Thorn EMI Computer Software

Computer War

Computer War

Commodore VIC-20 - Released - 1983

Based on the movie War Games, the game is in three parts 1/ Map screen, of USA, where you need to click on the incoming missiles with the joystick 2/ Zoomed in area of the missiles where you shoot down the missiles 3/ Puzzle screen where you must match a portion of a pattern to a larger screen to crack the code Any failure of shooting down missiles or puzzle will move the DEFCON (Defense Condition) countdown from 5 to 1. If you reach DEFCON 1, global war breaks out. The game was reviewed in Compute! Magazine Issue #45, February 1984, Page 134 Requires 8k expansion

Mine Madness

Mine Madness

Commodore VIC-20 - Released - 1983

A mine full of abandoned gold is something you've always dreamed about. But now that you've found it, it's more like a nightmare than a dream. You hurry around the mine, trying to get the gold to the surface, while elevators travel eerily up and down of their own accord. As you try to climb into one, it shoots upwards at a hair-raising speed, and you are left standing on the edge of a gaping shaft. Be careful not to fall into it, as it's a long way down. The monsters roaming the mine will try to kill you if they catch you trying to take the gold, so have your gun ready to shoot. Rock...

Submarine Commander

Submarine Commander

Apple II - September 11, 1982

Submarine Commander is a 1982 video game for the Atari 8-bit family written by Dean Lock and published by Thorn EMI Computer Software. A VIC-20 port by Gary York was released in 1983, and an Apple II version by Patrick Buckland the same year. The Atari version was re-released in 1985 on cassette as part of the Sparker brand of low-cost games. A version for the TI-99/4 was announced[4] but was not released until 1986 when a 3rd party bought the rights. The game opens displaying the control console, whose square middle section shows a map of the Mediterranean with your current location...

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