Ocean

The Addams Family

The Addams Family

Arcade - Released - 1992

The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. As Gomez,...

The Addams Family: Pugsley's Scavenger Hunt

The Addams Family: Pugsley's Scavenger Hunt

Nintendo Entertainment System - Released - 1992

Darling little Pugsley has lost his family to kidnappers who have hidden them as prisoners in their own spooky home. Only lovable little Pugsley can rescue them by hunting for delightfully strange items located in secret spots in their weird mansion. What oddities and atrocities await him! There are twisted creatures and complex features at every turn of the task. If precious little Pugsley is able, he'll find and rescue Gomez, Granny, Wednesday and Uncle Fester and see them to the music room. Each one holds a piece of the unnaturally lovely music which Lurch must play to unlock the secret...

Addicted to Fun: Ninja Collection

Addicted to Fun: Ninja Collection

Sinclair ZX Spectrum - Released - 1991

Addicted to Fun: Ninja Collection is a collection of three games: Dragon Ninja Double Dragon Shadow Warriors

Adidas Championship Football

Adidas Championship Football

Amstrad CPC - Released - 1990

Adidas Championship Football is a soccer game with 24 national teams. The only playing mode is a championship which mimics the World Cup with randomly drawn groups. A second player can control a second team. The playing perspective is top-down with a scrolling field. The control method is an expanded dribbling method known from the Kick Off series. To make a shot, the player needs to hold down the button for a certain amount of time (this determines the power of the shot) and only then play the ball. The angle can be changed by tapping the button.

The Adventures of Mighty Max

The Adventures of Mighty Max

Super Nintendo Entertainment System - Released - 1994

Wear The Cap. Be The Max. Save The Planet. You've seen every episode. You know all his moves. The question is...are you ready to wear the magic cap??? Dust off your traveling shoes - it's time to play Mighty Max! SkullMaster has scattered pieces of the mighty doom weapon all over the planet. Go solo or double the action in 2-Player Split Screen mode, and embark on an earth-saving scavenger hunt through time. Time travel to 50 different worlds. Crush SkullMasters evil minions. Save the planet. Have more fun than watching the cartoon!

Alien Breed 3D

Alien Breed 3D

Commodore Amiga CD32 - Released - 1995

Alien Breed 3D is a follow-up to Alien Breed, a Gauntlet-style shooter, and its sequels. Unlike its predecessors, this game is set into a 3D context, making for the Amiga's first big Doom-style game. The 3D engine uses fairly small screen graphics, but these include full floors and ceilings with detailed shading, doors, vertical position variations, lifts and transporters. The CD version includes extra atmospheric sound, while fast processors and extra FastRAM are also supported.

Alien Olympics

Alien Olympics

Nintendo Game Boy - September 1, 1994

THE STORY SO FAR... After the 2012 AD Olympic Games when the Aliens walked away with every major sporting award, the Earth Council refused Aliens the right to take part in their games ever again. Consequently, Garvan the supreme ruler of Traxsis, decided to organise his own games the Alien Olympics which began in 2016 AD. Since then, Traxsis has been represented by its reigning champion, the great Ooie Gooie, and is set to be so once again, now that the games for the year 2044 AD are upon us.

Bad Dudes

Bad Dudes

Commodore 64 - Released - 1988

Bad Dudes is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.

Barbarian II: The Dungeon of Drax

Barbarian II: The Dungeon of Drax

Amstrad GX4000 - Released - 1990

At the finale of BARBARIAN - THE ULTIMATE WARRIOR, the Barbarian defeated the warriors of Drax and thus saved Princess Mariana from his evil spell. Drax fled to the dungeons beneath his black castle, vowing to wreak disaster on the Jewelled Kingdom. There is only one way to stop Drax - the Barbarian and Mariana are the only two warriors skilled enough to survive the perilous journey to Drax's lair. Can you stop him? You must stop him!

Basket Master

Basket Master

Commodore 64 - Released - 1987

"Basket Master" is a one-on-one basketball game from premier Spanish developer Dinamic Soft, dedicated to NBA player Fernando Martín, the first Spanish (and first European non-student in a US university) to play in the NBA, who tragically died 3 years later in a traffic accident at the age of 28. The focus is on pure, unadulterated action here: just choose one- or two-player game, and presto-- you'll be out on a CGA court trying to score. Although difficulty level can be toggled ("amateur" or "NBA").

Batman: The Caped Crusader

Batman: The Caped Crusader

Sinclair ZX Spectrum - Released - December 14, 1988

Batman: the Caped Crusader was unique for its time in both its gameplay and graphical style. In what was essentially a puzzle game, the player controlled Batman trying his best to foil the plans of both The Joker and The Penguin. But instead of punching people in the face and driving the Batmobile at lightning speeds, the game has more in common with the adventure games genre; forcing the player solve puzzles, match objects in the correct locations and solve puzzles which required backtracking to previously visited locations. The graphical style was based around comic book panels. Enter a...

Batman: The Movie

Batman: The Movie

Sinclair ZX Spectrum - Released - June 5, 1989

Based on the 1989-Batman movie. The game consists of five different parts, each resembling well known game types. Part one, the chemical plant: Hunt down Jack Napier who has raided the plant (typical platform action, climb ladders or use "Bat"-rope and shoot at some enemies...). Part two, "Batmobile" (...the car): Joker is chasing you and have to escape to "Bat"-cave. Avoid obstacles like police blocking the road and others. Part three, "Bat"-cave: A puzzle game where you have to find a certain item (belonging to Joker) amongst other items. Part four, "Batjet": Cut the ropes of the balloons...

Break Point

Break Point

Sony Playstation - Released - July 1, 1996

When the game is on the line, you need blistering service returns, ball hammering ground strokes and an impenetrable net game. You need Break Point Tennis. 8 Adrenaline charged players vie for international supremacy on grass, clay, asphalt and indoor surfaces.

Burnin' Rubber

Burnin' Rubber

Amstrad GX4000 - Released - 1990

Burnin' Rubber is the game that was included with every Plus and GX4000 on a cartridge, in a bid to showcase the Plus machine's new hardware abilities. Therefore it was quite popular, although it did not really show off the Plus capabilities, being an early title and all. Despite that, it wasn't a bad game on its own and is considered one of the good racing games on the Amstrad.

Cabal

Cabal

Amstrad CPC - Released - 1989

Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire. The enemies throughout the five levels come thick and fast and there are many of them. They include normal foot soldiers, tanks, helicopters and end of level bosses such as submarines and war machines. Just about...

Cavelon

Cavelon

Sinclair ZX Spectrum - Released - 1983

The princess is being held captive inside the castle, and it's up to you (the knight) to rescue her. In order to do this, though, you need to collect the door pieces that are scattered in the six dungeons that await you, and defeat the black wizard in the end. Time is against you, so you need to hurry up. Once you have collected all pieces, the exit door will open, and you can proceed to the next dungeons. Collect other items for bonus points and avoid other knights that will shoot at you, even when their backs are turned. To make it fair, you can shoot them. Some knights only take one hit to...

Chase HQ II: Special Criminal Investigation

Chase HQ II: Special Criminal Investigation

Amstrad GX4000 - Released - 1992

Special Criminal Investigation, also known simply as S.C.I. and Chase HQ II: Special Criminal Investigation in some versions of the home ports, is a 1989 arcade game published by Taito and is the sequel to the 1988 original Chase H.Q.

Cheesy

Cheesy

Sony Playstation - Released - November 15, 1996

It has mine carts rattling past experimental monster lunatics on chilli fire-breathing chilli peppers stepping on dangerous blobs of... er... Danger with power hungry evil no holds barred super intense dangerous blobs oh done that and scientist, one, very nasty. And Cheesy. A mouse. Right in the middle. The game Cheesy stars a mouse that has been captured by a mad scientist and locked in a cage. Being denied his freedom he waits for his oportunity to escape. One day a minature alien UFO comes flying along and bumps into the cage, hence knocking it over and allowing Cheesy to escape....

Cool World

Cool World

Super Nintendo Entertainment System - Released - 1992

It's an imaginary world that's real. It exists in another dimension, where cartoon characters, called Doodles are alive. It's Cool World. For cartoonist Jack Deebs, who's been carried across the boundary, it's a wild and amazing place; and he's discovered that only some of the Doodles are friendly. Take Holli Would. She's a knockout Doodle who's really interested in Jack. She's interested in using him to get herself and real body and transfer into this world. She just needs to get her hands on one special piece of magic. The Golden Spike of Power, hidden atop the Ocean Hotel in Las...

Cool World

Cool World

Nintendo Game Boy - Released - 1993

The Golden Spike of Power, hidden atop the Ocean Hotel in Las Vegas, is the powerful wedge between Cool World and this world. And Holli's trying to steal it. If she removes it, she may destroy both her world and Jack's. As Jack, you're got to stop her from doing it -- because you know she will if she can!

Daley Thompson's Decathlon

Daley Thompson's Decathlon

Amstrad CPC - Released - 1985

The player takes part in the ten events of the modern decathlon: Day 1: 100 metres, Long jump, Shot putt, High jump, 400 metres Day 2: 110 hurdles, Pole vault, Discus, Javelin, 1500 metres The player starts the game with three lives; failure to reach the minimum standard in an event results in the loss of one life. Success in the 1500 Meters event results in the game returning to Day 1 to repeat the events with more difficult qualification criteria. Running is simulated by hitting two keys (representing the left and right leg) alternately and as quickly as possible. The game rapidly gained a...

Daley Thompson's Super-Test

Daley Thompson's Super-Test

Amstrad CPC - Released - 1985

This game features a variety of sporting events in the second game licensed around the Decathlon champion. Each one has its own world record and a target time/distance/score to reach. Fail and the player loses one of three lives. After completing all events successfully they repeat with tougher targets. The Amstrad, Commodore, and ZX Spectrum 48K versions of this game feature eight sporting events: cycling, giant slalom, penalties, pistol shooting, rowing, ski jumping, spring board diving, and tug of war), while the ZX Spectrum 128K release has four additional events: 100 metres hurdles,...

Daley Thompson's Super-Test

Daley Thompson's Super-Test

BBC Microcomputer System - Released - 1985

This game features a variety of sporting events in the second game licensed around the Decathlon champion. Each one has its own world record and a target time/distance/score to reach. Fail and the player loses one of three lives. After completing all events successfully they repeat with tougher targets. Eight sporting events are featured: cycling, giant slalom, penalties, pistol shooting, rowing, ski jumping, spring board diving, and tug of war.

Dark Force

Dark Force

Sinclair ZX Spectrum - Released - 1990

Dark Force is a compilation of: Clive Barker's Nightbreed: The Action Game Midnight Resistance

Dennis

Dennis

Commodore Amiga CD32 - Released - 1993

Dennis the Menace (known simply as Dennis in Europe) is a multiplatform video game based on the 1993 movie of the same name. The object in all versions of the game is to defeat a burglar who managed to find Dennis' town via the local railroad connection. Stages include Mr. Wilson's house, the great outdoors, a boiler room, and eventually the big boss battle with the burglar himself.

Donkey Kong

Donkey Kong

Sinclair ZX Spectrum - Released - 1986

Donkey Kong is a 1986 ZX Spectrum port by Ocean Software of the arcade game originally released by Nintendo in 1981. An early example of the platform game genre, the gameplay focuses on maneuvering the main character across a series of platforms to ascend a construction site, all while avoiding or jumping over obstacles. The originally unnamed character, who was later called Jumpman, then Mario, must rescue a damsel in distress, Pauline, from the titular giant ape, Donkey Kong. The hero and ape would later become two of Nintendo's most popular and recognizable characters. Donkey Kong is one of...

Donkey Kong

Donkey Kong

Amstrad CPC - Released - 1986

Donkey Kong (Japanese: ドンキーコング Hepburn: Donkī Kongu?) is an arcade game released by Nintendo in 1981. It is an early example of the platform game genre, as the gameplay focuses on maneuvering the main character across a series of platforms while dodging and jumping over obstacles. In the game, Mario (originally named Mr. Video but then changed to "Jumpman") must rescue a damsel in distress named Pauline (originally named Lady), from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo's most popular and recognizable characters. Donkey Kong is one of the most important...

Donkey Kong (Ocean)

Donkey Kong (Ocean)

Commodore 64 - Released - July 1, 1986

This is the Ocean version of Donkey Kong which is different than the Atarisoft version on the C64. It must keep the "Donkey Kong (Ocean)" name to stay separate from the "Donkey Kong (Atarisoft)" listing in LaunchBox. In Donkey Kong, Jumpman must rescue a damsel in distress, Lady, from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo's most popular characters. The game is divided into four different one-screen stages. Each represents 25 meters of the structure Donkey Kong has climbed, one stage being 25 meters higher than the previous. The final screen occurs...

Eek! The Cat

Eek! The Cat

Super Nintendo Entertainment System - Released - August 1, 1994

KOOM-BY-YAH! Hold on tight for hair-raising adventure with your favorite Saturday morning superhero - in his Super NES debut. Now you can play with EEK! every day of the week!!! Get zapped bonked and splattered through six hilarious adventures as you try to rescue Annabelle from loony aliens... Reunite Pierre with his Squishy Bear brothers... Save a sleepwalking granny from a zoofull of accidents... Catch Joey the orphan's runaway Christmas present... And put your tail on the line nine times against Sharky the sharkdog...

Emilio Butragueño Futbol

Emilio Butragueño Futbol

Amstrad CPC - Released - 1987

Emilio Butragueño Fútbol is a game branded with the moniker of the Spanish striker Butragueño, who was discovered for the rest of the world in the World Cup 1986. The game is simply a simulation of soccer; no league, no tournament... only a match, team white against team red.

Eskimo Eddie

Eskimo Eddie

Sinclair ZX Spectrum - Released

Eskimo Eddie is an arcade adventure set in the Ice Age. The game is split into two levels. The first level varies between the Commodore 64 and ZX Spectrum versions. In the C64 version, Eddie must make his way toward Percy Penguin who has been captured by a polar bear named Growler. This can be done by navigating a series of platforms while jumping over snowballs Growler throws at him. Eddie only needs to rescue Percy once before he can move on to the next level. In the Spectrum version, the first level has Eddie collecting Percy, who is at the top of the screen, and bring him back to...

España: The Games '92

España: The Games '92

Atari ST - Released - 1992

The 1992 olympic games took place in Barcelona, Spain, and the corresponding computer game came from Ocean: España: The Games '92. The sports simulation boasts an impressive variety of diciplines, divided into three sections: Track and Field: running, relay, hurdles, steeplechase, discus, shot putt, hammer throw, javelin, long jump, triple jump, high jump, pole vault; Water Sports: free style, breast stroke, back stroke, butterfly, relay, diving; Fighting: boxing, wrestling, judo, fencing. Eliminating the different distances in single events (such as 100m, 200m, 400m and 800m...

Fighters Destiny

Fighters Destiny

Nintendo 64 - Released - January 27, 1998

Defeat the Masters of the Fight in a head-on bout of power and skill. Fighters Destiny demands everything you have, everything you are and throws it right back at you in truly amazing, unstoppable 3D action. Prepare to fight every step of the way as you master the moves and unlock the secrets to fulfill your ultimate destiny!

Flashpoint

Flashpoint

Sinclair ZX Spectrum - Released - 1989

Flashpoint is an action/strategy game that is played on two grids of 45 squares (5 lines of 9 squares each) facing each other and representing an area of the galaxy. The game is always played against an opponent which can be either computer controlled or another player. Each side places their units (80 in total) on the grid in real time so as to get to a score of 2000 first. Points are awarded when placing an unit or destroying an enemy unit. In addition to regular units, there are 5 types of weapons that can be used to destroy enemy units. Released on the covertape of "Your Sinclair"...

The Flintstones

The Flintstones

Super Nintendo Entertainment System - Released - February 1, 1995

IT'S FRED'S LIFE...AND YOU GET TO YABBA-DABBA-DOO-IT! What's more fun than watching The Flintstones? Playing The Flintstones, silly! The evil Cliff Vandercave has kidnapped Pebbles and Bamm-Bamm. Guess who to the rescue?!? Put on your tiger skin, take off your shoes, and be your favorite Stone Age stooge in the rockinest adventure this side of the Jurassic Park. Live in Bedrock. Hang out with Barney, Wilma, Betty, and Dino. Wrestle with hungry dinosaurs. Eat Brontosaurus Burgers. And bring home the little ones, safely. After all, it's Fred's life...and you get to...

The Flintstones

The Flintstones

Nintendo Game Boy - Released - 1994

IT'S FRED'S LIFE...AND YOU GET TO YABB-DABBA-DOO-IT! What's more fun than watching The Flintstones? Playing The Flintstones, silly! The evil Cliff Vandercave has kidnapped Pebbles and Bamm-Bamm. Guess who to the rescue?!? Put on your tiger skin, take off your shoes, and be your favorite Stone Age stooge in the rockinest adventure this side of the Jurassic Park. Live in Bedrock. Hang out with Barney, Wilma, Betty, and Dino. Wrestle with hungry dinosaurs. Eat Brontosaurus Burgers. And bring home the little ones, safely. After all, it's Fred's life...and you get to YABBA-DABBA-DOO-IT!

The Great Escape

The Great Escape

Amstrad CPC - Released - 1986

The player controls an unnamed prisoner of war who has been interned in a P.O.W. camp somewhere in northern Germany in 1942. The camp itself is a small castle on a promontory surrounded on three sides by cliffs and the cold North Sea. The only "official" entry to the camp is by a narrow road through the gatehouse and anyone passing through this must be carrying the correct papers. Everywhere else the camp is surrounded by fences or walls with guard dogs used to patrol the perimeter and guards in observation towers with searchlights posted to watch for any prisoners trying to escape. Beneath...

GT 64: Championship Edition

GT 64: Championship Edition

Nintendo 64 - Released - April 1, 1998

GT 64, short for Grand Tour 64, is a 3D racing game for the Nintendo 64. It features cars and drivers from the All-Japan GT Championship season of 1997 as it is an officially licensed game. There are three stages with each a long and a short version counting six tracks in total situated in Japan, the USA and Europe, all located in urban settings. You can opt to race three, six, twelve or 24 laps on each track. There are fourteen cars available to race in and they can be manually tweaked to improve performance. The Japanese re-release of the game includes two new tracks based on the 1998...

Guerrilla War

Guerrilla War

Commodore 64 - Released - 1988

A tropical island (specified as Cuba in the Japanese original) is being oppressed by a dictator, but fortunately one or two brave US soldiers (Ernesto "Che" Guevara in the Japanese version) are on hand to restore justice. March through the rivers, swamps and forests to overthrow the dictator (specified as Batista in Japan) in this evolution of the Commando style. The game scrolls vertically, as you move up the screen shooting enemies, finding good strategic firing points and collecting powerups. As the enemy soldiers come towards you in groups, some care is required when picking them off,...

Gutz

Gutz

Sinclair ZX Spectrum - Released - 1988

You've been swallowed up by a ten million ton space being with an equally large appetite. This mega-monstrosity also has its greedy eye on Earth, so you have no choice but to try and escape by shutting down the body's major organs - otherwise your home planet is about to end life as an undignified midday snack. The treacherous quest takes place over four levels, inside a vast four-way scrolling complex of interconnecting tubes. Each of the four major organs (kidneys, lungs, heart and brain) must be destroyed in turn. As they are each encased in a tough membrane, an appropriately powerful...

Head Over Heels

Head Over Heels

Amstrad CPC - Released - 1987

Two distinct characters called Mr Head and Mr Heels are played in this arcade adventure. They are separated at the shoulders but capable of joining together to maximize their abilities in some situations (but reduce them in others, so they can be split again). The game is presented from an isometric perspective, and presents the characters with a number of puzzles involving switches, jumps and climbs. The levels are 3 dimensional, and the characters must collect crowns as they progress. Objects can be picked up and manipulated as necessary.

Head over Heels

Head over Heels

Microsoft MSX - Released - 1987

Two distinct characters called Mr Head and Mr Heels are played in this arcade adventure. They are separated at the shoulders but capable of joining together to maximize their abilities in some situations (but reduce them in others, so they can be split again). The game is presented from an isometric perspective, and presents the characters with a number of puzzles involving switches, jumps and climbs. The levels are 3 dimensional, and the characters must collect crowns as they progress. Objects can be picked up and manipulated as necessary.

Hunchback

Hunchback

Microsoft MSX - Released - 1984

Victor Hugo never could have expected that his creation Quasimodo, the Hunchback of Notre Dame, would run such an obstacle course as is dished up in this game, dodging fireballs and arrows while leaping over pits and pikemen, sometimes with the help of a swinging bell-pull rope, in hopes of rescuing his beloved Esmeralda from the top tower -- all while being slow-but-steady chased across the castle parapets by an invincible knight in full armour. Once you get the hang of any individual obstacle, the game starts throwing them at you in tandem, until toward the end you're tracking the swing of...

Hunchback

Hunchback

Amstrad CPC - Released - January 1, 1985

Hunchback is an arcade game developed by Century Electronics in 1983. The player controls Quasimodo from the Victor Hugo novel The Hunchback of Notre Dame. The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final...

Hunchback

Hunchback

Acorn Electron - Released - March 1, 1985

Rescue Esmerelda from her castle stronghold. Featuring: The Ramparts, Knights, Arrows, Fireballs, the Pit and of course the Bells! 100% machine code, just like the Arcade. Quasimodo must rescue the imprisoned Esmerelda from the castle stronghold. Jump along the Ramparts, swing over the Fiery pit, dodge the Arrows and Fireballs. 15 screens of fun and excitement and each one more difficult than the last.

It's a Knockout

It's a Knockout

Sinclair ZX Spectrum - Released - 1986

It's a Knockout is based on the TV show of the same game. Players, each representing a an European country, compete in six arcade-style mini games to determine the winner. Each game is played in order and each player has its own turn. The goal of every mini game is to rack up as many points as possible in a limited amount of time - the player with the best score is rewarded with six points, the next with five and so on. After all games are played the winner with the highest amount of points wins the competition. Bronte Bash: Dinosaur heads come out of six horizontally places holes in random...

Ivanhoe

Ivanhoe

Commodore Amiga - July 1, 1990

A scrolling beat 'em up along the lines of the Streets of Rage series. Our hero is armed with a sword. He must progress through lots of tough levels in order to save the princess. He has various ways of slashing at opponents with his sword. The game features large characters with animation indicating clumsy lumbering movement.

Jelly Boy

Jelly Boy

Super Nintendo Entertainment System - Released - 1994

If it's raining... no problem... he can dodge trouble, give it the hammer or move like a rocket! It's not all hot air, just look again. Is it a bird? Is it a brick? No it's... Jelly Boy!

Jonah Barrington's Squash

Jonah Barrington's Squash

Commodore 64 - Released - 1985

For many years this was the only squash game in existence, and it's licensed by one of the top stars of the 80s. Jonah calls the score, and claimed that the program could boost a player's squash skills, as well as provide entertainment. Jonah Barrington's Squash features one and two player modes, with 4 difficulty levels. Accurate rebounds are implemented, and the ball's bounce is visible from its shadow. Realistic tactics appear to produce the correct effects, in terms of playing attacking or defensive.

Jungle Strike

Jungle Strike

Nintendo Game Boy - Released - June 1, 1995

Now the storm hits the jungle! The Desert Madman is dead - now his vicious son plots a nuclear strike against the U.S.A. He's enlisted a powerful ally - a ruthless South American Drug Lord with an army of hi-tech mercenaries. It's YOUR mission to take them out! Turn night into day with your explosions on a deadly night mission. Penetrate the Drug Lord's air defenses in an F-117A Stealth fighter. Stalk the terrorists from the streets of Washington D.C. to the deadly jungles, rivers and snow-covered peaks of South America! Stunning cinematics and digitized sound effects create a spectacular...

Jurassic Park

Jurassic Park

Nintendo Game Boy - Released - August 1, 1993

Plunge into a heart-wrenching race for survival! On a tropical island, a violent hurricane rips through the dinosaur preserve, trapping the tourists and freeing the most terrifying animals in prehistory! Two bigger-than-life ways to play: Be a dinosaur! As a Raptor, rampage across the island battling other beasts and eluding the traps and weapons of your human enemies. As Grant, the paleontologist, arm yourself with tranquilizer guns, and sleeping-gas grenades. Dodge the slashing jaws of the Tyrannosaurus Rex and the paralyzing spit of the Dilophosaurs! 16 mammoth megs of nerve-shredding...

Jurassic Park

Jurassic Park

Super Nintendo Entertainment System - Released - November 1, 1993

HUNT AND BE HUNTED! If the movie shook you, Ocean's REAL 3-D graphics will blow you away! This is in-your-face, eyeball-to-eyeball, full-motion 3-D. We're going to put you closer to the main attractions than ever before possible. So close, that when you find yourself staring into the flared nostrils of a famished raptor, you can almost smell his breath. Play the greatest game of all time: Jurassic Park in 3-D Enjoy your stay!

Jurassic Park Part 2: The Chaos Continues

Jurassic Park Part 2: The Chaos Continues

Super Nintendo Entertainment System - Released - November 1, 1994

Get ready for the war. A year has passed. No one has set foot in Jurassic Park... until now. As Dr. Grant, you'll venture back to the island, where more dinosaurs than you could ever imagine await your return - including all-new species. It's a totally different game this time. You'll realize it once the nerve-snapping sounds & graphics get a hold of you. Go it alone or team up for terrifying 2-player action. Only you have the power to send these prehistoric monsters back where they came from. Only you can close the doors on Jurassic Park... for another 65 million years!

Kid Chaos

Kid Chaos

Commodore Amiga CD32 - Released - 1994

Kid Chaos is transported from the stone age into an unknown world by evil scientists from the future. Now he must fight his way through artificial environments such as the Secret Garden, Toxic Wasteland, Toy Factory, Techno Fortress, and the Ruined City to reach the time machine that can transport him back home. Kid does this by running through the level, destroying all wildlife and several destruction targets, then leave the level by the exit door, which remain closed until Kid has destroyed all destruction targets. He destroys by swinging his club in the air and hitting them. He can also...

Knight Rider

Knight Rider

Amstrad CPC - Released - 1986

Michael Knight and his amazing talking car KITT have received news of a nationwide terrorist plot to bring about the destruction of America, so they must save the day. Based on the hit 1980s TV show, the game has several quests to choose from, such as foiling the assassination of the President or locating the terrorists' hidden bomb supply, and two different styles of gameplay; a basic driving game where you can control either the handling of the car or the shooting down of enemy helicopters (the computer controls the other), and an overhead-viewed stealth-type game for when you are inside...

Kong Strikes Back

Kong Strikes Back

Amstrad CPC - Released - 1985

Kong Strikes Back! is a single screen platformer inspired by the arcade game Mr. Do's Wild Ride and uses the characters from the game Donkey Kong as you control your hero to rescue a girl in the top right of the screen from a giant ape over various levels. Each level is played on a rollercoaster and you must run along the track until you reach the girl while avoiding bumper cars and other obstacles. You are armed with a limited supply of bombs (unlimited on the ZX Spectrum) and these can be used to destroy the cars. Ladders are also spread over the tracks and these can be climbed to avoid...

Lethal Weapon

Lethal Weapon

Commodore Amiga - 1992

In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A. Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the...

Lethal Weapon

Lethal Weapon

Nintendo Entertainment System - April 1, 1993

You know what it's all about. That's right. The crazy cop and his almost crazy partner are back to do the city a world of good. It doesn't get rougher or trougher than the streets of L.A., where Riggs and Murtaugh take on every cheap low-life mercenary, street punk and dope dealer to get to the real slime behind big-time corruption. How much of your life, your future, are you willing to risk? As Riggs? As Murtaugh?

Lethal Weapon

Lethal Weapon

Super Nintendo Entertainment System - Released - December 1, 1992

You know what it's all about. That's right. The crazy cop and his almost crazy partner are back to do the city a world of good. As Martin Riggs or Rogar Murtaugh, you've got a lot to decide - like how you're gonna outwit and outdo the major outlaws of L.A. It doesn't get rougher or tougher than the streets of Los Angeles, where you'll take on drug smugglers, terrorists, The Organization and a hostage situation at a shopping mall. Which of these four mission will you tackle first? One thing's for sure, they'll all be tricky ...and deadly. How much of your life and your future are you willing to...

Lethal Weapon

Lethal Weapon

Nintendo Game Boy - Released - April 1, 1993

This version of Lethal Weapon has an emphasis on beating the bad guys with the fists, although Martin Riggs and Roger Murtaugh also have their pistols. There are several pick ups that can be used as weapons: knives, grenades and crates. The player controls Riggs from the start of the game; however, if the player takes Riggs out of the left side of the screen, he’ll swap him for Murtaugh. While out of the screen, the other character gains back some health, so alternating characters is essential to survive. Characters have different stats and abilities: Riggs jumps higher and can pick up knives...

Liquid Kids

Commodore Amiga - 2003

Another cute run'n'jump romp from Taito. The hero's gimmick is his ability to shoot and burst bubbles full of water, a bit like Bubble Bobble only this one scrolls horizontally. A solid conversion that respects the original arcade game in a lot of aspects. However, some choices are strange, like the design of mountains of the first level or the musics that are nice but totally different than the original ones. The real harsh fact is of course the reduced screen size. Sprites are smaller but they don't respect the arcade proportionals in playing area, making more difficult to anticipate...

Manchester United Championship Soccer

Manchester United Championship Soccer

Super Nintendo Entertainment System - Released - 1995

Take control of the 'Mighty Reds' as they battle their way into Europe! Unique in-game commentary adds to the tension and realism. With Overhead and isometric views, you never miss a moment of the action!

Match Day

Match Day

Sinclair ZX Spectrum - Released - 1984

Match Day is a football computer game, published by Ocean Software in 1984, originally on the ZX Spectrum and then later released on the Amstrad CPC, BBC Micro, & Commodore 64 systems. It is the first game in the Match Day series, and the title and opening music are references to Match of the Day. It was the creation of programmer Jon Ritman.

Mega Mix

Mega Mix

Sinclair ZX Spectrum - Released - 1989

Mega Mix is a compilation containing the following four games: Operation Wolf Dragon Ninja The Real Ghostbusters Barbarian II

Micro Machines

Micro Machines

Nintendo Game Boy - Released - January 1, 1995

Hit the gas and race on 16 outrageous, high-speed tracks in 8 different worlds. It's totally unique racing action in an oversized world where anything (and everything!) can happen.

Micro Machines

Micro Machines

Super Nintendo Entertainment System - Released - December 1, 1994

210 Mph across the bathroom floor! Through the bubbles like a rocket, you flip your speed boat around the drain, ricochet off the rubber ducky, and slip cozily back into first... Welcome to Micro Machines, the game where you get to race eight itty-bitty, turbo-charged, lightning-spewing vehicles - on 28 different circuits. Cruise a hot rod across the living room floor. Race a Formula 1 around the pool table. Command a chopper over your neighbor's flower garden. It's big fun on a, uh... small scale. Just be sure to stay clear of that nasty soap scum!

Micro Machines 2: Turbo Tournament

Micro Machines 2: Turbo Tournament

Super Nintendo Entertainment System - Released - February 22, 1996

Bigger, Better, Faster, Meaner, More! They're back! Codemasters brings you Micro Machines 2 - Turbo Tournament, packing more micro power than ever before. Flying, hovering, tracking, biking, the game has exploded in every aspect. Interactive courses, rain, wind, wild jumps and much much more.

Micro Machines 2: Turbo Tournament

Micro Machines 2: Turbo Tournament

Nintendo Game Boy - Released - February 22, 1996

The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel of an extremely small car. You race around on interesting places, like a table, a treehouse and many more. The control of the cars is sometimes quite difficult, especially if you don't know the tracks (the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a track editor. Micro Machines 2: Turbo Tournament is a Driving game, developed by Codemasters and published by Ocean, which was released in Europe in 1996.

Mr. Do!

Mr. Do!

Nintendo Game Boy - Released - November 1, 1992

You need strategy and fast moves to help MR. DO! harvest the fruit from his orchards and avoid getting caught by the evil Badguys or Alphamonster! Throw your Power Ball to knock them out, or drop apples on them. Pick all the cherries or eliminate the Badguys and you can go on to the next orchard, where the Badguys are faster and meaner!

Mr. Nutz

Mr. Nutz

Nintendo Game Boy - Released - January 1, 1994

You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a volcano, the clouds, a circus... Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation.

Mr. Nutz

Mr. Nutz

Super Nintendo Entertainment System - Released - August 1, 1994

Get Nutz! This is no time to hibernate, Mr. Nutz! Yeti the abominable snowbeast is about to put a chill on the entire planet - It's up to you to put the freeze on this cold-hearted creature. Grab your acorn stash and embark on a puzzling adventure through the freaky forest, a maze-filled volcano, a zany street carnival... and use your mighty tail to stomp purple plum-heads, squirrel-eating slugs and bumbling bees... Only you, Mr. Nutz, can save the planet from becoming a giant ice cube. Happy tails to you!

Mr. Nutz: Hoppin' Mad

Mr. Nutz: Hoppin' Mad

Commodore Amiga - Released - 1994

Similarities with the other Mr. Nutz game only go as far as the title and main character, although both are side-scrolling platform games. Mr. Nutz the squirrel is holidaying on Peanut Planet when he's called into action to save the local people from a race of chickens. Nutz can fly, swim and dive through the planet on his quest. The level layouts include tunnels and warp zones. Bonus items and additional weapons including bombs are available along the way.

Mr. Wimpy

Mr. Wimpy

Sinclair ZX Spectrum - Released - 1984

Mr. Wimpy is a platforming video game released by Ocean Software in 1984. The game was intended to be a promotional tie with Wimpy restaurants as their logos, company mascots, and theme tunes were reproduced. The game was released on the Oric 1, ZX Spectrum, BBC Micro and Commodore 64. The gameplay is similar to the video game BurgerTime.

Mr. Wimpy: The Hamburger Game

Mr. Wimpy: The Hamburger Game

BBC Microcomputer System - Released - 1984

You control Mr. Wimpy whose favorite hobby is making tasty hamburgers. In level one, you are required to bring back each ingredient (cheese, beef patty, and sausage) separately on each of the three trays provided. The player must avoid the 'moving manholes' which will take away the tray or ingredient that they are carrying. Once you have done this, you'll advance a level where the gameplay changes a la Burger Time. The object is to make four burgers, and you do this by running over ingredients including either cheese or lettuce, beef patties, and the two hamburger buns, to make them fall...

MRC: Multi-Racing Championship

MRC: Multi-Racing Championship

Nintendo 64 - Released - July 18, 1997

Featuring up to 10 chooseable cars (many which open up later in the game), and three courses (plus mirror courses), Multi Racing Championship's biggest draw is the splendidly realistic feel of the cars themselves and the well designed courses on which they drive. The cars range from 4X4s, trucks, and off-road racers to slick street cars, Lamborghinis and the like. While initially it may seem like there is a deficit of courses, in fact, the multi-terrain courses contain mini-courses within each one. For instance, at least three times in each course, you will have the choice to take two...

Mutant League Hockey

Commodore Amiga - Unreleased - 1994

Mutant League Hockey is a violent hockey game in the same series as Mutant League Football. There are 23 bizarre hockey teams to choose from, with players consisting of zombies, skeletons, trolls, and robots. The arenas are equally strange, with hidden bottomless pits, mines placed under the ice, spikes, and a "Demon Net" that functions as a goalie by chomping up and down and devouring the puck. The game plays similar to normal hockey, except in this game your players can pick up chainsaws, maces, axes, etc. to use against the competition. It's a bloody game, with opponents exploding into...

Mutants

Mutants

Amstrad CPC - Released - 1987

Mutants

Mutants

Commodore 64 - Released - July 15, 1987

In the distant future, human beings have outposts all over the galaxies, but wars and aggression have not died out. Neither has opposition to potential exploitation or environmental damage; your resistance movement has discovered that Macro-Genetic Mutoids (Mutants) are being bred purely to be used as weapons.

NARC

NARC

Commodore Amiga - Released - 1990

Narc is a 1-2 player game, where your mission is to infiltrate the Mr. Big Corporation, the scourge of the underworld. To do this, you must get through the game's eight stages, with over ten sectors like the junkyard, subway, drug lab, nursery, downtown, Sunset Strip, and even the corporation, where Mr. Big resides. In order to get through the stages, you are required to collect a number of safe cards, and insert them in the slot next to the stage exit. Each sector includes a map, and should be easy to read. For example, the blue or red dots represent you, and the white dots are the missile...

Narc

Narc

Sinclair ZX Spectrum - Released - 1990

Narc is a 1-2 player game, where your mission is to infiltrate the Mr. Big Corporation, the scourge of the underworld. To do this, you must get through the game's eight stages, with over ten sectors like the junkyard, subway, drug lab, nursery, downtown, Sunset Strip, and even the corporation, where Mr. Big resides. In order to get through the stages, you are required to collect a number of safe cards, and insert them in the slot next to the stage exit. Each sector includes a map, and should be easy to read. For example, the blue or red dots represent you, and the white dots are the missile...

Navy Seals

Navy Seals

Nintendo Game Boy - Released - September 1, 1991

A non-stop, action-packed arcade-style thriller based on the heroic missions of the world's most elite, superbly trained commando unit... the U.S. NAVY SEALS. You have a number of perilous missions to complete. Outmaneuver the enemy, destroy hostile missile sites, and rescue the hostages. You begin with the briefing. You may end with a victory... It's the middle ground that hurts!

Navy Seals

Navy Seals

Commodore Amiga - 1991

Like many of Ocean's games this was licensed from a film,in this case one by Orion, the company best known for Robocop. You control a succession of the USA's elite fighters with the aim of destroying missiles held by terrorists. You must destroy the missiles by placing bombs next to them and then fleeing the scene. You will of course meet many more fighters throughout the level, and pick up improved weapons as the game goes on (neither of which fit with the film, or real-life logic, but make for Generic Ocean Film License #718). The gameplay is primarily side-scrolling, but the levels are...

Nightbreed: The Action Game

Nightbreed: The Action Game

Commodore Amiga - Released - 1992

This is the first of a planned trilogy of games based on Clive Barker's movie Nightbreed (the second game was Nightbreed: The Interactive Movie, and the third game was never released). This is a side-scrolling action game where Boone must fight his way through Midian, fighting the Sons of the Free and the Berserkers. There are five legs to Boone's quest as listed in the manual

Nightbreed: The Interactive Movie

Nightbreed: The Interactive Movie

Commodore Amiga - Released - 1990

This is a mixture of action and adventure in a game based off of Clive Barker's movie "Nightbreed" (which is based of Barker's novella Cabal). You play Aaron Boone, the main character from both the book and the movie. Boone is attempting to get to a planet of bliss called Midian. His attempts at gaining acceptable go wrong when he is bitten by a cannibal, and the Police of Earth find Midian and set out to destroy it. Boone must stop them. The game has several different sequences, most arcade based, trying to bring sequences from the movie to life on the computer screen. There are eight...

Nightmare Rally

Nightmare Rally

Sinclair ZX Spectrum - Released - 1986

Nightmare Rally is a driving game simulating a pseudo 3D environment for a car. The player is a rally driver and must drive through stages as soon as possible, avoid bumping into objects such as trees, rocks, rivers etc. The right route is signaled through red and blue flags. The player must pay attention to the level of damage, high engine temperature and fuel. When destroyed the car is lost and the player has several cars (lives) to use.

One Step Beyond

One Step Beyond

Commodore Amiga - 1993

The star of the game is Colin Curly, a dog, who loves Quavers (snack). It was a stormy night and Colin was playing his favorite game Pushover. Accidentally, Colin has been digitized and curlified into his computer at the moment he completed the final level of the game. Colin has been trapped inside his own computer and an amazing array of challenges are standing between him and the escape from this electronic nightmare. You have to move Colin Curly from the ENTRY packet to the EXIT packet by jumping from one platform to the next. Colin can only escape from a level if ALL the platforms have...

Operation Thunderbolt

Operation Thunderbolt

Commodore Amiga - 1989

Operation Thunderbolt is the exciting sequel to Operation Wolf. An airliner is hijacked by terrorists en-route from Paris to Boston, who threaten to kill all hostages on board if their mates aren't released from jail. Instead of reaching its destination, the airliner makes a landing in Kalubya, Africa, and all the hostages are hidden in various locations. The authorities have asked the hero from Operation Wolf to rescue the hostages, but only this time, the hero brings his friend along for the ride. There are eight missions to complete in Operation Thunderbolt, and each one has you shooting...

Operation Wolf

Operation Wolf

Microsoft MSX - Released - 1988

You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day? Operation Wolf is an arcade game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough...

Operation Wolf

Operation Wolf

Commodore Amiga - Released - 1988

You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day? Operation Wolf is an arcade game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough...

Pang

Pang

Amstrad GX4000 - Released - 1990

In the game, the Buster brothers must finish a round-the-world quest to destroy bouncing balloons that are terrorizing several of Earth's landmarks and cities. The fight to save the Earth begins on Mt. Fuji, Japan, where the brothers must pass all three stages before moving on to the next location. The basic gameplay is identical to a much earlier 1983 Japanese computer game called Cannon Ball (also released in 1983 on the ZX Spectrum as Bubble Buster). Cannon Ball was made by Japanese publishers Hudson Soft, and possibly inspired Mitchell Corp. to make Buster Bros. six years later.

Parasol Stars

Parasol Stars

Commodore Amiga - Released - 1992

This sequel to Rainbow Islands sees a return to the gameplay of Bubble Bobble, but with Bub and Bob in their now-human forms. The boys must clear a series of screens of bad guys - who take slightly more esoteric forms than the angry caterpillars from Rainbow Islands - and again pick up a whole bunch of power-ups. But this time they're armed with umbrellas! Oh, okay then, parasols!

Parasol Stars

Parasol Stars

Nintendo Game Boy - Released - January 1, 1991

Get ready for some finger-searing action as Bub and Bob blast their way onto your computer screen. Use four kinds of elements - Fire, Water, Lightning and Star - to overcome wave upon wave of nasties bent on ending your quest to rid the universe of the evil mastermind Chaostikahn! Whether you play alone or with a friend, stay alert! Your only hope of reaching the final showdown is to unlock the secret of Parasol Stars!

Parasol Stars: Rainbow Islands II

Parasol Stars: Rainbow Islands II

Nintendo Entertainment System - Released - 1991

Get ready for some finger-searing action as Bub and Bob blast their way onto your computer screen. Use four kinds of elements - Fire, Water, Lightning and Star - to overcome wave upon wave of nasties bent on ending your quest to rid the universe of the evil mastermind Chaostikahn! Whether you play alone or with a friend, stay alert! Your only hope of reaching the final showdown is to unlock the secret of Parasol Stars!

Peter Beardsley's International Football

Peter Beardsley's International Football

Commodore 64 - Released - 1988

Licensed around former England player Peter Beardsley, this football (soccer) game is viewed side-on. The only playing option is the European Championship tournament of the day, although you can choose the 8 teams from the 26 major European footballing nations of the time (so the USSR, Czechoslovakia and Yugoslavia are all still complete). Two players can compete in these groups, but there's no guarantee of getting straight to a 2-player game, especially as tournaments (and individual matches) can't be quit out of. The gameplay features variable strength kicks, determined by how long you...

PGA European Tour

PGA European Tour

Commodore Amiga - January 1, 1994

Five great PGA European Tour courses to play on with 90 new challenging holes. Featuring 60 PGA European Tour pros, five different gameplay formats, new changing weather conditions, and new Match Play!

PGA European Tour

PGA European Tour

Commodore Amiga CD32 - Released - 1995

European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you'd expect considering the intervening years of advances in programming skill. The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the...

Platoon

Platoon

Commodore 64 - Released - 1988

The film Platoon featured a squad of five soldiers on their mission for the US Army in Vietnam. In this action game based around the film, you take control of these five guys in turn, with the chance to switch between them as they each take one of the 3 hits that would kill them. The game recreates each of the sections of the film, starting with a side-scrolling journey through the jungle, with paths to cross both horizontally and vertically, and the ability to jump or duck hazards. You will need to blow up a bridge and then locate a village, which contains a torch, a map and a trap-door....

Plotting

Plotting

Commodore Amiga - 1990

Originating in the arcades, Plotting involves several different types of blocks, bearing symbols such as squares, circles and crosses. Using a small yellow object to direct a block across onto a particular section of a shaped wall. It will then rebound onto a set of blocks at a particular angle, with the intention of removing similar blocks it touches. This is done against a time limit, and there are special blocks to help out with extra lives.

Plotting

Plotting

Amstrad GX4000 - Released - 1990

Plotting is a tile-matching puzzle video game published by Ocean in 1990.

Pogo

Pogo

Sinclair ZX Spectrum - Released - 1984

To escape the Planet of Steps, Pogo must paint each of the 28 steps set colour on each of the 16 levels of what boils down to a Q*Bert-style game. On the first four levels he must only step on each square once to change its colour, after that this must be done twice. Trying to stop Pogo are a range of enemies including glass balls (which comes down from the top), scorpions (which move from side-to-side) and snakes (which pursue Pogo). There are flying saucers at the side of the screen - jump onto these to return to the top of the screen. After completing each level a bonus is awarded

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