Beyond

Bounces

Bounces

Commodore 64 - Released - 1985

Bounces is a futuristic sports game. Two players (one of which can be computer-controlled), compete against each other in order to earn points. Each game consists of two halves of 90 seconds each, one from each side of the screen. The winner is simply the player with the most points at the end. There are two ways of earning points. The first is to catch the bouncing ball that bounces around the arena and throw it through the goal slots on the opponent's side of the screen. The further into the opponent's half of the screen the slot is, the more points it is worth, but the more difficult it is...

Dante's Inferno

Dante's Inferno

Commodore 64 - 1986

Dante's poem 'Inferno' details a man's journey through hell, in the hope of reaching purgatory. This computer game interpretation takes the form of a mazelike arcade adventure. You can hold two objects at a time, to use towards solving the puzzles. The objects you need are located in the initial forest, so lots of backtracking is required. Cross the River Styx through the boatman to reach the nine circles of hell. These represent people who will not go to Heaven based on Christian theologies, from non-Christians to those who breached the Seven Deadly Sins such as sloth and gluttony. Contact...

Doomdark's Revenge

Doomdark's Revenge

Commodore 64 - Released - 1986

The follow-up to the original Lords of Midnight game uses a similar game system to its predecessor, but the story is now much more complex. Luxor the Moonprince's son Morkin has been kidnapped by Shareth, daughter of Doomdark, the evil ruler deposed in the first game. The player initially takes control of Luxor, Rothron the Wise, and Morkin's lover Tarithel the Fey, although many more characters can be recruited as the game progresses, as they aim to banish Shareth and rescue Morkin. Shareth has brainwashed him, so he must also be turned back to Luxor's side. The game is effectively...

Goodness Gracious

Goodness Gracious

Commodore 64 - 1983

Goodness Gracious is a side view single screen game where you play the role of a frog-like dinosaur protecting a red gem which gives them their power, from various life-forms that inhabit the same world. The life-forms will attempt to get the gem over various levels, one at a time and move across the screen in various directions on each level. Your dinosaur has the ability to shoot a fireball from it's mouth and this is achieved by holding down the spacebar or fire button, and the longer they are held the further the fireball travels. The fireball will move in a certain direction before...

Infodroid

Infodroid

Commodore 64 - 1986

Infodroid is set on a planet which exclusively deals with administration and focuses on the delivery of information and packages. The player is in charge of a startup company and tries to become a big player within a established competition. All deliveries are executed by droids which travel on five streams (two forward and two backwards) with different speeds; the central being static and allowing to enter a variety of rooms: junctions, dispatch rooms in which new delivery jobs can be taken and old ones concluded, information rooms where the game options can be changed and garages for repair...

Kriegspiel

Kriegspiel

Dragon 32/64 - Released - 1983

Kriegspiel is a classic turn based war game played out over a field of hexagons. It can be played by two players, or a single player combating the computer opponent. Each player has an army of infantry, light tanks and heavy tanks. The goal is to capture the enemy capital. Terrain features offers the possibility of planning the war and individual battles to gain an advantage.

Lords of Midnight

Lords of Midnight

Commodore 64 - Released - 1985

The Lords of Midnight brings to life this epic land, as Doomdark's forces aim to wrest control of its 4000 screens. Your initial party of the task contains four fighters - Luxor the Moonprince, Morkin (his son), Corleth the Fey and Rothron the Wise, each of whom has their own characteristics. Many more lords can be recruited as the game progresses, with names such as Lord Dreams, Lord Blood and the Utarg of Utarg. If Luxor is killed, only Morkin remains under human control. The game can be won in two ways - by overthrowing the full might of Doomdark's forces, or by stealing the moon ring...

Mountain King

Mountain King

Commodore 64 - Released - 1983

Deep within a multi platformed diamond mine is a valuable crown. Your goal is to locate and retrieve the crown, then make it to the top of the mine alive! There are several steps that need to be completed before you can retrieve the crown. First you need to collect enough diamonds to earn 1,000 points. After you have enough points, you need to locate the flame spirit which is hidden somewhere within the mine. Since the mine is rather dark, you carry a flashlight with you which can be used to locate objects (such as treasure chests full of diamonds and the flame spirit.) Once you have the flame...

Mr. Robot and His Robot Factory

Mr. Robot and His Robot Factory

Commodore 64 - Released - 1983

Mr. Robot and His Robot Factory is a single-player platform game created for the Atari 8-bit family by Ron Rosen and ported to the Apple II and Commodore 64. The music for the Atari 8-bit version is by Gary Gilbertson (using Philip Price's Advanced Music Processor) and published in 1984 by Datamost. The player controls a humanoid robot that must climb and jump its way through a factory. The factory is filled with suspended platforms, ladders and conveyors belts. The game includes a built-in level editor.

Mychess II

Mychess II

Commodore 64 - Released - 1984

Novice through championship play plus stunning 3-D graphics. Imagine playing chess with your computer in breathtaking 3-D! Why settle for a flat 2-D display when you can be playing championship chess in beautiful 3-D? Mychess II lets you choose whether you want to play in 2-D, 3-D, color or black and white. But that's just for openers! Mychess II also highlights all potential legal moves. Shows whether a given square is covered by an opponent's piece. Replays entire game at eight different speeds. Allows you to play the computer, another person or let the computer play itself....

Psi Warrior

Psi Warrior

Commodore 64 - Released - 1984

You are a Psi Warrior and you have been sent to an abandoned military silo to find and destroy the source of a strange and dangerous power. On your magnetic hover-board you must descend down the silo level by level using ramps until you reach Level 60. You can increase the speed of the board but any damage decreases the speed until you just move at a very slow speed. Damage is done by not using the ramps and jumping down each level. To face the source of the power you must collect enough Psi energy and ID energy. To do this you must find certain clouds of Psi or ID energy, indicated by it's...

Psytron

Psytron

Commodore 64 - Released - 1984

To keep the Betula 5 Installation running smoothly and to protect it, it is run by one central computer called Psytron which keeps the oxygen levels stable, allocates food and duties and most importantly it protects the installation from any saboteurs or attacks. The game allows you to take the role of Psytron but instead of throwing you into the deep end and overwhelm the player, you play over five levels which introduces new tasks on each level to help you get used to the game before you attempt to play level six, The Final Conflict. You must play each level over five times and your aim is...

Quake Minus One

Quake Minus One

Commodore 64 - Released - 1985

In the 1980s, the Western world constructed a large power plant named Titan under the Atlantic Ocean in order to extract geothermal energy from the Mid-Atlantic Ridge where the Earth's crust is thinnest. The power plant is operated and maintained solely by robots. Members of the Robot Liberation Front invade the power plant and seize control of the robots demanding equal rights for the machines, failing which they would use the power plant to trigger a massive earthquake which would severely threaten America, Europe and Africa. Titan is under the control of five separate computers - Zeus,...

Shadowfire

Shadowfire

Commodore 64 - Released - June 1, 1985

General Zoff is holding Ambassador Kryxix captive in his spaceship. Plans for a new type of spaceship are hidden in a micro-disc embedded in the Ambassador's spine. If Zoff had the plans, the empire would be in great danger, and it is only a matter of time until his inquisitors will discover them. The Emperor has assembled the so-called "enigma team", a group of six reckless mercenaries, to take care of the situation. Players take control of all six mercenaries and have one hour and forty minutes to rescue Ambassador Kryxix and capture General Zoff. All six characters have different...

Spy vs Spy

Spy vs Spy

Commodore 64 - Released - July 1, 1984

MAD magazine’s comic strip of the same name comes to life in this game which was designed for one or two players. The split-screen shows both spies at the same time. Play with a friend or against the machine. The black spy and the white spy are out to outsmart each other before the time bell rings. Find the needed objects (money, passport, secret plans and airport door key) by searching rooms in the embassy, which include desks, file cabinets and other furniture. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance). Traps can be...

Spy vs Spy III: Arctic Antics

Spy vs Spy III: Arctic Antics

Amstrad CPC - Released - 1985

The third and final installment (after Spy vs. Spy and Spy vs. Spy: The Island Caper) sees the spies on an iceberg. They're seeking items (gyroscope, fuel canister, key card) and then seeking to leave via a rocket-ship before a blizzard sets in. New trap items include a saw (for cutting holes in ice), a plunger detonator (with dynamite), an ice pick and snowshoes. There are some pitfalls (thin ice and snow drifts). Hand-to-hand combat is done with snowballs. Watch your spy's body heat or he'll become a permanent resident.

Up Periscope

Up Periscope

Dragon 32/64 - Released - 1983

Your task as a fleet commander is to escort a convoy from one end of the map to the other within a set time limit, with at least half the convoy vessels surviving the U-boat wolfpack hiding in the depths. The fleet commander has six destroyers for protecting the convoy and clearing the sea of submarines. The ships are equipped with sonar to discover the submarines and a number of depth charges and torpedoes to destroy them with. Only a limited amount of moves may be made during each turn. A second player may join the game, playing as the submarine commander. Submarines may lay at the sea...

Scroll to Top