Strategic Simulations, Inc.

50 Mission Crush

50 Mission Crush

MS-DOS - Released - 1986

50 Mission Crush is a simulation game that puts you into the cockpit of a B-17 Flying Fortress bomber during WWII. You are part of the 8th Air Force 306th Bomber Group and you must try to survive 50 missions (in real life the average lifespan of a crew member was 18.33 missions) in your B-17 (named the Impatient Virgin) over France and Germany. As pilot you will have full control of your bomber and 10 crew members, each of which plays a different role in your mission. After each mission providing you have survived you will be evaluated and awarded points based on mission difficulty,...

50 Mission Crush

50 Mission Crush

Apple II - Released - 1984

50 Mission Crush is a simulation game that puts you into the cockpit of a B-17 Flying Fortress bomber during WWII. You are part of the 8th Air Force 306th Bomber Group and you must try to survive 50 missions (in real life the average lifespan of a crew member was 18.33 missions) in your B-17 (named the Impatient Virgin) over France and Germany. As pilot you will have full control of your bomber and 10 crew members, each of which plays a different role in your mission. After each mission providing you have survived you will be evaluated and awarded points based on mission difficulty,...

50 Mission Crush

50 Mission Crush

Atari 800 - Released - 1984

50 Mission Crush is a strategy game that puts you into the cockpit of a B-17 Flying Fortress bomber during WWII. You are part of the 8th Air Force 306th Bomber Group and you must try to survive 50 missions (in real life the average lifespan of a crew member was 18.33 missions) in your B-17 (named the Impatient Virgin) over France and Germany. As pilot you will have full control of your bomber and 10 crew members, each of which plays a different role in your mission. After each mission providing you have survived you will be evaluated and awarded points based on mission difficulty,...

Advanced Dungeons & Dragons: Curse of the Azure Bonds

Advanced Dungeons & Dragons: Curse of the Azure Bonds

Atari ST - Released - 1991

Outside of the town of Tilverton, the party of heroes has been ambushed, captured and cursed with five azure markings called "bonds". These bonds have dangerous magical powers that can take control of the heroes at the most inopportune times. They must now search for the source of the bonds, and free themselves from the curse. The second in the Gold Box series of role-playing games, Curse of the Azure Bonds is a sequel to Pool of Radiance. The gameplay is nearly identical to that of the predecessor and other Gold Box games. Following the AD&D rules of role-playing, the player creates a party...

Advanced Dungeons & Dragons: Curse of the Azure Bonds

Advanced Dungeons & Dragons: Curse of the Azure Bonds

Apple Mac OS - Released - 1990

Outside of the town of Tilverton, the party of heroes has been ambushed, captured and cursed with five azure markings called "bonds". These bonds have dangerous magical powers that can take control of the heroes at the most inopportune times. They must now search for the source of the bonds, and free themselves from the curse. The second in the Gold Box series of role-playing games, Curse of the Azure Bonds is a sequel to Pool of Radiance. The gameplay is nearly identical to that of the predecessor and other Gold Box games. Following the AD&D rules of role-playing, the player creates a...

Advanced Dungeons & Dragons: Curse of the Azure Bonds

Advanced Dungeons & Dragons: Curse of the Azure Bonds

Apple II - Released - 1989

Outside of the town of Tilverton, the party of heroes has been ambushed, captured and cursed with five azure markings called "bonds". These bonds have dangerous magical powers that can take control of the heroes at the most inopportune times. They must now search for the source of the bonds, and free themselves from the curse. The second in the Gold Box series of role-playing games, Curse of the Azure Bonds is a sequel to Pool of Radiance. The gameplay is nearly identical to that of the predecessor and other Gold Box games. Following the AD&D rules of role-playing, the player creates a...

Advanced Dungeons & Dragons: Curse of the Azure Bonds

Advanced Dungeons & Dragons: Curse of the Azure Bonds

MS-DOS - Released - July 1, 1989

Outside of the town of Tilverton, the party of heroes has been ambushed, captured and cursed with five azure markings called "bonds". These bonds have dangerous magical powers that can take control of the heroes at the most inopportune times. They must now search for the source of the bonds, and free themselves from the curse. The second in the Gold Box series of role-playing games, Curse of the Azure Bonds is a sequel to Pool of Radiance. The gameplay is nearly identical to that of the predecessor and other Gold Box games. Following the AD&D rules of role-playing, the player creates a...

Advanced Dungeons & Dragons: Curse of the Azure Bonds

Advanced Dungeons & Dragons: Curse of the Azure Bonds

Commodore Amiga - Released - 1990

Outside of the town of Tilverton, the party of heroes has been ambushed, captured and cursed with five azure markings called "bonds". These bonds have dangerous magical powers that can take control of the heroes at the most inopportune times. They must now search for the source of the bonds, and free themselves from the curse. The second in the Gold Box series of role-playing games, Curse of the Azure Bonds is a sequel to Pool of Radiance. The gameplay is nearly identical to that of the predecessor and other Gold Box games. Following the AD&D rules of role-playing, the player creates a...

Advanced Dungeons & Dragons: DeathKeep

Advanced Dungeons & Dragons: DeathKeep

Windows - Released - May 27, 1996

DeathKeep is a first-person perspective single-player role-playing game with a touch of medieval AD&D gameplay in a full 3D environment. Apparently another hero is stuck in a underground cavern crawling with monsters. This time they have to defeat an evil Necromancer located somewhere in the lower levels. To get to him they have to fight through 25 dungeons (each 8 floors) filled with horrific monsters who never heard of dental care. Three different characters can be chosen as the hero: 1. Dwarven male Fighter 2. Half-Elven male Fighter 3. Elven female Mage These classes offer...

Advanced Dungeons & Dragons: DragonStrike

Advanced Dungeons & Dragons: DragonStrike

MS-DOS - Released - 1990

A dragon flight simulator set in the AD&D world of Dragonlance. Fly dragons through the War of the Lance. When you successfully complete a mission, you can advance in rank, gain magical items and hit points or get a better dragon. The 20 missions include intercepting enemy dragons, destroying enemy ships and protecting the forces of good.

Advanced Dungeons & Dragons: DragonStrike

Advanced Dungeons & Dragons: DragonStrike

Commodore Amiga - Released - 1990

A dragon flight simulator set in the AD&D world of Dragonlance. Fly dragons through the War of the Lance. When you successfully complete a mission, you can advance in rank, gain magical items and hit points or get a better dragon. The 20 missions include intercepting enemy dragons, destroying enemy ships and protecting the forces of good.

Advanced Dungeons & Dragons: Secret of the Silver Blades

Advanced Dungeons & Dragons: Secret of the Silver Blades

MS-DOS - Released - May 18, 1990

The heroes from Pool of Radiance and Curse of the Azure Bonds return once again. This time, they arrive naked via a magical well inside a frozen town wishing for heroes to help them. The party once again attempts to save a town under siege (once re-equipped) and struggles to learn the secret of the Silver Blades... The gameplay is quite similar to that of the previous Gold Box games. Following the AD&D rules of role-playing, the player creates a party of characters (up to the maximum of six). Exploration takes place in pseudo-3D environments, from first-person view. Battles (random as well...

Advanced Dungeons & Dragons: Secret of the Silver Blades

Advanced Dungeons & Dragons: Secret of the Silver Blades

Apple Mac OS - Released - 1991

The heroes from Pool of Radiance and Curse of the Azure Bonds return once again. This time, they arrive naked via a magical well inside a frozen town wishing for heroes to help them. The party once again attempts to save a town under siege (once re-equipped) and struggles to learn the secret of the Silver Blades... The gameplay is quite similar to that of the previous Gold Box games. Following the AD&D rules of role-playing, the player creates a party of characters (up to the maximum of six). Exploration takes place in pseudo-3D environments, from first-person view. Battles (random as well...

Advanced Dungeons & Dragons: Slayer

Advanced Dungeons & Dragons: Slayer

3DO Interactive Multiplayer - Released - 1994

Slayer is a first-person action RPG using the AD&D 2nd Edition license and rules. Choose from the usual assortment of AD&D character races and classes and venture into randomly-generated dungeons, fighting monsters and finding items. Dungeon parameters and difficulty are customizable.

Advanced Dungeons & Dragons: The Dark Queen of Krynn

Advanced Dungeons & Dragons: The Dark Queen of Krynn

MS-DOS - Released - January 1, 1992

The Dark Queen of Krynn is the last part in the Dragonlance RPG series using the standard game engine found in the Goldbox series (with slight enhancements). Evil, after failing two times before, finally tries to defeat Good and conquer the world of Krynn. This time, the Dark Queen herself will take command over the forces of Evil. Her aim is to enter Krynn, which would ultimately lead to the defeat of Good. The party's task is to prevent this. Characters from Death Knights of Krynn can be transferred.

Alien Logic

Alien Logic

MS-DOS - Released - 1994

In the 21st century, human beings have all but destroyed their home planet Earth. Surviving humans found a shelter on a planet called Jorune. A civil war errupted, humans fighting the indigenous population; eventually, peace was achieved, and the various races found a way to co-exist with each other... all except one. The Shantha, one of the most ancient and powerful races on Jorune, adepts at the magical art of Isho, were not satisfied with the shape the planet has taken. 3500 years later, one of them, known as the Red Shantha, began attacking human settlements. The hero of the game is one of...

Allied General

Allied General

Windows 3.X - Released - 1995

Allied General is the sequel to Panzer General and uses the same turn-based gameplay mechanics. This time the player experiences World War II from the Allied point of view during two British, one U.S. and one Russian campaign. The settings are Europe, Russia and Northern Africa. The most important thing to have are prestige points. These are earned by solving scenarios (more for less amount of turns used) and used to buy replacement units. But this is not the only reason to be concerned about the detailed mission results: surviving units are transferred to the next mission and receive...

Al-Qadim: The Genie's Curse

Al-Qadim: The Genie's Curse

MS-DOS - Released - 1994

As the youngest son of a Noble Merchant, an easy life lay before you. But the call of adventure beckoned, and so, you left your home for a life of action and danger. Sea serpents, storms and tattered sails have all proved perilous as the years passed. You've taken ships and defeated fiends, at the side of your instructor, the Master Corsair Sinbar. But your thoughts always return to Kara, the Caliph's beautiful daughter. It is for her you devote your skill and honors. And it will be her hand in marriage that will be your reward for attaining your goal of becoming a Corsair. Your adventure...

Archon Ultra

Archon Ultra

MS-DOS - Released - 1994

Archon Ultra is a complete remake of Archon. The game features a completely rewritten game engine, new graphics and sound as well as digital music (a la MOD files), along with a new style of game board and an additional "special weapon" for each figure. It also adds multiplayer game (modem as well as hot seat).

B-24

B-24

MS-DOS - Released - 1987

A simulation of WW2 air-warfare in which the player flies a B-24 as part of the 460th Bomber Group missions to Ploesti in Romania. The game operates on several levels, and the player will be required to act as a pilot, copilot, navigator, engineer and bombardier at different stages of each mission. The performance of your B-24 influences the effectiveness of your Group, Wing and ultimately the Air Force itself. B-24 is a simulator with a difference - you control your bomber (and the Group) from a top-down perspective rather than from a 1st person perspective.

Battalion Commander

Battalion Commander

Apple II - Released - 1985

Battalion Commander is a real-time tactical (platoon/company level) simulation of modern warfare. The player is put in the role of a lieutenant colonel in charge of an entire armored battalion of either U.S., Soviet, or Chinese army. A combination of 5 scenarios and 40 maps of varied terrain (rivers, hills, minefields) is available, as well as infantry, tanks, APCs, artillery, assault guns, and other units. The commands are issued by pointing a spot on the map with the cursor (using the joystick) and then pressing a key combination selecting which company/platoon has to perform what action...

Battle for Normandy

Battle for Normandy

Apple II - Released - 1982

June 6, 1941. The start of D-Day. Depending on your choice you will either lead or face the largest amphibious force ever assembled. As the Supreme Allied Commander your job is to establish beachheads on Utah, Omaha, Juno, Gold and Sword, consolidate them, then move out to capture the strategic towns of Cherbourg and Caen, the roadnet at St. Lo, penetrate as deeply as possible into the continent and destroy and disrupt enemy formations. As the German Commander your hope for victory is to deploy your land forces and powerful panzers and contain the enemy and drive him back to the beaches....

Battle for Normandy

Battle for Normandy

MS-DOS - Released - 1983

June 6, 1941. The start of D-Day. Depending on your choice you will either lead or face the largest amphibious force ever assembled. As the Supreme Allied Commander your job is to establish beachheads on Utah, Omaha, Juno, Gold and Sword, consolidate them, then move out to capture the strategic towns of Cherbourg and Caen, the roadnet at St. Lo, penetrate as deeply as possible into the continent and destroy and disrupt enemy formations. As the German Commander your hope for victory is to deploy your land forces and powerful panzers and contain the enemy and drive him back to the beaches....

Battle for Normandy

Battle for Normandy

Commodore 64 - Released - 1983

June 6, 1941. The start of D-Day. Depending on your choice you will either lead or face the largest amphibious force ever assembled. As the Supreme Allied Commander your job is to establish beachheads on Utah, Omaha, Juno, Gold and Sword, consolidate them, then move out to capture the strategic towns of Cherbourg and Caen, the roadnet at St. Lo, penetrate as deeply as possible into the continent and destroy and disrupt enemy formations. As the German Commander your hope for victory is to deploy your land forces and powerful panzers and contain the enemy and drive him back to the beaches....

Battle of Antietam

Battle of Antietam

MS-DOS - Released - 1986

Battle of Antietam is a grand tactical simulation of the bloodiest day of the Civil War at the little town of Sharpsburg, Maryland along Antietam Creek. The game is played in 11 turns each representing 1 hour of real time. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory. The game can be played under 3 different sets of rules (Basic, Intermediate and Advanced) with 5 levels of difficulty for each and can be played against another...

The Battle of the Bulge: Tigers in the Snow

The Battle of the Bulge: Tigers in the Snow

MS-DOS - Released - 1982

On December 16, 1944 in the twilight of the Third Reich, Hitler played his last desperate gamble and launched a massive surprise assault against the thin allied lines in the Ardennes forest of Belgium and Luxemborg. As the German Commander your goal is to cross the Ardennes forest and get to the other side of the Meuse River. With division/regiment sized forces you must storm thru the allied forces taking as many towns as possible. If you choose to command the allied forces your goal is the same as the American commander in 1944. Hold out against the attacking germans until reinforcements...

The Battle of the Bulge: Tigers in the Snow

The Battle of the Bulge: Tigers in the Snow

Commodore 64 - Released - 1983

On December 16, 1944 in the twilight of the Third Reich, Hitler played his last desperate gamble and launched a massive surprise assault against the thin allied lines in the Ardennes forest of Belgium and Luxembourg. As the German Commander your goal is to cross the Ardennes forest and get to the other side of the Meuse River. With division/regiment sized forces you must storm thru the allied forces taking as many towns as possible. If you choose to command the allied forces your goal is the same as the American commander in 1944. Hold out against the attacking Germans until reinforcements...

Battles of Napoleon

Battles of Napoleon

MS-DOS - Released - 1989

Battles of Napoleon is a historical wargame that lets you play either side in four of Napoleon's famous battles -- Auerstadt, Borodino, Quatre Bras, and the infamous Waterloo. Additionally, the game features a detailed scenario construction set that will allow you to design your own battles; everything from maps, to troop types, to weapon ranges and damage. Gameplay is turn-based, each turn consisting of different phases. During your turn, you can establish various objectives (map squares to occupy) for each unit or commander, move commanders between units, move a unit, change formation,...

Battles of Napoleon

Battles of Napoleon

Apple II - July 31, 1988

Battles of Napoleon is a 1988 computer wargame by Chuck Kroegel and David Landrey published by Strategic Simulations. It was released for the Apple II, Commodore 64, and MS-DOS.

Breakthrough in the Ardennes

Breakthrough in the Ardennes

Atari 800 - Released - 1984

Breakthrough in the Ardennes is a detailed regimental/brigade level simulation of the Battle of the Bulge. As the German Commander you win victory points by taking towns, exiting units, destroying American units and controlling specified road hexes and lose victory points for losing units and having a greater percentage of units destroyed than the Americans. When the game ends the German score is calculated and the level of German victory or American victory is displayed. The game covers 12 turns each covering a full day of operation. The game can be played solitaire as the American forces.

Broadsides

Broadsides

Apple II - Released - 1984

Broadsides is a tactical simulation of ship-to-ship combat between sailing ships of the Napoleonic era (late 18th and early 19th Century). The game can be played as two different games. The first game is an arcade mode where you can sail right into the action, set your course, maneuver, and fire your guns as fast as your crew can load. For authenticity and historical detail, the tactical game puts you on the quarterdeck where you will make all the decisions real captains had to make. If you wish to depart from the historical ships provided, you can design your own frigates and ships of the...

Broadsides

Broadsides

Atari 800 - 1983

Broadsides is a tactical simulation of ship-to-ship combat between sailing ships of the Napoleonic era (late 18th and early 19th Century). The game can be played as two different games. The first game is an arcade mode where you can sail right into the action, set your course, maneuver, and fire your guns as fast as your crew can load. For authenticity and historical detail, the tactical game puts you on the quarterdeck where you will make all the decisions real captains had to make.

Buck Rogers: Countdown to Doomsday

Buck Rogers: Countdown to Doomsday

MS-DOS - Released - 1990

Buck Rogers had once fought in the cold war, a pilot sent into outer space to destroy a Russian weapons platform. He was successful, but his success destroyed the planet, as nuclear war was launched, and you went into a centuries long cryogenic sleep, abandoned by the people who could not retrieve you. In the centuries that he slept, Earth colonized the solar system. There are large groups of people on Mars, Venus and Saturn. The colonies once existed to bring resources back to an Earth that had problems sustaining itself. But the intervening centuries brought a power shift. Now Earth is at...

Buck Rogers: Countdown to Doomsday

Buck Rogers: Countdown to Doomsday

Commodore Amiga - Released - 1990

The RAM (Russo-American Mercantile) organisation is based on Mars. They want to control the Solar System - a natural enough ambition, I suppose. They rule Earth with an iron hand, thus NEO (New Earth Organization) has been formed to counter the tyranny. After Buck Rogers was found and revived from his frozen snooze he joined NEO and helped to remove RAM troops from Earth. However, fear of RAM is still high as they could strike any at time. You join the NEO, one of many new recruits. Buck's task is to form a team, get the hell out into space and put the stellar wind up the dreaded RAM. Buck...

Buck Rogers: Matrix Cubed

Buck Rogers: Matrix Cubed

MS-DOS - Released - 1992

Following the events of the previous game, Buck Rogers: Countdown to Doomsday, N.E.O. the New Earth Organization, has gained some notoriety for defeating the forces of R.A.M., The Russo-American Mercantile. Because of this, the heroes of that mission are sent to diplomatic talks on Venus and N.E.O. stands to recruit a powerful new ally. However it isn't long before trouble starts, and an assassination attempt is planned against the Venusian minister. This is only the beginning of a plot embroiled with the mysterious Matrix Device, which can turn matter into energy. Naturally these adventures...

Carrier Strike

Carrier Strike

MS-DOS - Released - 1992

Carrier Strike simulates naval-air battles in the South Pacific during WWII. Carrier Strike can be used to recreate historical battles or random-historical battles (battles that could have happened at a particular time). The Campaign Game allows you to complete one battle and jump immediately into a new battle. Ships sunk or badly damaged in one battle will be unavailable for the next battle. The Campaign Game allows one battle per month from May 1942 to June 1944. In Carrier Strike you issue movement orders to friendly task forces (TF's) and direct the Flight Operations on your carriers....

Cartels & Cutthroat$

Cartels & Cutthroat$

MS-DOS - Released - 1985

Cartel$ & Cutthroat$ is notable for being one of the first business sims in existence. 1-8 players compete for profit in this simulation of cut-throat competition that is a simulation of the basic tenets in finance and economics. Understanding these concepts is key to winning the game, which involving setting your production level and price where marginal costs equal marginal revenues, borrow funds when prime rates are low to expand, and minimize cost per unit. You must also pay careful attention to the state of the economy and consumers' tastes, both of which change constantly. If you're...

Champions of Krynn

Champions of Krynn

Commodore Amiga - Released - 1990

The War of the Lance is over, the dragon armies have been defeated. But evil has not left Krynn. In northeastern Ansalon, outposts of the Knights of Solamnia remain to guard the fragile peace. Your party of adventurers is hired to carry out missions for the Knights. On your first mission, you stumble upon Draconians, long believed to have left the area. What are their plans? On your travels you have to face dangers in many dungeons and towns and might even meet some of the legendary Heroes of the Lance. Champions of Krynn is the first of SSI's "gold box" games set in the AD&D world of...

Champions of Krynn

Champions of Krynn

MS-DOS - Released - June 1, 1990

The War of the Lance is over, the dragon armies have been defeated. But evil has not left Krynn. In northeastern Ansalon, outposts of the Knights of Solamnia remain to guard the fragile peace. Your party of adventurers is hired to carry out missions for the Knights. On your first mission, you stumble upon Draconians, long believed to have left the area. What are their plans? On your travels you have to face dangers in many dungeons and towns and might even meet some of the legendary Heroes of the Lance. Champions of Krynn is the first of SSI's "gold box" games set in the AD&D world of...

Clash of Steel: World War II, Europe 1939-45

Clash of Steel: World War II, Europe 1939-45

MS-DOS - 1993

Clash of Steel is a grand strategy computer game released in 1993 by Strategic Simulations Inc. (SSI) for MS-DOS. It covers World War II in Europe on a grand strategic scale between 1939 and 1945. Three major powers are playable: Germany (Axis), the Allies and the Soviet Union. In the game each player in charge of his chosen major power and its land, air and naval forces. Each player also controls production and research of military equipment. This game contains a number of bugs that were fixed in the follow-up game, Clash of Steel: Future Edition. Buyers of the original version were given...

Colonial Conquest

Colonial Conquest

Apple II - July 31, 1985

Colonial Conquest is a grand strategy game set during the late 1800's and early 1900's that puts you in charge of one of the six Imperialistic powers of the time (Great Britain, France, Germany, U.S., Russia and Japan). Using diplomacy, espionage, armies and fleets, these six countries vie for control of more than 120 minor countries and each other. Your goal in the game is to conquer as many minor nations as possible and set yourself up as the mightiest ruler on Earth. There are three scenarios, and up to six people can play each as a separate nation - or the computer can take charge of all...

Colonial Conquest

Colonial Conquest

Atari ST - Released - 1987

Colonial Conquest is a grand strategy game set during the late 1800's and early 1900's that puts you in charge of one of the six Imperialistic powers of the time (Great Britain, France, Germany, U.S., Russia and Japan). Using diplomacy, espionage, armies and fleets, these six countries vie for control of more than 120 minor countries and each other. Your goal in the game is to conquer as many minor nations as possible and set yourself up as the mightiest ruler on Earth. There are three scenarios, and up to six people can play each as a separate nation - or the computer can take charge of all...

Colonial Conquest

Colonial Conquest

Atari 800 - Released - 1985

Colonial Conquest is a grand strategy game set during the late 1800's and early 1900's that puts you in charge of one of the six Imperialistic powers of the time (Great Britain, France, Germany, U.S., Russia and Japan). Using diplomacy, espionage, armies and fleets, these six countries vie for control of more than 120 minor countries and each other. Your goal in the game is to conquer as many minor nations as possible and set yourself up as the mightiest ruler on Earth. There are three scenarios, and up to six people can play each as a separate nation - or the computer can take charge of all...

Combat Leader

Combat Leader

Atari 800 - Released - 1983

Combat Leader is a tactical simulation between tank and mechanized infantry companies on the contemporary battlefield. The game can be played as strategic or arcade. As combat leader you decide what level of command you want: company, platoon, or squad. Then choose from over 70 historical tanks rated for speed, armor, strength and fire accuracy. Game scores are based primarily on numbers and types of units destroyed plus you can earn a bonus of up to 100 points for completing a mission. Number of points accumulated will determine the level of victory. The game can be played as either novice...

Computer Air Combat

Computer Air Combat

Apple II - July 31, 1980

Computer Air Combat is a simulation of aerial warfare during World War II. Players can choose from flying American, British, German or Japanese aircraft in a variety of different air combat missions. The game is played in a series of turns until all aircraft on one side are destroyed or the engagement is terminated by mutual agreement. Players take turns during the movement phase and then in the combat phase. During each turn you can check the status report and position report. Position reports display position and speed of friendly aircraft and all visible enemy aircraft. Status reports are...

Computer Ambush

Computer Ambush

Apple II - July 31, 1982

Computer Ambush is a computer tactical simulation of squad vs squad combat in France during World War II. You are a Sergeant and command a squad of 10 infantrymen (either American or German). Each man has a name, personal background (dossier), and comes rated with individual critical combat skills. You can also rate the soldiers to your own specifications for more flexibility. Computer Ambush is played as a series of turns until either one side is destroyed or one or both sides have completed their missions.

Computer Baseball

Computer Baseball

Apple II - July 31, 1981

Computer Baseball is a 1981 computer simulation computer game by Strategic Simulations, Inc.. It was released for several home computers, including Amiga, Apple II, Atari 8-bit family, Commodore 64, MS-DOS and Apple Macintosh. Players can manage a game between teams from 14 different World Series contests, or enter in or load the statistics for other teams. For example, players can manage either the Brooklyn Dodgers or New York Yankees in a rematch of the 1955 World Series. Two players can manage against each other, one player can manage against a computer manager, or the computer can...

Computer Baseball

Computer Baseball

Commodore Amiga - Released - 1986

Computer Baseball is a game of both strategy and statistics. Managers manipulate pinch hitters, infield positions, relief pitchers and base runners. 28 major league teams are provided to choose from and data for new teams can be entered as well. Starting the game, you have four options to choose from: playing a game against the computer, playing a two player game, entering data for a new team and reviewing or editing data in an existing team data file. The display screen will consist of a scoreboard, batter and pitcher status information, and a representation of the playing field. The...

Computer Bismarck

Computer Bismarck

Apple II - Released - 1980

May 1941, operation Rheinübung. German battleship Bismarck is attempting to elude the Allied fleet in order to escape from the North Atlantic and be able to conduct shipping raids against Allied supply convoys. The player can take command of either the British or German side. You can conduct air searches on the map, read weather forecast, move your ships, fire their deck guns and torpedoes, control repairs during battle. You can also fly Fairey Swordfish and make a torpedo run. Germans win if Bismarck safely escapes south or returns to France after sinking enemy ships.

Computer Quarterback

Computer Quarterback

Apple II - Released - August 2, 1981

Computer Quarterback is a real time strategy simulation of NFL football. There are three ways this game can be played. In the semi pro version, there are 18 offensive plays and 14 defensive plays. In the pro version, there are 36 offensive plays and 24 defensive plays. In the computer version, you play against the computer team called The Robots and this version plays the same was as the semi pro version. With this game you will have to name your own team and draft players with the money you start out with. There was an optional team disk you could order through the catalog that came with this...

Computer Quarterback

Computer Quarterback

Atari 800 - Released - 1981

Computer Quarterback is a real time strategy simulation of NFL football. There are three ways this game can be played. In the semi pro version, there are 18 offensive plays and 14 defensive plays. In the pro version, there are 36 offensive plays and 24 defensive plays. In the computer version, you play against the computer team called The Robots and this version plays the same was as the semi pro version. With this game you will have to name your own team and draft players with the money you start out with. There was an optional team disk you could order through the catalog that came with this...

Conflict: Korea: The First Year 1950-51

Conflict: Korea: The First Year 1950-51

MS-DOS - Released - 1992

Conflict: Korea is a detailed wargame/simulation which concentrates on the first year of the Korean war. Three historical scenarios let you become General MacArthur or the commander of the North Korean forces. A hypothetical 1995 scenario is also included. Game mechanics are similar to other games in this Strategic Simulations series of games, such as Conflict: Middle East, Second Front, and Western Front.

Conflict: Korea: The First Year 1950-51

Conflict: Korea: The First Year 1950-51

Commodore Amiga - Released - 1992

Based on the engine of Conflict: Middle East, this is, in M. Evan Brooks' words, "A simulation of the Korean War (1950-51) and a hypothetical invasion (1995). Detailed and accurate; but while the Korean War went from massive thrust and counterthrust and back again to a static attritional warfare without maneuver, the program only covered the initial year. Granted that the later years were totally different types of warfare, the lack of historical completeness was disappointing. The interface was noteworthy for its awkwardness."

Conflict: Middle East

Conflict: Middle East

Commodore Amiga - Released - 1991

Another in the continuing series of war games fostered by SSI, Conflict: Middle East concentrates on an area previously only touched on by games in the genre. Specifically, the ongoing tumultuous conflict between Israel and the Arab states sets the scene for this narrowly focused look at the 1973 Yom Kippur War. In a genuinely innovative move, the designers also include a "what if" scenario that presupposes an early 1990's full blown attack by the Arabs in an attempt to eliminate the Israelis. The game is a solid effort in many areas and provides experienced gamers with a challenging test of...

Conflict: Middle East

Conflict: Middle East

MS-DOS - Released - 1991

Conflict: Middle East is a detailed wargame/simulation of the Arab/Israeli Wars from 1973 until the present (1991). The action is historical and hypothetical. You can fight the entire 1973 Arab/Israeli conflict on an operational level as the Israelis or take on the more daunting task of the Arab forces. Choose the hypothetical 1990's scenario for modern day desert warfare. The game is fought at the Brigade/Division level where you will control every detail of land and air war down to the individual infantry squads, vehicles and gun tubes. You must also keep track of weather, supplies, and...

The Cosmic Balance

The Cosmic Balance

Apple II - Released - August 4, 1982

This video game is a computerized turn-based version of tactical combat simulation very similar to the Star Fleet Battles pen-paper-map-counter game. While Star Fleet Battles is explicitly set in the Star Trek universe, The Cosmic Balance is not. That said, the first (and closest to a tutorial) scenario in the game re-creates a meeting between Starship Enterprise and USS Reliant, like in the film Star Trek II: The Wrath of Khan. Ship design is an exercise in resource management, with power, drives, defensive systems, and weapons all vying for a finite amount of hull space.

Cyber Empires

Cyber Empires

Commodore Amiga - Released - 1992

Predecessor to the highly succesful (and more complex) Fantasy Empires. A tactical and strategic turn-based game of robotic combat, land conquest, and city siege. This game was released by Silicon Knights in March 1992. It was voted the best multi-player game in 1992 by Computer Game Review. Five empires descend upon the neutral and strategic planet of Orion in an attempt to claim it as their own. The days of conventional warfare are over and the age of the cybernetic warrior is at hand. The game is a mix of strategy and battle action. First it has a strategic part where you build...

Cyber Empires

Cyber Empires

MS-DOS - Released - 1992

Predecessor to the highly successful (and more complex) Fantasy Empires. A tactical and strategic turn-based game of robotic combat, land conquest, and city siege.

CyClones

CyClones

MS-DOS - Released - 1994

Legions of alien Cybernetic Clones (CyClones) have devastated the Earth. Humanity's only hope lies with Havoc, himself a cybernetic warrior that had been manipulated by the CyClones to do their evil bidding. Havoc must fight the CyClones without mercy, protecting the Earth and avenging his own past. CyClones is a first-person shooter (FPS) in which the player controls Havoc, exploring maze-like environments and blasting hostile aliens with a variety of firearms. The game is notable for pioneering the use of mouse control in games of its genre, allowing the player to aim independently of...

Cytron Masters

Cytron Masters

Apple II - August 5, 1982

Cytron Masters is a computer game by Dan Bunten released for the Apple II in July or August 1982.It was developed by his company, Ozark Softscape, and released by Strategic Simulations, Inc. Cytron Masters is one of the earliest computer games that can be considered a real-time strategy game,or rather a real-time tactics predecessor to the genre, requiring the players to build up their forces in order to win. In the game each player takes the role of the commander, represented on-screen in Command Centers located on opposite sides of the screen. Scattered around the screen are eight...

Dark Legions

Dark Legions

MS-DOS - Released - April 15, 1994

Dark Legions is an action based strategy game. The player may play against the computer or another human on a strategic game board. In the beginning of the game, the player buys their forces with a predefined number of credits, and may purchase any of the 16 characters along with various kinds of traps and even rings of power to upgrade their creatures. One is chosen to be the "Orb Keeper". The Orb Keeper is like the King in chess: the game is over if he dies. Then players set up on a chosen map and start to move turn wise. When one player moves a piece into the same square as an opponent, the...

The Dark Queen of Krynn

The Dark Queen of Krynn

Commodore Amiga - Released - 1992

The Dark Queen of Krynn is the last part in the Dragonlance RPG series using the standard game engine found in the Goldbox series (with slight enhancements). Evil, after failing two times before, finally tries to defeat Good and conquer the world of Krynn. This time, the Dark Queen herself will take command over the forces of Evil. Her aim is to enter Krynn, which would ultimately lead to the defeat of Good. The party's task is to prevent this. Characters from Death Knights of Krynn can be transferred.

Dark Sun: Shattered Lands

Dark Sun: Shattered Lands

MS-DOS - Released - January 4, 1993

The world of Athas was once peaceful and pleasant - until wizards found a way to increase their power by draining the planet's energy. Athas gradually turned into a desert, its seas evaporating, its sun transforming into an ominous crimson fireball. The wizards then gained control over the land, becoming sorcerer-kings and enslaving most of the population. One of such kings, Tectuktitlay, rules the city-state of Draj. By his orders, a group of slaves is sent to a battle arena where they have to fight monsters as gladiators. However, that group manages to escape the slave pens. They have to...

Death Knights of Krynn

Death Knights of Krynn

MS-DOS - Released - 1991

Death Knights of Krynn is the 2nd volume of the Dragonlance epic and is the sequel to Champions of Krynn. Characters from that game may be imported to this game. This time the party faces an undead threat that turns former friends into fierce enemies and infests Krynn with hordes of decaying monsters. The party must find the origin of these nightmarish undead creatures and eliminate it in order to save Krynn from turning into a land of undead. Like Champions of Krynn, Death Knights of Krynn introduces a different and unique character selection with the availability of the "Knight" class,...

Death Knights of Krynn

Death Knights of Krynn

Commodore Amiga - Released - October 1, 1991

Death Knights of Krynn is the 2nd volume of the Dragonlance epic and is the sequel to Champions of Krynn. Characters from that game may be imported to this game. This time the party faces an undead threat that turns former friends into fierce enemies and infests Krynn with hordes of decaying monsters. The party must find the origin of these nightmarish undead creatures and eliminate it in order to save Krynn from turning into a land of undead. Like Champions of Krynn, Death Knights of Krynn introduces a different and unique character selection with the availability of the...

Demon's Winter

Demon's Winter

MS-DOS - Released - 1989

The land of Ymros was first encountered in Shard of Spring, and it returns in this follow up, which is viewed from above, but has a game-world 32 times the size of its predecessor. Your characters can include Humans, Elves, Dwarves and Trolls, each with different skills as well as generated and varying statistics, and one of 10 different character classes - Barbarian, Wizard and Scholar for Example. You will need to choose the right balance of these for your mission, which involves tracking down Malifon and gain revenge on the damage he has done to Ymros. Combat takes place via...

Demon's Winter

Demon's Winter

Apple II - Released - August 7, 1988

The land of Ymros was first encountered in Shard of Spring, and it returns in this follow up, which is viewed from above, but has a game-world 32 times the size of its predecessor. Your characters can include Humans, Elves, Dwarves and Trolls, each with different skills as well as generated and varying statistics, and one of 10 different character classes - Barbarian, Wizard and Scholar for Example. You will need to choose the right balance of these for your mission, which involves tracking down Malifon and gain revenge on the damage he has done to Ymros. Combat takes place via...

Demon's Winter

Demon's Winter

Commodore Amiga - Released - 1989

The land of Ymros was first encountered in Shard of Spring, and it returns in this follow up, which is viewed from above, but has a game-world 32 times the size of its predecessor. Your characters can include Humans, Elves, Dwarves and Trolls, each with different skills as well as generated and varying statistics, and one of 10 different character classes - Barbarian, Wizard and Scholar for Example. You will need to choose the right balance of these for your mission, which involves tracking down Malifon and gain revenge on the damage he has done to Ymros. Combat takes place via...

Dragons of Flame

Dragons of Flame

Commodore Amiga - Released - 1989

Dragons of Flame is a Role-Playing game, developed by U.S. Gold and published by SSI, which was released in 1989. SSI continue their series of AD&D releases with Dragons of Flame, an action game (like Heroes of the Lance, the first release) set in a mythical world. It's 300 years since the gods abandoned the people of Krynn and as a result, Takhisis, the Queen of Darkness, has awakened some dragons and created an army of Draconians. Once her armies are victorious, she'll be able to rule the land. All that can stop her is a bunch of companions – led by your very own self. The character...

Dragons of Flame

Dragons of Flame

Amstrad CPC - Released - 1990

Set in between the SSI's AD&D Dragonlance action games Heroes of the Lance and Shadow Sorcerer. This game follows the tradition of Heroes of the Lance with a side-scrolling, action-oriented view, a breakaway from the standard GoldBox RPGs. Plot-wise, it also takes place between those two games, following closely the novel/game modules written by Weiss/Hickman. You take control of one character at a time, with each hero having different abilities.

Dragons of Flame

Dragons of Flame

MS-DOS - Released - 1989

Set in between the SSI's AD&D Dragonlance action games Heroes of the Lance and Shadow Sorcerer. This game follows the tradition of Heroes of the Lance with a side-scrolling, action-oriented view, a breakaway from the standard GoldBox RPGs. Plot-wise, it also takes place between those two games, following closely the novel/game modules written by Weiss/Hickman. You take control of one character at a time, with each hero having different abilities.

Dragons of Flame

Dragons of Flame

Atari ST - Released - December 1, 1989

Dragons of Flame is a Role-Playing game, developed by U.S. Gold and published by SSI, which was released in 1989. SSI continue their series of AD&D releases with Dragons of Flame, an action game (like Heroes of the Lance, the first release) set in a mythical world. It's 300 years since the gods abandoned the people of Krynn and as a result, Takhisis, the Queen of Darkness, has awakened some dragons and created an army of Draconians. Once her armies are victorious, she'll be able to rule the land. All that can stop her is a bunch of companions – led by your very own self. The character...

Dungeon Hack

Dungeon Hack

MS-DOS - Released - 1993

Dungeon Hack is a role-playing video game developed by DreamForge Intertainment and published by Strategic Simulations, Inc. (SSI) for the PC DOS and NEC PC-9801 in 1993. The game is based in the Advanced Dungeons and Dragons world of Forgotten Realms. Dungeon Hack features a three-dimensional, randomly generated dungeon; SSI claimed that "over 4 billion" different dungeons were possible. The game features a pseudo-3D game screen based on Eye of the Beholder series. Like Rogue, dungeons are randomly generated whenever a new game is started. As a result, virtually no two dungeons generated...

Eagles

Eagles

Atari 800 - Released - 1983

Eagles is a game that simulates the dogfights and melees that occurred in the skies over France and Germany in the latter half of WWI. There are three scenarios to choose from at the start of game: Over There, Voss's Last Fight and Red And Black. In addition, there are four different mini-games to choose from: Bloody April, Sausage Run, Contact Patrol and The Eleventh Hour. During game play, you will face many of the situations that the period's pilots had to face. A dogfight in Eagles can involve as many as twenty planes. Each aircraft will have an ID number on them running from 1-20. 1-10...

Earth 2150

Earth 2150

Windows - Released - May 22, 2000

In the sequel to Earth 2140 the use of nuclear weapons have pushed the earth out of its normal circulation around the sun. Earth is coming closer and closer to the sun. The whole climate changes. The three "states" left on earth (and moon) try to conquer the areas which contain the resources necessary to build a huge spaceship to escape from earth. In total there are 70 missions of non-linear real-time strategy gameplay to complete. It features a range of land, air and seas units, with some which can 'dig' tunnels through mountains so that your units can drive through it. There is also a...

Earth 2150: The Moon Project

Earth 2150: The Moon Project

Windows - Released - March 11, 2001

Earth 2150: The Moon Project is a sequel to the real time strategy game Earth 2150. While the game is in fact a stand-alone game, many consider it an expansion pack because it does little more than provide new missions, and weapons. The story takes place alongside the original game's story. In the year 2150, Mankind are at war... The three factions: Lunar Corporation, Eurasian Dynasty, and United Civilized States are battling for control of Earth and who gets to get off... While the battle for Earth itself rages... News came from the moon... The Lunar Corporation has a secret project on the...

Epidemic!

Epidemic!

Apple II - Released - August 8, 1983

It's 1989, and there's good news and bad news. The good news: there's a spectacular meteor shower scheduled to light up the sky. The bad news: the meteoroids are bearing a rather deadly, virulent disease -- when they impact our planet, things might get ugly. It's up to you to contain the infection, and prevent mankind from getting its own museum display case, next to the dinosaurs. Your stint as head of the Global Disease Control Center lasts from 15 to 30 game turns (depending on the chosen skill level). One turn represents a day, and allows a limited number of actions: you'll be able to...

Eye of the Beholder

Eye of the Beholder

MS-DOS - Released - 1991

Something evil is lurking below the city of Waterdeep. The Lords of Waterdeep summon a group of heroes to investigate, but someone or something has been watching the proceedings. After the heroes enter the sewers, the ceiling collapses behind them. The only way out is the way down, into a dungeon filled with monsters, traps and puzzles. Eye of the Beholder is a dungeon crawler RPG with a first-person perspective based on the 2nd Edition AD&D rules. The starting party consists of four characters and up to two NPCs can join later. Combat and magic happen in real time, similarly to Dungeon...

Eye of the Beholder

Eye of the Beholder

Commodore Amiga - Released - July 1, 1991

Something evil is lurking below the city of Waterdeep. The Lords of Waterdeep summon a group of heroes to investigate, but someone or something has been watching the proceedings. After the heroes enter the sewers, the ceiling collapses behind them. The only way out is the way down, into a dungeon filled with monsters, traps and puzzles. Eye of the Beholder is a dungeon crawler RPG with a first-person perspective based on the 2nd Edition AD&D rules. The starting party consists of four characters and up to two NPCs can join later. Combat and magic happen in real time, similarly to Dungeon...

Eye of the Beholder

Eye of the Beholder

ScummVM - Released - 1991

Something evil is lurking below the city of Waterdeep. The Lords of Waterdeep summon a group of heroes to investigate, but someone or something has been watching the proceedings. After the heroes enter the sewers, the ceiling collapses behind them. The only way out is the way down, into a dungeon filled with monsters, traps and puzzles.

Eye of the Beholder II: The Legend of Darkmoon

Eye of the Beholder II: The Legend of Darkmoon

ScummVM - Released - December 1, 1991

The Archmage Khelben summons the Heroes of Waterdeep, slayers of the Beholder Xanathar, for another mission. Strange things are happening in the forests near Waterdeep, centered around the Temple Darkmoon. People have been disappearing and shallow graves containing human remains have been found. Khelben teleports the party to the forests near Darkmoon so they may find out what kind of evil is working in the towers of the temple.

Eye of the Beholder II: The Legend of Darkmoon

Eye of the Beholder II: The Legend of Darkmoon

Commodore Amiga - Released - June 1, 1992

The Archmage Khelben summons the Heroes of Waterdeep, slayers of the Beholder Xanathar, for another mission. Strange things are happening in the forests near Waterdeep, centered around the Temple Darkmoon. People have been disappearing and shallow graves containing human remains have been found. Khelben teleports the party to the forests near Darkmoon so they may find out what kind of evil is working in the towers of the temple. Eye of the Beholder II: The Legend of Darkmoon is, like its predecessor, a first-person dungeon-crawling role-playing game based on the second edition of AD&D...

Eye of the Beholder II: The Legend of Darkmoon

Eye of the Beholder II: The Legend of Darkmoon

MS-DOS - Released - December 1, 1991

The Archmage Khelben summons the Heroes of Waterdeep, slayers of the Beholder Xanathar, for another mission. Strange things are happening in the forests near Waterdeep, centered around the Temple Darkmoon. People have been disappearing and shallow graves containing human remains have been found. Khelben teleports the party to the forests near Darkmoon so they may find out what kind of evil is working in the towers of the temple. Eye of the Beholder II: The Legend of Darkmoon is, like its predecessor, a first-person dungeon-crawling role-playing game based on the second edition of AD&D...

Eye of The Beholder III: Assault on Myth Drannor

Eye of The Beholder III: Assault on Myth Drannor

MS-DOS - Released - 1993

This is the third and the final part of Eye of the Beholder trilogy. While boasting of their exploits in the the previous game, the party is approached by a man with a tale of a dangerous lich who threatens the surrounding area. Without hesitation the party agrees to deal with the lich, and the mysterious man teleports them into yet another adventure. The game is more or less the same as the predecessors, the battles play out in the same way as in previous entries. Characters can fight mano-a-mano, or they can throw things, weapons, arrows, etc. Open spaces have been added to the game as...

Fantasy Empires

Fantasy Empires

MS-DOS - Released - October 1, 1993

Build and control an Empire! In Fantasy Empires you play the ruler of a fledging kingdom; your objective: Take over adjacent kingdoms one by one using magic, war, or strategic planning. Features real-time combat in an overhead view, as well as a computer controlled The Dungeon Master, who provides insight as well as comic relief. Form alliances, recruit armies, train heroes, send them on quests, cast spells, manage resourses. All set in the enchanted world of D&D. Up to five players can take turns waging war against one another.

Final Liberation: Warhammer Epic 40,000

Final Liberation: Warhammer Epic 40,000

Windows - Released - November 30, 1997

This game pits you in a brutal war between the Orcs and the Human Space Marines from the classic Warhammer 40,000 tabletop game. Using a variety of troops, vehicles and giant robots you must conquer your foes in battle. Battles take place in turns: Each turn you get a chance to move and shoot at your enemies. Each side gets a variety of units: some are just foot soldiers, there are also tanks, hover-bikes and even giant robots. Weapons range from Bolters (big sub machine guns) to laser cannons and vortex bombs. The plot is simply to destroy your enemy -- each mission usually works this...

First Over Germany

First Over Germany

MS-DOS - Released - 1989

First Over Germany is a simulation of a B-17 bomber group in World War II. The simulation covers the actual events surrounding the formation of the 306th Bomb Group. Its training, and transition to Thurleigh, England, and twenty five missions that a pilot might have flown at that time. You'll start of as a second lieutenant with only a few hours of flight experience. You must choose your crew, and then learn to fly in a series of training flying missions. You'll then also learn how to take off with your plane and then form in a formation group. After learning the basics, you'll go out on...

Flashback: The Quest for Identity

Flashback: The Quest for Identity

MS-DOS - Released - 1993

The year is 2142. The player takes control of Conrad B. Hart, a man who has lost his memory. After barely escaping from hostile aliens, Conrad's bike crashes on an unknown planet. Conrad finds himself in the jungle, and from that moment on his quest for survival and his lost identity begins. Flashback: The Quest for Identity incorporates elements of platforming, shooting, and problem-solving. The game can be described as a "cinematic platformer" (commonly referred to as Prince of Persia-style), following a design philosophy that was also manifested in Delphine Software's previous work,...

Fortress

Fortress

Atari 800 - Released - 1983

Fortress is a fast paced computer game in which two rival lords seek to gain domination over the countryside. A player is assigned the role of the White or Black lord. At the beginning of the game, the rectangular field, consisting of 6 columns and 6 rows, is empty. There is a total of 21 turns for each game. Players will start by building a castle or reinforcing an existing one during each turn. Castles can be defeated if the player attacking has a higher strength value to their castle. Equal strength value will put the castle being attacked under siege. Reinforcing the castle will increase...

Galactic Adventures

Galactic Adventures

Atari 800 - 1982

Galactic Adventures is a sequel to Galactic Gladiators. This game blends role-playing and strategy elements in a science fiction setting. Players create characters from among seven races, explore a series of planets, interact with friendly and hostile aliens, shuttle personnel and cargo between worlds, take quests from guilds, pilot ships in space combat, and fight long, complex tactical battles. Successful adventures reward the player with money, equipment, experience, and increases in a wide variety of skills. The nominal goal of the game is to amass enough experience for "Independent...

Galactic Gladiators

MS-DOS - Released - 1983

Early tactical combat game about humans and aliens duking it out with laser guns, melee weapons and special powers. Campy alien races included Viking warriors with horns, Denebian slime devils and space mutants with a killer touch. Much of the game would be spent watching the blinking words, "PLAYER TWO IS PLANNING HOW TO DEFEAT YOU".

Gary Grigsby's Pacific War

Gary Grigsby's Pacific War

MS-DOS - Released - 1992

A grand strategical game covering World War 2 in the Pacific and South East Asia areas. The player has to manage every aspect of the conflict: From building Task Forces, moving troops and planes, to managing production, it's all there (and much more). Different starting points to enter the war can be chosen. Either side can be played by a human player.

Gary Grigsby's War in Russia

Gary Grigsby's War in Russia

MS-DOS - Released - 1993

A World War 2 strategy game covering the war on the eastern front from 1941 to 1945. Game-scale is set to corps level (Russian corps-level units are army sized). Both, Russian and German, sides can be played. The player has full control over all aspects of the war including production of war material. The forces of both side are simulated into detail and you can review your divisions up to squad/tank level. There are several different starting points available, for example 22 Jun 1941 (Operation Barbarossa) or 5 Jul 1943 (Operation Zitadelle; Battle of Kursk). Events on other fronts (North...

Gateway to the Savage Frontier

Gateway to the Savage Frontier

Commodore Amiga - Released - 1991

The party of adventurers has just escorted a caravan from the dwarven-ruled citadel Adbar to the city of Yartar. Now it's time to relax - the heroes head to the nearest tavern for food and drinks. However, somebody slips a drug into their food, and they all pass out. Upon awakening, they discover that they have been robbed of nearly all their possessions. The heroes must now begin everything from scratch. Investigating the matter, they unravel a much bigger and more sinister plot, which involves the evil organization Zhentarim and their plans for conquering the land. Gateway to the Savage...

Gateway to the Savage Frontier

Gateway to the Savage Frontier

MS-DOS - Released - 1991

The party of adventurers has just escorted a caravan from the dwarven-ruled citadel Adbar to the city of Yartar. Now it's time to relax - the heroes head to the nearest tavern for food and drinks. However, somebody slips a drug into their food, and they all pass out. Upon awakening, they discover that they have been robbed of nearly all their possessions. The heroes must now begin everything from scratch. Investigating the matter, they unravel a much bigger and more sinister plot, which involves the evil organization Zhentarim and their plans for conquering the land. Gateway to the Savage...

Gemstone Warrior

Gemstone Warrior

Commodore 64 - Released - 1984

Gemstone Warrior is an action game with adventure elements. Players work their way through an underground catacomb, doing three things at once. First they need to find five pieces of a gemstone, spread throughout the maze. Second they need to avoid getting killed by the guardians of the catacomb. Finally they need to map the game, because the place is so large that it is easy to get lost. Once the Gemstone Warrior has collected the five gemstone pieces, he needs to move back to the point where he began the game.

Gemstone Warrior

Gemstone Warrior

Apple II

Gemstone Warrior is an action role-playing game written by Paradigm Creators for the Apple II and published by Strategic Simulations in 1984.It is an action-adventure title set against a 2D screen with the player controlling an armored figure that they would move from area to area in search of treasure and the pieces of the stolen Gemstone. Gemstone Wariror was SSI's first game to sell over 50,000 copies in North America. The game was ported to the Commodore 64, Atari 8-bit family, and Macintosh. In addition, the games were ported to several Japanese sustems.[citation needed] It was...

Geopolitique 1990

Geopolitique 1990

Apple II - August 15, 1983

Geopolitique 1990 is an economical simulation in which the player takes the control over the USA and tries to overcome the USSR. There are seven scenarios, one representing the actual political situation of 1984 and six hypothetical 1990 situations. The success of the nation is measured with three values: Gross National Product (trade), Prestige (politics) and National Security (military). Before each match, the player chooses two of these three values, and when both reach a certain number (depending on the scenario), the game is won. Or, well, lost if the AI was faster. The game does not...

Gettysburg: The Turning Point

Gettysburg: The Turning Point

Commodore Amiga - Released - 1988

Gettysburg: The Turning Point is a grand tactical simulation of the most famous, well known and arguably the most decisive battle of the Civil War fought at the little town of Gettysburg, Pennsylvania from July 1 to July 3, 1863. The game uses a refined version of SSI's Antietam game system and is played in 42 turns each representing 1 hour of real time over a 3 day period. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory. The game...

Gettysburg: The Turning Point

Gettysburg: The Turning Point

MS-DOS - Released - 1986

Gettysburg: The Turning Point is a grand tactical simulation of the most famous, well known and arguably the most decisive battle of the Civil War fought at the little town of Gettysburg, Pennsylvania from July 1 to July 3, 1863. The game uses a refined version of SSI's Antietam game system and is played in 42 turns each representing 1 hour of real time over a 3 day period.. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory. The...

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