Rabbit Software Ltd.

Alien Soccer

Alien Soccer

Commodore VIC-20 - Released - 1982

Alien Soccer is a top view single screen paddle game where you must stop a ball that bounces around the screen, from going past your paddle. Your paddle is on the left of the screen and can move up or down and if the ball goes past then you lose one of five lives. Also on the screen are various aliens that are either static or move up or down and they deflect the ball when hit.

Annihilator

Annihilator

Commodore 64 - Released - 1983

Your ship is at the bottom of the screen and you control it with the joystick. The aim of the game is to destroy as many aliens as possible before you lose your only ship. On every level a large group of aliens comes down from the top of the screen to the middle of the screen and you have to move left and right to avoid them and fire your ships weapon to destroy them. The player pilots a small space ship over the surface of a rocky planet. The objective is to shoot alien space ships and achieve a highscore. Once all aliens have been cleared from the screen the game pronounces 'SECTOR CLEARED'...

Antimatter Splatter

Antimatter Splatter

Commodore VIC-20 - Released - 1982

Antimatter Splatter (or Anti-Matter Splatter in the Rabbit release) is a side view single screen shooter where you control a spacecraft at the bottom of the screen, moving left or right, and your mission is to protect humans below you, who are moving across the screen. At the top of the screen is an alien who drops bombs and the bombs have to be shot before they land and kill any human it touches. Between you and the alien are four platforms that move either left to right, or right to left and when shot destroys part of the platform. Any gaps allows the bombs to fall through but when a...

Carrier Attack

Carrier Attack

Commodore VIC-20 - Released - 1983

Carrier Attack is a shooting, where you control the guns of a carrier and have to shoot down a certain amount of hostile bombers. You can control your shots, but you lose points for just shooting without hitting anything.

The Catch

The Catch

Commodore VIC-20 - Released - 1982

The Catch is a single screen action game similar to the arcade game Avalanche. The player controls a force field over a number of cities and has to protect them by catching bombs that are dropped by an alien. The alien moves back and forth across the screen and the player has to follow it by moving left and right. The cities are destroyed as they are hit by bombs and the game goes on until there are no cities left to defend. The attacks come in waves with the speed of both the bombs and the alien increasing with each new stage.

Centropods

Centropods

Commodore 64 - Released - 1983

Centropods is a single screen shooter viewed from the side inspired by the arcade game Centipede where you control a craft at the bottom of the screen and you must shoot and destroy a Centropod. You are able to move your craft left or right as well as forwards and backwards a short distance. The Centropd appears at the top of the screen and moves across and when it hits a sticky glue pod or the edge of the screen then it lowers one place and changes direction. When you hit the Centropod then it splits into two and further shooting keeps splitting it until it is finally destroyed. The sticky...

Critters

Critters

Commodore VIC-20 - Released - July 26, 1983

Critters is kind of a clone of Galaga or Galaxian. You have to protect your apples from the critters, flying insect-like beings. You can shoot up, left and right.

Cyclons

Cyclons

Commodore VIC-20 - Released - 1983

Cyclons is a single player space shoot-em up game. The player takes control of a space ship and must shoot alien ships in order to gain a high score. The game allows the player to customise the gameplay, the terrain may be turned on or off, the player's shots can be set to ricochet from the edges of the screen and there are four levels of difficulty. This game is played with a joystick. The keyboard is only used to enter the players identity on the high score table.

Frogger

Frogger

Sinclair ZX Spectrum - Released - 1983

Frogger (フロッガー (Furoggā)) is a 1981 arcade game developed by Konami. It was licensed for North American distribution by Sega-Gremlin and worldwide by Sega itself. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. The Frogger arcade version is an early example of a game with more than one CPU, as it used two Z80 processors. By 2005, Frogger in its various home video game incarnations had sold 20...

Galactic Blitz

Galactic Blitz

Commodore VIC-20 - Released - 1982

Galactic Blitz (known as Space Phreeks in Europe) is a single player Galaga style shooter game where the player is faced with arrays of invaders that require destruction to earn points and to survive. The aliens are divided among 5 types: 'Heart attacks', the most powerful and lethal move rapidly for the kill. 'Pearons', which use their maneuverability to protect themselves as they attempt to knick you up and slow you down. 'Energridders' are the midfield powerbacks, brightly colored and easy to see amidst the clutter, will attempt to close in as a group, isolate and destroy you. 'Behindheads'...

Hopper

Hopper

Commodore VIC-20 - Released - July 1, 1982

A clone of Frogger where you must guide your frog across a busy highway to the city in the middle of the screen, then across the river to one of five safety homes at the top of the screen. Once all five homes are filled, you proceed to the next level where you do it all over again. Colliding with logs, buildings, or traffic results in a loss of lives, and the game ends when all of them are lost.

Lancer Lords

Lancer Lords

Commodore 64 - Released - 1983

Lancer Lords is a single player combat game that has the player jousting with other knights atop an ostrich. Every victory over another knight causes the defeated ostrich to lay an egg before mount and rider disappear in a puff of smoke. These eggs must be destroyed before they hatch into another opponent. As the game progresses the levels become harder with progressively more ostriches in the arena and shorter hatching times for the eggs. The game is played either with the keyboard or the joystick.

Lancer Lords

Lancer Lords

Sinclair ZX Spectrum - Released - 1983

Lancer Lords is a single player Joust clone that has the player jousting with other knights atop an ostrich. Every victory over another knight causes the defeated ostrich to lay an egg before mount and rider disappear in a puff of smoke. These eggs must be destroyed before they hatch into another opponent. As the game progresses the levels become harder with progressively more ostriches in the arena and shorter hatching times for the eggs. The game is played either with the keyboard or the joystick.

Myriad

Myriad

Commodore VIC-20 - Released - 1982

Myriad is a side view single screen shooter where you control a spacecraft at the bottom of the screen, moving in four directions, blasting various waves of aliens that appear at the top of the screen. As you blast the aliens, they move around the screen dropping bombs on you and if you hit an alien or its bomb then you lose one of five lives. Your ship is also equipped with a limited amount of shields which protects you for a short time. There is a two player option (not on the VIC-20) and each player takes it in turns to play when the other player is killed.

Pakacuda

Pakacuda

Commodore 64 - Released - 1982

Pakacuda is a Pac-Man variant. The difference from other games of its kind is that it features an underwater theme. The player is the titular pakacuda fish and has to make his way through the maze and eat all the smaller fishes he comes across. The pakacuda is not only a predator but a prey too. He has to avoid the octopuses that chase him around the maze. If he comes into contact with an octopus he will lose one life. To protect himself the player has to eat eels that provides him with a charge enough to take on the octopuses. He is charged only during a limited time though and once it's over...

Paratroopers

Paratroopers

Sinclair ZX Spectrum - Released - 1983

Paratroopers is a single player shoot-em up game in which the aim is to achieve a high score. The player mans a ground based gun. Helicopters and bombers fly overhead dropping paratroopers and bombs. The player must prevent these from landing as, when enough of them have made it to earth, they turn into a tank and destroy the players gun. Every shot fired costs points but these can be regained by bringing down aircraft and paratroopers.

Paratroopers

Paratroopers

Commodore 64 - Released - 1983

Paratroopers is a single player shoot-em up game in which the aim is to achieve a high score. The player mans a ground based gun. Helicopters and bombers fly overhead dropping paratroopers and bombs. The player must prevent these from landing as, when enough of them have made it to earth, they turn into a tank and destroy the players gun. Every shot fired costs points but these can be regained by bringing down aircraft and paratroopers.

Protector (Rabbit Software)

Protector (Rabbit Software)

Commodore 64 - Released - 1983

Protector is a horizontal side-view scrolling shooter where the screen scrolls constantly left or right as you control a ship trying to stop an alien invasion force. You were just flying a few solons above your home planet when you were attacked and it is your job to destroy as many of the invasion force as you can to save your planet. As you fly left or right, the aliens appear and you keep blasting them avoiding the aliens and their bullets. if you touch an alien or it's bullets then you lose one of three lives. Before you start the game you can select the skill level (1-9).

Quackers

Quackers

Commodore VIC-20 - Released - 1982

Roll up! Roll up! All the fun of the fair! The object of this game is to kill four lines of targets consisting of space invaders, rabbits, and ducks before time runs out. In addition, you must kill melons that are sitting behind a moving brick wall, and you must shoot through the gaps in the wall to reach them. You have limited time, so you need to kill all of them quickly or you will lose one of your four lives. Once you have shot all targets, you are treated to a scene involving a turtle dancing across the screen and then the game proceeds to the next level.

Quackers

Quackers

Sinclair ZX Spectrum - Released - 1983

Roll up! Roll up! All the fun of the fair! The object of this game is to kill four lines of targets consisting of space invaders, rabbits, and ducks before time runs out. In addition, you must kill melons that are sitting behind a moving brick wall, and you must shoot through the gaps in the wall to reach them. You have limited time, so you need to kill all of them quickly or you will lose one of your four lives. Once you have shot all targets, you are treated to a scene involving a turtle dancing across the screen and then the game proceeds to the next level.

Supercuda

Supercuda

Commodore 64 - Released - 1983

Supercuda is a single player Pac Man styled game where the object of the game is to achieve a high score. The game has all the expected elements. Instead of playing as Pac Man the player takes the role of Supercuda the fish, instead of ghosts there is a different selection of deep sea predators on each screen, instead of power pills there are electric eels and so on. The game is entirely joystick controlled.

Tank-War

Tank-War

Commodore VIC-20 - Released - 1982

In this Combat variant for the VIC-20, up to two players (blue tank for player one, red for player two) battle it out against each other in a field consisting of walls and other barriers. Each tank can move straight as well as diagonally. If one of the tanks are shot at, that tank will reappear at a random position on the field. There is no time limit, so whoever reaches ten points wins the game. In a one-player game, the computer takes control of the second tank.

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