Microcomputer Club Nederland

De Nachtwacht

De Nachtwacht

Commodore 64 - Released - 1985

A competition in graphics and text adventure form, De Nachtwacht also known as Mr. Chip Nibble. This adventure game was part of a Dutch contest called De Prijsvraag. The player who could solve the problem within the least amount of steps could win a year subscription. On the C64 it was released under the title Mr. Chip Nibble. You have to catch eight different crooks who want to rob the magazine's main offices within 100 turns.

De Nachtwacht

De Nachtwacht

Microsoft MSX - Released - 1986

This game was released by Radarsoft and MCN (a computer magazine). It was part of a competition. The player who could solve the problem within the least amount of steps could win a year subscription. You have to catch eight different crooks who want to rob the magazine's main offices within 100 turns.

Heathrow International Air Traffic Control

Heathrow International Air Traffic Control

Commodore 64 - Released - 1984

Heathrow International Air Traffic Control faithfully simulates the job of a radar operator at two major international airports: London Heathrow and Schiphol Amsterdam. The objective is to safely land ten aircraft or more within a time limit of 30 minutes. The task is broken down into a number of selectable levels to allow the player to gradually develop his or her skills. The player must radio instructions to approaching planes, keeping them separated and avoiding collisions. If planes get too close, there is a collision risk warning. Too many warnings or actual collisions will fail the...

In den Beginne

In den Beginne

Commodore 64 - Released - 1984

A text adventure with High-Res Graphics and Text, in Dutch and in cursive! Was released as part of the welcome pack for the Microcomputer Club Netherland (MCN).

Space Pilot

Space Pilot

Commodore 64 - Released - 1983

Space-Pilot is a multi-directionally scrolling shooter by Kingsoft from 1984. The player steers a figher jet, which has obviously been equipped with a time machine, through 5 time zones, in which he has to defend himself against hostile flying armed forces fitting the corresponding epoch. If 56 hostile machines have been destroyed, a mother ship appears which can be shot with 5 shots, whereupon the time jump to the next era follows. Bonus points can be gained by collecting sky divers and destroying enemies in formation flight. After finishing the fifth and last time zone successfully, the...

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