The game makes use of alternative physics, changing the direction of gravity as the ball moves.

Rollcage

Rollcage

Windows - March 24, 1999

Rollcage is an arcade-style racing game for Windows and PlayStation, developed by Attention to Detail, and published by Psygnosis. The Windows version was released in the UK on March 24, 1999. The game's selling point was its unique physics engine, in which cars could drive on walls or ceilings because of the airflow passing over them at extreme speeds. The game also featured an original soundtrack by Fatboy Slim. The game received very positive reviews and ratings.

Rollcage

Rollcage

Sony Playstation - Released - March 31, 1999

Rollcage is a fast, furious 3D racing game from Psygnosis, combining elements from Death Rally with elements from Bullfrog's classic Hi Octane: Race five other drivers in an immersive 3D environment while shooting at your peers and avoiding their retaliation. You have a wide selection of tracks and cars, along with options for multiplayer gaming and a vast array of configuration options. Cars can drive up walls, flip over, and continue driving. This makes for a very quick and fluid gameplay unlike any other at the time of this game's release.

Scroll to Top