English Software Company

The Adventures of Robin Hood

The Adventures of Robin Hood

Atari 800 - Released - 1984

A side-view action game in which you play Robin Hood, running about Sherwood Forest stealing treasure and shooting troops of the Sheriff with your trusty bow. If you are low on health, you can find and kiss Maid Marian, which will restore your life. Due to the programming approach, Robin Hood can climb anything that is brown on the screen (which is meant to be trees, but brown is used for other graphics as well).

Airstrike

Airstrike

Atari 800 - Released - 1982

Planet Cyclon's military force is centred in fortress Gemini. They are overpowering your people in an ongoing war - only one of your nimble and pacy Mark V fighters is intact. It seems like the only hope is for a skilled pilot such as yourself to make a solo attack on Gemini, using your laser cannon and Quark bomb to devastate their installations and ships. Gameplay replicates Scramble, being viewed side on with gradual scrolling. You infiltrate the cavernous system, avoiding contact with the spiked walls and gun turrets, or with the many ships and bombs they scramble to block you. The...

Airstrike II

Airstrike II

Atari 800 - Released - 1983

Airstrike II challenges you to defend your planet against the planet Cyclon, progress through 5 sectors. Effectively a "copy" of Scramble but with different level designs.

Batty Builders

Batty Builders

Atari 800 - 1983

Blocks fall from the top of the screen; it’s your job to catch them and throw them back up matching the correct colour.

Breath of the Dragon

Atari 800 - Released - 1985

The player has to navigate a maze of caverns to reach an exit door, while avoiding contact with enemies, and environmental hazards. There are 6 mazes in total.

Captain Sticky's Gold

Atari 800 - Released - 1983

Captain Sticky's gold is a non-scrolling, 2D game with an underwater theme. The player assumes the role of a diver, and has to collect gold bars appearing randomly on one of three submerged platforms. To reach them, the diver has to avoid fast moving fish, enemies (which he can shoot with his harpoon), deadly force fields, and bombs dropped from a helicopter. To complicate matters further, there's also a limited air supply, and an overall time limit. There are 8 levels, which then repeat at a higher difficulty.

Foto Fitter

Foto Fitter

Commodore 64 - Released - 1986

Follow Foto Fitter on his mission through countryside, deserts, industrial landscapes and wooded forests in his quest to seek out and identify four very famous faces! With only his roll of film to protect him, Foto Fitter must travel across each 3-D Perspective scrolling landscape, collecting 6 pieces to complete the Foto Fit. One piece is located at the east side, and one piece located at the west side of the landscape. Do this 3 times over in each landscape to progress to the next level and a new Foto Fit to collect and identify. But beware the numerous hazards which sap your energy.

Henry's House

Henry's House

Commodore 64 - Released - July 1, 1984

In this platformer, the player has to guide Henry through the numerous rooms of his house. Each room is a screen-sized level filled with deadly household-items such as toothbrushes, teapots, flying toast or coffee machines. Touching one of these objects or falling from too high kills Henry. The goal of each room is to reach the exit, however, before the exit opens up, Henry has to collect a key and all items that are spread throughout the level. In order for a key to appear, Henry usually has to collect a special item that sometimes adds more obstacles to a room.

Jet-Boot Jack

Jet-Boot Jack

BBC Microcomputer System - Released - 1984

Music notes have escaped throughout the world, and Jet-Boot Jack must collect them up. There are ten levels, the first five of which can be played from the main menu. Gameplay is platform-based, and largely involves progressing down the levels, using holes and moving platforms. Enemies hover over the holes, but these can be disabled by toggling the right switches. There are also timing-based hazards such as arrows emerging from walls and lazer beams - contact with any of these costs one of your five lives. You also lose a life if you run out of energy. Some levels vary the format by requiring...

Kissin' Kousins

Kissin' Kousins

BBC Microcomputer System - Released - 1985

Kissin' Kousins (aka Kissin' Cousins) is a multi-screen arcade game featuring Bombers, Caterpillars, Kangaroos, Bats, Rubber Frogs, Toadstools, Gogglers and Pogopoppers.

Knight Games 2: Space Trilogy

Knight Games 2: Space Trilogy

Commodore 64 - Released - 1987

Knight Games 2: Space Trilogy is the sequel to Knight Games. Set in the year 3002, it consists of three different futuristic games: "Combat Robot", "In Orbit" and "Final Tournament". Combat Robot: Based on Dropzone, the player controls Robby the Robot in a two-way horizontal scrolling game. The goal is to pick up friendly robots while blasting enemies. Once a robot is picked up he can be taken back to base and dropped. In Orbit: Flying about Earth in another two-way horizontal scrolling game, the player has to blast enemy ships while trying to load supplies in orbit over the planet. The game...

Legend of the Knucker-Hole

Legend of the Knucker-Hole

Commodore 64 - Released - 1984

Legend of the Knucker-Hole Starring Jet-Boot Jack is a sequel to the game Jet-Boot Jack where once again you play the role of Jack in this platformer trying to rescue a Princess. A dragon has kidnapped the King's only daughter and so you must traverse downwards in the Dragon's home, a Knucker-Hole and attempt to kill the dragon and lead the princess to safety. The screen is made up of four levels of platforms and you must remove the monsters from the gaps to move down a level which then moves the levels upwards to keep showing four levels of platforms. To remove the monsters from the gaps on...

Leviathan

Leviathan

Commodore Amiga - Released - 1987

Leviathan takes place on isometric science-fiction landscapes where all enemies have to be destroyed. So the player mans a space ship, flies around the three levels (with the ability to turn around and change the flying height) and shoots everything he see. Besides flying enemies there are also defense stations on the ground to be dealt with. But while rocket ammo is unlimited, fuel has to be regularly refilled by landing besides a fuel pod. Three smart bombs which destroy everything on the screen help in tight situations. Every level runs on a time limit.

Marathon

Marathon

Commodore 64 - Released - 1983

Marathon is an one or two player educational game using maths where two runners have to race each other to reach the finish line before the other racer to win the game. The game has four skill levels (Walker, Jogger, Sprinter and Olympian) and the option to choose which type of problems (Multiplication, Division, Addition, Subtraction or all four) can be selected before the race. In a one player game, the player competes against the computer, while two players play against each other on the same track. The screen is split into four parts with the top part showing the two racers, second part...

Mediator

Mediator

Commodore 64 - Released - 1986

Long ago, eons past, a doomsday machine was place din high orbit above the satellites Xylos and Pholos. Its role was to deter further acts of nuclear war between the empires of the galaxy. Should critical levels of nuclear activity be detected emanating from the surface of the satellites, the machine will activate and destroy both civilizations. Marauding invaders, from the Zagos Galaxy, unaware of the danger from teh doomsday machine, launch a nuclear attack against Phylos. Xylos then launches a counter-offensive with hypnobeams against the Zags, slowing down the critical build-up of...

Neptune's Daughters

Neptune's Daughters

Commodore 64 - Released - 1983

Players control Neptune who is exploring the depths of the ocean in search of his daughters held captive by the sea snake. The game is split into two sections. The first section has the player guiding Neptune through a series of underwater caverns while destroying jellyfish. The player also must shrink down weeds that get in their way. The weeds grow back to their original size after a few seconds, so the player must swim past them in a limited amount of time. The second section has the player shooting crabs while avoiding falling debris. By shooting crabs, the player can pick them up and...

Neptune's Daughters

Neptune's Daughters

Atari 800 - Released - 1983

Players control Neptune who is exploring the depths of the ocean in search of his daughters held captive by the sea snake. The game is split into two sections. The first section has the player guiding Neptune through a series of underwater caverns while destroying jellyfish. The player also must shrink down weeds that get in their way. The weeds grow back to their original size after a few seconds, so the player must swim past them in a limited amount of time. The second section has the player shooting crabs while avoiding falling debris. By shooting crabs, the player can pick them up and...

Spaceman Sid

Spaceman Sid

BBC Microcomputer System - Released - 1984

Spaceman Sid is a variant of Moon Patrol for the BBC Micro and the basic game play is very similar. The game is a side scrolling game in which you travel left to right. The object is to drive over the surface of Mars, avoiding obstacles and shooting aliens, while trying to beat your previous score. Points are scored for rocks, drones, alien ships, bases etc. that are blown up. Obstacles come in the form of rocks, craters and mines that must be jumped over. The alien hazards you must contend with come in two main forms, drones (small missiles that skim the ground) and spaceships that fly...

Stranded

Stranded

Commodore 64 - Released - 1984

Oh, to be stranded, now that Spring is here... The year is 2510 A.D. Your name is Special Agent SID of the S.A.S. Your starship "The Excalibur' slowly drifts through intergalactic space on course for Earth. You are quietly relaxing at the starship controls, whilst enjoying a bottle of 50 year old Scotch in celebration of the completion of yet another dangerous mission. As you take your first gulp of the glorious liquor (drink responsibly), you sense movement from the rear of the ship. Suddenly, you feel a stabbing pain in your back AAAAARGHHH!!!! A tranquilizer dart... You reach for...

Timeslip

Timeslip

Commodore Plus 4 - Released - 1985

On a distant planet, 36 Time Orbs have been placed in three zones and in 24 hours time the planet will be destroyed unless all the Orbs are destroyed. You have been sent to the planet to save it by controlling three different vehicles and crafts in the three zones and they are the planets surface, underground caverns and underwater. The game is a side view horizontal scrolling shooter where the screen is split into three parts showing all three vehicles and crafts and they are a spacefighter for the surface, jet-pack for the underground caverns and a mini-sub for underwater. As the game starts...

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