Core Design

AH-3 Thunderstrike

AH-3 Thunderstrike

Sega CD - Released - September 17, 1993

AH-3 Thunderstrike is a helicopter sim/shooter. You will pilot the AH-3 over 10 operations all over the world. Each operation is composed of several missions, such as destroying tanks, or destroying bridges, or escorting trucks, and so on. Thunderstrike's graphics consist of scaled sprites arranged to create a 3D environment. It makes use of the Sega CD's scaling and rotation hardware to create this effect with a smooth frame rate.

AH-3: ThunderStrike

AH-3: ThunderStrike

MS-DOS - Released - 1995

The game consists of several campaigns for each one of ten world areas. The campaigns are themed around real events or activities in these areas (e.g. escorting a UN humanitarian convoy during the Bosnian War, fighting pirates in the South China Sea, etc.) A typical campaign consists of four or five missions. Each mission has a primary objective that must be completed to successfully complete the mission, there are other targets in each missions such as tanks and SAM launchers but these are only used to help the player boost their score. The primary target is usually a major structure like...

Banshee

Banshee

Commodore Amiga CD32 - Released - 1994

A vertically-scrolling shoot 'em up from the old school, with similarities to games like 1942 and SWIV. There are lots of big, brash enemy vehicles to take on, plus individual soldiers (these often lie in a pool of blood afterwards, a gruesome sight making full use of AGA graphics) and civilians. Many of the enemies have good hiding places and can emerge surprisingly, Commando-style. There are four large levels, which also scroll a small amount horizontally, the idea being that you can evade some opposition. There's a special loop-the-loop type feature available, which can double as an attack...

Banshee

Banshee

Commodore Amiga - Released - 1994

Take a classic arcade game. Add a whole heap of seasoning in the form of stylish state-of-the-art graphics and four MASSIVE levels of up-to-date action. Stir in an Alternate Dimension, exquisitely evil aliens and a heavy-sprinkling of mucho-big guns and power-propped planes. Leave to simmer on an incandescent heat and wait for the best blast in light years. • Top down vertically scrolling view! • Choice of three difficulty levels! • Full rotating ray-traced enemies!

BattleCorps

BattleCorps

Sega CD - Released - September 30, 1994

Take control in this hi-tech, tactical blastfest that keeps on blasting. Keep those plasma cannons charged, or you'll never make it through the multitude of 3D terrains - On your final showdown with the cyber-psychotic boss on the terrifying 13th mission.

The Big Red Adventure

The Big Red Adventure

ScummVM - Released - 1995

The Big Red Adventure is a point-and-click adventure taking place in Russia after Michael Gorbatsjov's Perestroika. You move your character over hand-drawn backgrounds, solving a big mystery that's taking place over an entire continent. The story is split into three parts and in each part you control one of three characters in the game. You can play a nerdy looking guy, a brainless bodybuilder and a femme fatale.

The Big Red Adventure

The Big Red Adventure

MS-DOS - Released - 1995

The Big Red Adventure is a point-and-click adventure taking place in Russia after Mikhail Gorbachev's Perestroika. You move your character over hand-drawn backgrounds, solving a big mystery that's taking place over an entire continent. The story is split into three parts and in each part you control one of three characters in the game. You can play a nerdy looking guy, a brainless bodybuilder and a femme fatale.

Blastar

Blastar

Commodore Amiga - Released - November 1, 1993

Viewed from above and set in space, Blastar is a multi-directionally scrolling shoot 'em up. Each of the 12 levels have aliens coming at you in all directions, and you must use the scanner to see where they are, and fly around taking them out. The ship has heavy inertia, so you can't brake and steer instantly. Contact with aliens weakens your ship, and eventually costs you one of your 3 lives. The game features a full techno soundtrack, with 1 Megabyte of sound and 3 Megabytes of graphics - both high figures for an OCS game. The playing area totals 400 screens, with animated backgrounds

Blob

Blob

Commodore Amiga - Released - September 1, 1993

This 3D puzzle game stars an amorphous blue creature, and presents you with a top-viewed world in which the character is closer to you when it's near the top of the level. A number of blocks are suspended in space, and you bounce around these trying to reach the exit, having first completed the level's objectives. These include painting certain blocks à la Q*Bert, collecting objects and rescuing other blobs by guiding them to the exit. Additional types of block includes ones which shoot at you, cracked tiles which don't last long, sticky tiles you can't get much leverage from, and switches...

Bubba 'n' Stix

Bubba 'n' Stix

Commodore Amiga - Released - 1994

Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth. One day, while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens into his zoo. On the way back to his home planet, the alien spacecraft loses control and crashes and it gives the opportunity for Bubba, the other aliens and Stix (a sentient twig like alien) to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet where things are a little bit different than they are on Earth. Take control of Bubba...

Bubba 'n' Stix

Bubba 'n' Stix

Commodore Amiga CD32 - Released - 1994

The player controls Bubba, a redneck character, who is accompanied by a sentient stick named Stix. Stix can be used in various ways to help Bubba defeat enemies and get past obstacles: for instance, Stix can be thrust into a hole in the side of a platform so that Bubba can climb higher.

Bubba 'n' Stix: A Strategy Adventure

Bubba 'n' Stix: A Strategy Adventure

Sega Genesis - Released - February 1, 1994

Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth. One day, while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens into his zoo. On the way back to his home planet, the alien spacecraft loses control and crashes and it gives the opportunity for Bubba, the other aliens and Stix (a sentient twig like alien) to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet where things are a little bit different than they are on Earth. Take control of Bubba...

CarVup

CarVup

Atari ST - 1990

The gameplay involves controlling a cartoon-like car called Arnie, jumping from platform to platform and avoiding enemies. If the time limit of level was reached a demon like creature called Turbo was released which homed in on the play within 15 seconds and this would cost the player a life. The objective of the game was to drive over every platform in the level which changed the platform in some way (for example, in the construction zone the platforms are girders with holes for rivets. A rivet would appear in the hole once it was driven over), once every platform was run over Arnie would be...

CarVup

CarVup

Commodore Amiga - Released - 1991

The gameplay involves controlling a cartoon-like car called Arnie, jumping from platform to platform and avoiding enemies. If the time limit of level was reached a demon like creature called Turbo was released which homed in on the play within 15 seconds and this would cost the player a life. The objective of the game was to drive over every platform in the level which changed the platform in some way (for example, in the construction zone the platforms are girders with holes for rivets. A rivet would appear in the hole once it was driven over), once every platform was run over Arnie would...

Chuck Rock

Chuck Rock

Commodore Amiga - Released - April 1, 1991

Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right. The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.

Chuck Rock

Chuck Rock

Commodore Amiga CD32 - Released - 1994

Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right. The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.

Chuck Rock

Chuck Rock

Atari ST - Released - 1991

Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right. The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.

Chuck Rock

Chuck Rock

Commodore 64 - Released - 1992

Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right. The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.

Chuck Rock II: Son of Chuck

Chuck Rock II: Son of Chuck

Sega Genesis - Released - September 1, 1993

This hero has one tooth and a bad case of diaper rash! When belly-butting Chuck Rock gets snatched, only his six month-old son is ornery enough to go after him. Join the little stinker as he hitchhikes on dinosaurs, swings through jungles and intimidated tigers. Pout. Throw tantrums. Scream your lungs out. If all else fails, hold your breath until you're blue. If that doesn't work, give 'em the old one-two with your trusty club. It's amazing what you can get away with when you're still teething!

Chuck Rock II: Son of Chuck

Chuck Rock II: Son of Chuck

Sega Game Gear - Released - January 1, 1993

Eighteen months after his victory over Gary Gritter, Chuck Rock is now the owner of the hugely successful "Chuck Motors" and has become a father. Kidnapped by his evil enemy Brick Jagger, Chuck Rock is likely to become Chuck Dust, unless somebody rescues him... A sudden crash as Chuck Junior bursts from his play pen "Goo Goo Gaa Gaa, I'll be back."

Chuck Rock II: Son of Chuck

Chuck Rock II: Son of Chuck

Sega CD - Released - November 1, 1993

The story in this Chuck Rock game takes up a little while after the end of the first game. As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter. Well, he was successful in his efforts, and now Chuck and Ophelia are married. Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him. Now it is up to Junior to rescue his dad! The gameplay in this sequel is similar to the first game, but with some minor...

Chuck Rock II: Son of Chuck

Chuck Rock II: Son of Chuck

Commodore Amiga CD32 - Released - September 15, 1994

The story in this Chuck Rock game takes up a little while after the end of the first game. As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter. Well, he was successful in his efforts, and now Chuck and Ophelia are married. Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him. Now it is up to Junior to rescue his dad! The gameplay in this sequel is similar to the first game, but with some minor...

Chuck Rock II: Son of Chuck

Chuck Rock II: Son of Chuck

Sega Master System - Released - 1993

Eighteen months after his victory over Gary Gritter, Chuck Rock is now the owner of the hugely succesful 'Chucks Motors' and has become a father. Kidnapped by his evil enemy Brick Jagger, Chuck Rock is likely to become Chuck Dust unless somebody rescues him... A sudden crash as Chuck Junior bursts from his play pen "Goo Goo Gaa Gaa, I'll be back."

Chuck Rock II: Son of Chuck

Chuck Rock II: Son of Chuck

Commodore Amiga - Released - June 1, 1993

The story in this Chuck Rock game takes up a little while after the end of the first game. As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter. Well, he was successful in his efforts, and now Chuck and Ophelia are married. Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him. Now it is up to Junior to rescue his dad! The gameplay in this sequel is similar to the first game, but with some minor...

Core Demo Disc

Sega Saturn - Released - 1997

Core Demo Disc is a demo disc released for the Sega Saturn in Europe. It contains playable demos of Tomb Raider, Swagman and Blam! Machinehead, plus a "rolling demo" of the unreleased Saturn game, Fighting Force, all developed by Core Design. This disc was released twice, having also been bundled with the first issue of Saturn Power and titled Saturn Power No. 1

Corporation

Corporation

Commodore Amiga - Released - 1990

A first person shooter that requires you to think things through rather than just attack anything that moves. This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement.

Corporation

Corporation

Atari ST - Released - 1990

A first person shooter that requires you to think things through rather than just attack anything that moves. This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement.

Corporation: Mission Disk

Corporation: Mission Disk

Commodore Amiga - DLC - 1990

This is an add-on for Corporation, offering 16 new (and more difficult) levels and a new playable character: a robot. Again, as a Zodiac agent, you must infiltrate UCC headquarters and laboratory, this time in America.

Curse of Enchantia

Curse of Enchantia

Commodore Amiga - Released - November 1, 1992

Little Brad didn't believe in witches until he met one. The evil hag torments the fantasy land of Enchantia, and has just summoned Brad from the Earth as an ingredient to her potion of eternal youth. Brad doesn't like this plan. And who would be better suited to rid Enchantia of the sorceress than a tender teen? Curse of Enchantia is a graphic adventure game with an icon-based interface. The game contains almost no text: there are no object descriptions, and the purpose of most items is apparent. In the rare occasions of interaction with other characters, symbols in balloons substitute...

Curse of Enchantia

Curse of Enchantia

MS-DOS - Released - November 1, 1992

Little Brad didn't believe in witches until he met one. The evil hag torments the fantasy land of Enchantia, and has just summoned Brad from the Earth as an ingredient to her potion of eternal youth. Brad doesn't like this plan. And who would be better suited to rid Enchantia of the sorceress than a tender teen? Curse of Enchantia is a graphic adventure game with an icon-based interface. The game contains almost no text: there are no object descriptions, and the purpose of most items is apparent. In the rare occasions of interaction with other characters, symbols in balloons substitute...

Cyberpunks

Cyberpunks

Commodore Amiga - Released - 1993

Join the ranks of the elite and take control of a crack team... The 501st Cyber Assault Squad. The foreign legion of the future; armed to the teeth with high-tech weapons and wearing power assisted armour, only these rock hard commandos are tough enough to take on the universe - and beyond... Lead Raa, Gee, and Bee into battle against terrifying alien life forms, on missions that are more than just another bug-hunt. Time is running out... The drop-ship is ready to roll; and you are about to board an express elevator to hell... Going down! You are given five missions to complete, each...

Darkmere

Darkmere

Commodore Amiga - Released - 1994

Viewed isometrically, Darkmere sets you as Ebryn, the son of the former King of Darkmere, a barren cursed land, with the aim of discovering what happened, and how to put it right. The area is besieged by problems, including orcs running riot, and racial tension between different species. A number of quests unfold as you aim to complete the task, with people offering to help if you collect a particular artifact, for example. All combat is conducted using a magic blade. Its power level of which is boosted when you kill evil characters, and reduced when you kill good or innocent ones, which...

Doodlebug

Doodlebug

Commodore Amiga - Released - 1992

Doodlebug is a side-scrolling platform sequel to the programmer's earlier shooter Bug Bash in a very colourful cartoony style. Your aim as the "Doodlebug" is to make your way through five different levels (with three sub-levels each), killing baddies by jumping on their heads until you eventually make it to the final baddie. The most unique thing about this game is the novel theme at its centre: You can choose between five different coloured pencils to throw at your baddies (presuming you've picked some up). If the pencil's flight path is uninterrupted then they'll draw a useful item for...

Doodlebug

Doodlebug

Atari ST - Released - 1992

Doodlebug is a side-scrolling platform sequel to the programmer's earlier shooter Bug Bash in a very colourful cartoony style. Your aim as the "Doodlebug" is to make your way through five different levels (with three sub-levels each), killing baddies by jumping on their heads until you eventually make it to the final baddie. The most unique thing about this game is the novel theme at its centre: You can choose between five different coloured pencils to throw at your baddies (presuming you've picked some up). If the pencil's flight path is uninterrupted then they'll draw a useful item for...

Dragonstone

Dragonstone

Commodore Amiga - Released - July 1, 1994

The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.

Dragonstone

Dragonstone

Commodore Amiga CD32 - Released - 1995

An unnamed hero travels across seven worlds to kill dragons, rescue Princess Kirstie and ultimate restore power to the dragonstones to vanquish the dragon hordes.

Frenetic

Frenetic

Commodore Amiga - Released - 1991

Frenetic is a traditional vertically scrolling shoot'em'up. The action moves through eight levels, set both in space and on the ground (with such environments as a jungle planet and a water world). While most levels have a technological theme, some feature organic enemies and backgrounds, reminiscent of games like R-Type or Xenon 2. Going with tradition, each level has a huge end boss. The player's ship can collect a variety of power-ups: lasers and missiles, shooting to the front, the back or the sides. Speed-ups and shields are also available. Power-ups are revealed by destroying certain...

Frenetic

Frenetic

Atari ST - Released - 1991

The Earth has been under siege by evil aliens from the planet MOZONE for centuries. The planet can not be saved - it's time to find a new home for humanity. A heavily armed ship is sent ahead to scout for such a place - naturally, lots of MOZONE ships stand in the way. Frenetic is a traditional vertically scrolling shoot'em'up. The action moves through eight levels, set both in space and on the ground (with such environments as a jungle planet and a water world). While most levels have a technological theme, some feature organic enemies and backgrounds, reminiscent of games like R-Type or...

Heimdall

Heimdall

Atari ST - Released - 1992

You play as Heimdall, a demi-god based in Norse mythology. Heimdall's job is to protect the entrance to Asgard, the home of the gods, from all evil, including the terrible Ragnarok, when all the evil forces come together to try and destroy the gods and ultimately everything. Unfortunately Ragnarok is on its way and if that wasn't bad enough, Loki, god of mischief, has hidden Thor's hammer, Odin's sword and Frey's spear in three lands: the land of men (Midgard), the land of giants (Utgard) and the land of the gods (Asgard). You, as the newly mortalized Heimdall, must visit each of these lands...

Heimdall

Heimdall

MS-DOS - Released - 1992

You play as Heimdall, a demi-god based in Norse mythology. Heimdall's job is to protect the entrance to Asgard, the home of the gods, from all evil, including the terrible Ragnarok, when all the evil forces come together to try and destroy the gods and ultimately everything. Unfortunately Ragnarok is on its way and if that wasn't bad enough, Loki, god of mischief, has hidden Thor's hammer, Odin's sword and Frey's spear in three lands: the land of men (Midgard), the land of giants (Utgard) and the land of the gods (Asgard). You, as the newly mortalized Heimdall, must visit each of these lands...

Heimdall

Heimdall

Sega CD - Released - March 18, 1994

You play as Heimdall, a demi-god based in Norse mythology. Heimdall's job is to protect the entrance to Asgard, the home of the gods, from all evil, including the terrible Ragnarok, when all the evil forces come together to try and destroy the gods and ultimately everything. Unfortunately Ragnarok is on its way and if that wasn't bad enough, Loki, god of mischief, has hidden Thor's hammer, Odin's sword and Frey's spear in three worlds. You, as the newly mortalized Heimdall, must visit each of these worlds to collect the god's weapons. The first is Midgard (or Earth), the second is Utgard...

Heimdall 2

Heimdall 2

Commodore Amiga CD32 - Released - January 1, 1994

Heimdall 2 (also known as Heimdall 2: into the Hall of Worlds) is an isometric action-adventure video game developed by The 8th Day and published by Core Design for Amiga, Amiga CD32 and MS-DOS platforms in 1994. It is set in a world based on Norse mythology and is the sequel to Heimdall, released in 1992. The CD-ROM versions contain a CD audio soundtrack composed by Martin Iveson.

Heimdall 2

Heimdall 2

MS-DOS - Released - 1994

Isometric adventure platform game. Wandering mystic worlds in search of answers, weapons, and a hot meal. You can change shape into male/female as you go along.

Heimdall 2

Heimdall 2

Commodore Amiga - Released - August 1, 1994

Anyone lucky enough to go up against Loki, the God of mischief, and come out in one piece deserves a wreath and a heavy handshake. Anyone who then goes up against that God again however, deserves to have his arms and legs removed etc, etc. Well, Heimdall is just such a chap. Not happy with his success a few years ago, he has once again entered the isometric arena in search of thrills. Heimdall 2 have improved features and presentation than Heimdall, offering a number of quests within quests, and an improved control system. Most tasks are based upon the age-old format of delivering the...

Jaguar XJ220

Jaguar XJ220

Sega CD - Released - March 26, 1993

Jaguar XJ220 is a view from behind racer. There are 32 tracks all over the world, with varying road conditions and animated weather conditions such as rain and fog in England, snow in Switzerland, and tumbleweed crossing the street in Egypt. You race your Jaguar in a constructor grand prix, with opponents running for Porsche, Ferrari and other famous makers. Between races, you must mend the damage your car has sustained, which eats up your prize money.

Jaguar XJ220

Jaguar XJ220

Commodore Amiga - Released - 1992

In the early nineties, the Jaguar XJ220 was the fastest serial-produced car ever. Core Design acquired the right to build a game around it, in a move to counter Gremlin's immensely successful Lotus series. Just like Lotus, Jaguar XJ220 is viewed from behind the racer. There are 32 tracks all over the world, with varying road conditions and animated weather conditions such as rain and fog in England, snow in Switzerland, and tumbleweed crossing the street in Egypt. You race your Jaguar in a constructor grand prix, with opponents running for Porsche, Ferrari and other famous makers. Between...

Kristal

Kristal

Amstrad CPC - Released - 1984

Machine Head

Machine Head

Sony Playstation - Released - November 30, 1996

See through the eyes of Dr Kimberly Stride as you ride the Vorpal Blade through an insane combination of shoot-em-up action, strategic objectives and B-movie melodrama. Gasp with amazement at state-of-the-art virtual landscapes, tunnel systems and eye-popping FMV. Laugh in the face of danger as you blast through fifteen adrenaline-pumping stages of sheer 3D exhilaration. Scream with terror at horrific hordes of mutated polygonal enemies. Beg for mercy as you face the Machinehead in the mother of all showdowns!

Premiere

Premiere

Commodore Amiga CD32 - Released - 1994

Six film reels have been stolen from your film studios by a rival company. In this platform game, your mission is to rescue from within the sets and backstage rooms they have been hidden in. Backstage sections are entered through doors, and weapons can often be collected in these. The sets are themed around six different genres of film, and the backdrops, weapons and enemies fit these sections. There is a slapstick comedy played out in black and white (complete with greyscale background) a cartoon with lots of Road Runnering and goofy facial expressions, a Wild West romp, Sci-Fi complete...

Premiere

Premiere

Commodore Amiga - Released - 1992

The sets are themed around six different genres of film, and the backdrops, weapons and enemies fit these sections. There is a slapstick comedy played out in black and white (complete with greyscale background) a cartoon with lots of Road Runnering and goofy facial expressions, a Wild West romp, Sci-Fi complete with aliens, and so on. After each platform level you will have to pass through a film scene - piloting a runaway mine-cart, navigating a scrolling shoot 'em up level, or similar.

The Scottish Open: Virtual Golf

The Scottish Open: Virtual Golf

MS-DOS - Released - 1995

In the golf simulator you are allowed to win in Scottish Open on Championship Golf Courses, including The Bowery, Kilmarney, Penperro, and Carnoustie. There are many players in the game, who can rise during the playing. You can choose, edit or create one of them. Choosing a club, striking a ball, and counting turns, you have to beat your opponents, taking into account wind and height of landscape. The game employs 3 different camera angles to capture the most realistic aspect on the course.

Shellshock

Shellshock

Sega Saturn - Released - October 25, 1996

Da Wardenz, an anti-terrorist tank force, is called in whenever there is trouble somewhere in the world. You are a rookie hired by the tank force and must prove yourself in 25 increasingly difficult missions. 'The Pen' is Da Wardenz' headquarters. It has all sorts of locations including the main hangar, basketball court, simulation room, workshop area, briefing room and various lockers (used for loading and saving missions). Before a mission, you can explore the headquarters and interact with each member of the team; you may learn something. When you start a mission, the action is viewed...

Shellshock

Shellshock

Sony Playstation - Released - April 13, 1996

Having served in combat for the United States, Da Wardenz are out for one thing -- justice. This anti-terrorist tank force was conceived after an ill-fated campaign at Mostvia Vatska in 1994. Coming under heavy fire, the troops sent a distress signal to the U.S. Intelligence requesting immediate backup. The government turned their backs on the Special Forces unit by making them expendable and refusing to send in backup. As a result, five men survived; those five men formed Da Wardenz. Here's where you come into play. Assuming the role of a rookie commando, your mission is simple: prove...

Shellshock

Shellshock

MS-DOS - Released - 1996

Da Wardenz, an anti-terrorist tank force, is called in whenever there is trouble somewhere in the world. You are a rookie hired by the tank force and must prove yourself in 25 increasingly difficult missions. 'The Pen' is Da Wardenz' headquarters. It has all sorts of locations including the main hangar, basketball court, simulation room, workshop area, briefing room and various lockers (used for loading and saving missions). Before a mission, you can explore the headquarters and interact with each member of the team; you may learn something. When you start a mission, the action is viewed...

Skeleton Krew

Skeleton Krew

Commodore Amiga CD32 - Released - 1995

The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew. Skeleton Krew has you choosing between three members of the deadly organization:...

Skeleton Krew

Skeleton Krew

Commodore Amiga - Released - 1995

The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew. Skeleton Krew has you choosing between three members of the deadly organization:...

Soulstar

Soulstar

Sega CD - Released - December 21, 1994

Soulstar for the Sega CD/Mega CD is a 3D shoot-'em up that combines several different types of gameplay into one game. Some levels in this game are on a fixed path, similar to Space Harrier or Star Fox. Other levels allow your space craft to hover freely around a 3D environment, and in other levels your craft transforms into a walker robot for close-up attacks.

Thunderhawk

Thunderhawk

Commodore Amiga - Released - 1991

Thunderhawk AH-73M a 3D action/simulation helicopter game. The game is set in the future where you are a pilot of MERLIN, an elite command, which is commanded by the United Nations. Their task is it to defuse and prevent crisis situations approximately around the globe in time that these expand to genuine conflicts. With MERLIN you fly the new Thunderhawk AH-73M combat helicopter against conflicts all over the world. Gameplay consists of flying campaigns in ten areas of the world, where you must complete primary and secondary objectives. Each campaign is typically made out of around five...

Thunderhawk 2: Firestorm

Thunderhawk 2: Firestorm

Sony Playstation - Released - December 10, 1995

This is the sequel to Core's Sega CD game, AH-3 Thunderstrike. Like the previous game in the series, this is a helicopter simulator/shooter. It features realistic features like multiple weapons selection, full freedom of movement, and a mission-based structure. On the other hand, it also throws lots and lots of enemy tanks and helicopters at you to blow up. The graphics in Thunderstrike 2 are drawn completely with 3D polygons, including the helicopter's cockpit. As you track an enemy, the view changes so that it is always in your sights. There are 8 campaigns to complete, each with multiple...

Thunderhawk AH-73M

Thunderhawk AH-73M

Atari ST - Released - 1991

Thunderhawk AH-73M a 3D action/simulation helicopter game. The game is set in the future where you are a pilot of MERLIN, an elite command, which is commanded by the United Nations. Their task is it to defuse and prevent crisis situations approximately around the globe in time that these expand to genuine conflicts. With MERLIN you fly the new Thunderhawk AH-73M combat helicopter against conflicts all over the world. Gameplay consists of flying campaigns in ten areas of the world, where you must complete primary and secondary objectives. Each campaign is typically made out of around five...

ThunderStrike 2

ThunderStrike 2

Sega Saturn - Released - 1996

Your name is General John T. Maclaine and you are the pilot of Firestorm 1, the lead dog in special attack missions to various parts of the world. Your helicopter is extremely powerful and carries the following weapons: 30mm Chain Gun, Firestorm Homing Missile, Rocket Pod, Runaway Cratering System (bombs), the Mk-84 500-Pound Bomb, Cluster Bombs, and the Anti-Ship Missile. These weapons -- plus excellent evasive, and attack maneuvers -- should be enough to help you succeed in attacks on drug runners and terrorists, from Columbia to Iraq. Thunder Strike 2 is the sequel to Core's Amiga, ST,...

Torvak the Warrior

Torvak the Warrior

Atari ST - Released - 1990

Torvak, a man with the typical barbarian looks, comes back to his homeland after an exile of five years. But instead of a warm greeting, he receives a telepathic message that an evil necromancer took over. So of course the next course of action is to travel through five levels while killing all of the necromancer's creatures on the way, including an especially nasty one at each level's end. The levels are generally side-scrolling, but sometimes underground passages can be reached via holes. This has no significant effect, though. The gameplay consists of using the four melee weapons which...

Torvak the Warrior

Torvak the Warrior

Commodore Amiga - Released - 1990

Torvak, a man with the typical barbarian looks, comes back to his homeland after an exile of five years. But instead of a warm greeting, he receives a telepathic message that an evil necromancer took over. So of course the next course of action is to travel through five levels while killing all of the necromancer's creatures on the way, including an especially nasty one at each level's end. The levels are generally side-scrolling, but sometimes underground passages can be reached via holes. This has no significant effect, though. The gameplay consists of using the four melee weapons which...

Universe

Universe

Commodore Amiga CD32 - Released - 1994

You are Boris Verne, a normal guy who is been cast in a parallel universe because of your uncle's Virtual Dimension Inducer. There you'll have to find the fabled lost star as well as a way to defeat the Golden King... This is a classic old-style adventure game with a point&click interface. It uses the Rotoscope system to manage game characters and scores really beautiful 256-colour graphic.

Universe

Universe

Commodore Amiga - Released - 1994

You are Boris Verne, a normal guy who is been cast in a parallel universe because of your uncle's Virtual Dimension Inducer. There you'll have to find the fabled lost star as well as a way to defeat the Golden King... This is a classic old-style adventure game with a point&click interface. It uses the Rotoscope system to manage game characters and scores really beautiful 256-colour graphic.

Universe (1994)

Universe (1994)

MS-DOS - Released - 1994

You are Boris Verne, a normal guy who is been cast in a parallel universe because of your uncle's Virtual Dimension Inducer. There you'll have to find the fabled lost star as well as a way to defeat the Golden King... This is a classic old-style adventure game with a point&click interface. It uses the Rotoscope system to manage game characters and scores really beautiful 256-colour graphic.

Virtual Golf

Virtual Golf

Sony Playstation - Released - September 27, 1996

Virtual Golf includes 8 courses: 2 amateur and 2 pro, and when excellence is achieved, there's the opportunity to play them all backwards. There's a Practice round option, a Driving Range, full Tournament, Skins for gamblers, Derby Challenge and a Shoot Out. All the usual hazards abound, including water, bunkers and the rough.

Virtual Golf

Virtual Golf

Sega Saturn - Released - 1996

Virtual Golf, known as Tournament Leader (トーナメント・リーダー) in Japan, is a golf game for the Sega Saturn. No versions of Virtual Golf made it to North America. In this golf simulator you are allowed to win in Scottish Open on Championship Golf Courses, including The Bowery, Kilmarney, Penperro, and Carnoustie. There are many players in the game, who can rise during the playing. You can choose, edit or create one of them. Choosing a club, striking a ball, and counting turns, you have to beat your opponents, taking into account wind and height of landscape. The game employs 3 different camera...

War Zone

War Zone

Atari ST - Released - 1991

As the name implies, War Zone is a game mainly about shooting, shooting, some hostages rescuing (or shooting if you want) and also shooting. The game consist of 8 top-down scrolling missions in which you're controlling Arnold-like soldier armed with basic machine gun. Each mission is taking place in different location with little repetitive signs further in the game. Starting point is at the jungle, but you will also visit some kind of stores, sewers and factories. Your task is to get at the end of mission and destroy main boss. Throughout your way a lot of enemies is waiting for you....

War Zone (Core Design)

War Zone (Core Design)

Commodore Amiga - Released - 1991

As the name implies, War Zone is a game mainly about shooting, shooting, some hostages rescuing (or shooting if you want) and also shooting. The game consist of 8 top-down scrolling missions in which you're controlling Arnold-like soldier armed with basic machine gun. Each mission is taking place in different location with little repetitive signs further in the game. Starting point is at the jungle, but you will also visit some kind of stores, sewers and factories. Your task is to get at the end of mission and destroy main boss. Throughout your way a lot of enemies is waiting for you....

Wolfchild

Wolfchild

Commodore Amiga - Released - 1992

Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx. As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting further...

Wolfchild

Wolfchild

Atari ST - Released - 1992

Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx. As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting further...

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