Tynesoft

1st Person Pinball

1st Person Pinball

MS-DOS - Released - 1989

Tynesoft were almost certainly the first people to try a first person pinball game with this ambitious program. Up to four players could join in, including 2 computer players to show you how it's done. The game can be played from a more traditional overhead-view mode, which makes it easier to tell where the bumpers are in relation to the flippers, and is recommended for learning the game. Most of those bumpers are single-colour and arranged in a straightforward pattern. There are three different gameplay speeds and 2 possible levels of ball bounce.

Attacked

Attacked

Microsoft MSX

Auf Wiedersehen Monty

Auf Wiedersehen Monty

Commodore Plus 4 - Released - 1987

This is Monty's fourth game, and the structure is similar to the previous three. It's platform and ladders based, with 80 screens each representing some area of Europe - the Eiffel Tower and the Leaning Tower of Pisa are among the identifiable landmarks. There are different ways of travelling through the levels - some bouncy platforms coupled with a new super-leap move allow for big progress to be made, while Monty can also suspend from the ceilings and dodge his way across. Monty can now fall without being hurt, although landing on water can cause multiple lives to be lost in quick...

Auf Wiedersehen Pet

Auf Wiedersehen Pet

BBC Microcomputer System - Released - 1984

Auf Wiedersehen Pet was a British TV series that portrayed the exploits of a group of English builders over various locations around the world. The game is based on the first series which was set in Düsseldorf. The Building Site: You have to build a wall. Scattered around the screen are Erics and these must be avoided as well as falling trowels. If you fall off the edge of the screen, touch an Eric or trowel, or lay a brick without one underneath then the game ends. The Bier Keller: Collect all the beer glasses on the screen. As you move around the screen, barmaids appear and you must...

Beverly Hills Cop

Beverly Hills Cop

BBC Microcomputer System - Released - 1990

Eddie Murphy became a star in the police film Beverly Hills Cop, and it was this license that Tynesoft used to create a game featuring four distinct sub-games, each of which can be practiced from the main screen in some versions. First Axel Foley visits a warehouse to shoot out some bad guys in a Green Beret-influenced sequence. The second level (first on the C64 version) involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. Avoid contact and stay on the road to complete this. Next you must cross the grounds of a mansion, shooting anyone who...

Beverly Hills Cop

Beverly Hills Cop

Amstrad CPC - Released - May 30, 1990

Eddie Murphy became a star in the police film Beverly Hills Cop, and it was this license that Tynesoft used to create a game featuring four distinct sub-games, each of which can be practiced from the main screen in some versions. First Axel Foley visits a warehouse to shoot out some bad guys in a Green Beret-influenced sequence. The second level (first on the C64 version) involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. Avoid contact and stay on the road to complete this. Next you must cross the grounds of a mansion, shooting anyone who...

Beverly Hills Cop

Beverly Hills Cop

MS-DOS - Released - 1990

Eddie Murphy became a star in the police film Beverly Hills Cop, and it was this license that Tynesoft used to create a game featuring four distinct sub-games, each of which can be practiced from the main screen in some versions. First Axel Foley visits a warehouse to shoot out some bad guys in a Green Beret-influenced sequence. The second level (first on the C64 version) involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. Avoid contact and stay on the road to complete this. Next you must cross the grounds of a mansion, shooting anyone who...

Beverly Hills Cop

Beverly Hills Cop

Atari ST - 1990

Eddie Murphy became a star in the police film Beverly Hills Cop, and it was this license that Tynesoft used to create a game featuring four distinct sub-games, each of which can be practiced from the main screen in some versions. First Axel Foley visits a warehouse to shoot out some bad guys in a Green Beret-influenced sequence. The second level (first on the C64 version) involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. Avoid contact and stay on the road to complete this. Next you must cross the grounds of a mansion, shooting anyone who gets...

The Big KO!

The Big KO!

Acorn Electron - Released - March 1, 1987

Compete against eight increasingly more aggressive opponents in this unique boxing simulation which stretches your computer to the limits. Super size sprites, superb animation and a touch of humour make this a game not to be missed. One or two players. Keyboard/joystick.

Bingo

Bingo

Sinclair ZX Spectrum - Released - 1984

Bingo is a gambling game where four to 100 players can play each other with four Bingo cards on the screen and the idea is to fill a card to win money. Each card on the screen is made up of a 5 x 5 grid filled with random numbers between 1 to 99 except the middle square which has the next number called. The computer calls a random number and if a player has that number on their card then they press any key on the keyboard to blank the number out but if the keyboard isn't pressed then that number stays on the card. Once a card has a full line either up/down, left/right, diagonal or the four...

Boulder Dash

Boulder Dash

BBC Microcomputer System - Released - 1988

Boulder Dash is a video game developed by First Star Software and released for a number of home computers. The BBC Microcomputer version was published by Tynesoft in 1988. You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is...

Bozo the Brave

Bozo the Brave

Acorn Electron - Released - 1984

Direct Bozo through the three lands of Havoc collecting in each a piece of the Crown of Ultimate Darkness. Control Bozo's direction with N,S,E,W keys. Brigands will be encountered in either the Tomb or the Ruin where they may attack. If they do, you may retreat by hitting any key. If you stay and fight, and the number of Brigands reaches zero before you do, you have won the battle and will be rewarded with one of the following: More warriors More gold More food A map (so you won't get lost) A bottle of potion (to protect from the plague) A sword (so you can fight off the dragon) A...

Buffalo Bill's Wild West Show

Buffalo Bill's Wild West Show

Amstrad CPC - Released - 1989

Buffalo Bill presents a collection of six Wild West themed mini-games, which hang together around humour-lead presentation and backdrops.You can play as many or as few of these as you like, and can always have another go at them if you fail. First task is to throw knives at a spinning board upon which a surely-terrified and fortunately-skinny lady is locked - make sure to adjust for the rotation that will occur in the time your shot takes to hit. You get points for missing as many times as possible before hitting. Event 2 is based on shooting ability and is in two stages. First you must...

Cetus

Cetus

Microsoft MSX - February 1, 1986

Circus Games

Circus Games

BBC Microcomputer System - Released - 1988

Circus Games is a video game published by Tynesoft for a range of home computers including the Acorn Electron and BBC Microcomputer. As a tiger trainer, you will have to put the tigers through their various tracks. On the trapeze you have to do various stunts, like corkscrews and somersaults. As a tight rope walker, you need to go from one side to the other, doing handstands and somersaults along the way. There is also a lady daredevil that you do stunts with from the back of a horse. If you do the international competition, you will have to do certain tricks for the trapeze,...

Circus Games

Circus Games

Amstrad CPC

Ladiiiieeeees and gentlemeeeeennnnn! Children of all ages! The Greatest Show on Earth proudly presents... Circus Games! As a tiger trainer, you will have to put the tiger's through their various tracks. You have to do various stunts, like corkscrews and somersaults, on the trapeze. As a tight rope walker, you need to go from one side to the other, doing handstands and somersaults along the way. There is also a lady daredevil that you do stunts with from the back of a horse. If you do the international competition, you will have to do certain tricks for the trapeze, tight rope walker, horse...

Circus Games

Circus Games

Acorn Electron - Released - April 4, 1989

Step right up, see the main attraction. Tynesoft welcomes you to the greatest show on earth, Ringling Bros. and Barnum & Bailey combine to bring you Circus Games, capturing the thrills and excitement of the Big Top! We challenge you to attempt the High Wire - do Flips, Cartwheels and Hand Stands then ride the Unicycle. Try your hand at Trick Horse Riding - Attempt the daring feats on horse back and warm to the applause of the crowd. For the real spirit of the adventure Tiger Taming dares you to face the fierce Bengal Tigers. Make them stand on their podiums, walk through an obstacle course and...

Climb-It

Climb-It

Amstrad CPC - Released - 1984

Climb-It is based on the arcade game Donkey Kong. As in the original game, the player controls a young man trying to rescue his girlfriend from a giant gorilla. The game consists of three different screens, with the goal in each being simply to reach the top. The levels are based only loosely on the original game. They consist of platforms, ladders and lifts to help the player upwards. There are various hazards on the route including rolling barrels and invisible fireballs that must be jumped over or avoided - there is no hammer to destroy them as in Donkey Kong. Items can be collected on...

Commonwealth Games

Commonwealth Games

BBC Microcomputer System - Released - 1986

Commonwealth Games was released for the BBC Microcomputer and Acorn Electron. It was also published for the Commodore and MSX home computers with the title European Games. The number and types of disciplines varied according to the platform. The BBC Micro/Electron version contained 8; Cycling, Hammer, Long Jump, Rowing, Running, Steeple Chase, Swimming and Weight Lifting.

Custard Pie Factory

Custard Pie Factory

Amstrad CPC - 1985

Darksyde

Darksyde

Commodore 64 - Released - 1988

A horizontally scrolling shooter created by Kevin Franklin and released in the "Four Great Games Volumen 3" compilation and on the MicroValue "Mega Collection".

Demon Blue

Demon Blue

Commodore 64 - Released - 1992

In the game, you are a small shaggy blue demon finding himself in a dungeon full of fallen angels, gargoyles, wasps, etc. Walking through them loses you energy, which is your life. So you have to run and jump avoiding them, collecting gems, blood drops, energy vials, and some sort of friend-demons such as eyes and tongues. On each level you have to find the keys to open a door to a magical cauldron guarded by a beautiful elf. Levels are decorated with statues of beautiful women, old men, dragons, swords, or eye walls. "Demon Blues" -- C64 title

Equinox

Equinox

Commodore 64 - Released - 1986

Sury Ani 7 has been a source of mined resources for many a year, but now that it is contaminated, the only way to harvest its bounty is to do so remotely. Worse still, the security system of defence droids is active, and primed to damage anything which attempts to penetrate the surface. As such, you are in control of a Dedicated Disposal Droid in, which must eventually shut down the security system and clear the area of radioactive material. This is done by throwing it down the disposal chute on each of the 8 levels, but you only have limited time before they explode. Fuel is limited and must...

European Games

European Games

Microsoft MSX

Like so many other "Games" games, European Games is primarily a joystick-waggler, with some precision elements thrown in. Taking place over five or six disciplines, depending on platform, you generally go left to right (or hit the right keys) with your joystick on those judged on speed, while pressing the fire button once a metre reaches its top (as in golf games) is the general method for disciplines. Throwing is handled by releasing your hammer when the power bar is at the top, with additional rotation control on the Commodore. Swimming involves more joystick action, but you also need to...

European Games

European Games

Amstrad CPC

Like so many other "Games" games, European Games is primarily a joystick-waggler, with some precision elements thrown in. Taking place over five or six disciplines, depending on platform, you generally go left to right (or hit the right keys) with your joystick on those judged on speed, while pressing the fire button once a metre reaches its top (as in golf games) is the general method for disciplines. Throwing is handled by releasing your hammer when the power bar is at the top, with additional rotation control on the Commodore. Swimming involves more joystick action, but you also need to...

European Super Soccer

Atari 800

Fireman Fred

Fireman Fred

Sinclair ZX Spectrum - Released - 1984

Fireman Fred is the hero of the Fire Service. Every day Fred leaves home for work at the Fire Station. When the fire bells ring, fearless Fred then swings into action with his ladders in an attempt to save lives from the perils. Fireman Fred gets many different calls for help, rescuing people and animals in danger at home and work. Fred must be very alert as there are many dangers around him - fires, balls of smoke, poisonous spiders, exploding light bulbs and bouncing balls, to name just a few. Your job is to guide Fireman Fred up the ladders and along the floors. To make his job...

Future Shock

Future Shock

BBC Microcomputer System - Released - 1986

Future Shock was programmed by Jason Sobell and Kevin Blake and published by Tynesoft for the BBC Microcomputer in 1986.

Goal!

Goal!

Acorn Electron - Released - 1987

Goal! is a simple football game with a perspective similar to Commodore's International Soccer although without scrolling. It only features single matches between two unnamed teams, one with red kits, the other in white. The game is for a single player only and the only option before starting out is the division of the computer controlled team: division 1 or 2? Division 2 is the beginner's level with the difficulty at a minimum throughout the game. When choosing Division 1 the computer will play at various levels of skill depending on the standing in the match. The game can be only be...

Ground Zero

Ground Zero

Amstrad CPC - Released - 1986

In a bid to show the horrors of a nuclear war to the world a group of American scientists have constructed a bomb. The bomb has been fitted with a short delay fuse and carefully hidden somewhere in the town of Foggly. On hearing of this the Government has despatched a Bomb Disposal Expert to find and defuse the device. The town has already been evacuated so the officer can move around the shops and house freely with the knowledge that there is only 30 minutes left to detonation and devastation. Due to his sudden call up he finds he is a few tools short to...

I Aint Got Nobody

I Aint Got Nobody

Sinclair ZX Spectrum - Released - 1985

Ian Botham's Test Match

Ian Botham's Test Match

Sinclair ZX Spectrum - Released - 1985

Ian Botham's Test Match is a one or two player cricketing game that can be played using a keyboard or a joystick. There are three game modes, a limited over game, a one day match or a test match, each option taking progressively longer to complete. The player can choose between the 'armchair cricket' mode where the game supplies names for all team members, or the 'personal team selection' mode where the player enters their own teams names. At the start of the game the player is presented a cricket pitch, on which the bowler, the wicket keeper together and two opposing batsmen are already...

Ian Botham's Test Match

Ian Botham's Test Match

Amstrad CPC - 1985

Ian Botham's Test Match is a one or two player cricketing game that can be played using a keyboard or a joystick. There are three game modes, a limited over game, a one day match or a test match, each option taking progressively longer to complete. The player can choose between the 'armchair cricket' mode where the game supplies names for all team members, or the 'personal team selection' mode where the player enters their own teams names. At the start of the game the player is presented a cricket pitch, on which the bowler, the wicket keeper together and two opposing batsmen are already...

Ian Botham's Test Match

Ian Botham's Test Match

Acorn Electron - Released - July 1, 1986

Experience a thrilling and challenging game of cricket from the comfort of your armchair. Three different Matches available: 1. Limited Overs, 2. One Day Match, 3. Test Match Full Pitch visible at all times Placement of Fielders and type of ball bowled controlled by the player

Indoor Sports

Indoor Sports

Acorn Electron - Released - June 1, 1988

Four Indoor Sports are compiled in this entry to DesignStar's SportTime line of recreations. Ten-Pin Bowling, Air Hockey (not on the Commodore 16), Darts and Ping Pong (not on the European Commodore 64 releases) are featured. The menus and options screens have the same feel as Clubhouse Sports. Each game has computer opponents at multiple skill levels plus human-versus-human and demo modes, and matches can consist of varying numbers of rounds, with other options depending on the game. Ten-pin bowling is played from a side-on view, although once the shot has been taken you see the results...

Jet Set Willy

Jet Set Willy

Acorn Electron - Released - June 1, 1986

Cult hero Matthew Smith followed up Manic Miner with a seminal platform game. Having struck it lucky in the first game, Willy now owns a lavish mansion with over 60 rooms linked in a 3D plane, and must tidy it all before his housekeeper will let him sleep. Each room has its own hazards, such as spikes, revolving razors and ropes. The route through the house must be navigated carefully, due to the multiple entrances to some rooms - this is perhaps the first action game where mapping is an advantage. Another innovation, to the chagrin of players everywhere, is manual protection - a sheet of...

Jet Set Willy

Jet Set Willy

Atari 800 - Released - 1986

A tired Miner Willy has to tidy up all the items left around his house after a huge party. With this done his housekeeper Maria will let him go to bed. Willy's mansion was bought with the wealth obtained from his adventures in Manic Miner but much of it remains unexplored and it appears to be full of strange creatures, possibly a result of the previous (missing) owner's experiments. Willy must explore the enormous mansion and its grounds (including a beach and a yacht) to fully tidy up the house so he can get some much-needed sleep. Jet Set Willy is a flip-screen platform game in which the...

Jet Set Willy II

Jet Set Willy II

Acorn Electron - Released - March 1, 1987

This platform game is the sequel of Jet Set Willy and basically just an extension of the previous game, adding 40 rooms to the existing 64 rooms of its predecessor. Each room its own hazards, such as spikes, revolving razors and ropes. The route through the house must be navigated carefully, due to the multiple entrances to some rooms - this is perhaps the first action game where mapping is an advantage. Another innovation, to the chagrin of players everywhere, is manual protection - a sheet of colour-coded numbers. When the game was loaded the user was given a reference to the sheet and had...

Kingdom of Speldome

Kingdom of Speldome

Amstrad CPC - Released - 1985

The Man From The Council

Commodore Amiga - 1987

Very Rare game.

Mayday Squad Heroes

Mayday Squad Heroes

Atari ST - Released - 1989

In Mayday Squad Heroes, the Lutonian Embassy has been taken over by the Red Legion terror organisation and the ambassador's daughter has been kidnapped. The player takes the role of a group of three special agents which have to save her within a time limit. The player has to choose between nine soldiers which are divided into three categories: leader (shooting), demolition (grenades) and communication (opening locks and picking up items). The soldiers within the same category also have different advantages and weaknesses. Also chosen before starting the mission is the difficulty level and hit...

Mega Force

Mega Force

BBC Microcomputer System - Released - 1987

Mega Force is a shoot'em up in which you have to destroy alien forces with your spacecraft. You can also get bonus points by destroying "B" ships and get more firepower by destroying orbs that look like basketballs. You fly through sectors named after Greek letters and after each 5th sector you get a bonus ship.

Mind Your Head

Sinclair ZX Spectrum - Released - 1986

Mirax Force

Mirax Force

Atari 800 - 1987

Uridium is the obvious influence on this shooter, viewed from above and scrolling both left and right. As a member of the Mirax Force attack team, you and your Star Quest spaceship are crucial to your planet's survival. Fly Star Quest over an enemy mothership, destroying as many bays and circuits as possible, and ultimately the Main Reactor itself. You will be chased by enemy fighter ships, and have to avoid protective gun bays. The background colour changes every time you lose a life, and the game includes sampled speech (performed by the programmer).

Mouse Quest

Mouse Quest

Commodore 64 - Released - 1987

This platform game challenges you to guide a mouse around a screen collecting goodies - varying from cheese to cakes to balloons. You will have to jump over flowers, dodge bouncing balls, dinosaurs and dinosaurs amongst other things - contact with any of these loses a life. Movement is achieved along ledges, via clouds, moving platforms and up ladders. Short falls can be withstood, but larger ones (or heavy landings from jumps) are fatal. Once they have all been collected you must reach the door, doing all of this within the time limit, depicted by a picture of a diffusing bomb. Released in...

Mouse Trap

Mouse Trap

BBC Microcomputer System - Released - 1986

Mouse Trap is a platform game developed by Chris Robson and published by Tynesoft for the BBC Microcomputer and Acorn Electron in 1986.

Munch-it

Munch-it

Amstrad CPC - Released - 1985

Munch It is based on the arcade game Pac-Man where you have to move around a top view single screen maze and eat all the dots. While your eating the dots, there are three ghosts moving around the maze looking to kill you. If you touch a ghost then you lose one of three lives. In the four corners of the maze are power-pills and when eaten allow you to chase and eat the ghosts for a short time. Before the game starts you can select a skill level (1-4).

One for the Road / Mutations

One for the Road / Mutations

Sinclair ZX Spectrum - Released - 1986

A compilation of the two following games: One for the Road - a clone of Pac-Man, where the player drives a car around the maze picking up the Cat's Eye's, avoiding the hostile road signs. The road signs become temporarily harmless after collecting an oil can. Mutations - a clone of Spawn of Evil, where the player, as a patrol unit, must seek and destroy the enemy mutants, cloners, asteroids and battlecars.

Oxbridge

Oxbridge

Acorn Electron - Released - 1988

Oxbridge takes a light-hearted look at the world of higher education. The Cursor Keys move you about a beautifully illustrated landscape to meet various brain-teaser type problems. If you like puzzle books, you'll love this game. This is no marathon science-fiction epic taking hours to get into. You may progress within minutes and, as you play, you absorb the atmosphere and folklore of the world's most famous University. Can you escape from the College, get served in the Pub, learn how to Punt, get cash from your Bank, locate an obscure book, find your way through the "Botanical Garden"...

Personal Nightmare

Personal Nightmare

Commodore Amiga - Released - 1989

A horror adventure from Horrosoft. Your father is the pastor of your village. A strange letter from him made you decide to return to your village, only to find out your father is no where to be found, and everyone is being hostile and strange. After a while you will find out evil forces have taken over the people of the village and your job is to find out how to kill some devil creatures ( like a vampire ) and figure out what truly is going on.

Phantom (Tynesoft)

Phantom (Tynesoft)

Commodore 64 - Released - 1987

Inspired by the game Gauntlet, Phantom is a top view maze game where the screen scrolls left or right when you move. You are a Professor of Astro-Physics, and with an interest in Psychic Phenomena, you have been sent to investigate four buildings to remove any evil that resides there. You have discovered that each building contains ghosts, monsters and transporters (apparitions that are a gateway to Hell), so with your high powered laser, you must clear four floors of each building. Touching any of the evil decrease an energy counter and when this reaches zero then it is game over but you...

Plazma Ball

Commodore 64 - Released - 1990

Plazma Ball is a tactical, turn-based American Football game. Each team has 16 athletes (eleven on the field) and in each round, the player may move between zero and all of them. Other options are blocking another athlete or setting up a ball throw (if it is in possession). Before the match starts, both players also have the opportunity to set up their teams within an 50 yards radius. The outcomes of throwing attempts and fights between athletes are calculated from their statistics. The game is played within a league of four divisions (four teams each) and up to two players can take control...

Pyjamarama

Pyjamarama

Commodore 64 - Released - 1984

Wally Week has become trapped inside one of his own nightmares, and is in danger of failing to wake up from it in time for work. Only you can save him from the inevitable sack, by finding the key that can be used to bring your alarm clock to life. The world inside his head is large and varied, with escalators, lifts and locked doors used to navigate it. Only two objects can be carried at a time, but some must be used in tandem, and others only become active when you walk over them while carrying one or two items they require to become active. As this is a nightmare world, not everything is as...

Rig Attack

Rig Attack

Amstrad CPC - Released - 1985

Rig Attack is a side view horizontal game where the screen scrolls left or right when the player moves. The goal is to patrol an oil rig and surrounding oil fields in the helicopter searching for enemy submarines over various levels. As the player flies over the ocean and encounter a sub, the player must fly as close to the water to bomb the sub while avoiding its missiles. Once a certain amount have been destroyed then it's on to the next level. Flying uses fuel which is shown by the colour of the border (bottom of the screen on the Amstrad) which starts green, then amber, then red before...

Rocket Ranger

Rocket Ranger

Commodore 64 - Released - 1988

Rocket Ranger is a 1988 action adventure computer game developed and published by Cinemaware. Like many Cinemaware games, Rocket Ranger draws its inspiration from Hollywood, and likely The Rocketeer comics. This title pays homage to the many 1950s sci-fi serials, using the look and feel of the serials, including action-packed cut-scenes and an art treatment loyal to the futuristic visions of that era. It also features the cliché elements of that era, including a dashing, courageous hero and a beautiful, voluptuous damsel in distress in need of rescue. A Kickstarter campaign for a remake...

Roller Coaster Rumbler

Roller Coaster Rumbler

Commodore 64 - Released - 1989

Roller Coaster Rumbler is a rail shooter-type video game. It was designed by Subway Software (Arnie Katz, Bill Kunkel and Joyce Worley) for British publisher Tynesoft, which published it in 1989. Versions appeared on the PC, Amiga, Atari ST and Commodore 64 with quality varying greatly among the SKUs. In this first-person game, the player sits in the front seat of a roller coaster armed with a mounted machine gun and fires at pop-up targets which are released during the course of the ride.

Roller Coaster Rumbler

Roller Coaster Rumbler

Atari ST - Released - 1990

Roller Coaster Rumbler is a rail shooter-type video game. It was designed by Subway Software (Arnie Katz, Bill Kunkel and Joyce Worley) for British publisher Tynesoft, which published it in 1989. Versions appeared on the PC, Amiga, Atari ST and Commodore 64 with quality varying greatly among the SKUs. In this first-person game, the player sits in the front seat of a roller coaster armed with a mounted machine gun and fires at pop-up targets which are released during the course of the ride.

Savage Island: Part Two

Savage Island: Part Two

Commodore 64 - Released - 1983

The second half of Savage Island, this continues exactly where the other game leaves off. It includes a mysterious code sheet which you will be able to decipher upon completing the game, revealing the ultimate secret of the island.

Seconds Out

Seconds Out

Atari ST - Released - 1988

Seconds Out lets you fight five boxers on your way to being world champion. You see your own boxer in front of you, transparent, so you can see your opponent who you have to beat. Apart from the initial opponent, each one has a special move. You use the joystick, but unleashing head and body blows. You can win due to KO or points. Between the rounds, you play the trainer trying to make your boxer fit again; through joystick-waggling he releases smelling salts and a drink of water.

Space Caverns

Space Caverns

Acorn Electron - Released - 1984

Fly your Spacecraft through the numerous underground caverns en route to your homebase. Any flat surface may be landed on, provided that both ship 'pads' are level. Points are awarded the longer the player survives. Every time a round is complete, the gravity is increased.

Spy vs Spy

Spy vs Spy

BBC Microcomputer System - Released - 1987

MAD magazine’s comic strip of the same name comes to life in this game which was designed for one or two players. The split-screen shows both spies at the same time. Play with a friend or against the machine. The black spy and the white spy are out to outsmart each other before the time bell rings. Find the needed objects (money, passport, secret plans and airport door key) by searching rooms in the embassy, which include desks, file cabinets and other furniture. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance). Traps can be...

Summer Challenge

Summer Challenge

Atari ST - Released - 1988

Five events are on offer in this Olympics-style sports game. These can be played individually or as part of a complete tournament, with the chance to choose your nationality first. The events are Hurdles, Triple Jump, Skeet Shooting, Diving and Fencing. Each event's control system involves rotating the joystick and pressing fire at the correct moments. The Fencing is viewed isometrically, and the skeet shooting from a 3D view positioned behind the competitor, which typify the unusual approaches taken to the events, rather than filling the game with 10 or more generic by-the-numbers offerings.

Summer Olympiad

Summer Olympiad

BBC Microcomputer System - Released - 1988

Superman: The Man of Steel

Superman: The Man of Steel

Commodore Amiga - Released - 1989

Superman comes on two discs and is split into several sub games, each more perilous than the last. As the game loads, a very agreeable rendition of the Superman theme plays in stereo harmony. A nice, if somewhat pointless addition to the game is a mini comic strip which describes the storyline of the current mission. The first of these sees Superman battling Darkseid's Parra demons. Space Harrier style. Whether Superman selects heat vision or super-strength, you have to select the less than superhuman power of extreme patience to overcome the evil Parra demons. Once the first level has been...

Top Duck

Top Duck

Commodore 64 - Released - 1988

In this platform puzzler, your task is to guide our waddling wanderer round a series of platforms and ladders while avoiding the multitude of marauding meanies who are out to turn our courageous quacker into something hot that goes with noodles. Any contact at all will cost our feathered friend one of his meager three lives. To kill the baddies you must lure them under a platform and then peck one of the blocks above, which can fall on the baddies and crush their head. Squish, squish, squish! Blocks you peck become potential hazards later. Make your way to the mega dome and add a big fat nest...

Trek II

Trek II

Acorn Electron - Released - 1984

As Commander of a Federation Starship, your mission is to travel through the six galaxies in search of a long lost Starship Captain. Your scanners display all the sectors in the current galaxy and an 'X' indicates a possible position of a space portal used to warp to a new galaxy when all the Klingons have been destroyed. An '*' indicates the location of a Starbase which you dock with using the Ion drive. The number following indicates the number of Klingons on that Sector (0-3). When enterng a sector containing Klingons, activate your shields (If you fail to do this, your damage will...

US Drag Racing

US Drag Racing

Acorn Electron - Released - November 1, 1986

The Race Marshall will walk onto the track and flag the "All Clear" at the beginning of each three round heat. The cars will then be pushed into position on the Grid. After a short delay the "Start Your Engines" message will appear. Rev your engine until the desired engine speed is reached. After a few seconds the three pit indicators at the top of the screen will turn from yellow to green. You can now select a gear. Hold the SPACE BAR down until the gear position indication (POS) changes up (N = Neutral, S = Stall). Build up your revs again before selecting the next gear. If your revs drop...

Vindaloo

Vindaloo

BBC Microcomputer System - Released - 1986

Vindaloo was written by Jason Sobell and Kevin Blake for the BBC Micro. It was released by Tynesoft in 1986.

Who Dares Wins II

Atari 800 - 1987

Eight invaded townships must be brought back under your control in this Commando-style shoot 'em up, which progresses vertically using a flick-screen system. You are armed with a rifle (activated by a short tap of the fire button) and five grenades (used via a longer press), and must not only kill off the enemy forces, but also rescue your comrades who have been tied to trees along the way. If you take too long then the prisoners will be executed by a firing squad. You begin at the bottom of the first screen and slowly make your way upwards; enemies pop up from all sides, walking around and...

Winter Challenge: World Class Competition

Winter Challenge: World Class Competition

Atari ST - Released - 1988

This is a winter sports game that lets you compete in five Olympic events: Downhill skiing, Biathlon, Slalom, Ski Jump and Bob Sled. It is very similar to offerings like Winter Games from Epyx. In Downhill skiing, you must avoid the obstacles and make it to the bottom of the hill, by swerving left and right and adjusting your speed by pushing the joystick forward and back. The Slalom is similar, involving skiing around flags. In the ski jump, you must position the skis for a proper landing. In the bobsled event, you must carefully control the angles so your bobsled doesn't flip. The...

Winter Olympiad 88

Winter Olympiad 88

Commodore Amiga - Released - 1988

This is a winter sports game that lets you compete in five Olympic events: Downhill skiing, Biathlon, Slalom, Ski Jump and Bob Sled. It is very similar to offerings like Winter Games from Epyx. In Downhill skiing, you must avoid the obstacles and make it to the bottom of the hill, by swerving left and right and adjusting your speed by pushing the joystick forward and back. The Slalom is similar, involving skiing around flags. In the ski jump, you must position the skis for a proper landing. In the bobsled event, you must carefully control the angles so your bobsled doesn't flip. The...

Winter Olympiad 88

Atari 800 - 1988

This is a winter sports game that lets you compete in five Olympic events: Downhill skiing, Biathlon, Slalom, Ski Jump and Bob Sled. It is very similar to offerings like Winter Games from Epyx. In Downhill skiing, you must avoid the obstacles and make it to the bottom of the hill, by swerving left and right and adjusting your speed by pushing the joystick forward and back. The Slalom is similar, involving skiing around flags. In the ski jump, you must position the skis for a proper landing. In the bobsled event, you must carefully control the angles so your bobsled doesn't flip. The...

Winter Olympiad 88

Winter Olympiad 88

BBC Microcomputer System - Released - 1988

The game consists of six events from the Winter Olympics: bob sled, speed skating, ski jump, giant slalom, ski slalom and biathlon. There are three heats in each, the best score out of the three deciding which medal you get in each event.

Winter Olympics

Winter Olympics

Amstrad CPC - Released - 1986

Winter Olympics is a multi-sporting event game containing six winter Olympic sports; speed skating, ski jumping, skeleton, slalom, downhill and curling.

Winter Olympics

Winter Olympics

Microsoft MSX - Released - 1986

Winter Olympics

Atari 800 - 1987

Winter Olympics is a multi-sporting event game containing six (five on the Atari 8-bit) winter Olympic sports for one player. The events are: Speed Skating: Viewed from the side at an elevated angle, you race the computer along a straight course moving the joystick left to right in a rhythm. Ski Jump: Viewed from the side, you hurtle down the ramp before flying off the edge. You move your skier in the air to keep him in the correct position before landing. Cresta Run: Viewed from behind the bobsleigh, you steer the bob round the corners while a map shows your position on the...

Winter Olympics

Winter Olympics

Acorn Electron - Released - June 1, 1986

This superb sports simulation with incredible graphics allows you to compete against the computer and the clock in six challenging winter sports events: Speed Skating Ski Jump Ski Slalom Curling Cresta Run Down Hill Skiing Each event has a Practice and Play mode. Practice mode is entered by pressing "0" and in this mode, the score is not incremented and no Olympic record can be gained. In Play mode, entered by pressing "1", you have three attempts to beat the Olympic Record. If you succeed, 1000 points will be added to your score. The computer record for each event is shown in...

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