Nufekop Software

3-D Man

3-D Man

Commodore VIC-20 - Released - 1982

Here's your chance to play Pac-Man in 3D. You view the action from the eyes of Pac Man in a 3D maze. On the screen as well is your score, lives, an overhead view of the maze and how many pills you have to collect. Be careful what's around the corner. It could be a ghost.

3D-64 Man

3D-64 Man

Commodore 64 - Released - 1983

Here's your chance to play Pac-Man in 3D. You view the action from the eyes of Pac Man in a 3D maze. On the screen as well is your score, lives, an overhead view of the maze and how many pills you have to collect. Be careful what's around the corner. It could be a ghost.

Alien Panic

Alien Panic

Commodore VIC-20 - Released - 1983

Alien Panic is a variant of Space Panic. Set in an abandoned construction site, the game is a single screen platformer where the player climbs ladders to move between the platforms while at the same trying not to get killed by the aliens that roam about. The player can kill the aliens by digging holes which they then might fall in. When they do so the player quickly has to fill in the hole and bury the alien. If not quick enough the alien will rise again. Once the aliens have been killed the player moves on to the next level, of which there are six in total. When the game ends (after all three...

Antimatter Splatter

Antimatter Splatter

Commodore VIC-20 - Released - 1982

Antimatter Splatter (or Anti-Matter Splatter in the Rabbit release) is a side view single screen shooter where you control a spacecraft at the bottom of the screen, moving left or right, and your mission is to protect humans below you, who are moving across the screen. At the top of the screen is an alien who drops bombs and the bombs have to be shot before they land and kill any human it touches. Between you and the alien are four platforms that move either left to right, or right to left and when shot destroys part of the platform. Any gaps allows the bombs to fall through but when a...

Blowup

Blowup

Commodore VIC-20 - Released - 1982

Blowup is a single screen action game where the player has to collect as many dots as possible. The game is played from a top down perspective and the screen consists of dots, black blocks that limit movement options and bombs that denote when the player touches them. The player's task is to move over the dots to collect the most of them and reach the exit before a timer reaches 3000. When it does the bombs will go off and the player will lose. The same happens when running into any of the bombs. The player controls an arrow that keeps moving until hitting a block or the player changes the...

Bomber

Bomber

Commodore VIC-20 - Released - 1982

Bomber is a Blitz variant with some changes made to the original game concept. Like before it is a one-button game where the player has to drop bombs from planes but instead of a city there is instead a canyon full of various objects that has to be hit. This version features three different aircrafts that fly at different heights and appear from both sides of the screen. Unlike previous variants the planes do not get progressively closer to the ground and can not crash. Instead there is a time limit of two minutes and the player's task is simply to clear as much of the canyon as possible...

The Catch

The Catch

Commodore VIC-20 - Released - 1982

The Catch is a single screen action game similar to the arcade game Avalanche. The player controls a force field over a number of cities and has to protect them by catching bombs that are dropped by an alien. The alien moves back and forth across the screen and the player has to follow it by moving left and right. The cities are destroyed as they are hit by bombs and the game goes on until there are no cities left to defend. The attacks come in waves with the speed of both the bombs and the alien increasing with each new stage.

Cavern Construction Kit

Commodore 64 - Released - 1984

A horizontally scrolling cave shooter, much like Skramble. Shoot the baddies and keep fueled up. Comes with a cave generator for creating your own challenges.

Collide

Collide

Commodore VIC-20 - Released - 1982

Collide is a variant of the arcade game Head-On. Like the original game the player controls a car and has to collect all the dots on a race track that consists of four lanes. The car automatically moves forward counter-clockwise and an enemy (which here is a happy face) moves in the opposite direction trying to crash into the player. Changing lane can only be done at intersections located in the middle of each straight. Hitting a divider when doing so will lead to the player losing control of the car for a short moment. The player has three cars and when they have all been crashed the game is...

Dodge Cars

Dodge Cars

Commodore VIC-20 - Released - 1982

Dodge Cars is a simple racing game. The game is viewed from a top down perspective and the player races down a road consisting of five lanes. From the opposite direction comes countless cars and the aim is to drive as far as possible without crashing. The cars move automatically forward at a steady pace and all the player has to do is to move right or left between the lanes. The player gets a score based on how far down the freeway he gets. The game is controlled with a joystick.

Exterminator

Exterminator

Commodore VIC-20 - Released - 1982

The Exterminator is essentially a clone of the arcade game Centipede. A centipede forms from the top of the screen and gradually moves down it, changing direction when striking the many barriers it hits. If it reaches the bottom of the screen, it wins. You control a small droid, which can move up the screen shooting out the centipede, cutting it shorter each time). You can also shoot the barriers, which take multiple hits to remove - the less barriers there are, the longer it will take for the centipede to reach the bottom. Occasionally a phoenix will appear, either moving horizontally...

Exterminator (Bubble Bus Software)

Exterminator (Bubble Bus Software)

Commodore 64 - Released - 1982

The Exterminator is essentially a clone of the arcade game Centipede. A centipede forms from the top of the screen and gradually moves down it, changing direction when striking the many barriers it hits. If it reaches the bottom of the screen, it wins. You control a small droid, which can move up the screen shooting out the centipede, cutting it shorter each time). You can also shoot the barriers, which take multiple hits to remove - the less barriers there are, the longer it will take for the centipede to reach the bottom. Occasionally a phoenix will appear, either moving horizontally...

Gallows

Gallows

Commodore VIC-20 - Released

Gallows is a computerized version of the popular pen and paper game Hangman. It was developed and published by Nufekop Software for the Commodore VIC-20.

Journey

Journey

Commodore VIC-20 - Released - 1982

In Journey you fly down a cavern and have to avoid the cavern walls. You also have to collect fuel to not run out of fuel. If you collide with a wall or run out of fuel the game is over.

Tiger Tanks

Commodore 64 - Released - 1983

You and me, at dawn! I'll take the green tank and you take the beige one. Two players go in and only one drives out. A Duel shooter for 2 Players Only. Published in both Jim Green PD Disk #53 (1990/08), and in Stonysoft-PD #1808.

Widow's Revenge

Widow's Revenge

Commodore 64 - Released - 1983

Widows Revenge is based on the arcade game Centipede and has you controlling a small craft at the bottom of the screen trying to shoot all the spiders that move about the screen advancing downwards. Your craft can move left or right and forward a small distance and also backwards, back to the bottom of the screen. Occasionally the spiders will stop and fire a web downwards and this needs avoiding. On screen are pods and eggs that can be shot or collected for points and shooting an egg will turn it into a pod. Other creatures that appear are a giant spider that moves across the screen laying...

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