Imagineer

99 Nendohan: Eitango Center 1500

99 Nendohan: Eitango Center 1500

Nintendo Game Boy - 1998

99 Nendohan: Eitango Center 1500 is a Miscellaneous game, developed by C-Lab and published by Imagineer, which was released in Japan in 1998.

Bad Badtz-Maru Robo Battle

Bad Badtz-Maru Robo Battle

Nintendo Game Boy Color - Released - August 10, 2001

Bad Badtz-Maru Robo Battle is a game published by Imagineer for the Game Boy Color platform. It was never released outside of Japan.

The Battle of Olympus

The Battle of Olympus

Nintendo Game Boy - 1993

This is an ancient story - a time when men and gods lived together. The peaceful village of Elis was the home of the fairest maiden and a gentle yet brave young man named Orpheus. Helene and Orpheus swore eternal love to each other. But alas, one day, Helene fell victim to the fangs of a venomous serpent and was turned to stone. Your adventure will take you through ancient Greece on a classic mythological quest. It may be easy to defeat the snakes and centaurs that inhabit most of the cities but how will you defeat Hydra? Or the terrible three-headed dog, Cerberus? You'll need to use all of...

Big Mountain 2000

Big Mountain 2000

Nintendo 64 - December 26, 1998

Big Mountain 2000 is a wintersports game where you can choose to race downhill with either a snowboard or skis. There are various characters to choose from, each of them with different skills. Three game modes are available in total, in which free ride, slalom and giant slalom can be chosen as track styles; game modes include championship, time attack and also a battle mode for multiplayer challenges.

Chou Kuukan Night: Pro Yakyuu King

Chou Kuukan Night: Pro Yakyuu King

Nintendo 64 - December 20, 1996

Chou Kuukan Night: Pro Yakyuu King is a baseball game with anime graphics. The featured teams are from the Japanese professional league. The two main playing modes are exhibition matches, with a number of options to set (e.g. number of players or the field type), and playing a whole season including an athlete trade option. Each athlete has a number of statistics which influence his performance on the field. Those statistics can be improved by using an athlete in the practice mode. Here the player trains in different baseball activities (batting, catching, out-fielding, pitching and...

Chou Kuukan Night: Pro Yakyuu King 2

Chou Kuukan Night: Pro Yakyuu King 2

Nintendo 64 - March 19, 1999

Chou Kuukan Night: Pro Yakyuu King 2 is a baseball game for the Nintendo 64. It was released only in Japan in 1999 and has a prequel, Chou Kuukan Night: Pro Yakyuu King.

Chuugaku Eijukugo 350

Chuugaku Eijukugo 350

Nintendo Game Boy - Released - July 25, 1993

Chuugaku Eitango 1700

Chuugaku Eitango 1700

Nintendo Game Boy - Released - June 27, 1997

Dear Daniel no Sweet Adventure: Kitty-chan o Sagashite

Dear Daniel no Sweet Adventure: Kitty-chan o Sagashite

Nintendo Game Boy Color - July 19, 2000

Dolucky no A.League Soccer

Dolucky no A.League Soccer

Super Nintendo Entertainment System - July 8, 1994

The Wild Bears have issued at challenge, and the whole town is down with soccer. Neco Dolucky isn't about to lay in the sun and sit this one out. He assembles his friends and enters his team, The Red Hot Doluckies, to challenge all on-comers to a heated battle.

Dolucky no Kusayakiu

Dolucky no Kusayakiu

Super Nintendo Entertainment System - December 17, 1993

Neco Dolucky is a cool cat from New York City. He enjoys soul music and dancing, and loves nothing more than a cool, refreshing Coca Cola Classic. One day he and his other animal friends were bored, so they decided to start a baseball league. One can assume their sponsor is the Coca Cola Corporation... Suddenly, they receive a challenge via telegram from the "Tab Clear Empire Hellthunder Destroyers!" Of course they can't back down, that wouldn't be TOUGH. Fight on through baseball, boys! Lead The Coca Cola Doluckies to victory!

Dolucky no Puzzle Tour '94

Dolucky no Puzzle Tour '94

Super Nintendo Entertainment System - October 28, 1994

Dolucky no Puzzle Tour '94 is a puzzle game featuring Zoom Inc.'s mascot character Dolucky the cat. It was released for the Super Famicom in 1994 and would be the last ever game featuring Dolucky. The game is a mix of Bust-a-Move and Tetris, where the goal is to fire colored blocks at an encroaching wave of same. If five blocks of the same color are touching, they vanish. Certain blocks, gray in color, cannot be removed unless they're touching five colored blocks as they vanish: the goal is to quickly fire five blocks to remove these before they reach the player character at the bottom of the...

DOOM

DOOM

NEC PC-9801 - Released - December 9, 1994

You're a Marine stationed on Mars when a military experiment goes wrong. Your mission: Blast your way to freedom through the classic world of DOOM. Face off against Hell’s army, including stampeding demons, and lay waste to rooms of monsters with an arsenal of classic weapons.

DOOM II

DOOM II

NEC PC-9801 - Released - September 29, 1995

Let the Obsession begin. Again. This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths of Hell itself! Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever!

Eiken 2: Kyuu Level no Kaiwa Hyuugen 333

Eiken 2: Kyuu Level no Kaiwa Hyuugen 333

Nintendo Game Boy - Released - October 31, 1997

Eiken 2-Kyuu Level no Kaiwa Hyuugen 333 is an Edutainment game, published by Imagineer, which was released in Japan in 1997.

Elite

Elite

Nintendo Entertainment System - January 1, 1991

The player, initially controlling the character "Commander Jameson", starts at Lave Station with 100 credits and a lightly armed trading ship, a Cobra Mark III. Most of the ships that the player encounters are similarly named after snakes, or other reptiles. Credits can be accumulated through a number of means. These include piracy, trade, military missions, bounty hunting and asteroid mining. The money generated by these enterprises allows players to upgrade their ships with such enhancements as better weapons, shields, increased cargo capacity, an automated docking system, and more.

EVE Burst Error

EVE Burst Error

Sega Saturn - Released - January 24, 1997

Eve burst error is set in modern-day Japan. The player controls two characters: a young, seemingly careless private investigator Kojiroh, and the special agent Marina. Kojiroh has been struggling to make a living as a lone PI, but now luck seems to smile to him: the director of the Eldian International School, Mr. Ko, asks him to find a missing painting, supposedly of great value. At the same time, Marina is hired by the ambassador of the fictional Middle East republic Eldia to protect his daughter Mayako from terrorists. Switching between Kojiroh and Marina, the player gradually finds out the...

Fairy Kitty no Kaiun Jiten: Yousei no Kuni no Uranai Shugyou

Nintendo Game Boy Color - December 11, 1998

Fighters Destiny

Fighters Destiny

Nintendo 64 - January 27, 1998

Defeat the Masters of the Fight in a head-on bout of power and skill. Fighters Destiny demands everything you have, everything you are and throws it right back at you in truly amazing, unstoppable 3D action. Prepare to fight every step of the way as you master the moves and unlock the secrets to fulfill your ultimate destiny!

Fist

Fist

Sega Saturn - Released - November 22, 1996

FIST (フィスト) is a 1996 fighting game by Imagineer and Genki released for the PlayStation and Sega Saturn, and is the sequel to Seifuku Densetsu Pretty Fighter, as it takes the graphical shift from 2D to 3D. Like its predecessor, this game is also features an all-female cast of fighters, except that in addition to an all-female cast, this game also includes two male fighters.

Fitness Boxing

Fitness Boxing

Nintendo Switch - Released - January 4, 2019

Fitness Boxing is an exergaming video game developed by Imagineer and published by Nintendo exclusively for the Nintendo Switch. The game was released on December 20, 2018 in Japan, December 21, 2018 in Europe and Australia and January 4, 2019 in North America. The gameplay involves using the Joy-Con motion controllers to perform punches and dodging maneuvers. The workouts recommend a full body stretching exercise both at the start and end of the workouts. The difficulty and complexity of the workouts increase gradually over time. Free exercises are always available, regardless of if daily...

Galaxy Robo

Galaxy Robo

Super Nintendo Entertainment System - March 11, 1994

In 1994 Copya Systems released a detailed strategy title for Nintendo’s 16-bit platform which drew inspiration from the likes of Fire Emblem and Famicom Wars. Despite the turn-based tactical warfare gameplay being rather impressive, GalaxyRobo remained a Japanese exclusive Super Famicom release - one which has since been fan translated into English. Featuring the much loved mech-style story and visuals, GalaxyRobo was one of the select games on the platform to make use of the Super Nintendo Mouse. With cursor based precision and control over your units, turn-by-turn you’re tasked with...

Galaxy Wars

Galaxy Wars

Super Nintendo Entertainment System - January 13, 1995

Galaxy Wars is an Action game, developed by C-Lab and published by Imagineer, which was released in Japan in 1995.

Getsumen No Anubis

Getsumen No Anubis

Super Nintendo Entertainment System - Released - December 22, 1995

Visual novel like Chunsoft's "sound novel" series, the game conveys its story through a series of background images with text. The game also uses sound and music to set the atmosphere and create dramatic moments.The male protagonist and female deuteragonist, both of which are named by the player but are by named Keisuke and Kaori respectively by default, are astronauts living on a high-tech facility on the moon with a staff of scientists and soldiers. A number of mysterious incidents threaten the safety of the moon-dwellers, forcing the player to determine what is causing them and resolve the...

G-O-D: Mezame yoto Yobu Koe ga Kikoe

G-O-D: Mezame yoto Yobu Koe ga Kikoe

Super Nintendo Entertainment System - December 20, 1996

G-O-D: Mezame yoto Yobu Koe ga Kikoe is a Role-Playing game, developed by Infinity and published by Imagineer, which was released in Japan in 1996.

Hello Kitty no Beads Koubou

Nintendo Game Boy Color - July 17, 1999

https://gamefaqs.gamespot.com/gbc/571694-hello-kitty-no-beads-koubou

Hello Kitty no Beads Koubou

Hello Kitty no Beads Koubou

Nintendo Game Boy - July 17, 1999

https://gamefaqs.gamespot.com/gbc/571694-hello-kitty-no-beads-koubou

Hello Kitty no Beads Koubou

Nintendo Game Boy - July 17, 1999

https://gamefaqs.gamespot.com/gbc/571694-hello-kitty-no-beads-koubou

Hello Kitty no Beads Koubou

Hello Kitty no Beads Koubou

Nintendo Game Boy Color - Released - July 17, 1999

Hello Kitty no Magical Museum

Hello Kitty no Magical Museum

Nintendo Game Boy

https://gamefaqs.gamespot.com/gbc/571693-hello-kitty-no-magical-museum

Hello Kitty no Sweet Adventure: Daniel-kun ni Aitai

Hello Kitty no Sweet Adventure: Daniel-kun ni Aitai

Nintendo Game Boy Color - Released - July 19, 2000

Hero Hero Kun

Hero Hero Kun

Nintendo Game Boy Color - February 9, 2001

Honke Hanafuda

Honke Hanafuda

Super Nintendo Entertainment System - Released - September 22, 1994

Honke ("Chief Household") Hanafuda, or simply Hanafuda, is a virtual hanafuda card game simulator for the Super Famicom. It features multiple different modes and AI opponents, and an assortment of photographic backgrounds. It was developed by Aisystem Tokyo, which would go on to create Super Famicom Igo and Shogi games later the same year. Hanafuda sits between Super Hanafuda and Hanafuda Ou in a series of hanafuda simulators released for the Super Famicom in the latter half of 1994.

Houkago in Beppin Jogakuin

Houkago in Beppin Jogakuin

Super Nintendo Entertainment System - February 3, 1995

A simulation game with RPG elements. The player chooses their character from three heroines and guides them through their school life, giving them additional tasks to complete and controlling other elements of their development. The player can also develop their combat skills with special training, which plays out in automatic RPG battles.

J.League Dynamite Soccer 64

J.League Dynamite Soccer 64

Nintendo 64 - Released - September 5, 1997

J.League Dynamite Soccer 64 is a soccer game for the Nintendo 64. It was released only in Japan in 1997. The game has officially licensed players from Japan's J.League.

Jissen Kyoutei

Jissen Kyoutei

Super Nintendo Entertainment System - Released - June 23, 1995

Jissen Kyoutei ("Combat Motorboat Racing") is a simulation game for the Super Famicom. It features competitive motorboat racing. Rather than racing directly, the player gambles on the result of each motorboat race and the placement of competitors, earning money from accurate bets. The game has a single-player mode with its own story, and a multiplayer mode that allows for up to four human players competing to make the best predictions.

Keiba Eight Special 2

Keiba Eight Special 2

Super Nintendo Entertainment System - Released - September 30, 1994

Keiba Eight Special 2 is a horseracing game for the Super Famicom and the sequel to 1993's Keiba Eight Special. Like its predecessor, the game is more focused on virtual recreations of hypothetical races that the player customizes ahead of time and then watches play out, then using that "research" to predict winners of the actual races. As with Keiba Eight Special, and most horseracing games for the Super Famicom in general, it was never released outside of Japan.

Keitai Keiba Eight Special

Keitai Keiba Eight Special

Nintendo Game Boy - November 18, 1994

Kevin Keegan's Player Manager

Kevin Keegan's Player Manager

Super Nintendo Entertainment System - Released - November 30, 1993

State of the art soccer management simulation and world famous KICK OFF, played independently or interlinked. KICK OFF - one or two players option. Numerous skill levels, Challenge Cup and practice option. MANAGER - 3 Management skill levels. 3 division league and 2 Cup competitions. Options to play on the pitch or watch or get computer predicted results. Played in REAL TIME - other 47 Managers are actively managing their clubs under same pressures as you. Lively transfer market due to strict financial controls. Physics, Scouts, promotion and relegation battles are all there and as...

Kick Off

Kick Off

Nintendo Entertainment System - July 22, 1992

Blistering pace - pixel perfect passing - superb tactical game play! KICK OFF is all action-packed soccer with a host of features: 1 or 2 players option, plus Team Mode, against the computer; choice of 4 playing surfaces and 4 different wind conditions; Cup, League, and Euro Trophy Competitions with penalty shoot out; instinctive joystick controls to Pass, Dribble, Shoot, Head and Chip the ball, or do a sliding tackle; Curling Corner Kicks, controlled Throw-Ins and Goal Kicks; Injury and Extra Time; Red and Yellow Cards; Set Piece Free Kicks and famous after touch to let you bend, swerve, and...

Kick Off

Kick Off

Super Nintendo Entertainment System - Released - 1992

Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup (composed by eight English teams), European League (16 European teams) and International cup (eight team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble without opposition. Players can compete head to head, or play cooperatively against the computer in the...

Kieta Princess

Kieta Princess

Nintendo Famicom Disk System - Released - December 20, 1986

Princess Kilala, from the Kingdom of Rabia, has been summoned to Japan to have a discussion about a medicine that has been imported from her country that has been causing dementia to the Japanese public. However, during her visit to Japan, she has suddenly vanished and nobody knows where she has went. Now it's up to the player to play detective and solve this baffling case of the missing princess. The game features five different towns to explore. The purpose of exploring the town is to find out information from the locals. While most locals are friendly, some are hostile like the gang...

Kindai Mahjong Special

Kindai Mahjong Special

Super Nintendo Entertainment System - Released - March 31, 1995

Kindai Mahjong Special ("Modern Mahjong Special") is a mahjong game for the Super Famicom, and based on the Japanese magazine Kindai Mahjong, which anthologizes a group of serial mahjong-related comics by various artists not unlike Shounen Jump. The player selects their opponents and competes against them at mahjong. The game also features a quiz mode regarding mahjong tactics.

Kiratto Kaiketsu! 64 Tanteidan

Kiratto Kaiketsu! 64 Tanteidan

Nintendo 64 - Released - October 23, 1998

Kiratto Kaiketsu! 64 Tanteidan (lit. "Shining and Solving! 64 Detective Club") is a party game for the Nintendo 64. It was released only in Japan.

Kousoku Shikou Shogi-Oh

Kousoku Shikou Shogi-Oh

Super Nintendo Entertainment System - Released - March 24, 1995

Kousoku Shikou Shogi-Oh ("Fast Thinking Shogi Emperor") is a shogi game for the Super Famicom. The player competes against four different characters in either a standard shogi mode or a challenge mode that creates scenarios with specific tiles and tasks the player to win them. Access would go on to produce another Super Famicom shogi game - Habu Meijin no Omoshiro Shogi - a week later.

Mahjong Hourouki Classic

Mahjong Hourouki Classic

Nintendo 64 - Released - August 1, 1997

Mahjong Hourouki Classic is a mahjong game released for the Nintendo 64. It was only ever released in Japan.

Matsumoto Tooru no Kabushiki Hisshou Gaku: Vol. 1

Matsumoto Tooru no Kabushiki Hisshou Gaku: Vol. 1

Nintendo Entertainment System - Homebrew - February 18, 1988

Matsumoto Tooru no Kabushiki Hisshou Gaku ("Matsumoto Tooru's Stock Success Knowledge") is a stock exchange simulation developed and published by Imagineer. The goal of the game is to make 100 million yen (approximately $1.3mil) in the stock market in the span of a single year via a series of shrewd financial decisions and listening to advice about which way a certain type of stock might turn. The game is fronted by Matsumoto Tooru, a nationally well-known financial adviser who is often considered to have an expansive knowledge of the Japanese stock market. The game also features the song...

Medarot 2 Parts Collection

Medarot 2 Parts Collection

Nintendo Game Boy Color - Released - October 29, 1999

A companion game to Medarot 2 that primarily exists as a way to quickly gain Medaparts to use in the main games. Not to be confused with "Medarot Parts Collection 2".

Medarot 2: Kabuto Version

Medarot 2: Kabuto Version

Nintendo Game Boy Color - Released - July 23, 1999

The second game in the Medarot/Medabots series, which serves as the basis for the anime adaption. A remake of the game for Game Boy Advance, titled Medarot 2 Core, was released in 2002.

Medarot 2: Kuwagata Version

Medarot 2: Kuwagata Version

Nintendo Game Boy Color - Released - July 23, 1999

The second game in the Medarot/Medabots series, which serves as the basis for the anime adaption. A remake of the game for Game Boy Advance, titled Medarot 2 Core, was released in 2002.

Medarot 3 Parts Collection: Z Kara no Chousenjou

Medarot 3 Parts Collection: Z Kara no Chousenjou

Nintendo Game Boy Color - Released - November 24, 2000

A companion game to Medarot 3 that primarily exists as a way to quickly gain Medaparts to use in the main games.

Medarot 3: Kabuto Version

Medarot 3: Kabuto Version

Nintendo Game Boy Color - Released - July 23, 2000

The third game in the Medarot/Medabots series follows more of Ikki Tenryou's adventures. It also introduces Medachange, which allows players to transform their Medarots during battle.

Medarot 3: Kuwagata Version

Medarot 3: Kuwagata Version

Nintendo Game Boy Color - Released - July 23, 2000

The third game in the Medarot/Medabots series follows more of Ikki Tenryou's adventures. It also introduces Medachange, which allows players to transform their Medarots during battle.

Medarot 4: Kabuto Version

Medarot 4: Kabuto Version

Nintendo Game Boy Color - Released - March 23, 2001

The fourth game in the Medarot/Medabots series, and the last to feature Ikki Tenryou as the protagonist.

Medarot 4: Kuwagata Version

Medarot 4: Kuwagata Version

Nintendo Game Boy Color - Released - March 23, 2001

The fourth game in the Medarot/Medabots series, and the last to feature Ikki Tenryou as the protagonist.

Medarot 5: Susutake Mura no Tenkousei Kabuto Version

Medarot 5: Susutake Mura no Tenkousei Kabuto Version

Nintendo Game Boy Color - Released - December 14, 2001

The final Medarot/Medabots game on the Game Boy Color and the last canon RPG game until Medarot DS nearly a decade later. It features a new protagonist, Koishimaru Tensan, who has recently moved to the small town of Susutake.

Medarot 5: Susutake Mura no Tenkousei Kuwagata Version

Medarot 5: Susutake Mura no Tenkousei Kuwagata Version

Nintendo Game Boy Color - Released - December 14, 2001

The final Medarot/Medabots game on the Game Boy Color and the last canon RPG game until Medarot DS nearly a decade later. It features a new protagonist, Koishimaru Tensan, who has recently moved to the small town of Susutake.

Medarot Cardrobottle: Kabuto Version

Medarot Cardrobottle: Kabuto Version

Nintendo Game Boy Color - Released - March 10, 2000

Medarot Card Robottle is a card game based on the Medarot/Medabots series of RPGs.

Medarot Cardrobottle: Kuwagata Version

Medarot Cardrobottle: Kuwagata Version

Nintendo Game Boy Color - Released - March 10, 2000

Medarot Card Robottle is a card game based on the Medarot/Medabots series of RPGs.

Medarot Classics: Kabuto Version

Medarot Classics: Kabuto Version

Nintendo 3DS - Released - December 21, 2017

A compilation title featuring the first five Medarot/Medabots games for the Gameboy/Gameboy Color.

Medarot G: Kabuto Version

Medarot G: Kabuto Version

Nintendo Game Boy Advance - Released - July 19, 2002

This action/fighting game spin-off uses the same engine as the Medabots AX games released in the West. However, while AX is based on the anime, G is a sequel to Medarot 5.

Medarot G: Kuwagata Version

Medarot G: Kuwagata Version

Nintendo Game Boy Advance - Released - July 19, 2002

This action/fighting game spin-off uses the same engine as the Medabots AX games released in the West. However, while AX is based on the anime, G is a sequel to Medarot 5.

Medarot Navi: Kabuto Version

Medarot Navi: Kabuto Version

Nintendo Game Boy Advance - Released - September 7, 2001

This spin-off was the first Medarot game for the GBA. Unlike the other entries in the series with their charge/cooldown "relay race" cycles, Medarot Navi features a tiled 9x9 map. Movement and Part Actions are carried out using "Action Points" that are distributed at the beginning of the turn and expended when a Medarot acts.

Medarot Navi: Kuwagata Version

Medarot Navi: Kuwagata Version

Nintendo Game Boy Advance - Released - September 7, 2001

This spin-off was the first Medarot game for the GBA. Unlike the other entries in the series with their charge/cooldown "relay race" cycles, Medarot Navi features a tiled 9x9 map. Movement and Part Actions are carried out using "Action Points" that are distributed at the beginning of the turn and expended when a Medarot acts.

Medarot Parts Collection

Medarot Parts Collection

Nintendo Game Boy - Released - March 20, 1998

This companion game lets players harvest Medaparts to use in the main Medarot game.

Medarot Parts Collection 2

Medarot Parts Collection 2

Nintendo Game Boy - Released - May 29, 1998

A second companion game that lets players harvest Medaparts to use in the main Medarot game.

Medarot Perfect Edition: Kabuto Version

Medarot Perfect Edition: Kabuto Version

WonderSwan - Released - May 4, 1999

Medarot: Perfect Edition is a RPG developed by Natsume and published by Imagineer in 1999 for the WonderSwan, and is a "director's cut" edition of the original game released on the Nintendo Game Boy in 1997. It follows Hikaru Agata on his quest to compete in Robottle tournaments and defeat the evil Roborobo Gang. It was released in two versions: Kabuto (Rhinoceros beetle), where the player's starting Medarot is Metal Beetle, and Kuwagata (Stag beetle), where the player starts with Head Scissors.

Medarot Perfect Edition: Kuwagata Version

Medarot Perfect Edition: Kuwagata Version

WonderSwan - Released - May 4, 1999

Medarot Perfect Edition is a RPG developed by Natsume and published by Imagineer in 1999 for the WonderSwan, and is a "director's cut" edition of the original game released on the Nintendo Game Boy in 1997. It follows Hikaru Agata on his quest to compete in Robottle tournaments and defeat the evil Roborobo Gang. It was released in two versions: Kabuto (Rhinoceros beetle), where the player's starting Medarot is Metal Beetle, and Kuwagata (Stag beetle), where the player starts with Head Scissors.

Medarot: Kabuto Version

Medarot: Kabuto Version

Nintendo Game Boy - Released - November 28, 1997

The first game in the Medarot/Medabots series. In this collect-em-all RPG, the player builds robots using four body parts and a "Medal" and then pit them against their opponents' in 3-on-3 combat.

Medarot: Kuwagata Version

Medarot: Kuwagata Version

Nintendo Game Boy - Released - November 28, 1997

The first game in the Medarot/Medabots series. In this collect-em-all RPG, the player builds robots using four body parts and a "Medal" and then pit them against their opponents' in 3-on-3 combat.

Mega-Lo-Mania

Mega-Lo-Mania

Super Nintendo Entertainment System - Released - 1993

A new planet is born and only lacks its leader. Could this be you? Are you ready to face the challenge of three vicious opponents who are plotting only for your demise? To control the planet you will need to begin at the dawn of time and fight through to the present and even the future. You must take a feeble race of cave men and lead them through the ages, progressing in technological skill until you are ready to fight in the Mother of All Battles - the final conflict to be fought at the end of time!

MeltyLancer: Ginga Shoujo Keisatsu 2086

MeltyLancer: Ginga Shoujo Keisatsu 2086

Sega Saturn - Released - December 13, 1996

MeltyLancer: Ginga Shoujo Keisatsu 2086 (メルティランサー ~銀河少女警察2086~) is a simulation game for the Sega Saturn.

Meltylancer: Re-inforce

Meltylancer: Re-inforce

Sony Playstation - Released - December 4, 1997

Melty lancer Re-Inforce is the sequel to Melty Lancer - Ginga Shoujo Keisatsu 2086 is a mix between an simulation adventure game in which the player sometimes can talk to the girls and depending of the answers the game will go in a way or another and a tactical rpg in the fights since during them the player can pause them and select what he wants his character to do. This game just like the first is a futuristic city based adventure with our heroine, Sylvie working with the GPO to keep law and order. The game begins when the player's character is transfered to Sylvie's unit and start...

Panic Chan

Panic Chan

Sega Saturn - Released - August 8, 1997

Panic Chan (ぱにっくちゃん) is an adventure game published by Imagineer for the Sega Saturn. A limited version of the game comes with an audio mini CD and a cardboard dress set.

Populous

Nintendo Game Boy - January 1, 1993

In this game the player adopts the role of a deity and assumes the responsibility to shepherd people by direction, manipulation, and divine intervention. The player has the ability to shape the landscape and grow their civilization – and their divine power – with the overall aim of having their followers conquer an enemy force, which is led by an opposing deity.

Populous II: Trials of the Olympian Gods

Populous II: Trials of the Olympian Gods

Super Nintendo Entertainment System - Released - January 22, 1993

The gods are back, and all Hell is about to break loose! As the offspring of almighty Zeus, you demand a seat among the gods. But before ascending Mt. Olympus, you must defeat 32 of Zeus' most powerful deities. Learn to shatter the sky with lightning and shower the earth with fire. Summon heroes to aid your people and plagues to destroy the enemy. Call forth tornadoes, hurricanes, tidal waves and columns of flame. A challenging task for a god... a monumental task for a mortal!

PowerMonger

PowerMonger

Super Nintendo Entertainment System - Released - March 26, 1993

In a world without kings, power is the only law. No leader yet controls the destiny of this new world. Can you? Unite each territory by word or sword or face bitter defeat at the hands of the other Power Mongers. Lead your small band of followers to glory... or destruction! Explore and conquer a multitude of existing worlds! Zoom in and out on the world to interact with hundreds of people with individual homes, jobs and personalities.

PowerMonger

PowerMonger

Fujitsu FM Towns Marty - Released - 1992

PowerMonger

PowerMonger

Sharp X68000 - Released - 1991

Rally '99

Rally '99

Nintendo 64 - Released - August 6, 1999

Rally '99 is a racing game for the Nintendo 64. It was released in Japan in 1999. A North American version was released in the following year as Rally Challenge 2000. However, few changes were made between the two.

Sanrio Uranai Party

Sanrio Uranai Party

Nintendo Game Boy - December 5, 1997

https://gamefaqs.gamespot.com/gameboy/570004-sanrio-uranai-party

Seifuku Densetsu Pretty Fighter X

Seifuku Densetsu Pretty Fighter X

Sega Saturn - Released - June 16, 1995

Seifuku Densetsu: Pretty Fighter X is the sequel to Seifuku Densetsu: Pretty Fighter. The game features four new characters: Sorami Shizaki, Shizuka Minakami, Tokiko Tsuchiya and Maria Christel (the final boss), for a total of twelve characters. The visuals have been completely revamped, with the sprites having a more digitized hand drawn look. Also, taking advantage of the CD-ROM format, the game includes FMV for the introduction and ending sequences of each character. Game modes available are Story Mode, Versus mode and Team Play mode.

Seifuku Densetsu: Pretty Fighter

Seifuku Densetsu: Pretty Fighter

Super Nintendo Entertainment System - Released - December 2, 1994

8 beautiful fighters must compete against one another to prove that they are indeed the most beautiful warrior in the world. Do you have what it takes to defeat the challenger?

Seiken Psychocalibur: Majuu no Mori Densetsu

Seiken Psychocalibur: Majuu no Mori Densetsu

Nintendo Famicom Disk System - Released - May 19, 1987

In Seiken Psychocalibur: Majuu no Mori Densetsu the player controls an unnamed hero, which legends say will rid the lands from the clutches of evil forces from the Dark World. The gameplay resembles that of the original The Legend of Zelda game. On his quest the player has to travel and fight his way through the game world which consists of nine overland areas and several dungeons. While its possible to go back and visit already explored and finished areas the game is a lot more linear than the aforementioned Zelda game. The player starts out with only a sword as a weapon. Better sword...

Shingata Medarot: Kabuto Version

Shingata Medarot: Kabuto Version

Nintendo Game Boy Advance - Released - December 16, 2004

The last game in the series to be released until the release of Medarot DS. It comes across as a remake of the first game by following similar story beats, but features a unique art style.

Shingata Medarot: Kuwagata Version

Shingata Medarot: Kuwagata Version

Nintendo Game Boy Advance - Released - December 16, 2004

The last game in the series to be released until the release of Medarot DS. It comes across as a remake of the first game by following similar story beats, but features a unique art style.

Shouryuu Sangoku Engi

Shouryuu Sangoku Engi

Sega Saturn - Released - July 19, 1996

Shouryuu Sangoku Engi (昇龍三國演義) is an historical simulation game for the Sega Saturn.

Shutoko Battle '97

Shutoko Battle '97

Sega Saturn - Released - February 28, 1997

One of the earliest in the Shutokou Battle series, where the player took control of 12 different cars and 60 different parts and upgrades available to choose from. There are a variety of tracks to choose from, all recreated to resemble actual Tokyo roads and highways and featured the "Drift" button that allowed the player to take a turn faster. Players can also earn points through this action as well as from winning races to upgrade their car and go head-to-head against the computer or against three CPU opponents. Keiichi Tsuchiya, a racing champion from Tokyo and Masaaki Bando, a top...

Shuushoku Game

Shuushoku Game

Super Nintendo Entertainment System - Released - July 28, 1995

Shuushoku Game (or SG: Trendy Drama) is a Japan-exclusive video game based around the Japanese sub-culture of Japanese drama, "Trendy Drama" (hence the name), which is a form of drama typically targeting young children and young adults and is based around normal human issues such as love, family problems, and other social issues. To find a game that takes it as literally as this game does is harder to come by than one might think. Shuushoku Game is specifically based around the Trendy Drama sub-culture during the shift in its popularity from the mid eighties to early nineties when Japan was...

Sim City Jr: The Town You Build Yourself!

Sim City Jr: The Town You Build Yourself!

Super Nintendo Entertainment System - November 1, 1996

SimTown is a 1995 video game published by Maxis, much like the best selling SimCity but on a smaller scale. SimTown allows the player to construct a town consisting of streets, houses, businesses and parks and then control the people in it. SimTown was one of the many 'Sim' spin-offs at the time, and was targeted more towards children. The Super Famicom/Super Nintendo Entertainment System version of SimTown is called SimCity Jr. (シムシティJr.?). It was published by Imagineer.

SimCity 2000

SimCity 2000

Nintendo 64 - Released - January 30, 1998

A Japan-only release of SimCity 2000 for the Nintendo 64. This version has some additional features, mainly mini-games, a dating game, TV to replace the newspaper, horse races and monster breeding, among others, all of them in 3D. A few new "natural" disasters are also included, most of them being giant monster attacks (players are able to use their monster to fight against them).

Splitz

Splitz

Nintendo Game Boy - January 1, 1993

Splitz: Nigaoe 15 Game is a Puzzle game, developed by Enigma Variations and published by Imagineer, which was released in Japan in 1993.

Super Euro Soccer 2000

Super Euro Soccer 2000

Sega Dreamcast - Released - April 6, 2000

UEFA Striker, renamed Striker Pro 2000 for a North American audience and Super Euro Soccer 2000 (スーパーユーロサッカー2000) for Japan, is a football game for the Sega Dreamcast. European soccer game based around the UEFA license. Effectively a merger between Rage software's Striker franchise and playstation/dreamcast evolution with Infogrames' UEFA license.

Super Kick Off

Super Kick Off

Nintendo Game Boy - January 1, 1991

Super Kick Off is a Sports game, developed by Enigma Variations and published by Imagineer, which was released in 1991.

Super Loopz

Super Loopz

Super Nintendo Entertainment System - Released - March 4, 1994

Super Loopz is a revamped version of Loopz. Feature enhanced graphics and new musics, but the same gameplay: sort of Tetris encounter Pipe Dream. Tubes of random shapes drop on to a board, and by rotating and placing them you have to make shapes that join up in loops. Once you have placed a piece you can't remove it, except by using a special items which destroy every part of an incomplete loop it touches; every tenth loop takes you to a new level.

Super Turrican

Super Turrican

Nintendo Entertainment System - July 22, 1993

A long time ago, in a galaxy far, far away, brave rebellious fighters destroyed the menacing hordes of The Machine and its tyranny-spreading satellite, which circled the planet of the brave, the planet called Landorin. The evil moon was gone, but Landorin wasn´t free. The Machine still ruled the surface of the planet. The Landorins retreated to the inner core of their world to await their inevitable death. The machines and mutants, however, went on to roam through the deserted ruins of a long-lost paradise in search of the entrance to the secret caves. Before the Landorins retreated, they...

Super Wrestle Angels

Super Wrestle Angels

Super Nintendo Entertainment System - December 16, 1994

Super Wrestle Angels is a all female professional wrestling simulation game by Great and published by Imagineer. The first playing mode can be described as a 'professional wrestling group management mode', which is the original feature of this Super Famicom version. There, the player takes the role of a woman wrestling group manager, picks a team and schedules practices, fights, entertainment and helps his cute wrestlers to elevate their professional careers. The other modes are more oriented towards actual fighting, and gets the player to pick female wrestlers and organize versus...

T.F.X

T.F.X

Sony Playstation - Released - November 29, 1996

TFX - Tactical Fighter Experiment (aka TFX) was one of the precursor combat flight simulators that helped to define the standards of modern combat flight simulators, together with Tornado, F14 Fleet Defender and the Falcon series. TFX was programmed by the British company Digital Image Design and published by Ocean Software in 1993. At the time, TFX graphics and realism with all options on (most players missed the realism settings in the SETUP menu) were far superior to any other home computer simulator of the time and most made even years ago, so much that it bought the attention of...

Taiheiyou no Arashi 2: Shippuu no Moudou

Taiheiyou no Arashi 2: Shippuu no Moudou

Sega Saturn - Released - June 13, 1997

Taiheiyou no Arashi 2: Shippuu no Moudou (太平洋の嵐2 疾風の艨艟) is a simulation game for the Sega Saturn.

Tenga Seiha

Tenga Seiha

Sony Playstation - Released - February 21, 1997

The term bakufu originally meant the dwelling and household of a shogun, but in time it came to be generally used for the system of government of a feudal military dictatorship, exercised in the name of the shogun; and this is the meaning that has been adopted into English through the term "shogunate". The shogunate system was originally established under the Kamakura shogunate by Minamoto no Yoritomo. Although theoretically the state, and therefore the Emperor, held ownership of all land of Japan, the system had some feudal elements, with lesser territorial lords pledging their allegiance...

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