The Hit Squad

Arkanoid

Arkanoid

BBC Microcomputer System - Released - 1987

Arkanoid is an arcade game developed by Taito in 1986. It was ported to the BBC Microcomputer and released by Imagine in 1987. This game is derived from the older Breakout style of game in which a bat and ball was used to smash bricks in a wall. In Arkanoid the bat becomes a Vaus spaceship and the ball an energy bolt. Power-ups are caught by positioning the Vaus below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching...

Bad Dudes

Bad Dudes

Commodore 64 - Released - 1988

Bad Dudes is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.

Bad Dudes vs. Dragon Ninja

Bad Dudes vs. Dragon Ninja

Sinclair ZX Spectrum - Released - 1988

Seven levels of lean, mean, fighting screens to battle through. Use your special Martial Arts skills, Punch, Kick, Jump, Flying-kick and Super-punch; with added power in the shape of special Ninja-style weapons. The opponents in your battle for supremacy are four types of Evil star/throwing Ninja Assassins whose skills are manifold and dangerous. Also out to spoil your day are acrobatic Women Warriors and vicious Guard Dogs. At the end of each level you must overcome the Ninja Master in order to progress - some examples of these superhuman villains are:- A fire-breathing Fat Man, an Armour...

Bad Dudes Vs. Dragon Ninja

Bad Dudes Vs. Dragon Ninja

Atari ST - Released - 1988

Bad Dudes Vs. Dragon Ninja is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.

BadLands

BadLands

Commodore 64 - Released - 1990

Badlands continued the Super Sprint lineage, but moved the game into a futuristic post-apocalyptic setting. The races consist of 3 souped-up cars toughing it out over 4 laps on one of the 8 tracks, which are viewed from above. Two human players can take part, but only the winner continues without using up credits, so you will only see the early races in two-player mode. You are armed with guns, which can be used to slow opposing cars. During the races spanners can be collected, which are then cashed in for upgraded turbos, improved weaponry and engine upgrades. Hazards on the later tracks...

Batman: The Movie

Batman: The Movie

Atari ST - Released - 1989

Based on the 1989-Batman movie. The game consists of five different parts, each resembling well known game types. Part one, the chemical plant: Hunt down Jack Napier who has raided the plant (typical platform action, climb ladders or use "Bat"-rope and shoot at some enemies...). Part two, "Batmobile" (...the car): Joker is chasing you and have to escape to "Bat"-cave. Avoid obstacles like police blocking the road and others. Part three, "Bat"-cave: A puzzle game where you have to find a certain item (belonging to Joker) amongst other items. Part four, "Batjet": Cut the ropes of the balloons...

Blaze Out

Blaze Out

Commodore 64 - Released - 1989

Designed for use with a lightgun, this is a compilation that contains the following 5 games: Combat School, Hyper Sports, Platoon, Rambo III ,RoboCop. Platoon only includes The Tunnel Network and The Bunker levels.

Cabal (Ocean)

Cabal (Ocean)

Commodore 64 - Released - July 1, 1988

This is the Ocean version of Cabal. It must keep the "Cabal (Ocean)" name to stay separate from the Capcom version of the game in LaunchBox. The player assumes the role of an unnamed commando trying to destroy several enemy military bases. The player's character is seen from behind and initially starts behind a protective wall (the wall can get damaged and shattered by enemy fire). The player must use a limitless ammunition gun and a limited number of grenades to fend off enemy troops and damage the base. An enemy gauge at the bottom of the screen depletes as foes are destroyed and certain...

Clive Barker's Night Breed: The Action Game

Clive Barker's Night Breed: The Action Game

Commodore 64 - Released - 1990

This is the first of a planned trilogy of games based on Clive Barker's movie Nightbreed (the second game was Nightbreed: The Interactive Movie, and the third game was never released). This is a side-scrolling action game where Boone must fight his way through Midian, fighting the Sons of the Free and the Berserkers.

Contra

Contra

Commodore 64 - Released - 1986

In the year 2631, a small meteorite has fallen into the Galuga archipelago, located 20km northeast off the coast of New Zealand. Two years later, a terrorist group known as Red Falcon has seized the island in preparation for an alien invasion. The earth's marines sent two members of their elite Contra unit, Bill Rizer and Lance Bean, to neutralize the terrorists. As either Bill (player 1) or Lance (player 2), the player must get to the end of each stage, shooting everything in sight, while avoiding enemy fire themselves. The player can upgrade their standard-issue rifle into one of four...

Dragon Ninja

Dragon Ninja

Microsoft MSX - Released - 1988

Bad Dudes is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.

Dragon Spirit

Dragon Spirit

Sinclair ZX Spectrum - Released - 1989

Princess Alicia of the kingdom of Mitgult is kidnapped by the monster Zawell. It's now up to the heroic warrior Amul to transform himself into a blue dragon and go and rescue the princess. Dragon Spirit is a vertically scrolling shoot-em-up which consists of nine stages. Players fly around and destroy everything in their path. Much like in Xevious, action takes place on two planes, both in the sky (where the dragon is flying) and on the ground. The dragon has two different kind of attacks: fire that shoots up the screen, and fire that drops to hit a place on the ground in front of the...

Driller

Driller

Sinclair ZX Spectrum - Released - 1987

A 3D strategy / action game featuring scaling and rotating polygon graphics. You're the sole voyager happening upon an abandoned space station that's ready to explode from the pressure of dangerous vapors building up inside. For each sector, you must locate the build-up area, then drill to release the pressure. Features 18 different areas to explore, each with its own unique laws of physics and logic, and a number of secret rooms and hidden levels to discover.

The Duel: Test Drive II

The Duel: Test Drive II

Commodore 64 - Released - 1989

In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel. Game includes 'California Challenge' & 'European Challenge' scenery disks.

Fighter Pilot

Fighter Pilot

Commodore 64 - Released - 1984

An area of 15000 square miles is incorporated into this combat flight simulation from specialists Digital Integration. A full cockpit view is recreated, including gauges for airspeed and vertical speed. You can take off, land and shoot it out, with full practice modes on offer. Blind flying, cross winds and air turbulence are modeled accurately and can be used for a more advanced flying experience. A map is built in, as is full recreation of the targeting facilities of a F15.

Fun School II: For 6 to 8 Year Olds

Fun School II: For 6 to 8 Year Olds

Commodore 64 - Released - 1984

Fun School 2: For 6-8 Year Olds is an educational game part of the Fun School series with this version aimed at the ages of six, seven and eight. Parents can choose a difficulty level for each game and also enter their own words to use. There are eight activities for a child to play and these consist of: Number Train: A coloured train moves along the rails and the child has to stop it at the matching coloured station to drop off and pick up passengers. Once the train has stopped at the correct station, a maths problem appears and when the correct answer is typed the train moves on and...

Green Beret

Green Beret

Commodore Plus 4 - Released - 1986

Depending on which title you use, and how you interpret it, this game is about a guy who a) rushes in before attacking b) attacks Russians (this was the mid-80s, when the US helped bin Laden do the same), or c) wears a rather goofy hat. One way or another, this arcade game arms you with a knife and sends you on a kamikaze mission against hordes of enemy fighters. There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will make the task a lot easier. The...

Green Beret

Green Beret

Commodore 64 - Released - July 15, 1986

The player takes on the role of a United States special operations soldier infiltrating an enemy military base in order to save several POW's from being executed by firing squad. There are four stages: a Marshalling Area, a Harbor, an Air Base and a Siberian Camp. The omnipresent knife can be supplemented with captured arms. By killing certain enemy soldiers, the player can obtain a three-shot flamethrower, a four-shot RPG, or a three-pack of hand grenades. At the end of each stage, the player will face a unique group of enemies specific to that stage.

Green Beret

Green Beret

BBC Microcomputer System - Released - 1989

This arcade game arms you with a knife and sends you on a kamikaze mission against hordes of enemy fighters. There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will make the task a lot easier. The level is divided into 3 horizontal levels, which can be moved between either by jumping or using ladders, and this gives a chance to avoid the more threatening mobs of enemy fighters.

Hard Drivin'

Hard Drivin'

Commodore 64 - Released - 1989

Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges,...

Jimmy Connors Pro Tennis Tour

Jimmy Connors Pro Tennis Tour

Commodore 64 - Released - 1989

Endorsed by famous tennis player, Jimmy Connors, this game offers tournament and single play on multiple court types. Using crosshairs, aim your ball to the other side of the court and hope you hit where you want. If you are lucky, you might even score an Ace. If not, you will need to be ready to return your opponent's return. Run back and forth as you try to keep hitting the ball over the net until your opponent misses, or you do. When you hit the ball, you will want to attempt changing the direction and speed of the ball to throw your opponent off balance. This is the real challenge of...

Licence to Kill

Licence to Kill

Commodore 64 - Released - April 20, 1989

Timothy Dalton plays James Bond in the movie. But in this adventure, you're the star. The powerful drug czar Sanchez has murdered your best friend's bride. So you're out to take him down. Show no mercy as you battle him on land, at sea and in the air. You'll need to take the controls of helicopters, planes and tankers. Perform death-defying stunts in midair. Even water-ski in your bare feet! The breakneck action closely follows the James Bond film. Including an exhilarating helicopter chase ... an underwater pursuit dodging harpoons ... and a high-speed demolition derby with 18-wheel oil...

Life Force

Life Force

Commodore 64 - Released - 1988

In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. Salamander is an action-packed shooter where there are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons,...

Mario Bros (Ocean)

Mario Bros (Ocean)

Commodore 64 - Released - 1987

This is the Ocean version of Mario Bros. It must keep this name "Mario Bros (Ocean)" to stay separate from the Atari version in LaunchBox. Mario and Luigi are doing some underground plumbing when all sorts of weird creatures come flying out of the pipes. Turtles, crabs - even fighterflies - attack the helpless Mario Bros. It's up to you to kick, punch, and knock out these sewer pests before time runs out! But beware. Just when you think you got rid of them, they come back for more! Play against the computer, or with a friend - either way, this is one underground classic you'll want to play...

Match Day II

Match Day II

Commodore 64 - Released - August 1, 1987

The controls consist of four directions (allowing eight directions including diagonals) and a shot button. Each team has seven players including goalkeeper and there are league and cup options available. The game is highly addictive due to its difficulty level, the complete control over ball direction, power and elevation (using a Diamond Deflection System), and the importance of tactics and player positioning over the field (barging if necessary), which makes it challenging to break strong defences.

Match Day II

Match Day II

Amstrad CPC - Released - 1987

The original Match Day was the first serious football game to hit the Spectrum, and this sequel emerged over 2 years later. League and Cup tournaments for up to 8 teams (any or all of which can be human-controlled) are offered alongside one-off Friendly matches with a handicap option - passcodes are given to allow you to restore these to the same state another day. Matches are seven-a-side, with variable lengths from 10 to 30 minutes. All kicks except set pieces are variable in strength using a Kick-o-meter which is displayed on screen. One revolutionary feature of the game was the Diamond...

Match Day II

Match Day II

Sinclair ZX Spectrum - Released - 1987

Match Day II is an all action arcade soccer simulation featuring variable strength volleys, lobs, backheels and ground shots, jumping headers, barging, diving keepers, variable tactics and the highly accurate diamond deflection system. You may compete against your friend or against a computer team; alternatively you and your friend may team up against the computer. Match Day II also features a league championship, cup competition, user definable keys and lots, lots more! Match Day II will run on both 48k and 128k Spectrums, and features enhanced sound on the 128k models. The game may...

Midnight Resistance

Midnight Resistance

Sinclair ZX Spectrum - Released - 1990

The player takes control of a commando who is out to rescue his kidnapped family, including his scientist grandfather who is being forced to create a weapon which will give the antagonist of the game, known only as "the Commissar", the power to take over the Earth. In the Sega Mega Drive/Genesis version, the commando, known as Johnny Ford is on a solo mission to destroy the reign of the entity known as "The Crimson King" who kidnapped his family because Johnny's Father, Malcolm Ford created a serum which could make people immune to the addicting effects of drugs.

The New Zealand Story

The New Zealand Story

Sinclair ZX Spectrum - Released - 1989

One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook. If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. When Tiki reaches the outskirts...

Operation Thunderbolt

Operation Thunderbolt

Commodore 64 - Released - 1990

Operation Thunderbolt is the exciting sequel to Operation Wolf. An airliner is hijacked by terrorists en-route from Paris to Boston, who threaten to kill all hostages on board if their mates aren't released from jail. Instead of reaching its destination, the airliner makes a landing in Kalubya, Africa, and all the hostages are hidden in various locations. The authorities have asked the hero from Operation Wolf to rescue the hostages, but only this time, the hero brings his friend along for the ride.

Pang

Pang

Atari ST - Released - 1990

Pang is a platform game which consists of 50 levels in total. It can be played with one or two players on the same screen, and the other player can join anytime within the game. Your goal is to destroy the balloons which bounce around the playfield. To accomplish this, you can shoot hooks which travel upwards, and blow up any balloon they touch. Depending on their size, they either split on two smaller ones, or evaporate if they're at their minimum size. Apart from balloons, some levels also have barriers that have to be destroyed with your hooks, since they often block your access to...

Pang

Pang

Commodore Amiga - Released - January 1, 1990

The initial concept for the game was developed way back in 1983 by the Japanese producers Hudson Soft for the Atari MSX system, under the name Cannon Ball - which was later ported to the ZX Spectrum machine; and later renamed 'Bubble Buster'. Six years thereafter, the Tokyo based software developer Mitchell Corporation began to update the concept for their next generation arcade machines under the name of Pomping World. Released through arcade giants Capcom and Taito, Pomping World received a very warm welcome in Japan, and the arcade rom was then exported around the world. In the U.S, the...

Ping Pong

Ping Pong

Commodore 64 - Released - 1986

Ping Pong recreates the fast-paced sport of table tennis. To win each match you must get to 10 points with a 2 point lead - if the scores reach 10-9 the game goes on until someone has a 2 point lead or reaches 15, in a similar manner to tennis. There are nine skill levels to beat, with increasing abilities as the game goes on. The human player has the advantage of serving first, and as the serve reverses every five points, you are guaranteed to have more chances to serve than your opponent (remember the significance of 10 and 15 in the scoring). The points system rewards long rallies and large...

Platoon

Platoon

Commodore 64 - Released - 1988

The film Platoon featured a squad of five soldiers on their mission for the US Army in Vietnam. In this action game based around the film, you take control of these five guys in turn, with the chance to switch between them as they each take one of the 3 hits that would kill them. The game recreates each of the sections of the film, starting with a side-scrolling journey through the jungle, with paths to cross both horizontally and vertically, and the ability to jump or duck hazards. You will need to blow up a bridge and then locate a village, which contains a torch, a map and a trap-door....

Populous & Populous: The Promised Lands

Populous & Populous: The Promised Lands

Atari ST - Released - 1993

This compilation contains: Populous (base game) You play a god, gaming against other gods in a celestial game of conquest. To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god. Populous: The Promised Lands (expansion) Five new landscape types: Wild West, Silly Land, Block Land, Révolution Française and Bit Plains. The types can be used to create new maps in Paint Map mode and the disk also has 500 new maps for Conquest mode.

Populous & The Promised Lands

Populous & The Promised Lands

Commodore Amiga - Released - 1993

This compilation contains: Populous (base game) Populous: The Promised Lands (expansion)

Populous II & The Challenge Games

Populous II & The Challenge Games

Commodore Amiga - Released - 1994

This is a compilation that includes: Populous II: The Challenge Games Populous II: Trials Of The Olympian Gods

Power Drift

Power Drift

Commodore 64 - Released - 1989

Ever wanted to race dune buggies at high speed on a variety of tracks? Power Drift is an arcade racer that gives you the chance to do just that. There are 5 tracks to choose from, each with 5 stages. The stages range from cities, to deserts to tracks over water. There are also 12 drivers to pick from, from businessmen to skinheads and mohicans. Your buggy has 2 gears, high and low. Once the light goes green, just keep the pedal to the metal. You’ll need to place third or higher to continue to the next stage. Be careful not to bump into other buggies or objects next to the road. While...

Predator

Predator

Commodore 64 - Released - July 1, 1988

Predator is a side-scrolling platformer which uses the imagery and characters from the classic Arnie movie of the same name. The game is not a faithfully conversion of the movie however - your unit has already been killed off when the game starts and you will battle scorpions, enemy soldiers and dodge obstacles etc, before facing the Predator itself a number of times. The game is a fairly standard run-jump-shoot platformer, except that you start with no weapons at all and must collect them as the game goes on.

Quartet

Quartet

Commodore 64 - Released - 1987

Your job is to basically find the end-of-level boss, and then defeat it to obtain the key that will open the level exit, but your task is made difficult by the planet's inhabitants. Get the jet-pack to make it easier to navigate the level and shoot any inhabitants that get in the way. These inhabitants will leave behind something that you can get to increase your score, and the inhabitants will eventually regenerate. If any one of them touches you while you have the jet-pack, you land on the ground or the nearest platform, and have to get it again; and the same rule applies to the key.

R.B.I. Baseball 2

R.B.I. Baseball 2

Commodore 64 - Released - 1991

R.B.I. Baseball 2 features all 26 major league teams, each with a full roster of players. You can choose any National or American League team. You can even play one of the 1989 All-Star squads. The game features One Player and Two Player options as well as a Password mode to enable you to play a full season (one game against every team in the division). In addition, a watch mode provides you with the best seat in the house for a computer-controlled match up. This second version is similar to the original game in terms of gameplay. This time around the game uses the teams and statistics...

Rainbow Islands

Rainbow Islands

Commodore 64 - Released - 1990

The basic premise of the game is that each level is an island which is slowly sinking into the sea. The player must therefore get to the top of each level, by jumping on platforms and making use of the game's most distinctive feature: the ability to produce solid rainbows, which are used both as platforms to stand on, and as a weapon.

Rambo III

Rambo III

Commodore 64 - Released - July 15, 1988

Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film. In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you...

Rambo: First Blood Part II

Rambo: First Blood Part II

Commodore 64 - Released - 1986

Rambo must tranverse six zones from bottom to top while defending against waves of enemies, ending with a boss at the end of the stage. Rambo is armed with a machinegun that can only shoot upwards, left and right, as well as in diagonal between the mentioned directions. He also counts with explosive arrows that are limited in quantity but can be shot in eight directions.

Rampage

Rampage

Commodore 64 - Released - 1987

The game where the nice guys don't get a look in. Grab your way through Chicago, punch up New York, and jump on San Francisco. Three indescribably nasty characters which bear a remarkable likeness to King Kong, Godzilla and Wolf-Man, need you to send them on a RAMPAGE in an enduring 150 days of destruction through 50 different cities!

Rastan

Rastan

Commodore 64 - Released - July 15, 1988

Rastan features five levels or hacking and slashing gameplay with a boss at the end of each level. Numerous enemies assault you on your journey such as flying demons, chimeras, valkyries, piranhas, skeleton undead and more. Fight through to the end and save the land of Lograth from certain doom. The game features different weapons such axes, maces and fire swords, each with its own attributes like extended range or attack power. Armour can also be picked up in the forms shields, cloaks and armour, reducing the damage from enemy attacks. Other items include rings (increase the speed of your...

The Real Ghostbusters

The Real Ghostbusters

Commodore 64 - Released - October 16, 1989

Join in with all your favourite Real Ghostbusters heroes and save the city from a haunted array of ghosts, ghouls and things that go bump in the night! Zap and trap as many creepy ghosts and scary monsters as you can - bust the mad monks or the garish ghouls and head for some real bad craziness! Pick up the keys, dump the ghosts and seek out more spooks - or you'll be history! - Smooth 8 way full colour scrolling - One or Two Player mode - Thousands of different creepy ghosts and monsters to zap and collect - Ghostly sound effects - Dynamic introduction screen - Fast moving...

Renegade

Renegade

Commodore 64 - Released - 1987

The game is set on the mean streets of Brooklyn, which you must venture through to meet your girlfriend, and then rescue her from her kidnappers. This is split into five levels, taking you through the subway and the docks as well as some inhospitable streets. A wide range of aggressive moves are on offer, including headbutts, kicks, punches and flying kicks. Much of the game's violence is depicted in a fairly tongue-in-cheek style, with an element of attempted humour along the way.

Renegade III: The Final Chapter

Renegade III: The Final Chapter

Commodore 64 - Released - July 1, 1989

The hero's girlfriend has been beamed into the future, while the man himself has been sent back into prehistory. This sets the scene for a sideways scrolling arena combat game, where the player fights in various time periods. The settings varied from Egyptian and medieval, to a futuristic level. As such, gone are the attacks of street gangs from the first two iterations of the series, replaced by assailants such as knights in armor and robots. In each level you have six minutes to reach the finish, as this is all the time the time-travel portal is available for.

RoboCop

RoboCop

Commodore 64 - Released - July 1, 1988

Based on the 1987 movie of the same name, RoboCop allows the player to control RoboCop. The majority of the game is a side scroller. RoboCop can punch unarmed citizens and shoot armed citizens. He can move left, right and duck but can not jump. Different weapons can be picked up from enemies, and power-ups to restore health and/or energy. Following levels, RoboCop will have to match a criminal's face to the proper mugshot and engage in a first-person shooting bonus round.

Run the Gauntlet

Run the Gauntlet

Commodore 64 - Released - 1989

Competitors in this ITV television game show had to show their prowess on a range of vehicles including Buggys, Speedboats, Quad Bikes, Jetskis and Inflatables. Players of this licensed version must do the same, on horizontally and vertically scrolling levels on land and water. Many levels include enemy droids as well as inbuilt hazards, all of which must be avoided. The main unique event is The Hill, an assault course which takes place on foot. Up to three human players can take turns to contest the various events. The exact sequence of events is randomized each time, which makes the...

S.T.U.N. Runner

S.T.U.N. Runner

Sinclair ZX Spectrum - Released - 1990

S.T.U.N. Runner (Spread Tunnel Underground Network Runner) is a fast-paced, racing/shooter arcade game released by Atari Games in 1989. The player pilots a futuristic speed bike which can exceed 900 mph through various tunnels and courses, with changing environments, hazards and enemies. The final goal is to reach the "Ultimate Challenge", an endless race filled with surprises, where the player must simply get as far as possible in the allotted time. Markers on the Ultimate Challenge course show the names of the five players who have traveled the farthest, who are tracked independently of the...

Salamander

Salamander

Amstrad CPC - Released - 1988

In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. Life Force is an action-packed shooter where there are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful...

Salamander

Salamander

Sinclair ZX Spectrum - Released - 1987

Salamander (沙羅曼蛇 / サラマンダ Saramanda), retitled Life Force (ライフフォース Raifu Fōsu) in North America and in the Japanese arcade re-release, in Europe known as Life Force: Salamander, is a scrolling shooter arcade game by Konami. Released in 1986 as a spin-off of Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these later became the norm for future Gradius games. Salamander was followed with a sequel in 1996 entitled Salamander 2. The first player controls Vic Viper and the second player...

SDI

SDI

Commodore 64 - Released - 1988

SDI: Strategic Defense Initiative is based around classic-style shoot 'em up action. It puts you in control of a satellite which must ensure that the wave of bombs aimed for the United States do not hit. Direction of motion and direction of fire are controlled independently - on the 16-bit versions you rotate the mouse left and right to direct the targeting, move it up and down to increase the range, and use the joystick to move the satellite and thus avoid any contact. Each level is split into defensive and offensive stages. On defensive levels you must stop each unit as it heads towards...

The Simpsons: Bart vs. the Space Mutants

The Simpsons: Bart vs. the Space Mutants

Commodore 64 - Released - 1991

Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield. On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't...

Skateball

Skateball

Commodore 64 - Released - 1989

Skateball (also known as Skatewars) is a futuristic sports video game, a mix of ice skates and football . The playing field is the size of 3 screens and the central screen contains various obstacles made up dynamically from a library of sprites . The part added at the bottom contains the faces of the selected players (which are the faces scans of the people who participated in the development of the game. Two teams of three players each are selected from a list of players with different characteristics (speed, strength). This selection being automatic when the chosen opponent is the...

Skull & Crossbones

Skull & Crossbones

Commodore 64 - Released - 1991

Fight as either Red Beard or One Eye through various pirate themed levels, like ships and forts, and even some non-pirate themed levels, battling ninjas, skeletons, and others in a quest to get back your hard earned money from an evil wizard. You can also fight side by side with a friend (who controls the pirate you didn't choose). Fighting works like fencing, with a few different moves to use, including parrying. The levels scroll through with a boss at the end of each. You gain money by vanquishing foes and digging for treasure where X marks the spot.

Space Station Oblivion

Space Station Oblivion

Commodore 64 - Released - 1988

A 3D strategy / action game featuring scaling and rotating polygon graphics. You're the sole voyager happening upon an abandoned space station that's ready to explode from the pressure of dangerous vapors building up inside. For each sector, you must locate the build-up area, then drill to release the pressure. Features 18 different areas to explore, each with its own unique laws of physics and logic, and a number of secret rooms and hidden levels to discover.

The Spy Who Loved Me

The Spy Who Loved Me

Commodore 64 - Released - 1990

James Bond: The Spy Who Loved Me was Domark's penultimate Bond game, and is widely considered to be a rip-off of the arcade classic Spy Hunter. Both titles feature gadget laden cars in a vertical-scrolling racing and shooting game. The problem with The Spy Who Loved me is the bad controls, and the low production values. For instance, the boat sections have a little map to indicate where ramps and dead-ends are, but they are sometimes incorrect, causing frustrating deaths. On the plus side, the graphics and music are good on the Amiga and Commodore 64 versions.

Star Wars

Star Wars

Commodore 64 - Released - 1988

Star Wars is the conversion of the Atari arcade machine. The first release on the C64 was by Parker Brothers and was already published in 1983 on cartridge. The Domark version was programmed completely anew in 1988 by Vektor Grafix and published as disk version as well as datasette version. Brøderbund took over the sale in the USA. The game consists of three sections which repeat with a rising difficulty grade until the player has used up his shield energy. Space battle, Death Star surface and the famous trench run.

Super Hang-On

Super Hang-On

Commodore 64 - Released - 1988

This is a conversion of Sega's popular motorcycle racing arcade game. In this game you race a motorcycle around the world, completing each section of track within a time limit. There are other bikes on the road, but beating this is not important, so they can be thought of as moving obstacles. Each continent is a different difficulty level: Africa is beginner, Asia is junior, the Americas are senior, and Europe is expert.

Super Sprint

Super Sprint

Commodore 64 - Released - 1986

Super Sprint is a racing game for one or two players, with the Arcade version allowing three players to race at the same time. Gameplay is from an overhead view of the racetrack. The racetracks start simple and gradually get more complicated, and may also feature obstacles ranging from traffic cones to tornadoes. Occasionally wrenches will appear in the roadway, and when collected they can be used after a race to power up your car with better tires, better acceleration or a higher top speed.

Supercars International

Supercars International

MS-DOS - Released - July 31, 1996

This is the third game in the Super Cars series of top-down view, arcade racing games from Magnetic Fields. As always, there is also a management portion available in the game (which is optional). The game is basically a re-make of Super Cars II, with added elements, tweaked gameplay, updated 256-color VGA graphics and a new soundtrack. The game lets you compete in three built-in seasons (easy, medium, hard) but also lets you customize your own seasons. All the 21 tracks seems to have been lifted from the previous title, but here you can choose the amount of laps and also race them in...

Target: Renegade

Target: Renegade

Commodore 64 - Released - July 15, 1988

Mr. Big is back in town, and this time he's captured your brother! He's being held at Big's Pig Pen which is located on the upper side of town. The problem is, every gang in the city is out looking for you. It is now up to you to beat the odds and rescue your brother. You start the game armed only with your fists, and along the way there are some additional weapons to be found such as baseball bats or garbage cans.

Terminator 2: Judgment Day

Terminator 2: Judgment Day

Commodore 64 - Released - 1991

The game consists of several actions parts linked together. All parts are different, each resembling typical games of the genre (for example: 1st level is like a side-view beat 'em up). Between each level a small cutscene from the movie is shown.

Total Recall

Total Recall

Commodore 64 - Released - 1991

Based on the movie of the same name, Total Recall puts you in charge of Douglas Quaid, who must find a way to Mars in order to find the answers to his two questions: why is he being hunted, and who is hunting him. In order to do this, Quaid must go through level after level of beating up bad guys that get in his way. Some of the levels differ in gameplay, and range between action and driving scenes. The action scenes mainly require you to collect some items before leaving the level. You have only one chance to complete the current level, which means that if your energy is lost, the game...

Trivial Pursuit: Genus Edition

Trivial Pursuit: Genus Edition

Commodore 64 - Released - 1986

This is the earliest home computer incarnation of Horn Abbot International Ltd's classic board game, Trivial Pursuit. The game involves answering questions on one of six subject categories to gain moves, and answering questions on special squares to gain one of the six 'Wedges' you need to gain the right to take on the final winning question. Questions are aimed at British players - many entertainment questions are based on British TV, and sport questions relate to popular British sports. Two game modes are available: Single Player (which involves answering questions against the clock) and...

Vindicators

Vindicators

Commodore 64 - Released - 1988

The Tangent Empire are preparing to attack the earth with their convoy of tanks, and it is you who has been sent forward to destroy the 14 space stations which make up the potential invasion threat. There are 3 sub-levels on each station, which can be played in any order. The action scrolls in every direction, with you guiding your tank-link droid around to shoot the opposition droids. The tank takes a while to steer, making it initially harder to avoid contact with those enemies. Each level contains energy stars, which can be traded in for upgrades such as improved weapons and extra speed...

Wing Commander: The 3-D Space Combat Simulator

Wing Commander: The 3-D Space Combat Simulator

MS-DOS - Released - September 26, 1990

The Confederation have been at war with the Kilrathi for the past 20 years, and you're just now joining the Vega campaign. You're a 2nd Lieutenant just out of the Academy, with some good work under your belt. You're posted to Tiger's Claw, the flagship of the Confederation Fleet. Will you help the Confederation to victory, or go down in infamy? Wing Commander is a space combat simulator interspersed with shipboard dialogs. Onboard the ship, you can save/load game, visit the bar to get the latest gossip, or go on to the next mission briefing, and the 3D space combat part. The 3D space...

Yie Ar Kung-Fu

Yie Ar Kung-Fu

Commodore 64 - Released - July 1, 1985

Yie Ar Kung-Fu follows the quest of a martial artist named Oolong to become the Grand Master of Kung-Fu, honoring the memory of his illustrious father. To do that, Oolong will have to face some of the most skillful martial artists in one-on-one battles. The battles take place on side-view screens. The hero has two moves at his disposal: punching and kicking. These moves must be executed by pressing a corresponding button together with a directional button or arrow key. Oolong also has the advantage of being able to jump higher than most of his opponents. The latter utilize unique moves to stop...

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