Bally Sente

Chicken Shift

Chicken Shift

Arcade - Released - 1984

The object of this game is to guide chicken eggs through a maze.

Gimme a Break

Gimme a Break

Arcade - June 1, 1985

Gimme a Break is a cue sports arcade game which was released by Bally and Sente in 1985; it was the first of the second batch of games to run on that company's SAC-I hardware, and the player must use a singular button to position the cue ball, with a trackball to control it during each shot. In a two-player game, one player must aim for the solid-coloured balls (1 to 7), while the other must aim for the white ones with a coloured stripe across them (9 to 15) - and in a one-player game there will also be bonus rounds where the player must pot bonus balls to earn extra shots. If players should...

Goalie Ghost

Goalie Ghost

Arcade - Released - 1984

Keep the ball from getting past you and try to get it past your opponent. The game screen is split, top and bottom. It is a 3d view looking at your own player from behind. Player one sees themselves on the top screen and sees the opponent in the distance. The lower screen shows the game from the computer or player two point of view. One to three balls will begin in the center of the playfield. When it comes toward you, get in front of it to kick it towards your opponent. If it is up high, press your jump button to jump up and hit it.

Hat Trick

Hat Trick

Arcade - Released - 1984

Hat Trick is a two-on-two hockey game. Each player controls a goalie and a skater. The object is to shoot the puck into the opposing teams goal. Each game lasts two minutes.

Moonquake

Moonquake

Arcade - Released - 1987

Moon Quake is a colorful space adventure game developed by Bally Sente in 1987.

Name That Tune

Name That Tune

Arcade - Released - 1986

Name That Tune was produced by Bally Sente in 1986. A music based quiz game in which you have to guess the tune

Night Stocker

Night Stocker

Arcade - 1986

Night Stocker is a first-person racing/shooter arcade game; the second of the third batch of games to run on the company's SAC-I hardware, The game is a sequel to Stocker, which was released two years earlier. The player must again use a steering wheel to take control for a car (but this one does not require a pedal, because it is always moving forwards over the surface of an alien planet), with a lightgun to make it fire shots at the various enemies, that are flying towards it - however, it only has a limited amount of ammunition, which is indicated by that text "SHOTS" in the top-right...

Off the Wall

Off the Wall

Arcade - Released - 1984

Very addicting game. Use your directional keys to rotate the tennis racket in either direction. Then use S & F keys to move your player. It takes some getting used to but once you get the feel of things the game is hard to put down! Very fun.

Shrike Avenger (prototype)

Shrike Avenger (prototype)

Arcade - Unreleased - 1986

Shrike Avenger is a prototype that was produced by Bally Sente in 1986. This is a flight simulator game from Bally/Sente. Only 12 cabinets were made.

Snacks'n Jaxson

Snacks'n Jaxson

Arcade - Released - 1984

Snacks 'n Jaxson was produced by Bally Sente in 1984. Snack 'n Jackson sees you playing a clown sitting at a dining table, overlooked by two cabinets on either side. From these cabinets and from the player's perspective, food is swirling around the clown's head. The objective is to stick out the clown's neck and grab all the food he can possible eat, whilst avoiding spicy food like green peppers and soap boars. All this while bouncing a dismembered nose, which can be used to sneeze away the unwanted items and grabbing back the nose before it crashes through the window behind you. For each...

Snake Pit

Snake Pit

Arcade - Released - 1984

Snake Pit was produced by Bally Sente in 1984. Snake Pit is a 2D top down arcade game. The player controls a character trapped in a snake pit. He must kill snakes by whipping them (like Indiana Jones). If he kills all snakes (and other creatures, like scorpions), he will go to the next level. Each snake is very dangerous, and kills the player instantly. The game has a non-typical controls scheme - a trackball for moving and joystick for whipping.

Stompin'

Arcade - 1986

Stompin' is an arcade game where the player has to prevent various bugs and critters from eating up all the food located in the centre of the screen. The game is played with a floorplay controller similar to a dance mat which means that the player literally has to stomp on the creatures as they appear. There are eight sections surrounding the food and the player simply steps on the corresponding area on the floor to kill the bug. Additionally there is a limited amount of zappers available which when used kill all critters on the screen. There are three different environments, each with three...

Street Football

Street Football

Arcade - 1986

Street Football is a game that allows you to play three-on-three American Football in the street against an other player or the arcade in a isometric view with part of the street shown. You have to score more points in six minutes than your opponent. You play as blue and your opponent red. The kick-off has the red team kick to the blue team and before the kick you can choose which player to control. The player with the ball can now run with it using a trackball or throw it to the flashing player. You hold down the button and release when a height bar on the right or left is at the level you...

Trivial Pursuit

Trivial Pursuit

Arcade - 1984

Pick one of four characters like the Red Baron to walk around the board, answering trivia questions. Based on the board game and has the same rules.

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