The Hit Squad

After Burner (European Version)

After Burner (European Version)

Commodore 64 - Released - 1988

SHAKE…RATTLE…ROLL IT… Afterburner – You’ve played the arcade smash – now experience the white-knuckled realism of a supersonic dogfight at home! Using your heat-seeking missiles and laser anti-aircraft fire, can you be top gun against a seething supersonic swarm? Experience brain-numbing G-forces; bones rattling with the body-jarring pitch and yaw … scan with your radar, lock on your target and FIRE!

Arkanoid

Arkanoid

Atari 800 - Released - 1987

Arkanoid (アルカノイド, Arukanoido) is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, a variety of level layouts, and visual layering and depth. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes. Arkanoid revived the Breakout concept, resulting in many clones and similar games for home computers, even over a decade later.

Arkanoid

Arkanoid

BBC Microcomputer System - Released - 1987

Arkanoid is an arcade game developed by Taito in 1986. It was ported to the BBC Microcomputer and released by Imagine in 1987. This game is derived from the older Breakout style of game in which a bat and ball was used to smash bricks in a wall. In Arkanoid the bat becomes a Vaus spaceship and the ball an energy bolt. Power-ups are caught by positioning the Vaus below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching...

Arkanoid: Revenge of Doh

Arkanoid: Revenge of Doh

Amstrad CPC - Released - January 1, 1988

Revenge of Doh is a direct sequel to the original arcade smash Arkanoid. Along with improved graphic engine, better sound and music, better hardware support and more levels, Revenge of Doh also features a built-in editor and allows you to create your own level sets! Revenge of Doh continues Arkanoid's plot as follows, directly taken (including typoes) from the game: A long time period passed and the dimension controlling force Doh has again come back to life. Occupying the huge starship Xorg, it has entered our universe from a different dimension. Mixtec, Arkanoid type spaceship, has...

Arkanoid: Revenge of Doh

Arkanoid: Revenge of Doh

Commodore Amiga - Released - 1988

Revenge of Doh is a direct sequel to the original arcade smash Arkanoid. Along with improved graphic engine, better sound and music, better hardware support and more levels, Revenge of Doh also features a built-in editor and allows you to create your own level sets! Revenge of Doh continues Arkanoid's plot as follows, directly taken (including typoes) from the game: A long time period passed and the dimension controlling force Doh has again come back to life. Occupying the huge starship Xorg, it has entered our universe from a different dimension. Mixtec, Arkanoid type spaceship, has...

Bad Dudes

Bad Dudes

Commodore 64 - Released - 1988

Bad Dudes is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.

Bad Dudes vs. Dragon Ninja

Bad Dudes vs. Dragon Ninja

Sinclair ZX Spectrum - Released - 1988

Seven levels of lean, mean, fighting screens to battle through. Use your special Martial Arts skills, Punch, Kick, Jump, Flying-kick and Super-punch; with added power in the shape of special Ninja-style weapons. The opponents in your battle for supremacy are four types of Evil star/throwing Ninja Assassins whose skills are manifold and dangerous. Also out to spoil your day are acrobatic Women Warriors and vicious Guard Dogs. At the end of each level you must overcome the Ninja Master in order to progress - some examples of these superhuman villains are:- A fire-breathing Fat Man, an Armour...

Bad Dudes Vs. Dragon Ninja

Bad Dudes Vs. Dragon Ninja

Atari ST - Released - 1988

Bad Dudes Vs. Dragon Ninja is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.

BadLands

BadLands

Commodore 64 - Released - 1990

Badlands continued the Super Sprint lineage, but moved the game into a futuristic post-apocalyptic setting. The races consist of 3 souped-up cars toughing it out over 4 laps on one of the 8 tracks, which are viewed from above. Two human players can take part, but only the winner continues without using up credits, so you will only see the early races in two-player mode. You are armed with guns, which can be used to slow opposing cars. During the races spanners can be collected, which are then cashed in for upgraded turbos, improved weaponry and engine upgrades. Hazards on the later tracks...

BadLands

BadLands

Commodore Amiga - Released - 1990

Badlands continued the Super Sprint lineage, but moved the game into a futuristic post-apocalyptic setting. The races consist of 3 souped-up cars toughing it out over 4 laps on one of the 8 tracks, which are viewed from above. Two human players can take part, but only the winner continues without using up credits, so you will only see the early races in two-player mode. You are armed with guns, which can be used to slow opposing cars. During the races spanners can be collected, which are then cashed in for upgraded turbos, improved weaponry and engine upgrades. Hazards on the later tracks...

BadLands

BadLands

Amstrad CPC - Released - 1990

Badlands continued the Super Sprint lineage, but moved the game into a futuristic post-apocalyptic setting. The races consist of 3 souped-up cars toughing it out over 4 laps on one of the 8 tracks, which are viewed from above. Two human players can take part, but only the winner continues without using up credits, so you will only see the early races in two-player mode. You are armed with guns, which can be used to slow opposing cars. During the races spanners can be collected, which are then cashed in for upgraded turbos, improved weaponry and engine upgrades. Hazards on the later tracks...

Batman: The Movie

Batman: The Movie

Atari ST - Released - 1989

Based on the 1989-Batman movie. The game consists of five different parts, each resembling well known game types. Part one, the chemical plant: Hunt down Jack Napier who has raided the plant (typical platform action, climb ladders or use "Bat"-rope and shoot at some enemies...). Part two, "Batmobile" (...the car): Joker is chasing you and have to escape to "Bat"-cave. Avoid obstacles like police blocking the road and others. Part three, "Bat"-cave: A puzzle game where you have to find a certain item (belonging to Joker) amongst other items. Part four, "Batjet": Cut the ropes of the balloons...

Blaze Out

Blaze Out

Commodore 64 - Released - 1989

Designed for use with a lightgun, this is a compilation that contains the following 5 games: Combat School, Hyper Sports, Platoon, Rambo III ,RoboCop. Platoon only includes The Tunnel Network and The Bunker levels.

Bubble Bobble

Bubble Bobble

Amstrad CPC - Released - January 1, 1987

Bubble Bobble is an arcade game by Taito, first released in 1987 for the Amstrad CPC.The game, starring the twin Bubble Dragons Bub and Bob, is an action-platform game in which players travel through one hundred different stages, blowing and bursting bubbles, dodging enemies and collecting a variety of items. The game became very popular and led to a long series of sequels and spin-offs. The main goal of the game is to rescue Bub and Bob's girlfriends from the Cave of Monsters. It is an early example of a game with multiple endings, which depend on the player's performance and discovery of...

Cabal (Ocean)

Cabal (Ocean)

Commodore 64 - Released - 1989

This is the Ocean version of Cabal. It must keep the "Cabal (Ocean)" name to stay separate from the Capcom version of the game in LaunchBox. The player assumes the role of an unnamed commando trying to destroy several enemy military bases. The player's character is seen from behind and initially starts behind a protective wall (the wall can get damaged and shattered by enemy fire). The player must use a limitless ammunition gun and a limited number of grenades to fend off enemy troops and damage the base. An enemy gauge at the bottom of the screen depletes as foes are destroyed and certain...

Castle Master

Castle Master

Sinclair ZX Spectrum - Released - 1990

Castle Master is the fourth and final individual game to use the Freescape first-person solid 3D game system (after Driller, Dark Side and Total Eclipse). As a Prince or Princess armed with a slingshot, you have to explore a medieval castle to free your beloved from the evil Magister. Gameplay combines action and puzzle-solving, across four primary towers with three levels each. Doors must be opened using one of the ten included keys. These are unmarked, as are the various potions - making it a challenge to know which keys open which doors, and which potions are beneficial. Contact with...

Clive Barker's Night Breed: The Action Game

Clive Barker's Night Breed: The Action Game

Commodore 64 - Released - 1990

This is the first of a planned trilogy of games based on Clive Barker's movie Nightbreed (the second game was Nightbreed: The Interactive Movie, and the third game was never released). This is a side-scrolling action game where Boone must fight his way through Midian, fighting the Sons of the Free and the Berserkers.

Combat School

Combat School

Amstrad CPC - Released - 1987

Combat School is a slight twist on the sports game genre. The player is in a military boot camp, and needs to pass a variety of training exercises so that they can eventually complete important missions. Some of the events they'll compete in are the obstacle course, firing ranges, iron man race, arm wrestling, and a fight with their instructor. Gameplay is similar to that of the Epyx Games series, with many unique events that must be completed to move on. Two players can play simultaneously, or one player against the computer.

Contra

Contra

Commodore 64 - Released - 1986

In the year 2631, a small meteorite has fallen into the Galuga archipelago, located 20km northeast off the coast of New Zealand. Two years later, a terrorist group known as Red Falcon has seized the island in preparation for an alien invasion. The earth's marines sent two members of their elite Contra unit, Bill Rizer and Lance Bean, to neutralize the terrorists. As either Bill (player 1) or Lance (player 2), the player must get to the end of each stage, shooting everything in sight, while avoiding enemy fire themselves. The player can upgrade their standard-issue rifle into one of four...

Daley Thompson's Decathlon

Daley Thompson's Decathlon

Amstrad CPC - Released - 1985

The player takes part in the ten events of the modern decathlon: Day 1: 100 metres, Long jump, Shot putt, High jump, 400 metres Day 2: 110 hurdles, Pole vault, Discus, Javelin, 1500 metres The player starts the game with three lives; failure to reach the minimum standard in an event results in the loss of one life. Success in the 1500 Meters event results in the game returning to Day 1 to repeat the events with more difficult qualification criteria. Running is simulated by hitting two keys (representing the left and right leg) alternately and as quickly as possible. The game rapidly gained a...

Darkman

Darkman

Sinclair ZX Spectrum - Released - 1991

Based on the film by Sam Raimi. You play Peyton Westlake, returned from the dead as the many faced "Darkman", seeking your revenge against mobster Robert G.Durant. Live through all the high spots of the movie - the breathtaking helicopter fight sequence - the skyscraper shoot-out - dice with death as you swing into heaving freeway traffic dangling from a helicopter.

Dragon Ninja

Dragon Ninja

Microsoft MSX - Released - 1988

Bad Dudes is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.

Dragon Spirit

Dragon Spirit

Amstrad CPC - Released - 1989

Princess Alicia of the kingdom of Mitgult is kidnapped by the monster Zawell. It's now up to the heroic warrior Amul to transform himself into a blue dragon and go and rescue the princess. Dragon Spirit is a vertically scrolling shoot-em-up which consists of nine stages. Players fly around and destroy everything in their path. Much like in Xevious, action takes place on two planes, both in the sky (where the dragon is flying) and on the ground. The dragon has two different kind of attacks: fire that shoots up the screen, and fire that drops to hit a place on the ground in front of the...

Dragon Spirit

Dragon Spirit

Commodore Amiga - Released - 1989

Dragon Spirit is a vertically scrolling shoot-em-up which consists of nine stages. Players fly around and destroy everything in their path. Much like in Xevious, action takes place on two planes, both in the sky (where the dragon is flying) and on the ground. The dragon has two different kind of attacks: fire that shoots up the screen, and fire that drops to hit a place on the ground in front of the dragon. Enemies exist both in the air and on the ground, and some can fly up from the ground to the sky. Players can pick up power-ups, or upgrades, that will help them in their fight. Upgrades...

Dragon Spirit

Dragon Spirit

Commodore 64 - Released - 1989

Princess Alicia of the kingdom of Mitgult is kidnapped by the monster Zawell. It's now up to the heroic warrior Amul to transform himself into a blue dragon and go and rescue the princess. Dragon Spirit is a vertically scrolling shoot-em-up which consists of nine stages. Players fly around and destroy everything in their path. Much like in Xevious, action takes place on two planes, both in the sky (where the dragon is flying) and on the ground. The dragon has two different kind of attacks: fire that shoots up the screen, and fire that drops to hit a place on the ground in front of the dragon....

Dragon Spirit

Dragon Spirit

Sinclair ZX Spectrum - Released - 1989

Princess Alicia of the kingdom of Mitgult is kidnapped by the monster Zawell. It's now up to the heroic warrior Amul to transform himself into a blue dragon and go and rescue the princess. Dragon Spirit is a vertically scrolling shoot-em-up which consists of nine stages. Players fly around and destroy everything in their path. Much like in Xevious, action takes place on two planes, both in the sky (where the dragon is flying) and on the ground. The dragon has two different kind of attacks: fire that shoots up the screen, and fire that drops to hit a place on the ground in front of the...

Driller

Driller

Sinclair ZX Spectrum - Released - 1987

A 3D strategy / action game featuring scaling and rotating polygon graphics. You're the sole voyager happening upon an abandoned space station that's ready to explode from the pressure of dangerous vapors building up inside. For each sector, you must locate the build-up area, then drill to release the pressure. Features 18 different areas to explore, each with its own unique laws of physics and logic, and a number of secret rooms and hidden levels to discover.

The Duel: Test Drive II

The Duel: Test Drive II

Commodore 64 - Released - 1989

In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel. Game includes 'California Challenge' & 'European Challenge' scenery disks.

Enduro Racer

Enduro Racer

Sinclair ZX Spectrum - Released - 1988

Enduro Racer is a racing game featuring dirt bikes. It is very similar to its immediate predecessor Hang-On, originating on the same arcade hardware, but besides moving the action off-road, there are also several gameplay changes and additions. As in Hang-On, the game is seen from behind the player's biker. Besides the usual turns in the road, the tracks now also feature hills and declines. Obstacles include not only other bikers and trees or signs at the side of the road, but also rocks or other objects on the road. Logs or sand barriers crossing the road can be jumped over, launching the...

Fun School 2: For 6 to 8 Year Olds

Fun School 2: For 6 to 8 Year Olds

Commodore 64 - Released - 1984

Fun School 2: For 6-8 Year Olds is an educational game part of the Fun School series with this version aimed at the ages of six, seven and eight. Parents can choose a difficulty level for each game and also enter their own words to use. There are eight activities for a child to play and these consist of: Number Train: A coloured train moves along the rails and the child has to stop it at the matching coloured station to drop off and pick up passengers. Once the train has stopped at the correct station, a maths problem appears and when the correct answer is typed the train moves on and...

Green Beret

Green Beret

BBC Microcomputer System - Released - 1989

This arcade game arms you with a knife and sends you on a kamikaze mission against hordes of enemy fighters. There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will make the task a lot easier. The level is divided into 3 horizontal levels, which can be moved between either by jumping or using ladders, and this gives a chance to avoid the more threatening mobs of enemy fighters.

Green Beret

Green Beret

Amstrad CPC - Released - 1986

The player takes on the role of a United States special operations soldier infiltrating an enemy military base in order to save several POW's from being executed by firing squad. There are four stages: a Marshalling Area, a Harbor, an Air Base and a Siberian Camp. The omnipresent knife can be supplemented with captured arms. By killing certain enemy soldiers, the player can obtain a three-shot flamethrower, a four-shot RPG, or a three-pack of hand grenades. At the end of each stage, the player will face a unique group of enemies specific to that stage.

Green Beret

Green Beret

Commodore Plus 4 - Released - 1986

Depending on which title you use, and how you interpret it, this game is about a guy who a) rushes in before attacking b) attacks Russians (this was the mid-80s, when the US helped bin Laden do the same), or c) wears a rather goofy hat. One way or another, this arcade game arms you with a knife and sends you on a kamikaze mission against hordes of enemy fighters. There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will make the task a lot easier. The...

Green Beret

Green Beret

Atari 800 - Released - 1986

The player takes on the role of a United States special operations soldier infiltrating an enemy military base in order to save several POW's from being executed by firing squad. There are four stages: a Marshalling Area, a Harbor, an Air Base and a Siberian Camp. The omnipresent knife can be supplemented with captured arms. By killing certain enemy soldiers, the player can obtain a three-shot flamethrower, a four-shot RPG, or a three-pack of hand grenades. At the end of each stage, the player will face a unique group of enemies specific to that stage.

Green Beret

Green Beret

Sinclair ZX Spectrum - Released - November 2, 1986

There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will make the task a lot easier. The level is divided into 3 horizontal levels, which can be moved between either by jumping or using ladders, and this gives a chance to avoid the more threatening mobs of enemy fighters.

Gryzor

Gryzor

Sinclair ZX Spectrum - Released - 1987

Infiltrate the Alien Rebel's headquaters in Konami's smash coin-op game for your home computer. Negotiate the electric force field and then overcome wave upon wave of fanatical guerillas as you make your way inexorably towards their base. Split second timing and nerves of steel are a must for this exciting fun packed program with all the features of the arcade original. The Durrs from the Planet Suna have infiltrated Earth's defensive forces, have set up a strong hold in an uncharted region of our planet and have assembled an atmosphere processing plant (APP) which gives them the facility...

Hard Drivin'

Hard Drivin'

Commodore 64 - Released - 1989

Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges,...

Hudson Hawk

Hudson Hawk

Commodore 64 - Released - 1991

In this platformer based on the 1991 comedy/action film of the same name, the player takes on the role of Eddie Hawkins, known as "Hudson Hawk," the world's greatest cat burglar. After ten years in prison for a robbery of a government installation gone wrong, Eddie is released, intending to go straight and retire. Unfortunately, fate has other plans. Years ago, Leonardo Da Vinci created a machine with the intention of converting common lead into bronze for use on his commissioned sculpture of a horse. Da Vinci got the shock of his life when he found out the machine didn't convert lead to...

IK+

IK+

Amstrad CPC - Released - 1987

International Karate + (IK+) is a simple side-on beat 'em up. 3 characters appear on the screen - either 1 player and 2 AI, or 2 player and 1 AI - and proceed to kick seven bells out of each other via various karate moves. Each of the moves scores a different number of points and if you come last in a particular round you are eliminated. There are some sub-games too, involving your karate-master holding a shield and defending himself against bouncing balls from both directions, and kicking bombs off the screen before they explode. All in the pursuit of that elusive black belt...

James Bond 007: The Spy Who Loved Me

James Bond 007: The Spy Who Loved Me

Commodore 64 - Released - 1990

James Bond: The Spy Who Loved Me was Domark's penultimate Bond game, and is widely considered to be a rip-off of the arcade classic Spy Hunter. Both titles feature gadget laden cars in a vertical-scrolling racing and shooting game. The problem with The Spy Who Loved me is the bad controls, and the low production values. For instance, the boat sections have a little map to indicate where ramps and dead-ends are, but they are sometimes incorrect, causing frustrating deaths. On the plus side, the graphics and music are good on the Amiga and Commodore 64 versions.

John Madden Football

John Madden Football

Commodore Amiga - Released - May 1, 1992

Unlike the first computer versions, this game originated on consoles and focuses on the action on the field instead of detailed strategy. There is still a detailed range of moves available, all grouped for quick selection. Game play modes include regular season, playoffs and sudden death. The game features 16 regular teams plus one All-Madden team, each with their own strengths and weaknesses. Play actions include selecting a pass recipient as a play unfolds, block tackles, dives and sackings. Different weather conditions come into play when it's wet, snowy or muddy.

Last Ninja 2

Last Ninja 2

Commodore 64 - Released - July 1, 1988

With the scrolls now in his possession, The Last Ninja begins training a new order of Ninja. During a training session he is mysteriously transported to XXth-century New York. The Evil Shogun has returned! Torn from his own time, The Last Ninja must defend himself once more with nothing more than the belief in his own abilities. Last Ninja 2: Back with a Vengeance is an action/adventure game where the player, controlling a powerful ninja, must fight his way through opponents while collecting necessary items. The game is split into various levels, each of them depicting a different locale...

Licence to Kill

Licence to Kill

Commodore 64 - Released - April 20, 1989

Timothy Dalton plays James Bond in the movie. But in this adventure, you're the star. The powerful drug czar Sanchez has murdered your best friend's bride. So you're out to take him down. Show no mercy as you battle him on land, at sea and in the air. You'll need to take the controls of helicopters, planes and tankers. Perform death-defying stunts in midair. Even water-ski in your bare feet! The breakneck action closely follows the James Bond film. Including an exhilarating helicopter chase ... an underwater pursuit dodging harpoons ... and a high-speed demolition derby with 18-wheel oil...

Life Force

Life Force

Commodore 64 - Released - 1988

In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. Salamander is an action-packed shooter where there are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons,...

Mario Bros (Ocean)

Mario Bros (Ocean)

Commodore 64 - Released - 1987

This is the Ocean version of Mario Bros. It must keep this name "Mario Bros (Ocean)" to stay separate from the Atari version in LaunchBox. Mario and Luigi are doing some underground plumbing when all sorts of weird creatures come flying out of the pipes. Turtles, crabs - even fighterflies - attack the helpless Mario Bros. It's up to you to kick, punch, and knock out these sewer pests before time runs out! But beware. Just when you think you got rid of them, they come back for more! Play against the computer, or with a friend - either way, this is one underground classic you'll want to play...

Match Day II

Match Day II

Sinclair ZX Spectrum - Released - 1987

Match Day II is an all action arcade soccer simulation featuring variable strength volleys, lobs, backheels and ground shots, jumping headers, barging, diving keepers, variable tactics and the highly accurate diamond deflection system. You may compete against your friend or against a computer team; alternatively you and your friend may team up against the computer. Match Day II also features a league championship, cup competition, user definable keys and lots, lots more! Match Day II will run on both 48k and 128k Spectrums, and features enhanced sound on the 128k models. The game may...

Match Day II

Match Day II

Commodore 64 - Released - August 1, 1987

The controls consist of four directions (allowing eight directions including diagonals) and a shot button. Each team has seven players including goalkeeper and there are league and cup options available. The game is highly addictive due to its difficulty level, the complete control over ball direction, power and elevation (using a Diamond Deflection System), and the importance of tactics and player positioning over the field (barging if necessary), which makes it challenging to break strong defences.

Match Day II

Match Day II

Amstrad CPC - Released - 1987

The original Match Day was the first serious football game to hit the Spectrum, and this sequel emerged over 2 years later. League and Cup tournaments for up to 8 teams (any or all of which can be human-controlled) are offered alongside one-off Friendly matches with a handicap option - passcodes are given to allow you to restore these to the same state another day. Matches are seven-a-side, with variable lengths from 10 to 30 minutes. All kicks except set pieces are variable in strength using a Kick-o-meter which is displayed on screen. One revolutionary feature of the game was the Diamond...

Mean 18

Mean 18

Commodore Amiga - Released - September 1, 1986

Mean 18 is a golf simulation released in the early years of 16-bit technology. The three-click control system was used, whereby the first click starts the swing, the second sets the power, and the third sets draw or fade. Apart from the Bush Hill course the game comes with Famous Course Disk Volume I which includes: - St Andrews, Scotland, UK - Pebble Beach, California, USA - Augusta National, Georgia, USA A unique feature for the day was the Course Architect, which was quite versatile with practice. Beginner and Expert difficulty options are given - the latter mode has more...

Miami Vice

Miami Vice

Sinclair ZX Spectrum - Released - 1986

In this spin-off from a popular TV cop show of the 1980s, Crockett and Tubbs are trying to smash a drugs ring bossed by Mr. J. You have to start at the bottom, initially busting the casual dealers before reaching their suppliers, and ultimately the casino-dwelling honchos. This is done through a combination of driving and shooting, through an overhead rendition of Miami. When crooks are stopped they will often provide valuable information, although sometimes they can only be stopped by shooting them. When you learn of a meeting, you can enter it on foot, either to gain evidence or make...

Midnight Resistance

Midnight Resistance

Commodore 64 - Released - 1990

The player takes control of a commando who is out to rescue his kidnapped family, including his scientist grandfather who is being forced to create a weapon which will give the antagonist of the game, known only as "the Commissar", the power to take over the Earth. In the Sega Mega Drive/Genesis version, the commando, known as Johnny Ford is on a solo mission to destroy the reign of the entity known as "The Crimson King" who kidnapped his family because Johnny's Father, Malcolm Ford created a serum which could make people immune to the addicting effects of drugs.

Midnight Resistance

Midnight Resistance

Sinclair ZX Spectrum - Released - 1990

The player takes control of a commando who is out to rescue his kidnapped family, including his scientist grandfather who is being forced to create a weapon which will give the antagonist of the game, known only as "the Commissar", the power to take over the Earth. In the Sega Mega Drive/Genesis version, the commando, known as Johnny Ford is on a solo mission to destroy the reign of the entity known as "The Crimson King" who kidnapped his family because Johnny's Father, Malcolm Ford created a serum which could make people immune to the addicting effects of drugs.

NARC

NARC

Commodore Amiga - Released - 1990

Narc is a 1-2 player game, where your mission is to infiltrate the Mr. Big Corporation, the scourge of the underworld. To do this, you must get through the game's eight stages, with over ten sectors like the junkyard, subway, drug lab, nursery, downtown, Sunset Strip, and even the corporation, where Mr. Big resides. In order to get through the stages, you are required to collect a number of safe cards, and insert them in the slot next to the stage exit. Each sector includes a map, and should be easy to read. For example, the blue or red dots represent you, and the white dots are the missile...

Navy Moves

Navy Moves

Commodore Amiga - Released - 1989

My name is McArra and I belong to the special pacification forces. My mission: find and destroy a nuclear submarine U-5544 that has unbalanced the forces between the two most powerful Earth armies. The name of the operation is Cephalopod and I have heard that you want to help me in this "easy" mission. At first, we will be sent near the island where is anchored the submarine awaiting orders. We will swim to the coast, and once there... everything will depend on us. "Navy Moves" is a one-dimensional side scrolling shooter, and the sequel of "Army Moves" and has the same gaming style.

Nemesis

Nemesis

Amstrad CPC - Released - 1987

The people of Gradius are in trouble. The ameoboid Bacterions have launched an all out attack against the planet, and it's up to you to fly into battle and save them. Along the way you'll be able to power up your ship with hyper speed, force fields, lasers, missiles, double beam cannons and more to help you battle. Gradius is a side-scrolling shooter. Shooting certain enemies will leave a power up pod behind which can be collected to add more power to your ship. Each level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay is for one player or two...

The New Zealand Story

The New Zealand Story

Sinclair ZX Spectrum - Released - 1989

One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook. If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. When Tiki reaches the outskirts...

The New Zealand Story

The New Zealand Story

Atari ST - Released - 1989

One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook. If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. When Tiki reaches the outskirts of...

Operation Thunderbolt

Operation Thunderbolt

Amstrad CPC - Released - 1989

Operation Thunderbolt is a one- or two-player shooter arcade game by Taito made in 1988. It is the sequel to Operation Wolf. Like its predecessor, the game uses mounted positional guns as controllers. It also adds two-player simultaneous play. Versions of the game were released for the Super Nintendo Entertainment System and various home computers. An arcade exclusive sequel to Operation Thunderbolt was released in 1994, Operation Wolf 3.

Operation Thunderbolt

Operation Thunderbolt

Commodore 64 - Released - 1990

Operation Thunderbolt is the exciting sequel to Operation Wolf. An airliner is hijacked by terrorists en-route from Paris to Boston, who threaten to kill all hostages on board if their mates aren't released from jail. Instead of reaching its destination, the airliner makes a landing in Kalubya, Africa, and all the hostages are hidden in various locations. The authorities have asked the hero from Operation Wolf to rescue the hostages, but only this time, the hero brings his friend along for the ride.

Operation Thunderbolt

Operation Thunderbolt

Commodore Amiga - Released - 1989

Operation Thunderbolt is the exciting sequel to Operation Wolf. An airliner is hijacked by terrorists en-route from Paris to Boston, who threaten to kill all hostages on board if their mates aren't released from jail. Instead of reaching its destination, the airliner makes a landing in Kalubya, Africa, and all the hostages are hidden in various locations. The authorities have asked the hero from Operation Wolf to rescue the hostages, but only this time, the hero brings his friend along for the ride. There are eight missions to complete in Operation Thunderbolt, and each one has you shooting...

Operation Wolf

Operation Wolf

Commodore 64 - Released - July 15, 1989

The object of the game is to rescue the five hostages in the concentration camp. The game is divided into six stages: Communication Setup, Jungle, Village, Powder Magazine, Concentration Camp, and Airport. Completion of each stage advances the story. For example, upon completing the Jungle stage, an enemy leader is interrogated and the location of the enemy's concentration camp is found. This was one of the first shooter games to feature a storyline, and it had some similarities to real special operations missions.

Operation Wolf

Operation Wolf

Amstrad CPC - Released - 1988

You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day? Operation Wolf is an arcade game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough...

Operation Wolf

Operation Wolf

Commodore Amiga - Released - 1988

You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day? Operation Wolf is an arcade game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough...

Pang

Pang

Atari ST - Released - 1990

Pang is a platform game which consists of 50 levels in total. It can be played with one or two players on the same screen, and the other player can join anytime within the game. Your goal is to destroy the balloons which bounce around the playfield. To accomplish this, you can shoot hooks which travel upwards, and blow up any balloon they touch. Depending on their size, they either split on two smaller ones, or evaporate if they're at their minimum size. Apart from balloons, some levels also have barriers that have to be destroyed with your hooks, since they often block your access to...

Pang

Pang

Commodore Amiga - Released - January 1, 1990

The initial concept for the game was developed way back in 1983 by the Japanese producers Hudson Soft for the Atari MSX system, under the name Cannon Ball - which was later ported to the ZX Spectrum machine; and later renamed 'Bubble Buster'. Six years thereafter, the Tokyo based software developer Mitchell Corporation began to update the concept for their next generation arcade machines under the name of Pomping World. Released through arcade giants Capcom and Taito, Pomping World received a very warm welcome in Japan, and the arcade rom was then exported around the world. In the U.S, the...

Pictionary: The Game of Quick Draw

Pictionary: The Game of Quick Draw

Sinclair ZX Spectrum - Released - 1989

Based on the board game, the object is guess a word or phrase based on a drawing. There are five categories - Person/Place/Animal, Object, Action, a category of difficult puzzles, and an All Play category. The amount of time to guess an answer can be altered. These drawings are done using a cut-down variant of a paint package, which you can practice with to get your drawing skills up to scratch. You are not limited to freehand drawing - lines, boxes, circles and curves can be drawn, with variable ink colours and line thickness. After each question the game will tell you the answer and ask...

Ping Pong

Ping Pong

Commodore 64 - Released - 1986

Ping Pong recreates the fast-paced sport of table tennis. To win each match you must get to 10 points with a 2 point lead - if the scores reach 10-9 the game goes on until someone has a 2 point lead or reaches 15, in a similar manner to tennis. There are nine skill levels to beat, with increasing abilities as the game goes on. The human player has the advantage of serving first, and as the serve reverses every five points, you are guaranteed to have more chances to serve than your opponent (remember the significance of 10 and 15 in the scoring). The points system rewards long rallies and large...

Pit-Fighter

Pit-Fighter

Sinclair ZX Spectrum - Released - 1991

Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.

Platoon

Platoon

Commodore 64 - Released - 1987

The film Platoon featured a squad of five soldiers on their mission for the US Army in Vietnam. In this action game based around the film, you take control of these five guys in turn, with the chance to switch between them as they each take one of the 3 hits that would kill them. The game recreates each of the sections of the film, starting with a side-scrolling journey through the jungle, with paths to cross both horizontally and vertically, and the ability to jump or duck hazards. You will need to blow up a bridge and then locate a village, which contains a torch, a map and a trap-door....

Platoon

Platoon

Amstrad CPC - Released - 1988

The film Platoon featured a squad of five soldiers on their mission for the US Army in Vietnam. In this action game based around the film, you take control of these five guys in turn, with the chance to switch between them as they each take one of the 3 hits that would kill them. The game recreates each of the sections of the film, starting with a side-scrolling journey through the jungle, with paths to cross both horizontally and vertically, and the ability to jump or duck hazards. You will need to blow up a bridge and then locate a village, which contains a torch, a map and a trap-door....

Populous & Populous: The Promised Lands

Populous & Populous: The Promised Lands

Atari ST - Released - 1993

This compilation contains: Populous (base game) You play a god, gaming against other gods in a celestial game of conquest. To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god. Populous: The Promised Lands (expansion) Five new landscape types: Wild West, Silly Land, Block Land, Révolution Française and Bit Plains. The types can be used to create new maps in Paint Map mode and the disk also has 500 new maps for Conquest mode.

Populous & the Promised Lands

Populous & the Promised Lands

Commodore Amiga - Released - 1993

This compilation contains: Populous (base game) Populous: The Promised Lands (expansion). Populous: You play a god, gaming against other gods in a celestial game of conquest. To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god. Populous: The Promised Lands:This Data Disk for Populous adds five new landscape types: Wild West, Silly Land, Block Land, Révolution Française and Bit Plains. The types can be used to create new maps in Paint Map mode and the disk also has 500 new maps for Conquest mode.

Populous II & The Challenge Games

Populous II & The Challenge Games

Commodore Amiga - Released - 1994

This is a compilation that includes: Populous II: The Challenge Games Populous II: Trials Of The Olympian Gods Populous II: The Challenge Games is an add-on for Populous II: Trials Of The Olympian Gods that replaces its setting with ancient Japan. Apart from the new 500 worlds to conquer there is a new game mode: 42 puzzle-like worlds challenging you to save your people from impending cataclysms before time runs out. Populous II: Trials Of The Olympian Gods:Populous II continues the "god game" genre pioneered by Bullfrog's classic Populous. In PII, you're an unproven immortal who...

Power Drift

Power Drift

Commodore 64 - Released - 1989

Ever wanted to race dune buggies at high speed on a variety of tracks? Power Drift is an arcade racer that gives you the chance to do just that. There are 5 tracks to choose from, each with 5 stages. The stages range from cities, to deserts to tracks over water. There are also 12 drivers to pick from, from businessmen to skinheads and mohicans. Your buggy has 2 gears, high and low. Once the light goes green, just keep the pedal to the metal. You’ll need to place third or higher to continue to the next stage. Be careful not to bump into other buggies or objects next to the road. While...

Predator

Predator

Sinclair ZX Spectrum - Released - 1988

Predator is a side-scrolling platformer which uses the imagery and characters from the classic Arnie movie of the same name. The game is not a faithfully conversion of the movie however - your unit has already been killed off when the game starts and you will battle scorpions, enemy soldiers and dodge obstacles etc, before facing the Predator itself a number of times. The game is a fairly standard run-jump-shoot platformer, except that you start with no weapons at all and must collect them as the game goes on.

Predator

Predator

Commodore 64 - Released - July 1, 1988

Predator is a side-scrolling platformer which uses the imagery and characters from the classic Arnie movie of the same name. The game is not a faithfully conversion of the movie however - your unit has already been killed off when the game starts and you will battle scorpions, enemy soldiers and dodge obstacles etc, before facing the Predator itself a number of times. The game is a fairly standard run-jump-shoot platformer, except that you start with no weapons at all and must collect them as the game goes on.

Prince of Persia

Prince of Persia

Commodore Amiga - Released - 1990

The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes! Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies,...

Pro Tennis Tour

Pro Tennis Tour

Commodore 64 - Released - 1989

Endorsed by famous tennis player, Jimmy Connors, this game offers tournament and single play on multiple court types. Using crosshairs, aim your ball to the other side of the court and hope you hit where you want. If you are lucky, you might even score an Ace. If not, you will need to be ready to return your opponent's return. Run back and forth as you try to keep hitting the ball over the net until your opponent misses, or you do. When you hit the ball, you will want to attempt changing the direction and speed of the ball to throw your opponent off balance. This is the real challenge of...

Puzznic

Puzznic

Commodore 64 - Released - 1990

The challenge in each level of Puzznic is to manoeuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy. There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving...

Quartet

Quartet

Commodore 64 - Released - 1987

Your job is to basically find the end-of-level boss, and then defeat it to obtain the key that will open the level exit, but your task is made difficult by the planet's inhabitants. Get the jet-pack to make it easier to navigate the level and shoot any inhabitants that get in the way. These inhabitants will leave behind something that you can get to increase your score, and the inhabitants will eventually regenerate. If any one of them touches you while you have the jet-pack, you land on the ground or the nearest platform, and have to get it again; and the same rule applies to the key.

Quartet

Quartet

Sinclair ZX Spectrum - Released - 1987

A platform shoot-em-up hybrid from Sega for one to four players, selected from either Joe (yellow), Mary (red), Lee (blue) and Edgar (green). The action takes place over a number of sideways scrolling levels, the bulk of which consist of straightforward platform action. On some levels, however, there are jet packs for the players to collect, and the gameplay's emphasis switched to that of a standard, sideways scrolling shoot-em-up. The object of the game is to destroy an army of robots that have taken over an Earth colony satellite station. Each level has a boss character that must be...

R.B.I. Baseball Two

R.B.I. Baseball Two

Commodore 64 - Released - 1991

R.B.I. Baseball 2 features all 26 major league teams, each with a full roster of players. You can choose any National or American League team. You can even play one of the 1989 All-Star squads. The game features One Player and Two Player options as well as a Password mode to enable you to play a full season (one game against every team in the division). In addition, a watch mode provides you with the best seat in the house for a computer-controlled match up. This second version is similar to the original game in terms of gameplay. This time around the game uses the teams and statistics...

Rainbow Islands

Rainbow Islands

Commodore Amiga - Released - 1990

Sequel to Bubble Bobble, Rainbow Islands sees Bub and Bob (in 2 player mode), who are now curiously small boys rather than dinosaurs, attempting to rid the Rainbow Islands of bad guys. Using the power to cast rainbows, trapping anything underneath, the boys must ascend vertically 4 levels each island, with a big, bad boss at the end of each. By trapping beasts under your rainbows, then jumping on them to break them you can collect seven different colored gems, and there are also power-ups for extra speed and rainbows.

Rainbow Islands

Rainbow Islands

Commodore 64 - Released - 1990

The basic premise of the game is that each level is an island which is slowly sinking into the sea. The player must therefore get to the top of each level, by jumping on platforms and making use of the game's most distinctive feature: the ability to produce solid rainbows, which are used both as platforms to stand on, and as a weapon.

Rambo III

Rambo III

Amstrad CPC - Released - 1988

Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film. In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you...

Rambo III

Rambo III

Commodore 64 - Released - July 15, 1988

Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film. In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you...

Rambo III

Rambo III

Commodore Amiga - Released - 1989

Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film. In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you...

Rambo: First Blood Part II

Rambo: First Blood Part II

Commodore 64 - Released - 1986

Rambo must tranverse six zones from bottom to top while defending against waves of enemies, ending with a boss at the end of the stage. Rambo is armed with a machinegun that can only shoot upwards, left and right, as well as in diagonal between the mentioned directions. He also counts with explosive arrows that are limited in quantity but can be shot in eight directions.

Rampage

Rampage

Amstrad CPC - Released - 1988

George, Lizzy and Ralph were just ordinary Americans, until an experiment went wrong, turning them into a Gorilla, Lizard and Werewolf respectively. Following this, the three of them plan to go round destroying buildings, and up to 3 human players can join in. Smashing at the edges of the buildings for long enough will make them collapse. The police and military are after you, and will shoot at you, so try to destroy them (failing that, you can avoid the bullets). You will need to eat regularly, with things like plants on offer, to avoid shrinking back to being human.

Rampage (European Version)

Rampage (European Version)

Commodore 64 - Released - 1987

The game where the nice guys don't get a look in. Grab your way through Chicago, punch up New York, and jump on San Francisco. Three indescribably nasty characters which bear a remarkable likeness to King Kong, Godzilla and Wolf-Man, need you to send them on a RAMPAGE in an enduring 150 days of destruction through 50 different cities!

Rastan

Rastan

Commodore 64 - Released - July 15, 1988

Rastan features five levels or hacking and slashing gameplay with a boss at the end of each level. Numerous enemies assault you on your journey such as flying demons, chimeras, valkyries, piranhas, skeleton undead and more. Fight through to the end and save the land of Lograth from certain doom. The game features different weapons such axes, maces and fire swords, each with its own attributes like extended range or attack power. Armour can also be picked up in the forms shields, cloaks and armour, reducing the damage from enemy attacks. Other items include rings (increase the speed of your...

The Real Ghostbusters

The Real Ghostbusters

Commodore 64 - Released - October 16, 1989

Join in with all your favourite Real Ghostbusters heroes and save the city from a haunted array of ghosts, ghouls and things that go bump in the night! Zap and trap as many creepy ghosts and scary monsters as you can - bust the mad monks or the garish ghouls and head for some real bad craziness! Pick up the keys, dump the ghosts and seek out more spooks - or you'll be history! - Smooth 8 way full colour scrolling - One or Two Player mode - Thousands of different creepy ghosts and monsters to zap and collect - Ghostly sound effects - Dynamic introduction screen - Fast moving...

Red Heat

Red Heat

Commodore Amiga - Released - 1989

Red Heat is based on the Walter Hill film of the same name, starring Arnold Schwarzenegger and James Belushi. You take control of Soviet detective Ivan Danko (played by Schwarzenegger), who travels to Chicago in pursuit of the fearsome Georgian drug lord Victor Rosta. The game is essentially a side-scrolling beat'em up in the vein of Vigilante. As Danko, you proceed across four levels which follow the movie's original setting, where you are constantly attacked by members of the Cleanheads, a group of drug-dealers who are in business with Victor Rosta. To eliminate hostiles you can either...

Renegade

Renegade

Atari ST - Released - 1988

This is the scrolling beat 'em up by Technos which started the Kunio / Nekketsu High series. The original takes takes place in a Japanese city, whereas its western version named Renegade is set on the mean streets of Brooklyn. This conversion later produced unofficial sequels Target: Renegade and Renegade III: The Final Chapter. You must venture through to meet your girlfriend, and then rescue her from her kidnappers. This is split into five levels, taking you through the subway and the docks as well as some inhospitable streets. A wide range of aggressive moves are on offer, including...

Renegade

Renegade

Commodore 64 - Released - 1987

The game is set on the mean streets of Brooklyn, which you must venture through to meet your girlfriend, and then rescue her from her kidnappers. This is split into five levels, taking you through the subway and the docks as well as some inhospitable streets. A wide range of aggressive moves are on offer, including headbutts, kicks, punches and flying kicks. Much of the game's violence is depicted in a fairly tongue-in-cheek style, with an element of attempted humour along the way.

Renegade III: The Final Chapter

Renegade III: The Final Chapter

Commodore 64 - Released - July 1, 1989

The hero's girlfriend has been beamed into the future, while the man himself has been sent back into prehistory. This sets the scene for a sideways scrolling arena combat game, where the player fights in various time periods. The settings varied from Egyptian and medieval, to a futuristic level. As such, gone are the attacks of street gangs from the first two iterations of the series, replaced by assailants such as knights in armor and robots. In each level you have six minutes to reach the finish, as this is all the time the time-travel portal is available for.

RoboCop

RoboCop

Commodore 64 - Released - July 1, 1988

Based on the 1987 movie of the same name, RoboCop allows the player to control RoboCop. The majority of the game is a side scroller. RoboCop can punch unarmed citizens and shoot armed citizens. He can move left, right and duck but can not jump. Different weapons can be picked up from enemies, and power-ups to restore health and/or energy. Following levels, RoboCop will have to match a criminal's face to the proper mugshot and engage in a first-person shooting bonus round.

RoboCop

RoboCop

Sinclair ZX Spectrum - Released - January 1, 1988

Based on the 1987 movie of the same name, Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town... Ocean's version of RoboCop for 8-bit machines loosely...

R-Type

R-Type

Commodore 64 - Released - 1988

R-Type is set in the 22nd century, and the player flies a futuristic fighter craft called the R-9a "Arrowhead", named for its shape, and because it is the ninth model in the 'R' series of fighter craft (but it is the first of the series to actually be used in combat; the previous models were all prototypes). The mission is to 'blast off and strike the evil Bydo Empire'.

Run the Gauntlet

Run the Gauntlet

Commodore 64 - Released - 1989

Competitors in this ITV television game show had to show their prowess on a range of vehicles including Buggys, Speedboats, Quad Bikes, Jetskis and Inflatables. Players of this licensed version must do the same, on horizontally and vertically scrolling levels on land and water. Many levels include enemy droids as well as inbuilt hazards, all of which must be avoided. The main unique event is The Hill, an assault course which takes place on foot. Up to three human players can take turns to contest the various events. The exact sequence of events is randomized each time, which makes the...

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