Avalon Hill

1830: Railroads and Robber Barons

1830: Railroads and Robber Barons

MS-DOS - Released - 1995

Based on Avalon Hill's board game of the same name, 1830 is a railroad empire building game that is along the same lines (although a different style of gameplay) as the much more famous Railroad Tycoon. Capturing the very look and feel of the board game, all the way to the hexagonal playing field and track tokens, 1830 is a turn based game that emphasizes the successful running of a company and manipulating the stock market rather than managing a railroad. Tracks can be laid, cities connected, trains purchased, and schedules set, but the ultimate goal in the end is making money, even at the...

Achtung Spitfire!

Achtung Spitfire!

Atari 5200 - August 31, 1997

Achtung Spitfire! is a strategy computer game released by Avalon Hill in 1997. It is a turn-based air combat game taking place during the early half of World War II, including fixed-wing aircraft, air battles and operations by Luftwaffe, Royal Air Force and French Air Force in 1939–1943.

Advanced Civilization

Advanced Civilization

MS-DOS - Released - 1995

Based on the board game with the same name this game places you as a nation in the Mediterranean to rise and become the supreme ruler. Spanning about 8000 years, it covers the development of ancient civilizations from the start of agriculture to the emergence of Rome as the dominant power. Although military strategies are possible it's far from any wargame as the main goal is to gain an overall advancement involving cultural, economic, political and religious powers. The battles which emerge are normally the result of shortage of land rather than attempts to eliminate other nations. The player...

Andromeda Conquest

Andromeda Conquest

MS-DOS - Released - 1982

Andromeda Conquest is a strategy / conquest game in which one to four players build galactic empires by establishing and defending space colonies, managing resources, and battling other players for control of star systems. Before every turn, players receive resources from all their colonies. Those have to be used up during the turn or they are lost. Depending on the numbers of players the galaxy consists of 12 to 48 star systems. The layout is grid-based, and the package includes a pad of graph paper for keeping track of ship and colony locations.

Andromeda Conquest

Andromeda Conquest

Atari 800 - 1982

Andromeda Conquest is a strategy / conquest game in which one to four players build galactic empires by establishing and defending space colonies, managing resources, and battling other players for control of star systems. Before every turn, players receive resources from all their colonies. Those have to be used up during the turn or they are lost. Depending on the numbers of players the galaxy consists of 12 to 48 star systems.

B-1 Nuclear Bomber

B-1 Nuclear Bomber

Atari 800 - 1980

B-1 Nuclear Bomber is a flight simulator game based on piloting a B-1 Lancer to its target and dropping a nuclear bomb. The USSR is one of the target countries. The game was developed by Avalon Hill and Microcomputer Games, Inc, and released in 1980 for the Apple II and other computers. The game box details a sample scenario set in the then-future of a bombing run over Moscow on July 1, 1991, which turned out to be just months before the official dissolution of the Soviet Union on December 26 of that year.

Beast War

Beast War

Apple II - 1984

Beast War is a strategy/board game, resembling the Star Wars chess scene on the Millenium Falcon. In each round of a battle, you direct the movement of six different semi-intelligent beasts on a circular, 43 space field, trying to destroy opposing beasts and capturing their squares. Each beast has its own movement pattern, energy level, strength, and unique advantage over the others. Combats are shown in a small action sequence where each beast may advance, strike, or retreat.

Controller

Controller

Atari 800 - 1982

A ATC (Air Traffic Control) simulator where you are responsible for the guidance and landing of up to 8 aircraft.

Death Trap

Death Trap

Atari 2600 - 1983

The object of Death Trap is to destroy the three power generators (the third appears when the other two have been destroyed). You must fire through a three-layer shield to inflict damage to each generator. As you do, the generators will release pods that fill up the shields, preventing your missiles from getting through. Meanwhile you must avoid a constant barrage of fireballs and heat-seeking missiles that are fired at you from time to time, as well as the shields themselves, which will close in on you if you're too slow in hitting the generators.

Macbeth

Macbeth

Commodore 64 - Released - 1984

As detailed and careful an examination as any historical military simulation, Macbeth recreates the challenges faced by Lord and Lady Macbeth in their ruthless pursuit of the crown of Scotland. Their progress through Shakespeare's play is split into three text and graphical adventures, with an interlude adventure -- akin to one of the Bard's comic-relief scenes -- of a witch's assistant hunting for ingredients (eye of newt?!) on the blasted heath. Those desiring deeper analysis can sit down with Shakespeare himself as he probes the words and motivations of the Macbeths in four interviews...

Spitfire 40

Spitfire 40

Commodore 64 - Released - 1986

You are a Spitfire pilot and you have been tasked to fly your plane across the English Channel and destroy any flying bombs on the ground and any enemy planes in the area. You also have to defend your base in England by shooting any flying bombs flying in the air towards your base. All this has to be done before your fuel runs out and you crash. You have six Spitfires to use but you can lose some if they are destroyed at your base. The game is a horizontal scrolling shoot-em-up with the screen scrolling left to right or right to left if you turn your plane. The game also scrolls upwards and...

Wall Ball

Wall Ball

Atari 2600 - Released - 1983

The main objective of Wall Ball is to maintain control of the ball for the longest possible time by moving the paddle to hit the ball towards the back wall of the room. While doing this, you should also be tring to knock out as many blocks as possible to get your score as high as possible.

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