Orpheus Ltd

Boulder Dash

Boulder Dash

Microsoft MSX - Released - 1985

You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits. There are 16 levels to be completed and five different skill levels available, which affect the number of jewels...

Elidon

Elidon

Commodore 64 - Released - 1985

Winter has gone and Spring is upon us. To celebrate, the Faerie Queen of Elidon is to be crowned by placing a garland of seven flowers called Finvarra on her head. The only problem is that the flowers have yet to bloom and will be needed by dusk. The only solution is to get seven potions to pour onto each flower but they are scattered all over the land. You are the Faerie tasked to explore the land and find all seven potions. Elidon is a flick-screen platform game where you control the Faerie. She can walk and fly on each screen but must avoid the nasties and obstacles which drain an energy...

Elidon

Elidon

Microsoft MSX - Released - 1985

Winter has gone and Spring is upon us. To celebrate, the Faerie Queen of Elidon is to be crowned by placing a garland of seven flowers called Finvarra on her head. The only problem is that the flowers have yet to bloom and will be needed by dusk. The only solution is to get seven potions to pour onto each flower but they are scattered all over the land. You are the Faerie tasked to explore the land and find all seven potions. Elidon is a flick-screen platform game where you control the Faerie. She can walk and fly on each screen but must avoid the nasties and obstacles which drain an energy...

The First Starfighter

The First Starfighter

Commodore 64 - Released - 1986

With the death of the Emperor of the Kohdan System, the once peaceful alliance between them and the Rilos System has now gone since the Emperor Zolan's son has taken over as Emperor. Zuurr wants to rule Rilos now and has begun his invasion and conquest plans by taking over the Rilos System's space-stations which power the defences deep within an asteroid field. Inside each station are the Talathium Jewels which if retrieved can allow the Rilos to build more stations to keep their defences powered. A pilot for their first ever built starfighter is now needed to enter the area and get the jewels...

The Helion

The Helion

Commodore 64 - Released - 1985

The ultimate in Shoot-'em-ups. A remarkable 101 levels that really test the reflexes and coordination of even the most persistent alien blaster. If you fancy a challenge, try to complete all of the 101 levls from scratch. For those of you who wish to cheat though, it is possible to start a new game only a level or two below where you were finally killed in the old game. -From the inside cassette flap info. The game's trippy graphic style and fast paced gameplay borrows somewhat heavily from Jeff Minter. This was originally a game on the Oric-1 and Oric Atmos computers in 1984.

The Hellion

The Hellion

Oric Atmos - Released - 1984

The ultimate in Shoot-'em-ups. A remarkable 101 levels that really test the reflexes and coordination of even the most persistent alien blaster. If you fancy a challenge, try to complete all of the 101 levls from scratch. For those of you who wish to cheat though, it is possible to start a new game only a level or two below where you were finally killed in the old game. -From the inside cassette flap info The game's trippy graphic style and fast paced gameplay borrows somewhat heavily from Jeff Minter. This game was later ported to the C64.

Spy vs Spy: The Island Caper

Spy vs Spy: The Island Caper

Microsoft MSX - Released - 1987

A follow-up to the first Spy vs Spy game now sees the spies stranded on a desert island. This time, instead of the four items which allow you to leave for the airport, the spies must try to collect three pieces of a missile and escape from the island in a waiting submarine before a volcano erupts. There are a few pitfalls to avoid such as quicksand and sharks. There are also new traps (hidden pits, napalm, snares and a pistol) and hand-to-hand combat is done with swords instead of clubs.

The Village: Underworld

The Village: Underworld

Sinclair ZX Spectrum - Released - 1985

Web

Web

Commodore 64 - Released - 1985

You are a troubleshooter for Global Weapons Inc and you have been sent to a plant with generator problems. When you arrive you realise that the situation is worse and that the plant is in meltdown with all 30 of its generators malfunctioning and all the automated devices running amok. The generators need switching off but the plant is too dangerous to enter so you have to send in your Remote Energy Manipulator or Sleepy as you like to call it, and find and shut down all the generators before the plant is destroyed and the surrounding areas. The game is a maze game viewed from the side with...

The Young Ones

The Young Ones

Commodore 64 - Released - 1986

The game takes place in the students' house. The player can choose to play as either Mike, Neil, Vyvyan or Rick which then you explore the house and enter different rooms. The other characters become computer controlled players. All characters can move around the house, pick up and drop objects, as well as break and fix things. The characters often talk, giving your player clues as to what the character intends to do. The aim of the game is to try and move out of the house with all your character's belongings in the shortest time possible. This is not so easy because your possessions are...

The Young Ones

The Young Ones

Sinclair ZX Spectrum - Released - 1986

The Young Ones is a video game based on the British comedy television series, The Young Ones. The game takes place in the students' home. The player can choose to play as either Mike, Neil, Vyvyan or Rick to explore the house and enter different rooms. The other characters become computer-controlled players. All characters can move around the house, pick up and drop objects, as well as break and fix things. The characters often talk, giving the player clues as to what the character is intended to do. The aim of the game is to try and move out of the house with all the character's...

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