Thalamus Ltd

Armalyte: Competition Edition

Armalyte: Competition Edition

Commodore 64 - Released - 1988

In the Delta region of space, the remnants of a long forgotten war remain - far beyond what those in the Terran system were used to. This technology is potentially valuable, but retrieving it from the 8 sectors will involve a lot of blasting and dodging. Armalyte is a left-to-right horizontally-scrolling shooter and was marketed as the sequel to Delta, even though that one was done by different developers. Extra weapons are gained by shooting crystals and then collecting the resultant pod. Weapons on offer including lasers firing vertically and outwardly, as well as faster weaponry recharging....

Armalyte: The Final Run

Armalyte: The Final Run

Commodore Amiga - Released - 1991

Armalyte: The Final Run, like its C64 namesake, is a traditional side-scrolling shoot'em up heavily inspired by R-Type, giving the player's spaceship the task of traversing five levels. The starting setup is a simple forward-facing shot as well as a power shot that must be charged by holding on to the fire button. Upgrades are a forward-facing three-way, a vertical two-way, or the addition of a single backwards shot (only one of the three at time). Also available are pods that attach to the ship and fire a forwards laser, and, only in the final level, self-homing missiles. The levels not...

Borobodur: The Planet of Doom

Borobodur: The Planet of Doom

Commodore Amiga - Released - 1992

Borobodur: The Planet of Doom is an Action game, developed by Softeyes and published by Thalamus, which was released in Europe in 1992. As a platform and blast adventure, you must progress through all levels by collecting the various icons scattered at the most inconvenient of places. Who put the required object on a platform that demands a super-hyper jump from a dangerously high-up ledge? It's not all run, jump and shoot, though. Sub-levels include a puzzle game against the computer where you shuffle square blocks about a board in an attempt to recreate the original pattern. There's...

Creatures

Creatures

Commodore 64 - Released - January 1, 1990

The inhabitants of the pretty but insignificant planet Blot decided to leave to find a trendier planet, and escape being called the Blotians, a most unhip name. Until they such a planet, they call themselves the Fuzzy Wuzzies. Their colony ship collides with an asteroid, and crash lands in the Pacific Ocean, near an unchartered island, which they colonise, calling it "The Hippest Place in The Known Universe". Unfortunately the island is also home to rather nasty demons, who can't stand the commotion caused by the happy Fuzzies, or their silly name for the island. The demons kidnap the Fuzzy...

Creatures

Creatures

Commodore Amiga - Released - 1993

The inhabitants of the pretty but insignificant planet Blot decided to leave to find a trendier planet, and escape being called the Blotians, a most unhip name. Until they such a planet, they call themselves the Fuzzy Wuzzies. Their colony ship collides with an asteroid, and crash lands in the Pacific Ocean, near an unchartered island, which they colonise, calling it "The Hippest Place in The Known Universe". Unfortunately the island is also home to rather nasty demons, who can't stand the commotion caused by the happy Fuzzies, or their silly name for the island. The demons kidnap the...

Creatures 2: Torture Trouble

Creatures 2: Torture Trouble

Commodore 64 - Released - 1992

Creatures 2: Torture Trouble continues the events in the original Creatures. Clyde Radcliff, after eliminating the demons and saving his fellow Fuzzy Wuzzies in the previous game, has settled down with 'Fuzzette' Bonnie and together they have had 9 children. Unfortunately, some demons have escaped and taken revenge on Clyde by kidnapping their children and everyone else in their village. Clyde must rescue them all and wipe out the demons. The game abandons the scrolling levels of the original, although it retains the torture chambers in which Clyde must manipulate the objects in the single...

Creepy

Commodore Amiga - Released - 1990

Creepy is an Maze game, developed and published by Thalamus, which was released in Europe in 1990. Decent Snake clone with nice graphics and sound, but game play is frustrating where your time in the game is your score.

Delta Charge!

Delta Charge!

Sinclair ZX Spectrum - Released - 1990

Delta Charge is a side-scrolling spaceship shooter involving waves of enemy formations in the Delta Sector of deep space. This horizontally-scrolling shoot 'em up with 32 levels is something of a predecessor to Armalyte. It's set in the Delta region of space, in which the Hsiffan Khanate species have a powerful presence, using their technology to steal and analyze Terran ships.This environment is the home to outcasts and criminal elements of space pirates, misfits and alien creatures of mayhem. You've been assigned to the Delta Patrol, an elite intergalactic police squadron,for the express...

Delta II: Armalyte

Delta II: Armalyte

Commodore 64 - Released - July 15, 1988

In the Delta region of space, the remnants of a long forgotten war remain - far beyond what those in the Terran system were used to. This technology is potentially valuable, but retrieving it from the 8 sectors will involve a lot of blasting and dodging. Armalyte is a left-to-right horizontally-scrolling shooter and was marketed as the sequel to Delta, even though that one was done by different developers. Extra weapons are gained by shooting crystals and then collecting the resultant pod. Weapons on offer including lasers firing vertically and outwardly, as well as faster weaponry recharging....

Hawkeye

Hawkeye

Atari ST - Released - 1989

A bi-directional horizontally scrolling platform game, Hawkeye has the player in control of an SLF (Synthetic Life Form) controlled from an underground bunker by the Xamoxians. On each level, the eyes of the hawks in the status panel flash to indicate the direction to travel in to find a puzzle piece. Four pieces are needed to complete the level, but there were also other pickups such as ammo and energy. There were 12 levels to complete plus a hidden bonus level. The player has a choice of four different weapons. The basic pistol had unlimited ammo but did little damage. The machine gun had...

Hawkeye

Hawkeye

Commodore Amiga - Released - 1989

A bi-directional horizontally scrolling platform game, Hawkeye has the player in control of an SLF (Synthetic Life Form) controlled from an underground bunker by the Xamoxians. On each level, the eyes of the hawks in the status panel flash to indicate the direction to travel in to find a puzzle piece. Four pieces are needed to complete the level, but there were also other pickups such as ammo and energy. There were 12 levels to complete plus a hidden bonus level. The player has a choice of four different weapons. The basic pistol had unlimited ammo but did little damage. The machine gun had...

Nobby the Aardvark

Nobby the Aardvark

Commodore Amiga - Released - 1992

Scheduled for release in 1992/93, but was probably a casualty of Thalamus going into receivership in 1993. Legal problems that delayed the release of the C64 version may have also played a part.

Nobby the Aardvark

Nobby the Aardvark

Commodore 64 - Released - 1993

Nobby the Aardvark is on the hunt for Antopia after an ant ready to be lunch told him about this wondrous place. So begins Nobby's search over eight levels for ant heaven. Nobby the Aardvark is a mixture of game styles that include platform, mulit-scrolling, and top down maze levels. Vehicles included are a hot air balloon and a submarine. The joystick is used to control Nobby and the fire button is used to fire objects. If Nobby runs out of ants to fire then he can top up at an anthill.

Nostalgia Trip

Commodore 64 - Released - 1987

A Space Invaders style game that was released as a bonus demo game on the original disk of "Delta".

Retrograde

Retrograde

Commodore 64 - Released - July 1, 1989

You are from the planet Choom in the Thwok solar system, which is under threat from a group of seven crazed dictators and their intergalactic war. Can you fight them all off in this fusion of side-scrolling shooting and top-view fighting? First you fly along the planet's surface and atmosphere, complete with jetpack, shooting out enemies as they fly around you, and avoiding contact with them. You'll have to find planetbusters to gain access to the bunkers which contain nerve centres.

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