Brøderbund Software, Inc.

A.E.

A.E.

Commodore VIC-20 - Released - 1982

A.E. is a Space Invaders inspired game with a 3D view. In A.E. the earth is under attack by swarms of aliens who drop bomb after bomb and it's your job to defend planet Earth. You control a laser cannon that moves horizontally at the bottom of the screen. To earn point you should shoot all the alien forces before they shoot you! The game becomes more challenging when you progress in the game as the alien swarm splits up and attack you from several sides.

A.E.

A.E.

Atari 800 - Released - 1982

A.E. is a Space Invaders inspired game with a 3D view. In A.E. the earth is under attack by swarms of aliens who drop bomb after bomb and it's your job to defend planet Earth. You control a laser cannon that moves horizontally at the bottom of the screen. To earn point you should shoot all the alien forces before they shoot you! The game becomes more challenging when you progress in the game as the alien swarm splits up and attack you from several sides.

A.E.

A.E.

Atari 5200 - Unreleased - January 4, 1984

A port of the classic computer game, A.E. (Which stands for Anti Environmental) is a most unusual 5200 prototype. It was never announced by Atari nor was it mentioned in any internal documents. A.E. is an arcade style shooting game in which you have to shoot down waves of evil flying mechanical stingrays in order to save your planet. The Atari 5200 version only has four levels as opposed to ten that the computer versions boast. The loading times for the levels are also longer due to hardware constraints of the Atari 5200.

Alien Tales

Alien Tales

Windows 3.X - Released - 1995

With more than 30 award-winning science-fiction novels as inspiration, this creative game gets kids into reading by getting intergalactic. Young players will try to figure out which of the novels' authors have been replaced by alien imposters answering questions about the stories. The whole thing takes place in a game show setting, giving the contestants points for strong reading comprehension. Up to 40 players can participate, making this the perfect family or classroom reading activity. It exposes children to passages from such famous books as The Call of the Wild, Alice in Wonderland, and...

Alien Typhoon

Alien Typhoon

Apple II - Released - 1981

Alien Typhoon is an enhanced version of Apple Galaxian (Alien Rain),with more aliens on screen. In essence it is a variant of the arcade game Galaxian. It is a shoot-'em-up where a formation of alien ships attack your lone starship at the bottom of the screen. The aliens peel off from the formation and attack you in different patterns, depending on the color of the ship. The two ships at the top are the motherships and they bring an escort of two red aliens with them to guard them, but if you can shoot the escort and then the mothership, you'll score lots of points.

The Ancient Art of War

The Ancient Art of War

Apple Mac OS - Released - 1985

The Ancient Art of War is a real-time strategy game based on the very basic elements of war: unit types, formation, and strength. The game is set in ancient battle-style times before the use of gun powder, consisting of the three basic unit types of that period: the light armored but fast 'barbarians', the heavily armored but slow 'knights', and the ranged 'archers'. A fourth non-combatant unit type is also available: 'spies', which is only available under certain campaign rule settings. The game consists of different scenarios to choose from, each with a different geographical setting,...

The Ancient Art of War at Sea

The Ancient Art of War at Sea

Apple Mac OS - Released - 1987

The Ancient Art of War at Sea is the sequel to the Ancient Art of War. The player commands a fleet of ships in this naval-combat simulation which takes place in the mid-19th century. The player faces one of six opponents, each of which employs a different strategy against the player. Five are historic: the Duke of Medina Sidonia (1588); Martin(sic) Tromp (1639); Blackbeard (1718); John Paul Jones (1779); Horatio Nelson (1805); and a fictitious opponent Thor Foote.

The Ancient Art of War at Sea

The Ancient Art of War at Sea

Apple II - Released - 1988

The Ancient Art of War at Sea is the sequel to the Ancient Art of War, where the battle campaigns now takes place in the vast oceans of naval combat. The game is a top-down semi real-time strategy game. The game has different speed/time settings (slower to faster), hence the player may manage strategies while remaining in real-time mode. As its predecessor, the game comes with different difficulty settings, symbolized by several famous naval commanders and also comes with a game editor. Ship Types As its predecessor, the game introduces three different types of units in the game: The...

Arthur's Birthday

Arthur's Birthday

Windows 3.X - Released - 1994

Arthur's Birthday is an interactive storybook adaptation of Marc Brown's original picture book. Arthur is very excited about his upcoming birthday party, but as he invites all of friends to it, he makes the unfortunate discovery that Muffy is having her birthday party the same day, which puts all of the kids into a dilemma. However, on the way home from school the next day, Arthur and Francine devise a plan to fix the situation. As with other Living Books, the game offers the option of simply reading the story, or reading each page and then letting the user interact with the pictures....

Arthur's Reading Race

Arthur's Reading Race

Windows 3.X - Released - 1996

In Arthur’s Reading Race by Living Books, the main character Arthur challenges his younger sister D.W. to read 10 words. If she can read that many words he will buy her ice cream. They travel through the town along with Arthur’s dog Pal, finding all kinds of words while having fun along the way. As with other Living Books series, the title presents pages that are drawn in a brightly colored cartoon style with animations. Arthur’s Reading Race has several other mini games inside the pages for children to explore. You can match words with pictures, and, in a board game race, move your pawn...

The Berenstain Bears: In The Dark

The Berenstain Bears: In The Dark

Windows 3.X - Released - 1996

Read a little better, sleep a little more soundly. Sister Bear doesn't know it, but a good night's sleep is just a few mouse clicks away. After a fun-filled trip to the library, the mystery book that Brother Bear checked out is just a little too spooky for Sister Bear, and now her imagination is running wild. Will Mama Bear and Papa Bear save the day, or is her darkened bedroom going to be forever full of lions and tigers and well, bears? This endearing story of the world's most beloved bear family uses humor and kindly parental advice to soothe childhood fears of the dark, as it helps them...

Breakers

Breakers

Atari ST - Released - 1986

The protagonist of the game finds himself among the Breakers, an ancient race still harboring the hopes for a day when the Messiah would arrive and save the world. In a curious coincidence, according to their prophecies it turns out to be the very same day on which they encounter the protagonist. He must therefore convince them that he is indeed the Messiah, otherwise his return home and even his survival won't be guaranteed. Breakers is a text adventure game. The player interacts with the environment and converses with characters by typing commands and sentences. Similarly to other Synapse...

Carmen Sandiego Word Detective

Carmen Sandiego Word Detective

Windows 3.X - Released - 1997

Carmen Sandiego, international fugitive and head of V.I.L.E., has hatched a brand new scheme. Using her latest invention, the Babble-On Laser, Carmen seeks to destroy communication by rendering languages into incoherent gibberish. The ACME Detective Agency, once again attempts to stop Carmen Sandiego by finding the location of the Tower of Babbel. Already twelve Agents have been lost and only Agent 13 remains to put together clues using Acme's latest interface, the CyberCom 2000. As Agent 13, your main goal is to rescue the previous 12 agents and stop Carmen Sandiego. You do this by...

Carmen Sandiego: Junior Detective Edition

Carmen Sandiego: Junior Detective Edition

Windows 3.X - Released - June 1, 1995

Carmen is up to her old tricks again but now there's some young blood at ACME. This Carmen Sandiego game, designed for children ages five to eight, builds knowledge of maps and countries, along with memory and matching skills. Clues are discovered in various areas by moving the mouse over a random hotspot and clicking to reveal a clue. Each time you successfully follow a criminal you receive part a photograph that reveals part of their features, Collect all pieces and go in and capture the villain. A helpful robot assistant is always filled with facts about the visited countries and...

The Castles of Doctor Creep

The Castles of Doctor Creep

Commodore 64 - Released - April 2, 1984

So, your company has transferred you to their Transylvania office, and you're looking for a place to live? Something private, spacious, with a view? Well, we have just the thing for you. Welcome to The Castles of Doctor Creep! Thirteen different models open for your inspection. Just step inside... Oh? You want to leave already? I'm afraid that's simply not possible... not until you have taken the complete tour. The Castles of Dr. Creep is a platform game with a heavy puzzle element in the game. The game takes place in twelve medieval castles owned by the eponymous Dr. Creep, and your task is...

Centauri Alliance

Centauri Alliance

Commodore 64 - Released - 1990

Describing Centauri Alliance as "The Bard’s Tale in Space" would be fitting since it was designed by Michael Cranford, the creator of the first two Bard's Tale games. In this science-fiction RPG, players build a party by designing characters from six different races and arming them with a variety of weapons and psychic powers. They then set off across a cluster of star systems on a secret mission to find a powerful super-weapon and save the worlds of the Alliance from evil forces. The game contains most of the standard RPG elements of late '80s games including first person 10' X 10' square...

Championship Lode Runner

Championship Lode Runner

Commodore 64 - Released - 1984

A follow-up to the original Lode Runner, with identical gameplay. This package contained 50 of the most challenging levels ever designed, and was intended for expert players only. It did not include the level editor, you had to play through the levels in order, but a save-game option was provided (although you lost one life every time you restored).

Championship Lode Runner

Championship Lode Runner

Apple II - Released - July 29, 1983

A follow-up to the original Lode Runner, with identical gameplay. This package contained 50 of the most challenging levels ever designed, and was intended for expert players only. It did not include the level editor, you had to play through the levels in order, but a save-game option was provided (although you lost one life every time you restored).

Choplifter!

Choplifter!

Apple II - Released - 1982

Choplifter! is a side-scrolling action/arcade game that puts you in command of an attack chopper. Your mission: Go behind enemy lines and rescue up to 16 hostages per level. Be careful, though, because tanks and enemy aircraft will try to stop you - and they won't stop shooting while you are rescuing those hostages! Originally released for Apple II home computers, Choplifter! was later ported to the arcades and a number of video game consoles. Many imitators and homages would follow.

Choplifter!

Choplifter!

Atari XEGS - Released - January 1, 1982

Choplifter (stylized as Choplifter!) was originally a 1982 Apple II game developed by Dan Gorlin and published by Brøderbund. It was ported to other home computers and, in 1985, Sega released a coin-operated arcade game remake, which in turn received several home ports of its own. While many arcade games have been ported to home computers and consumer consoles, Choplifter was one of the few games to take the reverse route: first appearing on a home system and being ported to the arcade. In 1988, the game was re-released as an Atari XE video cartridge with minor gameplay improvements.

Choplifter!

Choplifter!

Commodore 64 - Released - July 1, 1982

Choplifter! is a side-scrolling action/arcade game that puts you in command of an attack chopper. Your mission: Go behind enemy lines and rescue up to 16 hostages per level. Be careful, though, because tanks and enemy aircraft will try to stop you - and they won't stop shooting while you are rescuing those hostages! Originally released for Apple II home computers, Choplifter! was later ported to the arcades and a number of video game consoles. Many imitators and homages would follow.

Choplifter!

Choplifter!

Atari 800 - Released - 1982

Choplifter! is a side-scrolling action/arcade game that puts you in command of an attack chopper. Your mission: Go behind enemy lines and rescue up to 16 hostages per level. Be careful, though, because tanks and enemy aircraft will try to stop you - and they won't stop shooting while you are rescuing those hostages!

The Dark Heart of Uukrul

The Dark Heart of Uukrul

MS-DOS - Released - 1990

Four adventurers are sent by the Western Council to defeat out Uukrul, a great evil that once defeated the Ancients, thought to be destroyed, to possible invasion to the Western Lands. The last party sent by the council was lead by Mara, and it has been 18 months since they have sent word. The council assumes the worst. Now these adventurers must infiltrate the underground city of Eriosthe, continue to the eastern end of Eriosthe, the heart of Uukrul's stronghold, and destroy the evil once and for all. The Dark Heart of Uukrul is a first person perspective, turned-based role-playing game...

David's Midnight Magic

David's Midnight Magic

Apple II - Released - April 21, 1982

David's Midnight Magic is a simple pinball game designed for 1-4 players. The game was modeled on the popular Black Knight pinball table released by Williams. Unlike Black Knight, however, David's Midnight Magic contains a mixture of bright colors. Featuring dual flipper controls, upper and lower playing fields, tilt mechanism, multiple ball play, electromagnetic deflectors, and many special effects, the game represents the first generation of home computer pinball simulations available with relatively realistic pinball features.

David's Midnight Magic

David's Midnight Magic

Atari XEGS - Released - 1987

David's Midnight Magic is a simple pinball game designed for 1-4 players. The game was modeled on the popular Black Knight pinball table released by Williams. Unlike Black Knight, however, David's Midnight Magic contains a mixture of bright colors. Featuring dual flipper controls, upper and lower playing fields, tilt mechanism, multiple ball play, electromagnetic deflectors, and many special effects, the game represents the first generation of home computer pinball simulations available with relatively realistic pinball features.

Deadly Towers

Deadly Towers

Nintendo Entertainment System - Released - December 15, 1986

You are young Prince Myer, setting out to defend the ancient kingdom of Willner. Rubas, King of Devils, has built a castle in the north and is preparing to invade your kingdom. Ringing magic bells, he is calling out an army of the most terrifying creatures known (or unknown) to man. To defeat Rubas, you must journey to his palace and burn down his seven bell towers. On your quest, you will collect weapons and armor to defend yourself against rats and crawlers; bats, snakes and slime; demons, dragons and more. You'll need every ounce of help you can get. For you are all that stands between your...

Discover Space

Discover Space

MS-DOS - Released - 1992

Downhill Challenge

Downhill Challenge

Commodore Amiga - Released - 1989

Downhill Challenge is a Sports game, developed by Microïds and published by Brøderbund Software, which was released in Europe in 1989. An avalanche of unanswered questions buries Downhill Challenge before the skiier gets a third of the way down the hill. The game attempts to simulate slalom skiing, downhill skiing, giant slalom skiing, and ski jumping. You had better know the rules of these Nordic events already, because the skimpy manual is little help. I was left wondering: How does the program keep time in the downhill events? What do the splits mean and where are they taken? What...

Downhill Challenge

Downhill Challenge

MS-DOS - Released - 1989

This skiing game is viewed from behind the player in 3D. There are four different events available – Slalom, Giant Slalom, Downhill and Ski Jump. These can be practiced in Training mode, or taken on in a sequence of 2 of each in Competition mode. You must pass through the pairs of gates and hit the single ones, remain on the course, and avoid trees and spectators. Offences such as these will cause you to accrue penalty points, which will detract from your score. Up to 5 players can attempt these, with their results compared at the end.

Downhill Challenge

Downhill Challenge

Commodore 64 - Released - 1988

This skiing game is viewed from behind the player in 3D. There are four different events available – Slalom, Giant Slalom, Downhill and Ski Jump. These can be practiced in Training mode, or taken on in a sequence of 2 of each in Competition mode. You must pass through the pairs of gates and hit the single ones, remain on the course, and avoid trees and spectators. Offences such as these will cause you to accrue penalty points, which will detract from your score. Up to 5 players can attempt these, with their results compared at the end.

Essex

Essex

Commodore 64 - Released - 1985

In this real time all-text game, a sightseeing tour of the Starship Essex turns into hard work when a dying agent recruits you to find a scientist and his formula, the only tool that will empower the Federation to defeat the alien Vollchons. The hardbound book that comes with the game includes the instructions and a novella-length introduction to the plot.

Essex

Essex

MS-DOS - Released - 1985

In this real time all-text game, a sightseeing tour of the Starship Essex turns into hard work when a dying agent recruits you to find a scientist and his formula, the only tool that will empower the Federation to defeat the alien Vollchons. The hardbound book that comes with the game includes the instructions and a novella-length introduction to the plot.

Essex

Essex

Apple II - Released - 1985

In this real time all-text game, a sightseeing tour of the Starship Essex turns into hard work when a dying agent recruits you to find a scientist and his formula, the only tool that will empower the Federation to defeat the alien Vollchons. The hardbound book that comes with the game includes the instructions and a novella-length introduction to the plot.

Galactic Saga IV: Tawala's Last Redoubt

Galactic Saga IV: Tawala's Last Redoubt

Apple II - Released - August 15, 1981

Tawala's Last Redoubt is the fourth and final game in the Galactic Saga. In the previous game, Galactic Revolution, the emperor Tawala was ousted from power by his former fleet commander, Julian du Buque. Now the fallen monarch has fled to the planet Farside. Due to unusual solar conditions, Farside is cut off from the rest of the galaxy. Now it falls to the planet's inhabitants, and the insurrectionist leader Benthi, to finish Tawala once and for all.

Galleons of Glory: The Secret Voyage of Magellan

Galleons of Glory: The Secret Voyage of Magellan

MS-DOS - Released - 1990

This historical simulation game recreates the voyage of Portuguese explorer Magellan as he attempted to circumnavigate the world for the first time. Deal with rough seas, unreliable maps, rebellious crews, unfriendly natives, and other hazards of 16th-century voyagers. Features persons and situations based on actual history.

If It Moves, Shoot It!

If It Moves, Shoot It!

MS-DOS - Released - 1989

It is up to you to combat the Korts and free the lost settlers in this classic-style top-down shooter. Newer and more advanced weapons are available the more waves of aliens you destroy. And remember the advice of your forefathers: If it moves, shoot it!

Joan of Arc: Siege & the Sword

Joan of Arc: Siege & the Sword

MS-DOS - Released - 1989

In the 14th century, England has a presence in France, and as Charles, it's up to you to get rid of them. You are heir to the throne, and will have power if you can recapture the city of Rheims from the English, with Joan's help as everybody else thinks it's a lost cause. Combat is one major aspect of this arcade-strategy hybrid. Armies are made up of archers, cavalry and foot soldiers, whose movement and firing angle must be controlled. Storming a city also involves defeating some staunch defences. Once you have overall control, your goal is to reunite France, by retaking each city in...

Just Grandma and Me

Just Grandma and Me

Windows 3.X - Released - 1992

Just Grandma and Me is a story book game, based on the book by Mercer Mayer. Little Critter goes with his Grandmother to the beach, and you get to have fun with them. After the first part of the story is read to you, you can click on objects in the background, and have some amusement.

Karateka

Karateka

Commodore 64 - Released - July 15, 1984

Returning home after years of study under a Master of Karate, you find your village burned to the ground. Your friends and family are scattered, your bride-to-be stolen by Akuma, the warlord whose oppressive shadow has darkened your village since before you were born. Your grief and rage turn to cold determination. You vow never again to submit to the evil warlord. You know you must avenge your village and rescue your beloved Princess Mariko from Akuma’s mountain fortress. Alone, armed only with your knowledge of Karate, you must outfight Akuma’s vicious warriors, each one more powerful...

Karateka

Karateka

MS-DOS - Released - 1986

The evil Akuma has destroyed the protagonist's homeland, killed many of his friends and kidnapped the princess Mariko. Fortunately, the hero is skilled in martial arts, so his inevitable quest to reach Akuma's palace and rescue Mariko has a chance of success. Karateka is viewed from the side and features a succession of increasingly difficult opponents. Three types of punches and kicks are available to both the player character and his foes, differentiated by their height (low, medium, and high). The protagonist has a health bar, which refills itself gradually when he stands still.

Karateka

Karateka

Atari 7800 - Released - July 1, 1984

The game begins with an impressive graphic of the fortress of the evil Akuma. Akuma is holding the lovely Princess Mariko. The player must defeat the guards of the castle as well as Akuma's eagle and must eventually face Akuma himself in order to rescue the princess.

Karateka

Karateka

Atari ST - Released - 1988

The evil Akuma has destroyed the protagonist's homeland, killed many of his friends and kidnapped the princess Mariko. Fortunately, the hero is skilled in martial arts, so his inevitable quest to reach Akuma's palace and rescue Mariko has a chance of success. Karateka is viewed from the side and features a succession of increasingly difficult opponents. Three types of punches and kicks are available to both the player character and his foes, differentiated by their height (low, medium, and high). The protagonist has a health bar, which refills itself gradually when he stands still.

Karateka

Karateka

Amstrad CPC - Released - 1990

The evil Akuma has destroyed the protagonist's homeland, killed many of his friends and kidnapped the princess Mariko. Fortunately, the hero is skilled in martial arts, so his inevitable quest to reach Akuma's palace and rescue Mariko has a chance of success. Karateka is viewed from the side and features a succession of increasingly difficult opponents. Three types of punches and kicks are available to both the player character and his foes, differentiated by their height (low, medium, and high). The protagonist has a health bar, which refills itself gradually when he stands still.

Lode Runner

Lode Runner

Apple Mac OS - Released - July 29, 1984

The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes. The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is...

Lode Runner

Lode Runner

Apple II - Released - 1983

The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes. The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is...

Lode Runner

Lode Runner

Atari XEGS - Released - 1987

The player controls a stick figure who must collect all the gold in a level while avoiding guards who try to catch the player. After collecting all the gold, the player must travel to the top of the screen to reach the next level. There are 150 levels in the game which progressively challenge players' problem-solving abilities or reaction times.

Lode Runner

Lode Runner

Atari ST - Released - 1989

The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes. The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is...

Lode Runner

Lode Runner

MS-DOS - Released - 1983

The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes. The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is...

Lode Runner

Lode Runner

Commodore 64 - Released - 1983

The player controls a stick figure who must collect all the gold in a level while avoiding guards who try to catch the player. After collecting all the gold, the player must travel to the top of the screen to reach the next level. There are 150 levels in the game which progressively challenge players' problem-solving abilities or reaction times.

Matchboxes

Matchboxes

Commodore 64 - Released - 1983

Matchboxes is a combination of a memory/concentration game and a word guessing game. The game is played by two players (the second can be AI or another human) on a grid containing 36 boxes. Upon flipping a box an animated figure is revealed and the aim is to get pairs of the same kind and colour. The player will then get to keep uncovering boxes until a match isn't made. Beneath the grid is a word which is partially revealed as boxes are opened and after every match the player gets a chance to enter the word. The player that first enters the right word wins the game. There are some different...

Mindwheel

Mindwheel

Commodore 64 - Released - 1985

This real time all-text game puts you in the role of a Mind Adventurer, asked to journey back through the minds of four deceased residents of your planet in search of the Wheel of Wisdom. The Wheel is the only thing that can restore your planet from the state of chaos it's now in. The hardbound book that comes with the game includes the instructions and a novella-length introduction to the plot.

Mindwheel

Mindwheel

MS-DOS - Released - 1984

The Federated Nations have collapsed. Lennon City-Tokyo, Feingrad, Nuevo Paris thunder with strife and violence. In Capitol City, seventy thousand crazed rioters storm the Washington Monument. As the weapons of oblivion assemble on the horizon, the long-feared apocalypse seems inevitable. The howling, demented crowd shrieks for action. Only Doctor Virgil understands the narrow, mysterious path to your civilization's survival. But Virgil desperately seeks a Mind Adventurer! Do you dare? What Is... AN ELECTRONIC NOVEL’? An Electronic Novel’ picks up where the printed word leaves off....

Operation Whirlwind

Operation Whirlwind

Commodore 64 - Released - 1984

Operation Whirlwind is a tactical scale wargame set during the World War 2. As a battalion commander of an armored task force the player is ordered to capture (within 35 game turns, divided into phases) a city 15 kilometers away, defended by opposing forces. At your disposal are infantry, engineer, recon, tank and artillery units. Dig in your troops, deploy bridges, watch for enemy mines and barrage fire.

Operation: Cleanstreets

Operation: Cleanstreets

MS-DOS - Released - 1988

You're Dirty Harry and you need to find and beat up dealers to get drugs and burn them outside the town, which will regain your energy. This is the Silmarils' first game. In 9 screens, you can fight with ninjas, amazons, punks and other thugs and low-lives, and you've only your hands and feets for that ! You start in a street, a punk in front of you, beat him him up and he'll drop his drugs, continue to the stairs to find a guy with a chainsaw, beat him and keep his drugs. Go outside town to burn the drugs in a barrel to regain life and return to the dark side to make the streets safer.

Patton Strikes Back: The Battle of the Bulge

Patton Strikes Back: The Battle of the Bulge

MS-DOS - Released - 1991

In the wargame you can play as Americans or Germans on famous World War 2 battlefield - the Battle of the Bulge. Before the battle begins you can research visible enemy troops, choose your troops, show them preferred movement direction, and choose mode (attack, defence, etc.). After that the game begins in real-time. You can pause it in any time to request supplies and change your orders. Also the game has a historical documentation on events of this battle.

PlayMaker Football

PlayMaker Football

MS-DOS - Released - 1991

PlayMaker Football is a top-down simulation of American football . It is made out of three primary sections - The Game / Team Draft / Chalkboard Editor. The game allows one to take the role of a coach of a team of 25 football players. The coach can create a team using the Team Draft mode of the program, and then design and test plays using the Chalkboard Editor mode. The Chalkboard Editor mode also allows the coach to create artificial intelligence settings for each play, used by the program to determine which play to call on each down of a game. The Game mode allows the coach to play...

The Playroom

The Playroom

MS-DOS - Released - 1989

The Playroom is an educational game which is set in the locale of a child's bedroom. Almost everything on the screen can be clicked on, and the child will be rewarded by games, activities, or at least an amusing animation. In this first of what eventually became a trilogy of games including The Treehouse and The Backyard, children are encouraged to use the mouse by the wide range of interactivity with items on the screen. Games and activities encourage creativity, the learning of numbers, and letters, and the development of critical thinking.

Prince of Persia

Prince of Persia

Sega CD - Released - August 7, 1992

The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes! Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies,...

Prince of Persia

Prince of Persia

MS-DOS - Released - 1990

While the Sultan of Persia is fighting a war in a foreign country, his Grand Vizier Jaffar orchestrates a coup d'état. His way to the throne lies through the Sultan's lovely daughter. Jaffar kidnaps her and threatens to kill her if she refuses to marry him. Meanwhile, the man the Princess loves is thrown into the dungeon. He has only one hour to escape from his prison, defeat the guards on his way, and stop Jaffar before the terrible marriage takes place. Prince of Persia is a 2D platformer that is commonly regarded as a progenitor of the cinematic platform genre. Rather than following the...

Prince of Persia 2: The Shadow & The Flame

Prince of Persia 2: The Shadow & The Flame

MS-DOS - Released - 1993

After having defeated the evil Grand Vizier Jaffar, the brave Prince claimed just one reward: the hand of the beautiful daughter of the Persian Sultan. However, as the Prince approached the palace, his appearance suddenly turned into that of a beggar. Someone who looked just like the Prince ordered to throw him out. It turns out that Jaffar is alive and back for vengeance. Banished from the palace, the unfortunately Prince must travel to faraway lands and find a way to defeat the villain. Prince of Persia 2 is, like its predecessor, a cinematic platformer. Much of the gameplay is...

Prince of Persia 2: The Shadow and the Flame

Prince of Persia 2: The Shadow and the Flame

Apple Mac OS - Released - 1994

After having defeated the evil Grand Vizier Jaffar, the brave Prince claimed just one reward: the hand of the beautiful daughter of the Persian Sultan. However, as the Prince approached the palace, his appearance suddenly turned into that of a beggar. Someone who looked just like the Prince ordered to throw him out. It turns out that Jaffar is alive and back for vengeance. Banished from the palace, the unfortunately Prince must travel to faraway lands and find a way to defeat the villain. Prince of Persia 2 is, like its predecessor, a cinematic platformer. Much of the gameplay is...

Royal Flush

MS-DOS - Released - 1994

Royal Flush is a simulation of the real life pinball machine of the same name by Gottlieb. The main focus lies on a realistic feeling and the ball physics. The game is played with just four buttons: two to handle the two paddles, one to release the balls, and one to simulate the shaking on a real pinball machine. The whole table uses a poker design. There are multiple ways to receive bonus points, e.g. hitting one of the five cards on the upper part, three bumpers or The Hole which gives you a lot of points and lands the ball on the right paddle. Depending on the graphics card there are...

Seafox

Seafox

Commodore 64 - Released - 1982

In Seafox, you control a submarine that must kill all hostile ships above and below the water. You have two types of torpedoes: one that fires to the right and one that fires up. You have a limited number of torpedoes and fuel units, so when you are running low be sure to watch for the green supply ship to release the dolphin that brings you fresh supplies. The enemies are varied and numerous. Enemy submarines pursue you below the water, and enemy destroyers on the surface can drop depth charges that slowly sink to the bottom and are deadly to the touch. You must also watch out for your...

Seafox

Seafox

Atari 800 - Released - 1982

In Seafox, you control a submarine that must kill all hostile ships above and below the water. You have two types of torpedoes: one that fires to the right and one that fires up. You have a limited number of torpedoes and fuel units, so when you are running low be sure to watch for the green supply ship to release the dolphin that brings you fresh supplies. The enemies are varied and numerous. Enemy submarines pursue you below the water, and enemy destroyers on the surface can drop depth charges that slowly sink to the bottom and are deadly to the touch. You must also watch out for your...

Search and Destroy

MS-DOS - Released - 1988

Search and Destroy is a WWII-era naval simulator featuring a series of marine missions, all with the goal of defending groups of friendly ships from enemy sub attacks. Each mission takes the player aboard a Fletcher-class destroyer into a different area, viewed using a zoomable map, where an enemy submarine must be located according to sighting reports received over the radio. The destroyer is armed with a limited supply of depth charges to dispatch the attacker, using the sonar (with its two selectable range settings) and depth indicator to intercept. Enemy subs fight back with...

Serpentine

MS-DOS - Released - 1983

In Serpentine you control a multi-segmented snake in a maze; your goal is to survive and earn as many points as possible. At the beginning of each level, three enemy snakes will also enter the maze. To complete the level, you need to eat all of the enemy snakes. If an enemy snake has more segments than your snake, you can only eat segments that form the tail of the snake; a collision with the head is lethal! Each time you eat a segment, the enemy snake will become smaller until eventually you can devour it completely. For enemy snakes that have fewer segments than you, you can eat the tail...

Serpentine

Serpentine

Commodore 64 - Released - September 19, 1983

In Serpentine you control a multi-segmented snake in a maze; your goal is to survive and earn as many points as possible. At the beginning of each level, three enemy snakes will also enter the maze. To complete the level, you need to eat all of the enemy snakes. If an enemy snake has more segments than your snake, you can only eat segments that form the tail of the snake; a collision with the head is lethal! Each time you eat a segment, the enemy snake will become smaller until eventually you can devour it completely. For enemy snakes that have fewer segments than you, you can eat the tail...

Shufflepuck Cafe

Shufflepuck Cafe

MS-DOS - Released - 1989

One puck, and only two competitors. One is the computer, and the other is, of course, you. You get a chance to match your skills at this Air Hockey style game, over 'Cantina Band' inspired music. Deflect the puck around the walled area using your bat, trying to knock it into your opponent's goal. There are several competitors, from which some of them definitely cheat, so be prepared to be laughed at. However, you can cheat as well, as you can resize your stick to fill the whole table width, or add one in the middle, and see who breaks glass first. There are single plays or the tournament...

Shufflepuck Cafe

Shufflepuck Cafe

Apple IIGS - Unreleased - 1989

Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund. Originally developed for the Macintosh, it was later adapted by Brøderbund for other platforms; however, the IIGS version was never officially released from beta phase. This air hockey style game pits the player versus the computer over 'Cantina Band' inspired music. Deflect the puck around the walled area using your bat, trying to knock it into your opponent's goal. There are several computer competitors, from which some of them definitely cheat. However, you...

Shufflepuck Cafe

Shufflepuck Cafe

Apple Mac OS - Released - 1988

One puck, and only two competitors. One is the computer, and the other is, of course, you. You get a chance to match your skills at this Air Hockey style game, over 'Cantina Band' inspired music. Deflect the puck around the walled area using your bat, trying to knock it into your opponent's goal. There are several competitors, from which some of them definitely cheat, so be prepared to be laughed at. However, you can cheat as well, as you can resize your stick to fill the whole table width, or add one in the middle, and see who breaks glass first. There are single plays or the tournament...

SimCity

SimCity

MS-DOS - Released - 1989

SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing...

SkyChase

SkyChase

MS-DOS - Released - 1990

Take to the skies and fight your opponent (computer or human) on a split screen or null-modem link. Takeoffs and landings are handled automatically, so players can focus on shooting each other down. Flyby replays are featured for crashes, so you can gloat over each victory. In one-player mode, the view from your opponent's plane is optional; either way you have a scanner to help locate them. Different levels of ammunition and missile stock can be set, to make for a variety of gameplay options. After the game has been ran for 3 hours, a hidden 'paper plane' mode is added, alongside a roster of...

Snoggle

Snoggle

Apple II - Released - 1981

You are Snoggle, fleeing through a maze of ghosts who will eat you if they catch you. You have to be quick, you need to be bold, to master the eight levels of this fast-action puzzler. Basically, Snoggle is a Pac-Man clone, and one of the earliest ones on the Apple II computer.

Space Racer

Space Racer

MS-DOS - Released - 1988

Space Racer is an action racing game with a sci-fi theme. The player controls a futuristic hoverbike, competing against computer-controlled vehicles of a similar kind. The races take place in outer space-themed environments, resembling surfaces of alien planets. The player should try to avoid collision with the other bikes to get to the finish line first; a more violent way of solving the same problem involves shooting at the opponents. The altitude of the hoverbike depends on its speed - the faster it goes, the farther away from the ground it is, and vice versa.

Spare Change

Spare Change

Commodore 64 - Released - November 1, 1983

In Spare Change, you are the owner and operator of the Spare Change Arcade, dedicated to making your place of business run as smoothly as possible. Inside the arcade are Token machines, jukeboxes, telephones, movie booths, popcorn machines, and so on. The token machines need to be restocked with money from the cash register when they are out of tokens, but eventually, the register must be replenished with cash from the safe. You must drop the tokens in one of your two storage bins. When you have stored at least ten tokens, the movie booth opens, and you can go inside to proceed to the next...

Spare Change

Spare Change

Atari 800 - Released - 1983

In Spare Change, you are the owner and operator of the Spare Change Arcade, dedicated to making your place of business run as smoothly as possible. Inside the arcade are Token machines, jukeboxes, telephones, movie booths, popcorn machines, and so on. The token machines need to be restocked with money from the cash register when they are out of tokens, but eventually, the register must be replenished with cash from the safe. You must drop the tokens in one of your two storage bins. When you have stored at least ten tokens, the movie booth opens, and you can go inside to proceed to the next...

Star Blazer

Star Blazer

Apple II - Released - February 2, 1982

Star Blazer is a side-scrolling shooter similar in style to Konami's Super Cobra. You are a fighter pilot on several hazardous missions. In each level you have to fulfill one mission like bomb the radar, destroy the tank etc. The scenery as buildings and warehouses and airborne objects as jets and rockets can all destroy your jet. Your fighter jet is armed with a limited supply of bullets for a on board machine gun and with bombs, also with limited supply. Bombs can only be dropped from very low altitude. Furthermore, your jet has a limited amount of fuel which can be refueled by picking up a...

Star Wars

MS-DOS - Released - 1988

Star Wars is a first-person shooter based around the final scenes of the original Star Wars film. It first appeared for arcade coin-operated machines and was subsequently converted to other gaming platforms. You take on the role of Luke Skywalker, aiming to destroy the Death Star. In the first phase you have to pass swarms of TIE Fighters, including dogfighting the one piloted by Darth Vader himself. In the second phase the station's surface is protected by laser towers, third involves attacking its weakest spot - the unprotected exhaust port - with proton torpedos. Your X-Wing starts with...

Star Wars

Star Wars

Apple Mac OS - Released - 1989

Star Wars is a first-person shooter based around the final scenes of the original Star Wars film. It first appeared for arcade coin-operated machines and was subsequently converted to other gaming platforms. You take on the role of Luke Skywalker, aiming to destroy the Death Star. In the first phase you have to pass swarms of TIE Fighters, including dogfighting the one piloted by Darth Vader himself. In the second phase the station's surface is protected by laser towers, third involves attacking its weakest spot - the unprotected exhaust port - with proton torpedos. Your X-Wing starts with...

Star Wars

Star Wars

Atari ST - Released - 1989

Star Wars is a first-person shooter based around the final scenes of the original Star Wars film. It first appeared for arcade coin-operated machines and was subsequently converted to other gaming platforms. You take on the role of Luke Skywalker, aiming to destroy the Death Star. In the first phase you have to pass swarms of TIE Fighters, including dogfighting the one piloted by Darth Vader himself. In the second phase the station's surface is protected by laser towers, third involves attacking its weakest spot - the unprotected exhaust port - with proton torpedos. Your X-Wing starts with...

Stealth

Stealth

Commodore 64 - Released - 1984

You are flying above the land in a stealth airplane. You are trying to destroy the tower of darkness which is a distance of 9999 meters away. Destroy enemy military radar, bunkers,etc; to get more points. Use yellow energy fields for increasing your fuel level, but avoid the red energy fields. Once you destroy the Tower, you go onto a tougher level with the same basic objective. (Description from Moby Games)

Stealth

Stealth

Atari 800 - Released - 1984

You are flying above the land in a stealth airplane. You are trying to destroy the tower of darkness which is a distance of 9999 meters away. Destroy enemy military radar, bunkers,etc; to get more points. Use yellow energy fields for increasing your fuel level, but avoid the red energy fields. Once you destroy the Tower, you go onto a tougher level with the same basic objective.

Stunts

Stunts

MS-DOS - Released - October 1, 1990

Stunts (4D Sports Driving outside of North America) is a 3D car racing simulation. The game contains a variety of cars, courses, and opponents to choose from. The game provides unusual stunt objects including loops, corkscrews and jumps. It is possible to watch races in instant replay from different camera angles. A track editor is included as well.

Superbike Challenge

Superbike Challenge

MS-DOS - Released - 1987

Superbike Challenge brings 1000cc motorbikes to life for a one or two player race. Unusually, the screen is split horizontally, with your action only ever using half of the screen. You can play a full season of races, or run at one of the 12 tracks as a stand-alone race (including Assen, Mugello, the old Hockenheim and Spa). A manual gearbox option and 3 skill levels ensure that you can't master the game immediately. Full information on your speed and revs, the race order and course layout are on screen at all times. Superbike Challenge is an updated version of Grand Prix 500 cc, with a...

Superbike Challenge

Superbike Challenge

Commodore 64 - Released - 1987

Superbike Challenge brings 1000cc motorbikes to life for a one or two player race. Unusually, the screen is split horizontally, with your action only ever using half of the screen. You can play a full season of races, or run at one of the 12 tracks as a stand-alone race (including Assen, Mugello, the old Hockenheim and Spa). A manual gearbox option and 3 skill levels ensure that you can't master the game immediately. Full information on your speed and revs, the race order and course layout are on screen at all times. Superbike Challenge is an updated version of Grand Prix 500 cc, with a better...

The Toy Shop

MS-DOS - Released - 1986

Here's an unusual one: The Toy Shop is a set of computerized patterns for building your own mechanical models. You use the software to print out the pieces, then assemble them according to a set of instructions that come with the software. There are 20 different models, including trucks and cars with wheels that turn, a crane, an oil pump, a balloon-powered locomotive, a penny-powered clockwork bank, a helicopter powered by a rubber band, a sundial, a carousel, and the Spirit of St. Louis airplane with a working propeller. Designs can be printed on regular computer paper, then glued to card...

The Toy Shop

The Toy Shop

Commodore 64 - 1987

Here's an unusual one: The Toy Shop is a set of computerized patterns for building your own mechanical models. You use the software to print out the pieces, then assemble them according to a set of instructions that come with the software. There are 20 different models, including trucks and cars with wheels that turn, a crane, an oil pump, a balloon-powered locomotive, a penny-powered clockwork bank, a helicopter powered by a rubber band, a sundial, a carousel, and the Spirit of St. Louis airplane with a working propeller. Designs can be printed on regular computer paper, then glued to card...

The Treehouse

The Treehouse

MS-DOS - Released - 1991

The Treehouse is an educational title that is set in the location of a children's treehouse. This game teaches toddlers numbers, shapes, letters as well as having a special focus on learning about animals, through various activities associated with items located throughout the treehouse. Clicking on any item in the treehouse will start an activity, or, at least begin an animation. The game is the second in what became a trilogy of games including the first game The Playroom and finished with the third title, The Backyard.

Welcome Aboard

Welcome Aboard

Commodore 64 - Released - 1985

The fun way to get to know your Commodore 64!

Where in America's Past Is Carmen Sandiego?

Where in America's Past Is Carmen Sandiego?

MS-DOS - Released - 1991

As an ACME Detective Agency greenhorn in the pursuit of Carmen Sandiego, you employ your Chronoskimmer 450SL to travel through time in the search of the next clue that eventually results in the recovery of the stolen item, apprehension of the thief, and the eventual capture of Carmen herself. Not much new in terms of the basic premise, all trivia questions relate to American History...obviously. The graphics are greatly improved over previous Carmen Sandiego games.

Where in Europe Is Carmen Sandiego?

Where in Europe Is Carmen Sandiego?

MS-DOS - Released - 1988

Where in Europe is Carmen Sandiego? is a multiplatform video game where players have to travel through Europe to collect the clue and the warrant necessary to capture Carmen Sandiego or one of her henchmen. The goal of this game is to track Carmen's villains through the continent and arrest them and ultimately arrest Carmen herself. Third in the Carmen Sandiego series, you resume your detective role in pursuit of Carmen and her gang in 34 different European nations. Comes with Rand McNally's Concise Atlas of Europe. Production of the game was discontinued in 1990 due to the collapse of...

Where in Europe is Carmen Sandiego?

Where in Europe is Carmen Sandiego?

Commodore 64 - Released - 1988

Third in the Carmen Sandiego series, you resume your detective role in pursuit of Carmen and her gang in 34 different European nations. Comes with Rand McNally's Concise Atlas of Europe.

Where in Europe is Carmen Sandiego?

Where in Europe is Carmen Sandiego?

Commodore Amiga - Released - 1990

Third in the Carmen Sandiego series, you resume your detective role in pursuit of Carmen and her gang in 34 different European nations. Comes with Rand McNally's Concise Atlas of Europe.

Where in Space Is Carmen Sandiego?

Where in Space Is Carmen Sandiego?

MS-DOS - Released - 1993

Where in Space is Carmen Sandiego uses the original formula from the first 4 games in the series (Where In The World, Where in Europe, Where In Time, Where in the USA) and extends it to our knowledge of astronomy and space. Carmen has shifted to space with her gang of alien outlaws, it's up to the player to climb to the cosmos and track them down. This games uses the familiar gameplay of the Carmen Sandiego series to test astronomical knowledge. "On board the Acme detective Agency's outer space surveillance craft, your main source of information is the VAL 9000 computer. Val provides...

Where in the U.S.A. Is Carmen Sandiego?

Where in the U.S.A. Is Carmen Sandiego?

MS-DOS - Released - 1986

As a detective, the player must hunt down Carmen Sandiego's henchmen, who have stolen outrageous items that are important in US history and heritage. Using clues, the player will follow the henchmen from city to city.

Where in the U.S.A. is Carmen Sandiego?

Where in the U.S.A. is Carmen Sandiego?

Commodore 64 - Released - 1987

As a detective, the player must hunt down Carmen Sandiego's henchmen, who have stolen outrageous items that are important in US history and heritage. Using clues, the player will follow the henchmen from city to city.

Where in the U.S.A. Is Carmen Sandiego?

Where in the U.S.A. Is Carmen Sandiego?

Commodore Amiga - Released - 1989

As a detective, the player must hunt down Carmen Sandiego's henchmen, who have stolen outrageous items that are important in US history and heritage. Using clues, the player will follow the henchmen from city to city.

Where in the U.S.A. Is Carmen Sandiego? Deluxe

Where in the U.S.A. Is Carmen Sandiego? Deluxe

MS-DOS - Released - 1992

A remake of Where in the U.S.A. is Carmen Sandiego?, this title features high-resolution graphics, digitized sound effects, and new locations. Sign your name up, then listen to the chief give you details about the suspect and the loot stolen by them, the location where the suspect was last seen, and the deadline by which you have to apprehend the suspect by. Question witnesses and contact informants to get information on the next location that the suspect headed to, as well as any information that could lead to a warrant. (You cannot arrest the suspect without one.) Determining where to go...

Where in the USA is Carmen Sandiego? Enhanced

Where in the USA is Carmen Sandiego? Enhanced

MS-DOS - Released - 1992

This time you continue to catch Carmen Sandiego and her american gang in the U.S.A. Breaking from jail somewhere in Europe, she comes to yankees to steal their treasures. You as ACME detective have to travel from town to town on the tail of suspect, using clues and collecting evidences, which allow you to put suspect to jail finally. The words of witnesses are clues for you only if you have basical geographical and historical knowledge. This version is enhanced with VGA graphics, Network support, mouse and joystick support, and detailed descriptions of suspects. Also you have to answer...

Where in the World Is Carmen Sandiego?

Where in the World Is Carmen Sandiego?

MS-DOS - Released - 1985

Carmen Sandiego is a master thief who leads the criminal organization V.I.L.E. This organization specializes in stealing the world's treasures without a trace. Alarmed by this, the A.C.M.E. Detective Agency makes it their personal mission to foil Carmen Sandiego's plans. Where in the World is Carmen Sandiego? is a game that tests the player's knowledge about geography and general knowledge about different countries. Missions will begin with a treasure being stolen and the player flying to that location. A time limit counts down while they must search the area and interview witnesses to find...

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