Data East

ABC Monday Night Football

ABC Monday Night Football

Super Nintendo Entertainment System - Released - December 7, 1993

The only thing we left out is the cooler of Gatorade. Hard hitting graphics and play-by-play sound bring every grunt and groan to life. Chalkboards of pro-designed offensive and defensive plays. "Super Play" mode zooms to a close-up of the action. 28 prime-time teams with their own personality and field prowess. Relive the action with instant replay. Monitor player stats and save them with the "Super Save Stats" feature.

Act-Fancer: Cybernetick Hyper Weapon

Act-Fancer: Cybernetick Hyper Weapon

Arcade - Released - 1989

A platform shooter where you play as a robot that can transform into a more powerful robot by collecting power-ups. It features a cyborg battling against alien creatures, while collecting power-ups and defeating bosses to advance levels.

Al Unser Jr. Turbo Racing

Al Unser Jr. Turbo Racing

Nintendo Entertainment System - Released - January 31, 1989

Get ready for racing action like you've never experienced it. Because Al Unser Jr.'s Turbo Racing is so much more than just a game you drive. It's a game you design, a game where everything - from the pit crew to the power boost, from the suspension to the speed, right down to the color of the racing machine itself - is in your control. An entire racing season on the world's 16 toughest tracks lies ahead. Each demands its own strategy; Al Jr. will give you advice before every race. In the pusuit of the season's championship, you can set up and modify your own car, or climb behind the wheel of...

Angler Dangler

Angler Dangler

Arcade - Released - 1982

Cast, reel 'em in and tell about the one that got away. Angler Dangler is a fishing arcade game. Press a button to cast, aiming where you see the most fish. Press the red button to reel in but don't reel to hard or your line will snap. Use the joystick to guide your aim. Try to get the biggest whopper you can before time runs out. Watch out for rocks and such as these will lose you hooks. If you lose all your hooks, the game is over.

Astro Fighter

Astro Fighter

Arcade - Released - October 1, 1979

Standard scrolling/shooting game with five waves of enemies that proceed down the screen. The addition of a fuel limitation adds to the urgency of the game, requiring that you eliminate all of each wave of enemies in order to make it to the final level with enough fuel. The game of Astro Fighter consists of 4 waves and a refueling stage, which are then repeated with increasingly higher difficulty. The player's task is to eliminate the four successive waves of different types of attacking craft, while avoiding being hit by missiles and bombs, and then refuel by shooting the 'GS' ship before...

Atomic Runner

Atomic Runner

Sega Genesis - Released - July 1, 1992

The player takes the role of Chelnov, a coal miner who miraculously survives the malfunction and explosion of a nuclear power plant. Chelnov's body gains superhuman abilities due to the massive amount of radiation given off by the explosion, and a secret organization seeks to harness those abilities for its own evil purposes. Chelnov must battle and defeat the secret organization using his newfound abilities.

Atomic Runner Chelnov

Atomic Runner Chelnov

Sega Saturn - Unreleased

Atomic Runner, in its original arcade form was once set to appear for the Sega Saturn. It appeared at the Tokyo Game Show and various game stores in the Akihabara district of Tokyo in 1997, though was canceled for unknown reasons. A prototype has since been leaked onto the internet.

Avengers in Galactic Storm

Avengers in Galactic Storm

Arcade - Released - 1995

Avengers in Galactic Storm is a fighting arcade game developed and published by Data East. It features a single or two-player story mode or multiplayer head-to-head mode, and was the first modern fighting game to feature assistant characters commonly referred to by gamers either as "helpers" or "strikers". The game is based on characters in the Marvel universe, primarily The Avengers but also the Kree. The game's plot and roster of playable characters is based on the Operation: Galactic Storm story arc. The player has a character roster of eight playable fighters to choose from, each with...

Back to the Future

Back to the Future

Pinball - 1990

The game features three songs, The Power of Love and Back in Time, by Huey Lewis and the News from the first movie and Doubleback, by ZZ Top from the third movie of the film series as well as Alan Silvestri's orchestral theme. Michael J. Fox refused to permit his image to be used to adorn the backglass of the game,so the replacement image of Marty McFly wearing glasses was portrayed by Brad Faris, son of Data East pinball artwork designer Paul Faris.

Backfire!

Backfire!

Arcade - Released - January 1, 1995

A rally-type racing game from Data East. Players can choose between 2 fictitious rally cars, "Farco R4 Cup" or "Andula 2.0", and race through 6 stages. It is also possible to play one against another on a split screen.

Bad Dudes

Bad Dudes

Nintendo Entertainment System - 1988

The game starts in New York City, where President Ronnie (based on former U.S. President Ronald Reagan) has been kidnapped by the nefarious DragonNinja. The intro says: "Rampant ninja related crimes these days... Whitehouse is not the exception...". As soon as that occurs, a Secret Service agent (who resembles Arnold Schwarzenegger as he appears in The Terminator) asks two street-smart brawlers, named Blade and Striker: "President Ronnie has been kidnapped by the ninjas. Are you a bad enough dude to rescue Ronnie?", which this quote became an infamous meme and is often lampooned on the...

Bad Dudes

Bad Dudes

Apple II

Bad Dudes is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders.

Bad Dudes Vs. DragonNinja

Bad Dudes Vs. DragonNinja

Arcade - Released - August 1, 1988

The game starts in New York City, where President Ronnie has been kidnapped by the nefarious DragonNinja. The game's intro begins with the following introduction: "Rampant ninja related crimes these days... Whitehouse is not the exception...". As soon as that occurs, a Secret Service agent asks two street-smart brawlers, named Blade and Striker: "President Ronnie has been kidnapped by the ninjas. Are you a bad enough dude to rescue Ronnie?". After hearing that, the Bad Dudes pursue the DragonNinja through the city streets, highway, sewers, transport train, forest, cave and into the secret...

Be-Bop High School: Koukousei Gokuraku Densetsu

Be-Bop High School: Koukousei Gokuraku Densetsu

Nintendo Entertainment System - Released - March 30, 1988

Be-Bop High School: Koukousei Gokuraku Densetsu ("Be-Bop High School: Senior Paradise Legend") is a NES adventure that follows the misadventures of a group of Japanese high school delinquents as they go around picking fights and gaining respect. The game is mostly a text-heavy adventure game, though it allows the player to walk around the overworld map with the controller and encounter NPCs. Most NES adventure games at the time would only let the player move around via a menu. Be-Bop High School is a Shounen Jump manga (later an anime and several live-action movies) that features said...

Bega's Battle

Bega's Battle

Arcade - Released - 1983

The player takes on the role of the robot Bega whose goal was to stop the invasion forces of the alien Varga, while also rescuing his three friends who have been kidnapped by them. Even among laserdisc games Bega's Battle has become somewhat rare because many of the machines were converted into Cobra Command machines as part of a discount deal offered by Data East in exchange for the internals of the Bega's Battle arcade cabinet. Similar to Astron Belt, the game used the footage mainly for backgrounds, while the actual gameplay was a shooting game with sprites laid over the video. Bega's...

Bloody Wolf

Bloody Wolf

Arcade - Released - 1988

Bloody Wolf (ならず者戦闘部隊ブラッディウルフ Narazumono Sentō Butai Bloody Wolf, "Rogue Combat Squad: Bloody Wolf"), released in Europe as Battle Rangers, is a run and gun arcade game released by Data East in 1988. Two commandos take on an entire army with many weapons, and defeat bosses to advance levels. You're a death-dealing commando on the mission of your life... rescue the President from an army of terrorist guerrillas. Only you have the guts and firepower to blast through their jungle strongholds... to take out their choppers, snipers and missile launching subs. Make them eat the heat of your...

Bloody Wolf

Bloody Wolf

NEC TurboGrafx-16 - Released - September 1, 1990

Snake and Eagle, two commandos of the Bloody Wolf special forces, receive instructions from their commander to destroy the enemy's heavily armed base to rescue the President and any allies who have been reported as MIA. Based off the 1988 arcade game, this single-player, top-down, run and gun shooter takes a nod to Contra-style gameplay, allowing one of the two mercenaries to blast their way through eight levels of enemy opposition armed with only a knife and a machine gun. Along the way, new weapons such as shotguns, bazookas, flash bombs and grenades grenades can be added to the...

Boogie Wings

Boogie Wings

Arcade - Released - 1992

This is one of the most humorous shooters ever by Data East. One biplane had a hook at the rear with which you could swing it to catch lots of things in the scenery like enemies. One other particularity was that, if your plane was hit two times, it was destroyed and you then had to continue on foot. You could then take all kinds of vehicles like a bike, elephant, pogostick, etc. The stages were a museum with dinosaur skeletons, a fair with a mechanical Santa Claus turning into Satan Claus, etc.

Bottom of the Ninth

Bottom of the Ninth

Arcade - 1989

One or two players choose a ballclub from cities like New York, Chicago, Los Angeles, Atlanta, or Boston and compete either against the computer or each other in this baseball game. A wide variety of picthes can be thrown and batters can change their stance and angle of swing.

BreakThru

BreakThru

Nintendo Entertainment System - Released - August 1, 1987

BreakThru is a 2D side-scrolling vehicle shooter. Your mission: race, jump, and blast your way through five levels (mountains, bridge, plains, city, and airfield) of enemy defenses to recapture the stolen jet fighter. A host of enemy soldiers, mines, vehicles, and aircraft will try to stop you, though. Oh yeah... and don't forget to watch out for those rocket attacks and falling rocks!

BreakThru: The Arcade Game

BreakThru: The Arcade Game

Commodore 64 - Released - 1987

BreakThru is a 2D side-scrolling vehicle shooter. Your mission: race, jump, and blast your way through five levels (mountains, bridge, plains, city, and airfield) of enemy defenses to recapture the stolen jet fighter. A host of enemy soldiers, mines, vehicles, and aircraft will try to stop you, though. Oh yeah... and don't forget to watch out for those rocket attacks and falling rocks!

Burger Time

Burger Time

Arcade - Released - 1983

The object of the game is to complete a number of hamburgers while avoiding enemy foods. When main protagonist, chef Peter Pepper, the player's character, walks the length of an ingredient (bun, meat patty, tomato, etc.), it falls one level. If it lands atop another ingredient, the latter in turn falls one level. A burger is completed when all vertically aligned ingredients have been dropped out of the maze and onto a waiting plate. Once all burgers are completed, the game level is finished. While making burgers, the player must avoid the antagonists, three types of enemies: Mr. Hot Dog,...

BurgerTime

Nintendo Famicom Disk System - Released - September 23, 1988

The object of the game is to complete a number of hamburgers while avoiding enemy foods. When main protagonist, chef Peter Pepper, the player's character, walks the length of an ingredient (bun, meat patty, tomato, etc.), it falls one level. If it lands atop another ingredient, the latter in turn falls one level. A burger is completed when all vertically aligned ingredients have been dropped out of the maze and onto a waiting plate. Once all burgers are completed, the game level is finished. While making burgers, the player must avoid the antagonists, three types of enemies: Mr. Hot Dog,...

BurgerTime

BurgerTime

Apple II - August 31, 1982

BurgerTime (バーガータイム, Bāgātaimu) is a 1982 arcade game created by Data East initially for its DECO Cassette System. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters.

BurgerTime

BurgerTime

Microsoft MSX - Released - June 23, 1982

BurgerTime (バーガータイム, Bāgātaimu) is a 1982 arcade game created by Data East initially for its DECO Cassette System. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game's original Japanese title, Hamburger (ハンバーガー), was changed to BurgerTime before its introduction to the United States.

BurgerTime Deluxe

BurgerTime Deluxe

Nintendo Game Boy - March 1, 1991

If you can't take the heat... Get outta the kitchen. But if you're looking for a little action, have we got the kitchen for you. A renegade band of giant, mutated fast food is after Chef Peter Pepper. Led by the biggest weiner of all time - Frank N. Furter - the Food Fiends are out to get the chef and his world-famous Giant-O-Burgers. It's a wild chase through seven levels in the latest edition of the smash-hit Burger Time series.

Burnin' Rubber

Burnin' Rubber

Arcade - 1982

Bump 'n' Jump, known in Japan as Burnin' Rubber (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by Data East Corporation, released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by Bally Midway. In Bump 'n' Jump the goal is to drive from the beginning of a level to the end while bumping enemy vehicles into obstacles and jumping over various large obstacles such as bodies of water.

B-Wings

B-Wings

Arcade - Released - January 1, 1984

B-Wings is a vertically scrolling shooter first released as an arcade game by Data East in 1984. The game was ported by Data East to the Family Computer in 1986, and was Data East's very first home release for this platform.

B-Wings

B-Wings

Nintendo Entertainment System - Released - June 3, 1986

B-Wings is a vertically scrolling space shooter that owes its name to the space fighter from Star Wars movies. You have a wide variety of weapons at your disposal: Fire, Cannons, Jump, Hammer, etc. Each weapon has its own advantages and disadvantages. For example, Cannon fires powerful and rapid blasts, but you can only shoot directly in front of you; Van covers several directions, but has slow speed; Anti builds a protective shield around you each time you shoot, but its range is very small, and so on. You can change the weapons every time you are killed, before you run out of lives and lose...

Captain America and the Avengers

Captain America and the Avengers

Super Nintendo Entertainment System - September 7, 1993

Red Skull is back with a sinister mind-control device to command the most evil supervillains on earth against the forces of good. The supervillains want to control the universe! Captain America and the Avengers are the world's last hope in this battle against evil Join Cap, Iron Man, Hawkeye and Vision, as they combine their special powers with your skills in a last ditch effort to defeat Red Skill and his evil henchmen. Succeed, and you're a hero. Fail, and we'll revoke your Avengers security clearance!

Captain America and the Avengers

Captain America and the Avengers

Nintendo Entertainment System - Released - December 1, 1991

When Captain America throws his mighty shield... Red Skull's goons will feel the pain of its power! On this adventure, it's personal. Captain America and Hawkeye must track down their fellow Avengers, Iron Man and Vision. But the kidnappers - Red Skull, Ultron, Crossbones and Wizard - have let loose a legion of thugs that stand between you and your friends. Captain America and the Avengers. It's a cross-country chase of action with your favorite Marvel comic book heroes!

Captain America and the Avengers

Captain America and the Avengers

Sega Genesis - Released - 1992

Originating in the arcades, Captain America and The Avengers is a one- or two-player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull, who, by assembling a team of super-villains, seeks to conquer the world.

Captain America and the Avengers

Captain America and the Avengers

Arcade - Released - 1991

Captain America and the Avengers is an arcade game released by Data East in 1991. It features the Marvel Comics characters The Avengers in a side-scrolling brawling and shooting adventure to defeat the evil Red Skull.

Chelnov: Atomic Runner

Chelnov: Atomic Runner

Arcade - Released - 1988

Chelnov, also known as Atomic Runner or fully titled as Atomic Runner Chelnov - Nuclear Man, the Fighter, is a Japanese infinite runner arcade game developed and published by Data East in 1988

The Cliffhanger: Edward Randy

The Cliffhanger: Edward Randy

Arcade - Released - 1990

The Cliffhanger: Edward Randy is a side-scrolling action-adventure arcade game only released in Japan by Data East in 1990. The game takes place during the 1930s in an unspecified European country. Research on a secret weapon of mass destruction was being conducted in this country under the leadership of a fearsome army general, the Dark Ogre, but an elderly scientist decides to escape after learning that he was being manipulated by the general. The scientist gives the key piece of his research, a prism stone, to his granddaughter Charlotte as he escapes, and the general pursues the prism...

Cobra Command

Cobra Command

Arcade - Released - 1984

Terrorists are threatening the Free World and have amassed a diabolical force. Only the brave pilot of Cobra Command can vanquish the terrorist threat and save the free world from total destruction. The player assumes the role as pilot of the LX-3 Super Cobra helicopter. The missions go across the New York City streets, the Statue of Liberty, the Atlantic Ocean, Italy, the Grand Canyon and the enemy's headquarters on the Easter Island.

Cobra Command

Cobra Command

Sega CD - Released - October 28, 1992

Cobra Command is an arcade conversion of a helicopter shooting game from Data East. It is an "on rails" style shooter with the player controlling only the aiming of the shooting but not the direction of the helicopter. Your job is to shoot down the enemies as you are flown through footage of New York streets, the Statue of Liberty, the Atlantic Ocean, Italy, the Grand Canyon and finally, the treacherous corners and return fire of the enemy's stronghold on Easter Island.

Cobra Command

Cobra Command

Nintendo Entertainment System - November 1, 1988

Cobra Command is a 1988 arcade game developed and published by Data East that was later ported to the NES. It is a side-scroller in which the player flies a heavily armoured helicopter through six stages to destroy enemy tanks, cannons, submarines and gunboats.

Cobra-Command

Cobra-Command

Arcade - Released - 1988

Not be confused with the 1984 Data East game of the same name, which was a LaserDisc game. Cobra-Command is a 1988 arcade game developed and published by Data East that was later ported to the NES. It is a side-scroller in which the player flies a heavily armored helicopter through six stages to destroy enemy tanks, cannons, submarines, and gunboats. There are missions to Sumatra, Java, Borneo, the South China Sea, Siam and the enemy's headquarters.

Commando

Commando

Atari 7800 - Released - 1989

The player takes control of a soldier named Super Joe, who starts by being dropped off in a jungle by a helicopter, and has to fight his way out singlehandedly, fending off a massive assault of enemy soldiers. Super Joe is armed with a sub-machine gun (which has unlimited ammunition) as well as a limited supply of hand grenades. While Joe can fire his gun in any of the eight directions that he faces, his grenades can only be thrown vertically towards the top of the screen, irrespective of the direction Joe is facing. Unlike his SMG bullets, grenades can be thrown to clear obstacles, and...

Commando

Commando

Commodore 64 - 1985

You are Super Joe the cracked combat soldier of the eighties battling against all odds to defeat the advancing rebel forces. Equipped with only an M60 machine gun and six hand-grenades you carry out your lone crusade, forcing your way into hostile territory. Mortars, grenades and dynamite rain from the skies and explode around you. Enemy bullets fly past you in all directions, trenches, cliffs and lakes block your path. Rebel forces appear from caves, strong holds and troop carriers to stop your progress. You must show no mercy. You must not retreat. You must keep pushing yourself further and...

Congo's Caper

Congo's Caper

Super Nintendo Entertainment System - Released - December 18, 1992

If you were a monkey, just hangin' out in the jungle with your chimp-chick, and a magic ruby fell out of the sky and zapped you both, turning you into half-humans, and a demon-kid swooped down and made off with your girl -- what would you do? You'd high-tail it after them and stop at nothing to save her, that's what -- 'cause you're Congo, the money-turned-superkid, and only you can uphold the law of the jungle! But it's more than a jungle out there -- your search for little Congette will take you from ghost towns to pirate ships to ninja castles to the belly of a Tyrannosaurus. This is no...

Crude Buster

Arcade - Released - 1990

The year is 20XX. A nuclear weapon combined with chemicals made by a mad scientist explodes in the city of New York, turning many of the city's inhabitants into savage mutants willing to obey any command. The scientist establishes an organization he calls "Big Valley," consisting of these mutants and many advanced military weapons. He orders them to take the ruined city by force and refuse to let anyone enter. Desperate, the US government hires the help of two super-powered mercenaries to enter the city and eliminate the villains occupying it.

Dark Legend

Dark Legend

Sega Saturn - October 1, 1995

Dark Legend or Suiko Enbu (Outlaws of the Lost Dynasty) is a one-on-one 2D fighting set in medieval China and based around the myths of the classic "Shuihuzhuan" Chinese story. Select between a group of 11 fighters and clash against each other using your specific moves and attacks. Additionally, each character fights with his own unique weapon, but depending on how much you block your weapon can break and you must finish the fight barehanded and using a different moveset and generally faster (but less powerful) attacks. Features the standard Vs head-to-head mode, as well as an Original...

Dark Lord

Dark Lord

Nintendo Entertainment System - March 8, 1991

Dark Lord is a Role-Playing game, developed and published by Data East, which was released in Japan in 1991.

Dashin' Desperadoes

Dashin' Desperadoes

Sega Genesis - Released - September 1, 1993

Will and Rick were like two peas in a pod or more accurately, two cowpokes in a corral. In other words, these two cowboys were best of friends and nothing could tear them apart that is, until Jenny came to town. Since her arrival, the two best friends have become bitter rivals, each vying for her attention and affection. When Jenny's father decides to send her on a trip around the world, Will and Rick decide to race each other to see which one of them will accompany her. Through deserts, icebergs, shark-infested waters, and even ancient ruins these two go head-to-head in the wackiest race...

Death Brade

Arcade - November 1, 1991

Mutant Fighter is a 1991 fighting game created by Data East. This arena style fighting game is a cross breed of fighting and wrestling. Players can choose from 8 different characters to achieve fighter supremacy. Power bar features allow characters to do a Super Throw when the bar is full.

Desert Assault

Desert Assault

Arcade - Released - 1991

Desert Assault or Thunder Zone (Japanese name) is a isometric scrolling military themed shoot 'em up game where you take control of one of four commandos operating in the Persian gulf. Each commando has their own look and special limited bomb. As you walk through the stages you fight a variety of enemies on foot, vehicles, static guns and bosses. While playing destroyed enemies drop weapons and items to restore hit points that can be picked up. Weapons include a shotgun, machinegun, bazooka, rocket launcher and flamethrower. Sometimes a vehicle must be mounted. These include a car and some...

Donald Land

Donald Land

Nintendo Entertainment System - January 29, 1988

Unlike M.C. Kids, this game is simply a platformer without any puzzle elements to it. For example, players had to search outside Ronald's clubhouse for four of the puzzle cards to allow them access to the next level while the Donald Land video game simply consists of defeating enemies while avoiding damage. The game stars Ronald McDonald (known in Japan as Donald McDonald), the mascot of the McDonald's fast food chain. The objective is to bring peace to his magical land by controlling the famous fast food clown. Most of Ronald's companions have been kidnapped, and the animals have turned...

Dragon Gun

Dragon Gun

Arcade - Released - 1992

Dragon Gun is light gun arcade game released by Data East in 1992. Both players can play simultaneously shooting against monsters in screen.

Dream Soccer '94

Dream Soccer '94

Arcade - Released - 1994

An arcade soccer game from Irem and Data East produced in 1994

Drop Off

Drop Off

NEC TurboGrafx-16 - January 1, 1990

There's no waking up from this nightmare! You'll need all your nerve and strategy to get out alive! A dream of giant apples and diamonds goes berserk when they turn into deadly demons raining down on your head! You have to shoot 'em down with a steel ball. Ricochet your shots to knock 'em off in bunches! They're coming fast, and each level is more threatening than the last! Why are those skulls laughing? Shoot first and ask questions later!

Express Raider

Express Raider

Arcade - Released - 1986

In this game, you control a train robber called Express Raider who must try to steal the bags of money from the running locomotives. There are two sequences: a fighting sequence and a shooting sequence. During the fighting sequence, you must fight the bank teller, hit the coyotes and then jump onto the train before it speeds away. When you are on the trian, you must fight your way past other enemies and avoid various projectiles like bottles, bullets and shovels full of coal. Be careful to duck under the low signs that come along as the train is travelling. If you manage to make it to the...

Fighter's History

Fighter's History

Arcade - Released - March 19, 1993

Players choose one of eight international fighters and compete to be the best in the world. Players choose from six male and two martial arts fighters, each with their own unique style. The fighters travel around the world and battle in one-on-one, hand-to-hand tournaments to determine who is the best. Fighters travel from city to city challenging other martial artists in a "best two out of three" round fight. Each fighter has an assortment of special power moves and occasionally items in the background may be destroyed by the combat. This game was Data East's answer to Capcom's...

Fighter's History

Fighter's History

Super Nintendo Entertainment System - Released - August 1, 1994

You're invited as one of the master champions to engage in Fighter's History The world awaits for a legend to arrive. An ultimate honor for someone who is willing to risk it all in this content "Fighter's History." By mysterious invitation you are to join the greatest martial arts masters of the world. Only one person can walk away the ultimate champion by challenging 9 competitors and 2 bosses. Good Luck! You're going to need it.

Fighter's History Dynamite

Fighter's History Dynamite

SNK Neo Geo AES - Released - March 17, 1994

Fighter's History was probably the most blatant rip-off of Street Fighter 2 in history (hence the title). Lo and behold, Data East had the audacity to make a sequel a year after the release of the original, even after Capcom tried to sue them for ripping off SF2. Fighter's History Dynamite (also known as Karnov's Revenge) is at least an improvement over the original. The sequel adds playable bosses (Clown and Karnov) and two new characters: Zazie & Yungmie. Besides a better selection of playable characters and some new backgrounds, the game itself really hasn't changed very much in terms of...

Fighter's History Dynamite

Fighter's History Dynamite

SNK Neo Geo CD - Released - December 17, 1994

The quest to defeat the mysterious Baron of Battlers, the mysterious K, is on. In order to get to this grotesque gladiator, however, you need to fight your way through 11 matches with the most skilled, most deadly of all combatants in the world of physical contact. Use your powers of pulverization, psychic energy blasts, and ridiculous strength to become the explosive fighting god in FIGHTERS HISTORY DYNAMITE!

Fighter's History: Mizoguchi Kiki Ippatsu!!

Fighter's History: Mizoguchi Kiki Ippatsu!!

Super Nintendo Entertainment System - February 17, 1995

A sequel to the original Fighter's History. Originally meant to be the Super Famicom port for Fighter's History Dynamite (known in the US as Karnov's Revenge), it was instead modified to be a vehicle for Fighter's History's breakout character Makoto Mizoguchi. The game features multiple modes. The main story mode involves Mizoguchi chasing down a mysterious masked character after he disparages Osaka's takoyaki, of which Mizoguchi is fiercely protective. Mizoguchi then travels around Japan in pursuit, fighting the other characters for various contrived reasons. There's also a CPU Battle mode...

Firetrap

Firetrap

Arcade - Released - June 1, 1986

A firefighter climbs a burning building while avoiding falling objects, extinguishing the fires and rescuing people and animals who are trapped. This game is very similar to Crazy Climber. As your firefighter climbs the building, he must use his fire extinguisher to put out the fires which include burning papers, flaming windows and shooting fireballs. The fire extinguisher contains a limited amount of water, so you will have to use it wisely. Your firefighter can climb upward to get higher in the building and he can also scroll sideways on the building as well climb down about three...

Fishdom H2O: Hidden Odyssey

Fishdom H2O: Hidden Odyssey

Apple iOS - October 28, 2014

Help Jennifer, a young marine biologist, win the Best Aquarium Award. Dive to the bottom of the sea and find various hidden items in numerous eye-teasing locations. Get cash for them to buy cute sea creatures and beautiful ornaments to create three unique aquariums. Choose from tons of accessories and supplies to make the life of your exotic swimming pets fun and comfortable. Become a genuine aquarist, polish your design skills and win trophies in this dazzling hidden object spin-off of the original Fishdom™ - a game by Playrix where dream aquariums come true! ENJOY THESE FEATURES: -...

Garyo Retsuden

Garyo Retsuden

Arcade - Released - 1987

Garyo Retsuden is a weird, overhead run-and-gun with a “Romance of the Three Kingdoms” motif. The heroes are three brothers: Liu Bei, Guan Yu, and Zhang Fei, as they set off to save the princess, held by Lu Bu. Each of them wields a different weapon – bow and arrow, axes, and throwing knives – but they all fundamentally play the same. Each level is filled with power-ups, including weapon upgrades, suits to absorb hits, and shoes to walk faster. There are also horses stationed regularly, which don’t really do a whole lot, but can absorb a bit of extra damage, and can be healed by gobbling up...

Gate of Doom

Arcade - Released - 1990

According to an ancient legend of the Kingdom of Etrulia, should the people get corrupted by wickedness, demons and devils would break through the Gate of Doom, ruling the land as their own. However, by the same time four heroes with different powers would be summoned by the Force Divine to destroy the monsters of darkness and using the magic gem and magic crown they would try to lock the Gate of Doom forever. Dark Seal was originally released in arcades in 1990. It is a beat'em-up in a fantasy set. One or two players (in co-op mode) can choose among 4 different characters: the Knight (who...

Ghostlop

Ghostlop

SNK Neo Geo AES - January 1, 1996

Ghostlop is a Matching Puzzle game, developed and published by Data East, which was released in Japan in 1996. Ghostlop is a head-to-head arcade style puzzle game featuring a unique mix of elements from Puzzle Bobble and Breakout, with a color-switching mechanic reminiscent of Silhouette Mirage and Ikaruga. You aim shots the same way as in Puzzle Bobble, but there are only two main colors of bubbles to destroy--or in this case ghosts. The A and B buttons determine whether your shot is red or blue. If your shot is the same color as the ghosts it hits, it will cut through them like in a...

Ghostlop

Ghostlop

Arcade - Released - 1996

Bruce and McCoy are 2 ghost hunters who have to eradicate all the Great King of Terror's minions to save the world from his threat. This is a very rare prototype, never officially released.

Golf Club: Birdie Rush

Golf Club: Birdie Rush

Nintendo Entertainment System - Released - December 9, 1987

Golf Club: Birdie Rush is a golf game developed by Data East and published for the Famicom towards the end of 1987. It employs a far off bird's eye view throughout the game. It features 18 holes and allows players to play in a stroke game, or a tournament, and allows players to play alone, or head to head. It was only released in Japan, and it was followed up with a sequel for the Super Famicom called Super Birdie Rush in 1992.

Graplop

Graplop

Arcade - Released - 1983

The ball is used to dislodge an everchanging array of grapes.

Gun Hard

Gun Hard

Arcade - Released - 1994

A 1 to 2 player shooting game where a player assumes the role of a cop and shoots on-screen criminals, using an optical gun, while being careful not to kill any innocent bystanders.

Guns N' Roses

Guns N' Roses

Pinball - Released - July 1, 1994

Guns N' Roses is a pinball machine based on the rock group Guns N' Roses. The artwork features photos by Robert John from his book Guns N' Roses: The Photographic History. This game is a widebody pinball game with several unique twists. Among them, is an old fashioned revolver, which players use to start the game as opposed to the typical plunger. When a quarter is inserted, the band's famous "Welcome to the Jungle" song (recorded from a concert) plays. Also included on the soundtrack is the Use Your Illusion outtake "Ain't Going Down," which is the only official release of the song. The...

Heavy Barrel

Heavy Barrel

Arcade - Released - 1987

Heavy Barrel is a 1987 overhead run and gun arcade game by Data East. Terrorists have seized the underground control complex of a nuclear missile site, and it is up to the player to infiltrate the base and kill the enemy leader. Players begin armed with a laser gun with unlimited ammunition and a limited supply of grenades. Improved weapons and grenade powerups are made available within the game, either in plain sight or within crates that must be unlocked using keys. Additionally, crates may contain orbs or one of the six pieces of the Heavy Barrel superweapon. Like SNK's Ikari Warriors,...

Heavy Barrel

Heavy Barrel

Apple II - 1987

Heavy Barrel is a shooter with a top-down view similar to Commando and Ikari Warriors. Terrorists have seized the underground control complex of a nuclear missile site. It is up to the player to infiltrate the installation and eliminate the leader of the terrorist army before they can launch the missiles. To stop the terrorists you will need the powerful weapon Heavy Barrel. The problem is that the weapon still is in the installation. Before the fortress fell the weapon was taken apart and locked in six different storage lockers. To defeat the terrorists you must collect all keys and...

Heavy Barrel

Heavy Barrel

Nintendo Entertainment System - March 2, 1990

The impossible, and unthinkable has happened. Terrorists have seized the underground control complex of a nuclear missile site. It's up to you to infiltrate the installation and eliminate the leader of the terrorists army. It won't be easy. Powerful tanks, treacherous waterways and the bridges all part of enemy territory now. The only weapon you'll be able to defeat the terrorists with is HEAVY BARREL - but it's been dismantled and is in pieces inside the installation itself. Once you've battled your way inside, you must find the keys and reassemble the weapon. Brute force alone won't...

Heracles no Eikou II: Titan no Metsubou

Heracles no Eikou II: Titan no Metsubou

Nintendo Entertainment System - December 23, 1989

This Dragon Quest-styled game unfolds in ancient Greece, where the hero must traverse the land and do battle with great beasts and monsters of mythology! This game is part of a larger series of Heracles games that have seldom been released outside of Japan.

Heracles no Eikou III: Kamigami no Chinmoku

Heracles no Eikou III: Kamigami no Chinmoku

Super Nintendo Entertainment System - April 24, 1992

Heracles no Eikō III: Kamigami no Chinmoku, "Glory of Heracles III: Silence of the Gods") is the third installment of the series. Originally released for the Super Famicom, it was released on the Japanese Virtual Console in 2007 and a mobile phone in 2008 by G-Mode. The game's plot and setting are loosely based around various episodes included in Greek mythology. The hero begins the game in a state of total memory-loss, but discovers that he has somehow acquired a mysterious power that shields him from all bodily harm, essentially making him immortal. The only clue the hero has in...

Heracles no Eikou IV: Kamigami Kara No Okurimono

Heracles no Eikou IV: Kamigami Kara No Okurimono

Super Nintendo Entertainment System - October 21, 1994

The fifth installment of the series (fourth game in the main series), released after the portable spinoff Heracles no Eiko: Ugokidashita Kamigami. The player takes the role of a young man whose spirit was separated from his body. The player must progress by having the spirit enter and take control over the bodies of various humans and animals encountered along the way.The game's plot and setting are very loosely based around various episodes from Greek mythology, with a particular focus on Atlantis and the tale of Pandora's box.

Heracles no Eikou: Toujin Makyouden

Heracles no Eikou: Toujin Makyouden

Nintendo Entertainment System - June 12, 1987

Heracles no Eikou: Toujin Makyouden is a Role-Playing game, published by Data East, which was released in Japan in 1987.

High Seas Havoc

High Seas Havoc

Sega Genesis - Released - August 16, 1993

Havoc is a young traveler and treasure hunter, who roams the seas with his shipmate Tide. One day, he finds an unconscious girl on the seashore. She tells Havoc that her name is Bridget, and she has a treasure map that leads to the location of Emeralda, the legendary treasure with unique power. But the evil pirate Bernardo has kidnapped Bridget and Tide, and stolen the treasure map. Havoc has to rescue his friends and to get the map back. High Seas Havoc is an action platformer. Havoc can roll, jump, and attack enemies while jumping - or hit them by simply jumping on their heads. He can...

Hippodrome

Hippodrome

Arcade - Released - 1989

You are the human competitor in the medieval gladitorial challenge. Fight a variety of mythological beings to the death in your quest to become the champion. There are a variety of weapons and armor that can be bought. There are only eight opponents and you are allowed to choose your weapon and the opponent fight order so you can have the right amount of strength and weaponry. The game has nine different selectable colosseums, each with a different opponent to face. The game ends after all nine respective opponents in all nine respective colosseums have been defeated: Pandemonium -...

Hoops '96

Hoops '96

Arcade - Released - 1996

Similar to regular basketball games, with one major exception the players have super powers which allow them to perform incredible feats. A standard basketball game where you view a scrolling court from the sidelines. The major difference in this game is that your players (on offense or defense) have super powers which allow them to make incredible shots, or incredible blocks. Your power reserve is diminished each time you use a special power. An interesting take on what otherwise would be yet another non-descript basketball game.

Joe & Mac

Joe & Mac

Arcade - Released - 1991

Joe & Mac also known as Caveman Ninja, is a 1991 platform game released for the arcades by Data East. It was later adapted for the Super NES, Genesis, Nintendo Entertainment System, Game Boy, Amiga, and PC. The game stars the green-haired Joe and the blue-haired Mac, cavemen who battle through numerous prehistoric levels using weapons such as boomerangs, bones, fire, flints, electricity, stone wheels, and clubs. The objective of the game is to rescue a group of women who were kidnapped by a rival tribe of cavemen

Joe & Mac

Joe & Mac

Sega Genesis - January 1, 1993

The game stars the green-haired Joe and the blue-haired Mac, cavemen who battle though numerous prehistoric levels using, weapons such as boomerangs, bones, fire, flints, electricity, stone wheels, and clubs. The objective of the game is simply rescuing a group of girls who were kidnapped by a rival tribe of cavemen. The gameplay is somewhat similar to Contra and has a Gauntlet-style health system, where the player loses health over a period of time apart from in boss battles. This health system is also not unlike that of Sega's Wonder Boy. The game could be played in either single player or...

Joe & Mac

Joe & Mac

Super Nintendo Entertainment System - Released - January 1, 1992

Back in the distant past (way back - like when “rock and roll” was just rock and fast food was dinner you couldn’t catch), lived two cave dudes named Joe and Mac. Whether it was dinosaur demolition or pterodactyl hang-glidin’, life for the boys was pretty cool. Cool, that is, until a bogus bunch of neanderthal nerds crashed their village and scared off all the cave-babes. Now the cave-babes are out there - SOMEWHERE, lost and reeeeally lonely… so what are you waitin’ for? It’s up to Joe and Mac to get ‘em back. * Fight flying pterodactyls in one or two-player simultaneous play. * 12...

Joe & Mac 2: Lost in the Tropics

Joe & Mac 2: Lost in the Tropics

Super Nintendo Entertainment System - Released - February 18, 1994

Our heroes, Joe and Mac, have volunteered to search for their leader's crown and bring it back so that peace can be restored. Of course, they're not risking their lives just out of the goodness of their hearts - they're out to impress the cave-babes, too! Still it's Joe and Mac. They may have a little problem with navigation. They'd better be careful not to get lost...

Joe & Mac Returns

Joe & Mac Returns

Arcade - Released - 1994

A multi-platform game where cavemen must clear the screen of enemies in order to advance to the next level. In this sequel to Caveman Ninja, Joe and Mac are in a multi-level platform area and have to jump and club their enemies.

Kamikaze Cabbie

Kamikaze Cabbie

Arcade - Released - 1984

Kamikaze Cabbie is a Maze/Driving game developed by Data East Corporation in 1984 for the Arcade. A bootleg of this game is known as "Yellow Cab".

Karate Champ

Karate Champ

Nintendo Entertainment System - November 1, 1986

Your karate championship is at stake. Can you master all the lunges, kicks, spins, somersaults, foot sweeps, reverse punches, and defensive blocks needed to retain your title? Move fast and play smart or you'll get flattened before you can grunt! Compete against a friend or challenge the computer. Nine different picturesque settings (plus three challenging bonus screens) provide the backdrops for your matches. Hiiiiieeeeeooooo!

Karnov

Karnov

Arcade - Released - 1987

Karnov is a 1987 platform arcade game. In the game, players take control of the title character Jinborov Karnovski, or "Karnov" for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the arcade flyer and again in Karnov's Revenge.

Karnov's Revenge

Karnov's Revenge

Arcade - Released - 1994

Sequel to Data East's Fighter's History. Two new characters, Zazie Muhaba and Liu Yungmie, can be chosen for play, as well as the bosses Clown and Karnov, who now sports his classic platformer look. Most moves have been tweaked, like Ray's Wheel Kick, and new moves have been added, like Jean's Somersault Flip Kick. Hidden moves, such as Mizoguchi's Shotensai are also usable at any time during a match, without the need of super meters or anything like in recent fighting games. The American version of Fighter's History Dynamite

Last Mission

Last Mission

Arcade - Released - 1986

After some shameful deeds, your people hate you and have put you in exile, but respect your skills as a combat pilot. Thus, they have sent you on a suicide mission to wipe out their enemy and keep them from future harassment. The game is a multi-directional scrolling shoot-em-up viewed from above, but a control system in which the ship rotates at an angle with a press of left or right. Your ship has smart bombs installed, and its basic weapon can be improved by collecting the tokens which shot enemies can release.

Lemmings

Arcade - Unreleased - 1991

A platform game where the player has to designate certain lemmings for certain tasks & try to figure a way to save as many of them from falling off cliffs and prevent them from dying in other ways. The lemmings can be set for walking (which they do by default), digging, climbing, building, blocking (preventing other lemmings from walking a certain direction), bashing, floating, and mining. There are several levels in 3 or 4 categories of difficulty. Trivia: Developed by Psygnosis. When the Arcade machine was being written, the CEO of Data East apparently wouldn't start a meeting without...

Little Magic

Little Magic

Nintendo Entertainment System - Released - September 14, 1990

Little Magic is a Strategy game, published by Data East, which was released in Japan in 1990.

Lock 'N' Chase

Lock 'N' Chase

Arcade - January 1, 1981

Lock 'n' Chase (ロツク・ン・チエイス) is a 1981 maze arcade game developed and published by Data East in Japan in 1981, and later published in North America by Taito. Lock 'n' Chase was Data East's response to Pac-Man. The game's main character is a thief. The object of the game is to enter a maze and collect all the coins and, if possible, any other treasure that may appear. The thief must then exit the maze (a vault) without being apprehended by the Super D (policemen). The thief can close doorways within the maze in order to temporarily trap the Super D and allow him to keep his distance from them....

Lock 'n' Chase

Lock 'n' Chase

Atari 2600 - January 1, 1982

The object of the game is to keep your thief one jump ahead of the police...and pick up as many gold bars as you can!!! The police are trailing close behind. You'll need fancy footwork to dodge 'em. Don't get cornered. Slam a door to block their way. Keep running!

Lock 'n' Chase

Lock 'n' Chase

Apple II - Released - June 19, 1981

Lock 'n' Chase is an arcade action game similar to Pac-Man. You play a thief who is trapped in a maze like vault. To get out, you need to collect all of the gold dots located in the maze. Your task won't be easy, since there are four police officers in the vault who are constantly trying to catch you! Located throughout the maze are numerous doors. As you run through the maze, you have the ability to temporarily close a door in an attempt to block the police. You can only close two doors at a time, and any closed doors automatically open again after a short amount of time. When all of the gold...

Lock n' Chase

Lock n' Chase

Nintendo Game Boy - July 1, 1990

There's money to be had, and it's waiting to be nabbed. Be an ace in Lock'N Chase. This classic arcade game invites you to play as a thief who's trying to score big by collecting his weight in gold. Duck in and out of alleys while scooping up coins along the way. Maybe you'll get lucky and find some extra treasure. But being on the wrong side of the law is never easy, as the police are hot on your tail. If you think they're coming too close, try using a sliding door or power-up items to block their chase. Think you can make a clean getaway? Test your skills in Lock'N Chase.

Mad Alien

Mad Alien

Arcade - Released - 1980

Mad Alien was produced by Data East in 1980. A thrilling high speed car chase after a group of mad riding aliens. You will be driving by day and by night through city streets and dark tunnels.

Magical Drop

Magical Drop

Sony Playstation - Released - January 13, 1996

Magical Drop is a series of puzzle games, primarily for the Neo-Geo and Super Famicom, developed by Data East. In 1995, Data East released a coin operated version of this game, called Chain Reaction. The latest major game in the series, Magical Drop III, was released in 1997. The games are notable for being extremely fast-paced. Magical Drop is played in a Tetris-style box; a "stack" of random colored bubbles descend from the top, and a player is defeated when a bubble hits the bottom. Bubbles can be picked up and dropped by the player's "clown" at the bottom, and are destroyed when three...

Magical Drop

Magical Drop

Super Nintendo Entertainment System - Released - October 20, 1995

Magical Drop sometimes referred to by native Japanese users as MagiDro , is a series of puzzle games originally released in the arcade, and later primarily released for several platforms such as the Neo Geo, Super Famicom, Sega Saturn and Neo Geo Pocket Color developed by Data East. The games are notable for being extremely fast-paced.

Magical Drop

Magical Drop

Arcade - Released - 1995

Magical Drop, is a series of puzzle games first released in the arcade, and later primarily for several platforms such as the Neo Geo Arcade, Super Famicom, Sega Saturn, PlayStation, Bandai WonderSwan, GBC and the Neo Geo Pocket Color; most of which were published by Data East. The game received an updated version named Magical Drop Plus 1!. Which adds a Solo Play mode that challenges players to obtain a high score without having to battle an AI opponent. Magical Drop Plus 1! was released in English as Chain Reaction.

Magical Drop 2

Magical Drop 2

Sega Saturn - Released - September 27, 1996

Magical Drop is played in a style and gameplay similar to Compile's (now Sega's) Puyo Puyo and Taito's Puzzle Bobble franchises; a "stack" of random colored bubbles descend from the top, and a player is defeated when a bubble hits the bottom. Bubbles can be picked up and dropped by the player's "clown" at the bottom, and are destroyed when three or more of the same color are put together on a single column. "Chains" are formed either when a single drop caused a chain reaction, or when more than one group of bubbles is destroyed in quick succession. The game is normally played with two players...

Magical Drop 2

Magical Drop 2

Super Nintendo Entertainment System - Released - September 20, 1996

Magical Drop is played in a style and gameplay similar to Compile's (now Sega's) Puyo Puyo and Taito's Puzzle Bobble franchises; a "stack" of random colored bubbles descend from the top, and a player is defeated when a bubble hits the bottom. Bubbles can be picked up and dropped by the player's "clown" at the bottom, and are destroyed when three or more of the same color are put together on a single column. "Chains" are formed either when a single drop caused a chain reaction, or when more than one group of bubbles is destroyed in quick succession. The game is normally played with two players...

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