Zeppelin Games Limited

2088

2088

Amstrad CPC - Released - December 25, 1988

2088 is a 2D top-down shooter set in the future. The player controls the gunfighter, and starts in the centre of the screen. He must catch the green things, and destroy enemies, for example saucers, exploding pods or space snakes. The game is played on a small stage. Laser bolts are outside the arena, and the player must avoid their shots. After passing the arena, the player gets in a spaceship and flies through the field of meteorites

2088

2088

Sinclair ZX Spectrum - Released - September 23, 1988

2088 is a 2D top-down shooter set in the future. The player controls the gunfighter, and starts in the centre of the screen. He must catch the green things, and destroy enemies, for example saucers, exploding pods or space snakes. The game is played on a small stage. Laser bolts are outside the arena, and the player must avoid their shots. After passing the arena, the player gets in a spaceship and flies through the field of meteorites.

3D Grand Prix

3D Grand Prix

Sinclair ZX Spectrum - Released - 1991

Have you got what it takes to be a number one racing driver? Fast acceleration and accurate cornering are what you'll need in this amazingly realistic 3D Grand Prix simulation.

All-American Basketball

All-American Basketball

Commodore 64 - Released - 1992

All American Basketball as the name suggests is a computer version of the sport of basketball. Here 1 or 2 players can compete in an eight American team tournament or just play an exhibition game. Before you play a game you have a number of options which include how many players, strip color, skill (amateur or professional), and length of game. Onto the game, it is viewed from the side showing a part of the court. The joystick moves the player flashing and fire button throws the ball.

American Tag-Team Wrestling

American Tag-Team Wrestling

Sinclair ZX Spectrum - Released - 1992

Released at a budget price around the peak of the WWF's original popularity, the twist in this wrestling game is the tag-team nature of competition. Each player selects two wrestlers from those on offer, and when the one in the ring is weakened he can go to the edge of the ring and tag his team-mate, who then enters the ring and allows the other to recover. You can either play individual matches (for one or two players) or a full tournament, with three rounds of variable length. There is no joystick-waggling in the control system, with a variety of kicks, throws and punches on offer using...

American Tag-Team Wrestling

American Tag-Team Wrestling

Commodore 64 - Released - 1992

Released at a budget price around the peak of the WWF's original popularity, the twist in this wrestling game is the tag-team nature of competition. Each player selects two wrestlers from those on offer, and when the one in the ring is weakened he can go to the edge of the ring and tag his team-mate, who then enters the ring and allows the other to recover. You can either play individual matches (for one or two players) or a full tournament, with three rounds of variable length. There is no joystick-waggling in the control system, with a variety of kicks, throws and punches on offer using...

American Tag-Team Wrestling

American Tag-Team Wrestling

Commodore Amiga - Released - 1992

Released at a budget price around the peak of the WWF's original popularity, the twist in this wrestling game is the tag-team nature of competition. Each player selects two wrestlers from those on offer, and when the one in the ring is weakened he can go to the edge of the ring and tag his team-mate, who then enters the ring and allows the other to recover. You can either play individual matches (for one or two players) or a full tournament, with three rounds of variable length. There is no joystick-waggling in the control system, with a variety of kicks, throws and punches on offer using...

Arcade Fruit Machine

Arcade Fruit Machine

Amstrad CPC - Released - 1989

Simulation of slot machine. Player throws several coins in the slot and begins his career. During the improvement of his skill player completes CASH'n'GRAB feature, where he must collect numbers chosen during gambling to complete all letters. Completing this feature, player is allowed to choose one from three bonuses (Pick a Win, Fruit Step, Win Spins) or three misses (Skill Stop, Cash Pot, Hudge Pot). Also he tries to complete CASH RUN feature. During every steps of gambling player can cancel gambling or collect feature. Finishing the career player updates his bank (in UK pounds).

Arcade Fruit Machine

Arcade Fruit Machine

Commodore Amiga - Released - 1990

Simulation of slot machine. Player throws several coins in the slot and begins his career. During the improvement of his skill player completes CASH'n'GRAB feature, where he must collect numbers chosen during gambling to complete all letters. Completing this feature, player is allowed to choose one from three bonuses (Pick a Win, Fruit Step, Win Spins) or three misses (Skill Stop, Cash Pot, Hudge Pot). Also he tries to complete CASH RUN feature. During every steps of gambling player can cancel gambling or collect feature. Finishing the career player updates his bank (in UK pounds).

Arcade Fruit Machine

Arcade Fruit Machine

Commodore 64 - Released - 1990

Simulation of slot machine. Player throws several coins in the slot and begins his career. During the improvement of his skill player completes CASH'n'GRAB feature, where he must collect numbers chosen during gambling to complete all letters. Completing this feature, player is allowed to choose one from three bonuses (Pick a Win, Fruit Step, Win Spins) or three misses (Skill Stop, Cash Pot, Hudge Pot). Also he tries to complete CASH RUN feature. During every steps of gambling player can cancel gambling or collect feature. Finishing the career player updates his bank (in UK pounds).

Arcade Fruit Machine

Arcade Fruit Machine

Atari ST - Released - 1992

Simulation of slot machine. Player throws several coins in the slot and begins his career. During the improvement of his skill player completes CASH'n'GRAB feature, where he must collect numbers chosen during gambling to complete all letters. Completing this feature, player is allowed to choose one from three bonuses (Pick a Win, Fruit Step, Win Spins) or three misses (Skill Stop, Cash Pot, Hudge Pot). Also he tries to complete CASH RUN feature. During every steps of gambling player can cancel gambling or collect feature. Finishing the career player updates his bank (in UK pounds).

Arcade Fruit Machine

Arcade Fruit Machine

Atari 800 - Released - 1990

Simulation of slot machine. Player throws several coins in the slot and begins his career. During the improvement of his skill player completes CASH'n'GRAB feature, where he must collect numbers chosen during gambling to complete all letters. Completing this feature, player is allowed to choose one from three bonuses (Pick a Win, Fruit Step, Win Spins) or three misses (Skill Stop, Cash Pot, Hudge Pot). Also he tries to complete CASH RUN feature. During every steps of gambling player can cancel gambling or collect feature. Finishing the career player updates his bank (in UK pounds).

Arcade Trivia Quiz

Arcade Trivia Quiz

Atari ST - Released - 1991

Arcade Trivia Quiz is a quiz game for 1, 2 or 3 players. There are four blocks of questions. Each block contains questions in six categories: Art & Literature Science Music Film and Television Sport History & Geography Icons representing these categories are displayed in a pyramid arrangement. The icons of available questions flash in sequence and the players must press FIRE at the correct time to select the icon of their choice. All questions are multiple choice with four answers, one correct & three incorrect, being available. Both question selection and answering are timed...

Arcade Trivia Quiz

Atari ST - Released - 1991

Arcade Trivia Quiz is a quiz game for 1, 2 or 3 players. There are four blocks of questions. Each block contains questions in six categories: Art & Literature Science Music Film and Television Sport History & Geography Icons representing these categories are displayed in a pyramid arrangement. The icons of available questions flash in sequence and the players must press FIRE at the correct time to select the icon of their choice. All questions are multiple choice with four answers, one correct & three incorrect, being available. Both question selection and answering are timed...

Arcade Trivia Quiz

Arcade Trivia Quiz

Commodore 64 - Released - 1990

Arcade Trivia Quiz is a quiz game for 1, 2 or 3 players. There are four blocks of questions. Each block contains questions in six categories; Art & Literature / Science / Music / Film and Television / Sport / History & Geography. Icons representing these categories are displayed in a pyramid arrangement. The icons of available questions flash in sequence and the players must press FIRE at the correct time to select the icon of their choice. All questions are multiple choice with four answers, one correct & three incorrect, being available. Both question selection and answering are timed...

Arcade Trivia Quiz

Arcade Trivia Quiz

Amstrad CPC - Released - 1989

Arcade Trivia Quiz is a quiz game for 1, 2 or 3 players. There are four blocks of questions. Each block contains questions in six categories; Art & Literature Science Music Film and Television Sport History & Geography Icons representing these categories are displayed in a pyramid arrangement. The icons of available questions flash in sequence and the players must press FIRE at the correct time to select the icon of their choice. All questions are multiple choice with four answers, one correct & three incorrect, being available. Both question selection and answering are timed and...

Arcade Trivia Quiz

MS-DOS - Released - 1993

Arcade Trivia Quiz is a quiz game for 1, 2 or 3 players. There are four blocks of questions. Each block contains questions in six categories; Art & Literature Science Music Film and Television Sport History & Geography Icons representing these categories are displayed in a pyramid arrangement. The icons of available questions flash in sequence and the players must press FIRE at the correct time to select the icon of their choice. All questions are multiple choice with four answers, one correct & three incorrect, being available. Both question selection and answering are timed and...

Arcade Trivia Quiz

Arcade Trivia Quiz

Commodore Amiga - Released - 1991

Arcade Trivia Quiz is a quiz game for 1, 2 or 3 players. There are four blocks of questions. Each block contains questions in six categories; Art & Literature, Science, Music, Film and Television, Sport, History & Geography. Icons representing these categories are displayed in a pyramid arrangement. The icons of available questions flash in sequence and the players must press FIRE at the correct time to select the icon of their choice. All questions are multiple choice with four answers, one correct & three incorrect, being available. Both question selection and answering are timed...

Arnie

Arnie

Commodore Amiga - Released - 1992

A succession of terrorists must be wiped out to keep the planet safe. That job falls to Arnie, a big musclebound hero of Germanic origin. The game's levels each scroll horizontally, as opposed to the isometric view used in the sequel. They see you trying to find positions to attack the minions, before finally reaching the end of level targets.

Arnie 2

Arnie 2

Commodore Amiga - Released - 1993

Arnie 2 is an isometric action game. Although it's obvious to which Hollywood actor the game's name alludes, Arnie 2 is not a licensed title and not based on any movie. It is the sequel to the Amiga / C64 platform game Arnie (1992). Unlike the previous title it has been developed in-house by Zeppelin Fast reflexes and a lust for violence are required for success here. Your average muscleman shoots and bombs his way through four enemy-infested territories: Shut down a chemical plant by blowing up enough pipeline valves. Clear an airfield from enemy soldiers, tanks and helicopters. Climb...

Bionic Ninja

Bionic Ninja

Amstrad CPC - Released - 1989

Aliens are attacking Icarus Earth Defence Base and within a hour and a half will occupy it, bringing bad news for the occupants of our planet. The solution is to send a android installed with the Oriental Disciplines of the East and destroy all the aliens over five levels to save Earth. You play the role of Bionic Ninja and you must use various martial arts as well as shruiken's and swords, to destroy or avoid the various occupants of the base. You are able to switch between any of the three attacking options by pressing the space bar at any time. If you are touched or shot by any of the enemy...

Blade Warrior

Blade Warrior

MS-DOS - Released - 1991

The world has been enslaved by Murk, and you've got to free it by collecting the seven fragments of a tablet which are in the possession of seven wizards who inhabit seven towers. Blade Warrior is a unique game in two ways, the most obvious being the graphics. Everything in this game is seen in silhouette - as you wander around looking for magical items and killing baddies, all you see is your silhouette and the silhouette of everything around you. The background is made up of a night sky, with clouds and hills. Secondly, the game is an unusual mix of adventuring and battling. On your...

Blinkys Scary School

Blinkys Scary School

Atari ST - Released - 1990

The first of Blinky the ghost's two outings, the ghost with the most has to progress through a series of levels and remove the hazards left by ghost-busters (who aren't called Peter, Egon, Winston or Ray for licensing reasons). He does this by collecting the right objects to cast the all important spells. The levels themselves are flick-screen and are layered with platforms. Making the task difficult are spiders, mice and the like - watch out in particular for the jumping frogs. Once the appropriate spells have been cast (involving lots of back-tracking to collect objects and bring them to...

Blinky's Scary School

Blinky's Scary School

Commodore Amiga - Released - 1990

The first of Blinky the ghost's three outings, the ghost with the most has to progress through a series of levels and remove the hazards left by ghost-busters (who aren't called Peter, Egon, Winston or Ray for licensing reasons). He does this by collecting the right objects to cast the all important spells. The levels themselves scroll sideways and are layered with platforms. Making the task difficult are spiders, mice and the like - watch out in particular for the jumping frogs. Once the appropriate spells have been cast (involving lots of back-tracking to collect objects and bring them to...

Blinky's Scary School

Blinky's Scary School

Atari 800 - Released - 1990

Everyone knows that castles are for haunting, but that old rascal Ghostbuster Red Laird McTavish cleared Dumtrochie Castle of all the Ghosties exactly one century ago. Now Blinky, the star pupil from the Scary School for young ghosts, has from sunset to sunrise to penetrate the castle's ghost-proof defenses. Guide him through the cunning traps, and help him evade the nasties with the help of the special spirit potions he has brewed himself. Awaken evil Hamish McTavish, the present Laird and condemn him to a lifetime of haunting!

Blinky's Scary School

Blinky's Scary School

Sinclair ZX Spectrum - Released - 1990

The first of Blinky the ghost's two outings, the ghost with the most has to progress through a series of levels and remove the hazards left by ghost-busters (who aren't called Peter, Egon, Winston or Ray for licensing reasons). He does this by collecting the right objects to cast the all important spells. The levels themselves are flick-screen and are layered with platforms. Making the task difficult are spiders, mice and the like - watch out in particular for the jumping frogs. Once the appropriate spells have been cast (involving lots of back-tracking to collect objects and bring them to...

The Bod Squad

The Bod Squad

Commodore 64 - Released - 1992

Bod the Alien's children have been kidnapped and taken to three different time periods on Earth. Egyptian pyramid, medieval castle and Victorian haunted house. Good job Bod is a good friend of Dr. Who. In the TARDIS Bod travels back in time to rescue his kids. The Bod Squad is a one-player, flick-screen platform game. You control Bod with your joystick and you can jump, squash (duck), swim and sometimes fly. To help Bod on each level there are potions, springs, teleports and hidden platforms. Switches also can be found to make walls disappear. Trying to stop Bod are many enemies, pressing your...

Bouncing Heads

Bouncing Heads

Commodore 64 - Released - 1991

Bouncing Heads is a top down view maze game where the screen scrolls when you move and the aim is for you to control a bouncing head and collect a certain amount of lips to move to the next level. As you move about the floating maze there are various creatures which move about the maze and if you touch one then you lose one of three lives. You are armed with a gun but the ammo is limited but you can collect more that are scattered around the maze. Certain squares have icons on them and these can help or hinder you and these include direction arrows, clock to add or take off time, trampoline to...

Carnage

Carnage

Commodore Amiga - Released - March 1, 1993

In Carnage you race in a top-down view where every car goes with the same speed. And if you want to see the next track you must win your race; if you can't, unfortunately the game is over! In total there are 18 tracks. After every race you earn 800 pounds, and go to a shop where you can buy necessary things for your car like nitros and mines, or equipments for upgrade.

Cavernia

Cavernia

Atari 800 - Released - 1990

Cavernia is a platform game, set in a cave. As Teddy Arklethorpe, the player has to complete sixteen levels; finishing each level requires Teddy to collect all the treasures scattered throughout, then grabbing the key and getting to the exit. The gameplay is typical for the genre, with leaping across gaps, riding on moving platforms and leaping up to grab ledges. Monsters such as ghosts and mutants, and dangerous environment such as spikes and falling stalactites await throughout; contact with them means losing a life.

Championship 3D Snooker

Championship 3D Snooker

Commodore 64 - Released - 1992

Championship 3D Snooker is a game based on snooker for one to eight players but uses six red balls instead of the normal 15 balls. In one player mode, the player must attempt to clear the table with a limited amount of shots which decreases everytime the player misses a shot or fouls. In two player mode, both players can play a game of snooker from 1 - 99 frames. There is also a tournament mode and it can either be played in knockout or league form with up to eight players able to play. Knockout has the players playing the best of five frames for each game while league is one frame. To take a...

Edd the Duck

Edd the Duck

Commodore Amiga - Released - 1991

On childrens TV in the early 90s, Edd the Duck and Wilson the arm were the familiar puppets helping with the link sections. Like most child-oriented licenses of the day, his first computer outing was a platform game, scrolling vertically and resembling Rainbow Islands, although much simplified. Edd must progress up the levels within the time limit (water will come up to drown him - presumably polluted water through which a duck can't swim), while collecting every star. Bad guys can be stunned by shooting them, which makes them safe to touch, although nothing other than Edd actually dies....

Edd the Duck 2: Back with a Quack!

Edd the Duck 2: Back with a Quack!

Commodore Amiga - Released - 1993

I don't know about you, but I find Andi Peters' sidekick to be one of the most irritating things ever to grace my TV, and the thought of two games based on the same character is enough to send shivers down my spine. But still I sit here playing it, and I have to admit that, even with my low expectations, I was disappointed. With the exception that the main character is a duck, this game has almost nothing to do with the inbred son of Sweep from the Sooty show. Surely the most obvious thing to do would be to sample his kazoo voice, but no. This Edd quacks. The game falls somewhere between...

F1 Tornado

F1 Tornado

Commodore Amiga - Released - 1992

The F1 Tornado flies from the allies aircraft carrier based on the edge of the Gulf battle zone. Your mission is to seek out and destroy all enemy installations, frigates, aircraft, tanks and gun emplacements. As well as oil-cooled machines fire, the F1 Tornado is also well armed with Target Allocating Missiles capable of destroying sea level enemy installations. All weapon systems are controlled via the Head Up Computer Display. Prepare for battle, you have only three chances to complete your mission... Best of luck...

F1 Tornado

F1 Tornado

Commodore 64 - Released - 1991

You are the pilot of a F1 Tornado and you must fly it over 4 levels in the Middle East destroying as many enemy fighters and ground installations as you can. At the end of each level is a large piece of military equipment to destroy. F1 Tornado is a side view horizontally scrolling shoot-em-up. The joystick is used to control your plane while the fire button fires your current weapon. When a helicopter is shot it leaves behind a icon. Collect the icon and press the space bar and you upgrade your weapon. As well as the main playing area you can also see your score, lives and your current...

Fantastic Soccer

Fantastic Soccer

Commodore 64 - Released - 1990

Fantastic Soccer is a one or two player football game. There are a couple of options to choose from which include how many players, length of game, formation and a choice of 8 teams to choose from. Once you begin the game it is a over-head view of a part of the pitch. The joystick is used to control the players and fire button to pass or shoot.

Fist Fighter

Fist Fighter

Commodore Amiga - Released - 1993

Five fighters have come together to fight in three different locations, Egypt, Japan and America. Only one can be Fist Fighter champion. Fist Fighter is a one to two-player fighting game on a single screen which does scroll left and right a short distance. Various options are available like location of fight, difficulty and number of players. You also have the choice of five fighters. The joystick is used to deploy various moves to hurt your opponent and two bars are seen at the top of the screen, which gets smaller when you or your opponent are hit. There is also a timer which counts down...

Frankenstein

Frankenstein

Commodore Amiga - Released - 1992

Baron Frankenstein has instructed his hunchback servant Egor to collect tools and bodies for him to use in his quest to create artificial life. As Egor, the player must search through Frankenstein's castle, the dungeons, the surrounding forest, the local village and other areas in this side-scrolling platformer. Despite the grim themes, the game is a humorous cartoonish one. Each task begins in Frankenstein's lab with the Baron telling Egor what item he requires. Egor must find it, put it in his sack and return to the lab to receive the next task. Along the way there are enemies such as...

Frankenstein (Zeppelin Games)

Frankenstein (Zeppelin Games)

Commodore 64 - Released - 1992

You play the role of Egor, assistant to Baron Frankenstein who is in the process of attempting to build a man and bring him to life. You have been sent to the surrounding areas to look for and bring back bodies and special equipment needed. All this needs to be done before a great electrical storms starts in 30 minutes or it's curtains for Egor. The game is a flick-screen platform game and you need to navigate the platforms and various locations to find the items needed. As you search the locations there are various creatures moving about and if they are touched then this increases Egor's...

Go-Kart Simulator

Go-Kart Simulator

Commodore 64 - Released - 1989

Go-Kart Simulator is a top down multi-scrolling driving game where you control a go-kart and drive around a maze picking up all the bonuses on each level to progress to the next one. As you drive around looking for the bonuses, you will encounter other drivers and these must be avoided or you lose one of three lives. Your go-kart is equipped with a limited number of smoke-bombs which delays the other drivers for a limited time, and more bombs can be found around the maze. Also on screen is a radar showing all the bonuses, bombs and other drivers and each level has to be completed within a time...

Graeme Souness International Soccer

Graeme Souness International Soccer

Commodore 64 - Released - 1992

Graeme Souness International Soccer is a football game played between 1 or 2 players. Options available are length of half, number of players and the colours of the teams playing. The game is viewed from above at an elevated angle with a part of the pitch shown. The joystick controls the player nearest to the ball and the fire button either shoots/pass or slide tackles.

Graeme Souness Soccer Manager

Graeme Souness Soccer Manager

Commodore 64 - Released - 1992

Graeme Souness Soccer Manager is a basic football managing game based on the English leagues where the player is responsible for bringing a team (any available) from the Conference to the top division. Options are limited: the player can select the starting eleven, the players being rated in both ability and fitness, explore the transfer market for signing better players and request overdraft extensions. While no player refuses the sign for your team (even if it's still on the Conference), the real game challenge is to balance finances, and avoid paying too much in wages while still in the...

Graeme Souness Soccer Manager

Graeme Souness Soccer Manager

MS-DOS - Released - 1993

Graeme Souness Soccer Manager is a basic football managing game based on the English leagues where the player is responsible for bringing a team (any available) from the Conference to the top division. Options are limited: the player can select the starting eleven, the players being rated in both ability and fitness, explore the transfer market for signing better players and request overdraft extensions. While no player refuses the sign for your team (even if it's still on the Conference), the real game challenge is to balance finances, and avoid paying too much in wages while still in the...

Graeme Souness Soccer Manager

Graeme Souness Soccer Manager

Commodore Amiga - Released - 1992

Graeme Souness Soccer Manager is a basic football managing game based on the English leagues where the player is responsible for bringing a team (any available) from the Conference to the top division. Options are limited: the player can select the starting eleven, the players being rated in both ability and fitness, explore the transfer market for signing better players and request overdraft extensions. While no player refuses the sign for your team (even if it's still on the Conference), the real game challenge is to balance finances, and avoid paying too much in wages while still in the...

International 5 A-Side

International 5 A-Side

Commodore 64 - Released - 1991

This game aims to recreate five-a-side football as accurately as possible, from a side-on forced perspective. The main tournament involves 8 international teams, with 2 skill levels and variable match lengths. Five a side football differs from the full game in many ways. The teams consist of 4 outfield players and a goalkeeper – the outfield players can’t encroach into the goal area (which is a semi-circle rather than a rectangle). The arena is walled, making judging ricochets important, and the ball can’t be hit above head height.

International Soccer

International Soccer

MS-DOS - Released - 1994

Released to coincide with the 1994 World Cup, this one has an overhead view similar to Sensible Soccer. Real teams are provided at both club and national level – although, contrary to what the packaging claimed, the player names are invented. The players vary in speed, and in which skills (such as heading, overhead kicks, close control and shooting) they are competent in. Running with the ball generally works better than passing. Plenty of tournaments are offered, as is the chance to edit team data and kits. One advantage it has over the original Sensible Soccer is onscreen referees and...

International Tennis

International Tennis

MS-DOS - Released - 1993

International Tennis lets up to four players play tennis on three different courts (grass, clay and asphalt), each with their own ball bounce. The game can be played using different match variations. You can play singles with men (five sets) or women (three sets) or play mixed with both in doubles. You can choose to take control of all players or choose a cpu-vs-cpu match. The action is seen from a third person perspective as standard is with tennis games.

International Tennis

MS-DOS - Released - 1993

International Tennis lets up to four players play tennis on three different courts (grass, clay and asphalt), each with their own ball bounce. The game can be played using different match variations. You can play singles with men (five sets) or women (three sets) or play mixed with both in doubles. You can choose to take control of all players or choose a cpu-vs-cpu match. The action is seen from a third person perspective as standard is with tennis games.

International Tennis (Zeppelin Games)

International Tennis (Zeppelin Games)

Commodore 64 - Released - 1992

International Tennis lets up to four players play tennis on three different courts (grass, clay and asphalt), each with their own ball bounce. The game can be played using different match variations. You can play singles with men (five sets) or women (three sets) or play mixed with both in doubles. You can choose to take control of all players or choose a cpu-vs-cpu match. The action is seen from a third person perspective as standard is with tennis games.

International Truck Racing

International Truck Racing

Commodore 64 - Released - 1993

This overhead view racing game is a serious simulation of the exciting sport of truck racing. This explains the apparently slow, jerky scrolling and rickety collisions, as this is how real trucks handle. There are 6 trucks in each race, which take place across famed international circuits. Every couple of laps you must refuel, which is done by driving into the pits and collecting the flag in your car’s colour. The top 3 finishers in each race score points, and you must finish in the top 3 to progress to the next round.

International Truck Racing

International Truck Racing

Atari ST - Released - 1992

This overhead view racing game is a serious simulation of the exciting sport of truck racing. This explains the apparently slow, jerky scrolling and rickety collisions, as this is how real trucks handle. There are 6 trucks in each race, which take place across famed international circuits. Every couple of laps you must refuel, which is done by driving into the pits and collecting the flag in your car’s colour. The top 3 finishers in each race score points, and you must finish in the top 3 to progress to the next round.

Jocky Wilson's Compendium of Darts

Jocky Wilson's Compendium of Darts

Commodore 64 - Released - 1991

Zeppelin's second game licensed from the successful darts player has a much wider scope than the previous Jocky Wilson's Darts Challenge. The control system involves directing a hand which guides the dart, but this is constantly moving in a random arc, reflecting realistic jitters but making accurate aiming difficult at first. The standard 501 darts rules are among the six games included. The other games include variants loosely based on football (hit the bulls-eye to start scoring, then a double adds one goal to your score) and bowls (in which a 'jack' dart is thrown by one player, and the...

Jocky Wilson's Compendium of Darts

Jocky Wilson's Compendium of Darts

Commodore Amiga - 1993

After Bully’s Sporting Darts proved the level of excellence which could be achieved in the field of Darts simulation, it was with baited breath that Jocky Wilson’s Compendium of Darts was placed into the drive. Just imagine, another darts game which included variations on the theme. What a let down then when we discovered that the game stank to high heaven. It must be said that this was only a first impression, the game does actually grow on you a little (and I stress the little part), but in comparison to Bully’s, this doesn’t even come close. The control is extremely jerky, so much so that...

Jocky Wilson's Darts Challenge

Jocky Wilson's Darts Challenge

Commodore 64 - Released - 1988

Jocky Wilson's Darts Challenge is a darts game endorsed by the 1989 world champion. The game options are a 16-player tournament featuring up to four human players, a head to head game for two players, and single-player 'round the clock' (hitting the numbers 1 to 20 consecutively against a time limit). During gameplay, the whole of the board is seen. The dart cursor swirls around the screen, can be controlled in a limited fashion and is released by pressing fire.

Kick Box Vigilante

Kick Box Vigilante

Commodore 64 - Released - 1990

You have been invited to the Siandown Temple by The old Masters to fight some of their fighters because the Masters believe no Westerner can become a Kick Box Master. Obviously the Masters don't want to be proved wrong so they have arranged for you to face four of their best kick boxers. Kick Box Vigilante is a fighting game with each fight shown from the side shown on the whole screen. You have various moves at your disposal which are controlled by a joystick. Each fighter has five Yin and Yan symbols at the top of the screen and if a fighter is hit then they lose a part of the symbol, lose...

Las Vegas Casino

Las Vegas Casino

Commodore 64 - Released - 1988

So you want to be a rich man then? Well take that $250 in your pocket and go to the casino. Not just any casino though, it's a Las Vegas Casino. Las Vegas Casino allows you to play 4 classic casino games - Black Jack, Baccarat, Roulette and Craps. Each game allows you to bet any amount you want as long as you have it. The basic rules for each game apply. Black Jack and Baccarat are viewed in a 1st person perspective as you face the dealer. Roulette and Craps is viewed from above on the wheel or the board. It's game over when you lose all your money or get bored winning too much.

Master Blaster (Zeppelin Games)

Master Blaster (Zeppelin Games)

Commodore 64 - Released - 1988

You are the pilot of a Federation Clearance Ship and it's your job to make sure the Space Lanes between Pluto and Mercury are clear from asteroids (reduced in size when shot), alien ships and shooting stars. You must clear three sectors for each planet in the Solar System before attempting to dock with the Factory Ship. The game is viewed from above your ship with the whole sector shown on screen. You can turn your ship left and right as well as thrust forward and you must shoot anything that moves on the screen. Once a sector is cleared you must enter a gate to move to the next one.

Match of the Day

Match of the Day

Commodore 64 - Released - 1992

There was a massive wave of football management games in 1992, and this was Zeppelin's contender. It was licensed around the BBC's football highlights program famed for its classic theme music. The standard options exist (such as training, transfers and tactics) but the control system is unique. A diary is presented on the table, and you have to drag the icons for the activities you want to focus that amount of time on. This not only makes the presentation and style unusual, but also accurately represents the limited amount of time a real manager has.

Match of the Day

Match of the Day

Commodore Amiga - Released - 1992

There was a massive wave of football management games in 1992, and this was Zeppelin's contender. It was licensed around the BBC's football highlights programme famed for its classic theme music. The standard options exist (such as training, transfers and tactics) but the control system is unique. A diary is presented on the table, and you have to drag the icons for the activities you want to focus that amount of time on. This not only makes the presentation and style unusual, but also accurately represents the limited amount of time a real manager has.

Mountain Bike Racer

Mountain Bike Racer

Commodore 64 - Released - 1990

This budget game is essentially Kikstart without the engines. It's viewed from the side, with 12 courses to complete within their respective time limits. You control the bike by setting the speed and jumping at the right moments. Hazards to negotiate include hills, walls, rocks, spikes and ice. Some of these can be circumnavigated by buying the right add-ons from the shop after each race. The amount of money you have to spend is dependent upon how quickly you completed the previous race.

Neighbours

Neighbours

Commodore 64 - Released - 1992

This racing game is set in the Ramsay Street universe of the Australian soap opera, which was hugely popular in the UK at the time. Nominally you play Scott Robinson, riding his skateboard in races against between one and four fellow characters – Mike Young on another skateboard, Charlene Ramsay in a go-kart, her brother Henry on a lawnmower, and Matt Robinson on a motorcycle. The eight races take in Ramsay Street, the Lassiter’s Complex, Erinsborough High School, and Anson’s Corner. There are three boards available (two on the Spectrum), trading top speed off against...

Ninja Commando

Ninja Commando

Commodore 64 - Released - 1989

Players take control of a ninja and must guide him safely through various side-scrolling levels, jumping over pits, dodging obstacles and defeating other ninjas. In every stage, there are numerous doors that constantly spawn new attackers, although there are never more than four enemy ninjas onscreen at the same time. At first, the player's ninja can only defeat his enemies by jumping on them. Defeating three enemies in a row gives access to additional ranged weapons: shuriken, bombs, a flamethrower and a rifle. Apart from other ninjas there are also indestructible, moving obstacles and other...

Para Academy

Para Academy

Commodore 64 - Released - 1990

Para Academy is a joystick-waggling game where you try to complete six different disciplines as a Paratrooper trying to rise through the ranks. The six disciplines all have various quotas that have to be met and once you complete the six disciplines then you are promoted and you attempt them again but harder quotas to complete. Completing one discipline allows you to shoot targets for bonus points within a time limit. If you fail any discipline then you lose one of four lives and you attempt it again. Two players can play with each player taking it turns to complete or fail a discipline. The...

Phileas Fogg's Balloon Battles

Phileas Fogg's Balloon Battles

Commodore 64 - Released - 1991

On the way trying to get round the world in 80 days, Mr Phileas Fogg has stopped to help the Allies against the enemy. To help, Phileas is going up in the air in his hot-air balloon and mapping the enemy territory as well as locating and bombing enemy shacks. Using High Pressure Thrust, the winds, hydrogen gas, and sandbags, Phileas can adjust his height and direction to map and bomb enemy shacks as well as avoiding obstacles and Musketeers firing cannons and muskets. The longer the day goes on and gets warmer the balloon rises and falls quicker. Phileas Fogg's Balloon Battles is top down...

Q10 Tankbuster

Q10 Tankbuster

Commodore 64 - Released - 1992

You are a pilot of a Q10 Tankbuster and you have been sent to various war zones to destroy enemy aircraft, vehicles and other objects important to their cause. You are armed with a front firing gun as well as the ability to drop bombs. As you destroy the enemy, occasionally a blue helicopter will fly towards you and when shot it will leave behind a icon which increases your firepower, gives a shield, or an extra life. Getting hit by bullets or an enemies vehicle or aircraft loses a life. When all lives are lost then it is game over. At the end of each level is a huge end of level vehicle which...

Rally Simulator

Rally Simulator

Commodore 64 - Released - 1988

Rally Simulator is a driving game where you compete against three other drivers to complete three laps over three different circuits. Each circuit is like a maze so to guide you round the correct route you must follow the arrows on the road. If you stray too far from the correct route then it is game over as well as running out of fuel or taking too much damage which occurs if you hit the sides or the other drivers. On each circuit there is a repair or fueling station. If you complete the three laps then it is onto the next circuit. Rally Simulator is viewed from above with a small section...

Sabotage

Sabotage

Commodore 64 - Released - 1987

Sabotage is mainly a vertically-scrolling top-view shooter with the screen scrolling upwards constantly as you play the role of a mercenary hired by your own planet to repel attack waves from aliens over various levels. Each level has you moving around the screen avoiding and blasting the waves of aliens to try to reach the end-of-level guardian before landing on a runway. Once you land then you move around a maze looking for a 5th columnist rebel who has part of a blueprint for a code to lock-on your main weapon to the elusive Mothercraft. As you avoid and blast the aliens there are two...

Sabotage

Sabotage

Amstrad CPC - Released - 1988

Sabotage is mainly a vertically-scrolling top-view shooter with the screen scrolling upwards constantly as you play the role of a mercenary hired by your own planet to repel attack waves from aliens over various levels. Each level has you moving around the screen avoiding and blasting the waves of aliens to try to reach the end-of-level guardian before landing on a runway. Once you land then you move around a maze looking for a 5th columnist rebel who has part of a blueprint for a code to lock-on your main weapon to the elusive Mothercraft. As you avoid and blast the aliens there are two...

Santa's Xmas Caper

MS-DOS - Released - 1993

Despite being published by the same company and sharing the same title, Santa's Xmas Caper on the Amiga is different from its 8-bit cousins. Instead of a scrolling shoot 'em up, it is a platform game. While riding on his slide, Santa loses all his pressies. The gifts scattered all across the country, Santa must traverse multiple-scrolling platform-levels collecting them back. When they are all collected, an exit opens granting him access to the next level. Each level is crowded with spiky pitfalls, slippery platforms and cute-looking but nasty baddies. By throwing snowballs, the baddies...

Santa's Xmas Caper

Santa's Xmas Caper

Commodore Amiga - Released - 1992

Despite being published by the same company and sharing the same title, Santa's Xmas Caper on the Amiga is different from its 8-bit cousins. Instead of a scrolling shoot 'em up, it is a platform game. While riding on his slide, Santa loses all his pressies. The gifts scattered all across the country, Santa must traverse multiple-scrolling platform-levels collecting them back. When they are all collected, an exit opens granting him access to the next level. Each level is crowded with spiky pitfalls, slippery platforms and cute-looking but nasty baddies. By throwing snowballs, the baddies...

Santa's Xmas Capers

Santa's Xmas Capers

Commodore 64 - Released - 1990

A Christmas-themed horizontally scrolling shoot-'em-up. Santa is attempting to make his annual gift-delivering journey while battling renegade pixies. As Santa and Rudolph journey over seasonal landscapes, the pixies attack with presents and bombs. Santa can retaliate by throwing his own presents at them. The game is divided into three main sections: Lapland, the Atlantic Ocean, and present delivering.

Sink or Swim

Sink or Swim

MS-DOS - Released - 1993

Your name is Kevin Codner – rescue mariner extraordinaire, answering the distress call of a sinking cruise liner, the SS Lucifer. You set off in your little submarine and board the ship where a horde of passengers desperately need your keen oversight and "shipsmarts". In 60 levels you have to rescue as many passengers (dubbed the Dim Passengers) as possible. At the beginning the passengers fall through a tube in the level. Similar to Lemmings you have to find a way for the passengers to the exit of the level. In order to do so, you must blast hindrances such cargo boxes and bulkheads with...

Sleepwalker (Zeppelin Games)

Sleepwalker (Zeppelin Games)

Commodore 64 - Released - 1991

Your Uncle Silas lives in a run down large house with lots of hazards everywhere. The problem you have though is that your Uncle sleepwalks and with all those obstacles scattered around you need to stop him from hitting the hazards so he doesn't wake up and suffer from a mental trauma. First you need to find him in this large house. Once your Uncle is located the only way to help him back to bed is to suffer the hazards yourself. While hurting yourself you can stand in front of Silas to send him the direction to bed. He must be returned to bed before the time runs out. Sleepwalker is a...

Spaghetti Western Simulator

Spaghetti Western Simulator

Commodore 64 - Released - 1990

As Clint Westband the player is cast a bounty hunter to go after the desperadoes of the Wild West. Roaming around the streets he has to shoot the bandits to get more bounty and on the way he can collect dynamite to blow up objects), extra money bags and keys to open doors. There are also items to pick up to kill the ghosts, scorpions and hornets as these zap energy and eventually kill Clint. Make sure not to shoot innocent bystanders or a part of the collected bounty has to be given back.

Stack Up

Stack Up

Commodore Amiga - Released - 1991

A good alternate title for this one would be Rows - not the kind you have when your wife finds lipstick on your shirt collar, but as an equivalent of Columns. The gameplay is essentially the same - groups of 3 variably-colored blocks fall towards the bottom of a 6x18 grid, and you must arrange them into groups of 3 of the same colour - except that the blocks are grouped horizontally rather than vertically. Each individual brick falls as far as it can when you place the trio, so they won't necessarily all end up on the same line. Blocks fall as far as possible to fill gaps when lines are...

Table Tennis

Table Tennis

Commodore 64 - Released - 1993

This is the computer version of the sport Table Tennis or Ping Pong. Here you have the chance to play seven other players to become champion. Before you play your game you have the options of exhibition game, tournament, or configure your game. If you configure your game you have the choice of options like how many games (1, 3 or 5), Skill (easy, fair or hard), expedite rule and ball speed (slow, normal or fast). You can also choose your player. Now it's onto the match. The game is a 3D elevated view of the table. The players are just shown as bats but you do see the players hands when...

Tai Chi Tortoise

Tai Chi Tortoise

Commodore 64 - Released - 1991

Vincent Ratatoui isn't nice - EDAM well stole the world's cheeses, and did a GOUDA job of it, making the world a GRUYERE place. Tai-Chi Tortoise goes EMMENTAL, and sets off to retrieve it all. He must travel CAERPHILY through over 100 screens of platform and ladders action, but he's no BABYBEL, and his martial arts training makes him FETA than most, so it can be done. Plenty of objects must be collected en route, and put to use - things such as a spade and jump shoes. Some of the ledges can be stood on, while others disappear when you stand on them (though they all regenerate if you leave...

Terra Fighter

Terra Fighter

Commodore 64 - Released - 1988

Terra Fighter is a horizontal scrolling shoot-em-up viewed from above where you are the pilot of a spacecraft and you have to destroy an invading alien force to save your planet over six levels split into three stages. The first stage is based on the game Uridium where you have to fly over the surface of a planet or space-craft and blow up a certain amount of the scenery while avoiding and shooting waves of alien space craft who will shoot back at you. You can control the speed of your ship and the screen scrolls when you move as well as turn and fly the other way and you will need to turn...

Titanic Blinky

Titanic Blinky

Commodore 64 - Released - 1992

Arthur J. Hackensack, an insane Texas billionaire bent on conquering the world, kidnaps professor Frobisher Goonhilly, a paranormal scientist working on a matter transformation weapon. As a demonstration of its powers, Arthur transforms the Isle of White into a giant custard slice, New York into a bath sponge and the Eiffel Tower into a toast rack. The ghost Blinky, secret agent for S.P.E.C.T.R.E. (Society for the Prevention of Ectoplasmic Crime, Telekinetic misuse and Reality Endangerment), infiltrates the madman's sea ship (the newly raised SS Titanic) armed with an ectoplasmic gun and a...

Titanic Blinky

Titanic Blinky

Commodore Amiga - Released - 1991

Arthur J. Hackensack, an insane Texas billionaire bent on conquering the world, kidnaps professor Frobisher Goonhilly, a paranormal scientist working on a matter transformation weapon. As a demonstration of its powers, Arthur transforms the Isle of White into a giant custard slice, New York into a bath sponge and the Eiffel Tower into a toast rack. The ghost Blinky, secret agent for S.P.E.C.T.R.E. (Society for the Prevention of Ectoplasmic Crime, Telekinetic misuse and Reality Endangerment), infiltrates the madman's sea ship (the newly raised SS Titanic) armed with an ectoplasmic gun and a...

Universal Warrior

Universal Warrior

Commodore Amiga - 1993

The game alternates between equipment management and the actual in-level action, in which a remote-controlled robot runs through maze-like maps and shoots mechanical enemies. With the money earned in these sci-fi contests, improved equipment can be bought in five categories, making the robot more powerful, more maneuverable and less easy to damage. On the other hand, getting damaged means you must spend money on repairs. This encourages careful and effective playing.

World Championship Squash

World Championship Squash

Commodore 64 - Released - 1993

World Championship Squash as the name suggests is a computer version of Squash for up to 8 players. You can play either a single match or play in a tournament. You have the choice of eight players as well to choose from. The number of rounds, skill level and ball type can also be adjusted. Normal squash rules apply and the server can only score a point. The game is viewed from behind the players at a elevated angle behind the court. The joystick moves the player and the fire button swings the racket. Pressing up and fire smashes a low ball and pressing down and fire lobs a high ball.

World Cricket

World Cricket

Commodore 64 - Released - 1992

Time to take to the field and manage a cricket team. This one-player game allows you to choose your team from seven countries and play versus the other ones. You can choose from three lengths of tour (home and abroad). These tours include one-day, three-day and a full blown test match. The game is a standard managerial game with icons on the menu screen to allow you to manage your team. When you play a match a scoreboard appears with the runs totting up. Occasionally the game will show a highlight of a decisive moment. This is a side view, first showing the bowler then the batsman. Here the...

World Cricket

MS-DOS - Released - 1994

Time to take to the field and manage a cricket team. This one-player game allows you to choose your team from seven countries and play versus the other ones. You can choose from three lengths of tour (home and abroad). These tours include one-day, three-day and a full blown test match. The game is a standard managerial game with icons on the menu screen to allow you to manage your team. When you play a match a scoreboard appears with the runs totting up. Occasionally the game will show a highlight of a decisive moment. This is a side view, first showing the bowler then the batsman. Here...

World Cricket

World Cricket

Commodore Amiga - Released - 1991

Time to take to the field and manage a cricket team. This one-player game allows you to choose your team from seven countries and play versus the other ones. You can choose from three lengths of tour (home and abroad). These tours include one-day, three-day and a full blown test match. The game is a standard managerial game with icons on the menu screen to allow you to manage your team. When you play a match a scoreboard appears with the runs totting up. Occasionally the game will show a highlight of a decisive moment. This is a side view, first showing the bowler then the batsman. Here...

World Rugby

World Rugby

Commodore 64 - Released - 1992

Time to take your favorite country from the bottom of the pile to be the best team in the world. Time to manage them and make them men, winning promotion from division 3 to division 1. After choosing your country you are taken to a list of options. Here you can pick your team, train them and check any injured players. The actual match is shown in a TV studio with a presenter. Here you see a clock counting the minutes gone in the game. When there is a decisive moment the game switches to a overhead view of the pitch. Here you can see an attempt at a try or a kick at goal. Sometimes a try is...

World Rugby

World Rugby

Commodore Amiga - Released - 1992

Time to take your favourite country from the bottom of the pile to be the best team in the world. Time to manage them and make them men, winning promotion from division 3 to division 1. After choosing your country you are taken to a list of options. Here you can pick your team, train them and check any injured players. The actual match is shown in a TV studio with a presenter. Here you see a clock counting the minutes gone in the game. When there is a decisive moment the game switches to a overhead view of the pitch. Here you can see an attempt at a try or a kick at goal. Sometimes a try...

Zybex

Zybex

Commodore 64 - January 1, 1989

A horizontally scrolling 'always firing' shoot 'em up game with an emphasis on power ups and notable for the fire button only being used to change weapon. The player takes the role of one of two convicts; Rinser and Cassalana, escaping from an execution in intergalactic prison. To buy their freedom, players must collect tokens to open later levels by destroying the large end of level bosses.

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