Super Nintendo Entertainment System - Released - August 27, 1993
I am Usagi Tsukino and in fact I am Sailor Moon. One of the five Sailor Soldiers, associated with the Silver Millennium of the Moon Kingdom. Our enemy is the Dark Kingdom. This kingdom is an evil kingdom that uses monsters to penetrate the spirit of human beings, in order to withdraw their energy. They try to capture the silver crystal with their great power to create chaos. The Earth risks being controlled by this evil energy. According to our information, their base is located on Point D of the Artic Circle. We cannot forgive the Dark Kingdom. We, the 5 Sailor Soldiers have to fight!...
Sony Playstation - Released - March 8, 1996
This game was released only in Japan and it's based on the popular Anime and Manga series "Bishoujo Senshi Sailor Moon". All 10 senshi are playable, in two player mode. In story mode, only the 6 main senshi are selectable. The game (as well as its Sega Saturn counterpart) has ability customization system. All senshi models are pre-rendered 3D for smooth graphics and animations. Keeps all the special attacks from the series. Sailor Chibi Moon looks differently from her Sega Saturn counterpart (from "Bishoujo Senshi Sailor Moon Super S: Various Emotion").
Sega Saturn - Released - November 29, 1996
Bishoujo Senshi Sailor Moon SuperS: Various Emotion is 2D (with pseudo-3D graphic) fighting game, based on Sailor Moon (Super S) anime series, with story given through anime cut-scenes. The player controls one of six different characters in story mode: Sailor Moon, Sailor Chibi Moon, Sailor Venus, Sailor Mars, Sailor Mercury and Sailor Jupiter. Versus mode features additional playable characters such as Sailor Pluto, Sailor Saturn, Sailor Uranus and Sailor Neptune. Each character has own set of unique fighting moves. Bishoujo Senshi Sailor Moon SuperS: Various Emotion is a typical fighting...
Nintendo Entertainment System - Released - December 21, 1991
Choujin Sentai Jetman is based on the Japanese TV show which resembles the Mighty Morphin Power Rangers. The game was developed by Natsume and plays quite similar to their other title - Shatterhand. It is a side-scrolling action game where the player has to shoot, kick, jump and duck to overcome a plethora of baddies. Before the player selects a stage, they have to select one of five heroes, each with their own amount of health and weapon type. They also have a limited use special attack that can clear the screen of enemies. At the end of each level the hero jumps inside a giant robot and...
Nintendo Game Boy - Released - 1995
The game is essentially a turn-based battler, in a similar vein to the Pokémon games for the same console. Its battle system is similar to that of an RPG game, but other than that, the similarities end there. Most of the attacks rely on Button Combos, but the game provides a list of combos for the more inexperienced player. Gamera's enemies are Gyaos, Guiron and Viras. Eventually, the game's final battle pits Gamera against a clone of himself. The game's language is in Japanese, but an English fan translation does exist.
Super Nintendo Entertainment System - March 8, 1996
Ginga Sengoku Gunyuuden Rai (usually translated as "Heroes of the Galaxy Wars", but literally closer to "Galaxy Warring States: Legend of Rival Chief Rai") is a real-time strategy game based on the manga and anime of the same name, the latter of which aired the previous year and ran for 52 episodes. Angel, a subsidiary of Bandai, procured the license to produce a video game adaptation.The story concerns a galactic war that is presented similarly to the Japanese Sengoku (or Warring States) period of the 16th century, with various larger-than-life warlords competing for territory with the intent...
Super Nintendo Entertainment System - Released - March 31, 1995
Konpeki no Kantai ("Deep Blue Fleet") is a naval combat strategy game for various Japanese systems. Originally released on the PC-FX console in 1995, it was quickly ported to 3DO and Super Famicom the same year with different developer/publisher teams. The game is based on an original video animation (OVA) that reimagines the Pacific Theater during World War 2 in which the Japanese navy had a significant advantage that would lead to a different outcome to the global conflict. This advantage is the eponymous submarine fleet, which proves to be almost unstoppable. The OVA was in turn inspired...
Super Nintendo Entertainment System - April 21, 1995
isumi Natsuki is a member of the karate club at Goujyu High School. Strong and very skilled, only the captain of the group, Masaoki Yanagisawa, is a match for her. Her life starts to get really complicated when a student named Rina Takaoka is transferred to her school and becomes her classmate. Takaoka's former colleagues are set to punish her for having left Jotoh Academy, a school famous for it's martial arts.
Super Nintendo Entertainment System - Released - September 29, 1995
A mahjong game with characters and artwork from the Nomark Baku Paitou ("Unmarked Burst Tile Gathering", roughly) manga concerning a group of elite mahjong players who gather to compete for supremacy. It ran for eight years between 1989 and 1997. The game offers players various modes to play mahjong games against the manga's many distinctive characters, which include a kappa and the spiky haired protagonist of the comics.
Super Nintendo Entertainment System - February 26, 1993
Oda Nobunaga: Haou no Gundan (roughly "Oda Nobunaga: Warlord's Warriors") is a strategy war game in which the player follows eponymous warrior, general and daimyo (warlord) Oda Nobunaga through his life in the Warring States (Sengoku) era of Japan. The game plays similarly to Koei's Nobunaga's Ambition series, but is far more focused on warfare.
Sony Playstation - Released - August 23, 1996
The Sengoku period or Warring States period in Japanese history was a time of social upheaval, political intrigue, and nearly constant military conflict that lasted roughly from the middle of the 15th century to the beginning of the 17th century. The name "Sengoku" was adopted by Japanese historians in reference to the Warring States period in Chinese history (Sengoku jidai) in Japanese) which preceded the unification of China. Likewise, the Sengoku period in Japan would eventually lead to the unification of political power under the Tokugawa shogunate. Takeda Shingen, of Kai Province, was...
Nintendo Game Boy - December 31, 1990
You control a heroic knight, who is actually prince Gilgamesh, who must attempt to rescue the maiden from the demon Druaga. You are armed with a sword and shield to attack and defend. You move from floor to floor, which are constructed as mazes, searching for the key; this key will unlock the stage exit. Items can be found by killing (all) enemies.
Super Nintendo Entertainment System - June 26, 1992
Yokoyama Mitsuteru Sangokushi is a strategy game based on the anime and manga of the same name by manga artist Yokoyama Mitsuteru. The name simply means "Yokoyama Mitsuteru's version of Sangokushi", Sangokushi being the Japanese name for the Chinese literary classic Romance of the Three Kingdoms. The manga and anime retell the story of the book, with the game focused on this retelling. During the game's development the anime adaptation was in full swing, so the game was intended to be a companion piece. This was a standard practice of Bandai at the time (Angel was a game publisher...
Super Nintendo Entertainment System - Released - December 22, 1994
Yokoyama Mitsuteru Sangokushi Bangi: Sugoroku Eiyuuki is a sugoroku board game spin-off of the Yokoyama Mitsuteru Sangokushi strategy series. It plays similarly to the Dokapon series: the player, as one of the major warlords of the Romance of the Three Kingdoms (called Sangokushi in Japan), must move around a board taking territory and fighting in one-on-one battles with NPC bandits and soldiers. Other squares on the board lead to various events that change the player's status or help/hinder them in other ways. Yokoyama Mitsuteru Sangokushi Bangi is based on manga artist Mitsuteru...
Super Nintendo Entertainment System - Released - December 29, 1993
Yokoyama Mitsuteru Sangokushi II ("Mitsuteru Yokoyama's Romance of the Three Kingdoms II") is a strategy game and the sequel to the original Yokoyama Mitsuteru Sangokushi. Both games were adapted from the eponymous manga artist's graphic novel adaptation of the ancient Chinese novel. Specifically, they were based on an anime adaptation of the manga, released close to the same time. The second game presents three new scenarios and does away with the month-specific actions of the original, allowing the player to perform any action on their turn. It's also been graphically updated. It is still...